1 Clutter 1.3.10 (04/08/2010)
2 ===============================================================================
4 • List of changes since Clutter 1.3.8
6 » Fix a locale-dependent conversion from double to string when
7 generating ARBfp programs for the materials.
9 » Use the XKB extension on X11 platforms to convert between hardware
12 » Documentation fixes in the API reference.
14 » More recipes, with videos and full examples, in the Cookbook.
16 » Add localization support and initial translations of error messages
17 that might be visualized in a user interface.
19 » Improve debugging output.
21 » Fix build of the GLX backend on OSX.
23 » Multiple fixes to the native OSX backend.
25 » Add support for 3D textures in Cogl.
27 » Fix shader-related issues and leaks in the new Material code.
29 » Unify GLSL support in the GL and GLES 2.0 drivers.
31 » Allow specifying an hint to disable clearing the stage before each
47 Clutter 1.3.8 (12/07/2010)
48 ===============================================================================
50 • List of changes since Clutter 1.3.6
52 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
54 » Take into consideration the source actor's position in the
55 AlignConstraint logic.
57 » Update the internal COGL tesselator with the latest GLU code.
59 » Fix CoglTexture data readback.
61 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
63 » Add missing public functions from COGL headers.
65 » Fix GLES build after the Cogl material changes.
67 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
69 » Split the clutter_state_change() method into two:
70 clutter_state_set_state(), for animated state changes; and
71 clutter_state_warp_to_state() for immediate state changes.
73 » Documentation and introspection fixes.
87 Clutter 1.3.6 (30/06/2010)
88 ===============================================================================
90 • List of changes since Clutter 1.3.4
92 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
93 available, by using EXT_framebuffer_blit. Both mechanisms are also
94 throttled to avoid taking all resources when using them in a compositor
97 » Use (and cache) fragment shaders instead of texture combiners inside
98 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
99 to fixed functions depending on the level of support of the underlying
102 » Implement a new design for materials; this allows scaling up the
103 number of materials in a scene, and also makes copying materials
106 » Make Cogl materials responsible for depth testing, and add new
109 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
110 object instead of using the stencil buffer, or the scanline rasterizer
111 on platforms without a stencil buffer.
113 » Add ClutterDeformEffect, a base class for effects that deform an
114 actor's geometry when painting it; ClutterPageTurnEffect is an
115 implementation of a "page curl" deformation using the DeformEffect
118 » Always use scissoring when clipping, to reduce the amount of buffer
119 that has to be cleared.
121 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
122 a constructor property; the default remains fragment shader.
124 » Remove the button of the press event from the DragAction::drag-begin
125 and DragAction::drag-end signals. This is an API break from 1.3.4.
127 » Do not promote clipped redraws to full redraws.
129 » Improve the consistency of the default state name in ClutterState,
130 both in the API and in the serialization format.
132 » Fix a rounding error with the Text layout size.
134 » Add utility functions for CoglMatrix and CoglColor.
136 » Avoid a re-allocation cycle warning when resizing the surface of
137 a CairoTexture actor from within the allocate() implementation.
139 » Do not add the GL libraries for the EGL X11 backend.
141 » Add more checks for size of data passed to the shader types GValue
144 » Add width and height to the BindConstraint.
146 » Parse actions, constraints and effects inside an actor definition
149 » Merge the code of native and x11 backends for EGL into a single
150 backend; also allow creating GL context with the EGL backend.
152 » Use XSETTINGS to set up the backend configuration options, like
153 the font name, resolution, font options and double click options,
154 on X11; this also allows ClutterText actors created using the
155 default font name to be updated when the font name and options
156 change; similarly, this allows ClutterUnits to be updated when
157 the screen resolution changes.
159 » Implement the texture_from_pixmap extension support inside Cogl
160 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
162 » Documentation improvements in the API reference and in the cookbook.
164 » Use the -Bsymbolic-functions linker option on supported platforms
165 to avoid intra-library PLT jumps.
167 » Fix painting transparent stages on X11 using the :use-alpha property
170 » Fix emission of scroll events on Windows.
189 Clutter 1.3.4 (07/06/2010)
190 ===============================================================================
192 • List of changes since Clutter 1.3.2
194 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
195 way an actor paints itself.
197 » Clutter provides a base class for effects painting to an
198 offscreen buffer, and a base class for effects using the
199 GL programmable pipeline (through the GLSL shader language).
201 » Clutter also provides some simple, shader-based effects:
202 ClutterBlurEffect, ClutterColorizeEffect and
203 ClutterDesaturateEffect.
205 » Effects can be applied to any actor, and can also be stacked.
207 » Add ClutterClickAction, an action that provides "button-like"
208 semantics for any ClutterActor.
210 » ClutterDragAction now moves the actor to which it has been applied
211 by default, using a class handler for the ::drag-motion signal.
213 » Add the :pick-with-alpha property to ClutterTexture; this property
214 allows using the alpha channel of a texture when picking it.
216 » Regenerate the mipmaps on COGL textures when a texture is modified.
218 » Documentation and build fixes.
227 Clutter 1.3.2 (24/05/2010)
228 ===============================================================================
230 • List of changes since Clutter 1.2
232 » Add ActorMeta, a class for run-time composition of actions and
233 constraints on a ClutterActor:
235 » Add ClutterAction, a class for implementing business logic
236 related to event handling.
238 » Add ClutterConstraint, a class for implementing business
239 logic related to sizing and positioning.
241 » ClutterDragAction is an Action sub-class that implements
242 signals and properties for dragging actors.
244 » ClutterAlignConstraint and ClutterBindConstraint are two
245 Constraint sub-classes that allow relative positioning
246 with fixed layout managers.
248 » Add ClutterState, an object for defining state transitions.
250 » Add ClutterBoxLayout:homogeneous property.
252 » Implement retained clip stacks.
254 » Support retained paths.
256 » Add an experimental vector3 API.
258 » Require GLib >= 2.18.
260 » Require Atk >= 1.7.
262 » Make ClutterActor implement AtkImplementor, and allow retrieving
263 an AtkObject from a ClutterActor.
265 » Improve ClutterText's Pango layout caching mechanism.
267 » Fix set up of the GLX_SGI_swap_control extension.
271 » Documentation fixes for Clutter and COGL.
273 » Fix the conformance test suite by executing every test unit in
276 » Add platform-dependent defines for Cogl.
278 » Update the MingW cross-compilation script.
280 » New recipe in the Cookbook.
297 Clutter 1.2.2 (15/03/2010)
298 ===============================================================================
300 • List of changes since Clutter 1.2.0
302 » Fix introspection annotations for ClutterBox
304 » Compilation fixes for the EGL native backend
306 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
307 registration to avoid a run-time warning
309 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
310 a test case for that extension to avoid regressions
312 » Improve the strictness of the JSON parser in the internal copy
313 of JSON-GLib to which we fall back in the absence of the system
316 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
326 Clutter 1.2.0 (02/03/2010)
327 ===============================================================================
329 • List of changes since Clutter 1.1.14
331 » Improve the Animator API for consistency, and the implementation
332 to match the intended behaviour, as documented
334 » Add initial (and internal) support for queueing clipped region updates
335 and let the GLX texture-from-pixmap actor take advantage of it
337 » Support any pixel format in cogl_read_pixels()
339 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
342 » Consistently use :min-width and :min-height inside the Stage to define
343 the minimum size of the Stage window
345 » Implement the Scriptable interface for ClutterModel sub-classes; this
346 allows setting ClutterModel columns (both types and names) in
347 ClutterScript definitions
349 » Add support for unsigned integer indices in the VertexBuffer API
351 » Documentation fixes for Clutter: the coverage is now 100%
353 » Fixes for the EGL native backend
355 » Require libtool >= 2.2.6
357 » Improve tests coverage
368 Clutter 1.1.14 (24/02/2010)
369 ===============================================================================
371 • List of changes since Clutter 1.1.12
373 » Fix interaction between user resizable Stages and fullscreen on X11
375 » Define the semantics of ENTER and LEAVE events when actors are on the
376 border of the Stage window
378 » Take the InputDevice of an event into consideration when throttling
381 » Round the coordinates when clipping to a rectangle in window coordinates
383 » Always trust the user-provided coordinates when creating a CoglTexture
384 from a foreign GL texture
386 » Split Clutter's debug annotations from the pick and paint mode
387 behavioural modifiers
389 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
390 actor using a ClutterFixedLayout manager will automatically benefit
393 » Fix the packing order of ClutterBox so that the convention of
394 first-in-first-painted is maintained
396 » Documentation fixes
404 Clutter 1.1.12 (16/02/2010)
405 ===============================================================================
407 • List of changes since Clutter 1.1.10
409 » Fix compilation on 64bit platforms
411 » Fix some races of the Stage resizing on X11
413 » Documentation fixes for Cogl: the coverage is now 100%
415 » Fix rounding errors in the preferred height of the ClutterText
418 » Remove redundant type checks in clutter_actor_get_paint_opacity()
420 » Add support for the GLX_INTEL_swap_event extension; when using this
421 extension on GLX the glXSwapBuffers() call becomes non-blocking and
422 Clutter will use an event to control the master clock.
424 » Improve consistency between ClutterBox and ClutterGroup.
426 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
427 Stage X window if the window was not created by Clutter itself
429 » Improve caching of GL constant values
431 » Optimize creating sub-textures of sub-textures
433 » Various fixes for the atlas and the journal
435 » Disable the atlas if FBOs are not supported
445 Clutter 1.1.10 (09/02/2010)
446 ===============================================================================
448 • List of changes since Clutter 1.1.8
450 » Fixed a regression in textures that caused all the textures to be
451 drawn as white rectangles.
453 » Fixed compilation with the Sun C compiler.
455 » Use SSE2 instructions to premultiply RGBA images, if available.
457 » Improve readability of ClutterActor::raise/::lower warnings.
464 Clutter 1.1.8 (08/02/2010)
465 ===============================================================================
467 • List of changes since Clutter 1.1.6
469 » Added ClutterAnimator, a class that allows defining complex
470 implicit animations involving multiple actors and states; this
471 class is mostly meant to be used through the ClutterScript
472 definition format, but it provides a convenience C API for
473 easily building animations.
475 » New experimental COGL API to expose "hardware" buffers such as PBOs or
476 drm surfaces. This API can be used, for instance, to make texture
479 » Fixed the issues with resizable stages getting a 1x1 window with
482 » Expose input devices for every event; by default, X11 and Windows
483 backends expose the core devices only.
485 » Add the ClutterStage:key-focus property, for key focus tracking.
487 » Allow setting transformable value types in ClutterAnimation when
488 calling clutter_animation_bind() and clutter_animation_update().
490 » Delay the creation of the default Stage until clutter_stage_get_default()
491 is actually called; this reduces the work of clutter_init().
493 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
495 » Improve the extendability of CoglTexture with internal backends.
497 » Add implicit texture atlasing; Cogl will try to put every texture
498 inside the same texture atlas by default, to avoid state changes
499 in the driver and (hopefully) improve performance.
501 » Fix notification of the cursor and selection changes in ClutterText;
502 this improves the usage of Clutter from A11Y toolkits.
504 » Do not wait for a frame if the system clock goes backwards.
506 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
508 » Documentation and build fixes.
521 Clutter 1.1.6 (18/01/2010)
522 ===============================================================================
524 • List of changes since Clutter 1.1.4
526 » Some fixes for the Win32 backend (bug #1905).
528 » Profiling support via the UProf library. Configure with
529 --enable-profile to get a report after each Clutter application is
532 » Improved conformance tests with coverage reports via gcov.
534 » ClutterTexture no longer tries to read back texture data into
535 g_malloc'd memory on unrealize (bug #1842).
537 » The CGL_• defines from cogl-defines.h have been removed. These
538 should not have been used by any applications, but if they were
539 being used then please replace them either with the Cogl enums or
540 with the appropriate GL_• enum if you are using GL directly.
542 » Added a delete-event signal to the stage.
544 » Fix for using cogl_rectangle with different texture coordinates
545 for multiple layers (bug #1937).
547 » Fix for using stencil and depth buffers in FBOs on Intel drivers
550 » Support for subtitles in ClutterMedia.
552 » ClutterGLX will now use an RGB visual by default. For
553 applications (and toolkit integration libraries) that want to
554 enable the ClutterStage:use-alpha property there is a new
555 function: clutter_x11_set_use_argb_visual().
557 » Fix ClutterText to allow using Pango markup and attributes in
558 the same actor (bug #1940).
570 Clutter 1.1.4 (03/01/2010)
571 ===============================================================================
573 • List of changes since Clutter 1.1.2
575 » Update the ClutterScript parser to be more resilient, and support
576 constructor and ChildMeta properties. The parser also respects the
577 order of the properties in the UI definitions when applying them,
578 and will apply the properties of an Actor after building the scene
581 » Simplified the implementation of LayoutManager sub-classes, and added
582 support for animating a layout manager.
584 » Allow short-circuiting some layout operations by setting a specific
585 flag on ClutterActor.
587 » Improve caching of the preferred size of a ClutterActor.
589 » Allow declaring "internal children" for a ClutterContainer
590 implementation: the memory management of these actors will be deferred
591 entirely to the Container.
593 » Let the ClutterStage honour the :opacity property and the alpha component
594 of the stage color. This requires support in the Clutter backend used.
596 » Improve Windows and OSX backends.
598 » Simplify the feature detection code for OpenGL; this also reduced the
599 required OpenGL version to 1.2.
601 » Improve the matrix stack handling code. The matrices can be debugged by
602 using the COGL_DEBUG environment variable, assuming that Clutter was
603 compiled with the right configure-time switch.
605 » Improve COGL API for draw buffers, and for offscreen buffer support.
607 » Add support for text direction to ClutterActor.
609 » Documentation, introspection and build fixes.
626 Clutter 1.1.2 (23/10/2009)
627 ===============================================================================
629 • List of changes since Clutter 1.0
631 » Add ClutterLayoutManager, an abstract proxy class for easily
632 writing layout management policies; also add ClutterLayoutMeta,
633 a class for storing layout properties.
635 » Add ClutterBox, a generic container actor that relies on a
636 ClutterLayoutManager instance to manage the layout of its
639 » Add the following layout managers:
641 - ClutterFixedLayout - a layout manager implementing the
642 policy used by ClutterGroup
644 - ClutterBinLayout - a layout manager for packing actors
645 as layers inside the same area, with per-actor alignment
647 - ClutterFlowLayout - a layout manager arranging actors as
650 - ClutterBoxLayout - a layout manager arranging actors as
653 » Remove the requirement for the backend-specific implementation
654 of ClutterStage to be a ClutterActor: a Stage implementation must
655 only implement the ClutterStageWindow interface. This cleans up
658 » COGL source tree clean up and rationalization; COGL now
659 knows the platform, and not only the driver (GL or GLES) so
660 we can migrate part of the low-level backend code from Clutter
661 to COGL where it makes sense.
663 » Remove code duplication across whole COGL.
665 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
666 have been fixed and confirmed working.
668 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
669 dumps the contents of each pick() buffer into a PNG file, for
672 » Allow interpolating intervals of ClutterUnits for animating
673 unit-based properties.
675 » Increase strictness and correctness of the ClutterUnits
678 » Add GValue transformation functions for ClutterPath to and
681 » Fix word movement in ClutterText; implement GObject getter for
682 :use-markup; emit notification for :position; decouple the
683 :text property from the :use-markup property.
685 » Do not queue redraws or relayouts on actors currently being
688 » Support #rrggbb and #rgb notations for ClutterColor.
690 » Multiple bug fixes.
692 » Provide _NET_WM_PID on the X11 stage implementation.
694 » Documentation and Introspection annotation fixes.
696 » Add test units for the ClutterActor size requesition.
700 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
701 back to Shave on older Automake versions.
721 Clutter 1.0.0 (28/07/2009)
722 ===============================================================================
724 • List of changes since 0.9.8
726 » Allow per-stage disabling of motion event throttling; this should allow
727 platforms or applications that require all the motion events not for
728 drawing purposes to get them exactly like Clutter gets them from the
731 » Various documentation fixes.
733 » Add per-word key navigation inside ClutterText.
735 » Fix the RGB<->HLS conversion.
737 » Various fixes for the OSX backend.
739 » Various build-related fixes.
747 Clutter 0.9.8 (17/07/2009)
748 ===============================================================================
750 • List of changes since 0.9.6
752 » Add more introspection annotations for language bindings.
754 » Fix a bug in clutter_animation_set_alpha(), which also broke the
755 clutter_actor_animate_with_alpha() function.
757 » Check if the stage requires a relayout before showing it; this fixes
758 a bug in the X11-based backends, especially under compositing window
759 managers, where a 640x480 window would flicker before the default
760 stage was shown for the first time.
762 » Performance fixes for Cogl.
764 » Sliced textures were broken by the COGL journalling.
766 » Use the redraw cycle when asynchronously loading textures from
769 » Miscellaneous compilation fixes for the OS X and Windows backends.
771 » Allow querying from within the paint function of an Actor whether
772 the actor is currently being directly painted or by a Clone actor.
774 » In the GLX backend, when using the non-implicit sync-to-vblank inside
775 glXSwapBuffers(), call glFinish() to avoid potential tearing.
785 Clutter 0.9.6 (01/07/2009)
786 ===============================================================================
788 • List of changes since 0.9.4:
790 » Allow the manipulation of the actor's transformation matrix, so that is
791 is possible to apply additional transformations in a way that is
792 compatible with the transformations already applied by the scene graph.
794 » Fix a race in the X11 backend that happened between resizing the stage
795 drawable and the call to glViewport().
797 » Merge the cogl-journal-batching branch; this branch implements batching
798 the geometry of the elements of the scene graph before sending it to
799 OpenGL, thus minimizing the number of state changes and improving the
800 overall performance of Clutter-based applications.
802 » Add more debugging states for Clutter and COGL, which allow the developer
803 to track the state of the journal; to check the VBO fallback paths; to
804 disable picking for reliable profiling; to disable software-side matrix
805 transformations in favour of the driver/GPU ones.
807 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
808 semantics; applications that drop into raw GL are, though, ignoring all
809 the caching performed by COGL and might incur in performance issues.
811 » Fixed the :load-async and :load-data-async properties of Texture by
812 removing the unneeded G_PARAM_CONSTRUCT flag.
814 » Added an initial migration guide that shows the porting process from
815 older releases of Clutter to the 1.0 API; the first chapter deals with
816 the migration from ClutterEffect to the new implicit animations API.
818 » Fixed MT-safety for the master clock.
822 Ole André Vadla Ravnås
825 Clutter 0.9.4 (19/06/2009)
826 ===============================================================================
828 • List of changes since 0.9.2:
830 » Set the layout height in ClutterText, so that wrapping and ellipsization
831 work correctly to fill all the allocated area.
833 » Remove all the units-based API, and migrate all the positional and
834 dimensional accessors to use floating point values when dealing with
835 pixels. All the properties dealing with pixels now that a floating
838 » Add the ability to track wether an actor is going to be painted or not,
839 using the "mapped" flag. This also allows Clutter to be more strict
840 in the handling of the scenegraph, ensuring correctness and avoiding
841 wasting resources on nodes that won't be painted.
843 » Add debugging facilities for COGL, similar to those of Clutter; through
844 them is also possible to have an on screen debugging mode that shows the
845 boundaries of each rectangle sent to the GPU.
847 » Rework "units" into real logical distance units that can be converted
848 between millimeters, typographic points and ems into pixels.
850 » Simplify the Animation class to avoid redundancy and the possibility
851 of it going out of sync with the Timeline and Alpha instances it uses.
853 » Move every operation into a single "master clock" source that advances
854 the timelines, dispatches events and redraws the stages in a predictable
855 sequence, thus avoiding unneeded redraws. The default is to follow the
856 sync-to-vblank cycle, if it is supported by the drivers.
858 » Cache the glyphs geometry into a vertex buffer object to avoid
859 resubmitting too much information to the GPU.
861 » Rework the behaviour of ClutterModel when a filter is applied.
863 » Allow submitting premultiplied texture data; this removes the need
864 for unpremultiplying data in CairoTexture.
866 » Add a simple API for submitting blending and texture combining modes
867 through a string description.
869 » Move Timelines to pure time-based objects.
871 » Lots of performance improvements.
873 » Removal of all the deprecated API.
875 » Removal of all the fixed point entry points.
877 » Lots of documentation fixes - the coverage is now 99% of the exported
878 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
880 » Generate the GObject Introspection data for both Clutter and COGL
883 » Build environment fixes.
887 Owen W. Taylor <otaylor@fishsoup.net>
888 Thomas Wood <thomas.wood@intel.com>
889 Havoc Pennington <hp@pobox.com>
890 Bastian Winkler <buz@netbuz.org>
891 Chris Lord <chris@linux.intel.com>
892 Garry Bodsworth <gjb@camvine.com>
893 Rob Bradford <rob@linux.intel.com>
894 Johan Bilien <jobi@litl.com>
895 Jonas Bonn <jonas@southpole.se>
896 Raymond Liu <raymond.liu@intel.com>
897 Damien Lespiau <damien.lespiau@gmail.com>
898 Dan Winship <danw@gnome.org>
899 Marc-André Lureau <marcandre.lureau@gmail.com>
900 Robert Staudinger <robsta@gnome.org>
901 Tommi Komulainen <tko@litl.com>
903 Clutter 0.9.2 (16/03/2009)
904 ===============================================================================
907 [media] Fix the interface cast macro
908 Remove redundant declaration in clutter-text.h
911 [actor] Force a relayout on set_parent()
913 Christian Persch (1):
914 Bug 1429 - Redundant declaration in clutter-x11.h
917 Bug 1491 - Fix hardcoded lib path in .pc files
918 Typo in clutter-win32.pc.in introduced by commit 24ce19383
919 [animation] Enhance the bind API
922 [gitignore] update gitignore files for tests/
923 [build] Beautify autotools' output
925 [build] Fix interaction between shave, gtk-doc and libtool 1.x
926 [build] Fix dist for the newly introduced m4 macro directory
929 Emmanuele Bassi (111):
930 Post-release bump to 0.9.1
931 [text] Merge the attributes with markup enabled
932 [tests] Update the text-field interactive test
933 Add Actor::create_pango_layout()
934 [docs] Add clutter_text_set_markup()
935 [clone] Allow cloning unparented actors
936 [text] Use create_pango_layout()
937 [text] Rename :alignment to :line-alignment
938 [texture] Consolidate the quality to filter conversions
939 [texture] Check if the material is valid
940 [event] Extend KeyEvent for multi-input support
941 [actor] Check out parameters before setting them
942 [list-model] Make ClutterListModel subclassable
943 Bug 1440 - Add clutter_get_current_event_time()
944 [tests] Add TEST_CONFORM_SKIP() macro
945 [tests] Add conformance tests for ClutterModel
946 [ignore] Add the newly created conformance units
947 [actor] Revert part of commit 402e022c
948 [animation] Do not bind construct-only properties
949 [x11] Add backend-specific get_current_event_time()
950 Initialize a variable to avoid warnings
951 [cogl] Add cogl_is_material to cogl-material.h
952 [cogl] Provide GTypes for COGL types
953 [texture] Use COGL_TYPE_HANDLE for the handle properties
954 [docs] Clarify the set_cogl_texture() documentation
955 Merge branch 'build-enhancements'
956 [docs] Add a missing "return" annotation
957 [build] Pass the -s switch to cmp
958 Remove type functions for removed types
959 [docs] Update the sections file
960 [tests] Add TEST_CONFORM_TODO macro
961 [build] Show pkg-config file being generated
962 [build] Reference the headers with their full path
963 [docs] Update build for COGL API reference
964 [build] Update the EXTRA_DIST list
965 [build] Fix the ChangeLog generation rule
966 [build] Do not overwrite BUILT_SOURCES
967 [behaviour] Do not notify empty behaviours
968 [path] Do not accept NULL descriptions
969 [timeline] Set the n_markers out paramater
970 Do not use GL types in Clutter headers
971 [docs] Require gtk-doc 1.11
972 [docs] Use the --name-space option
973 [docs] Add the 1.0 symbols index
974 [docs] Rename cogl-docs from sgml to xml
975 Add build machinery for gobject-introspection data
976 [backend] Update the viewport when updating the GL context
977 [build] Move all the compiler flags to AM_CFLAGS
978 [ignore] Update with the introspection files
979 Add runtime debug messages for COGL
980 [actor] Remove usage of ClutterFixed
981 Make disable text mipmapping a command line switch
982 Make fuzzy picking a command line switch
983 [docs] Document envvars and command line switches
984 Remove stray fixed point macro usage
985 Use a dynamic array for the actors when delivering events
986 [media] Add sub-second resolution for the duration
987 [build] Put the X11 pc dependencies in another variable
988 [build] Do not shave typelib generation
989 Intern the ClutterScriptable type name
990 [backend] Constify font options
991 [cogl] Add a PANGO debug flag for CoglPango use
992 Clean up of the ClutterColor API
993 [shader] Unify code paths
994 Add pkg-config file for COGL
995 [build] Various fixes for distcheck
996 [docs] Clarify clutter_actor_animate() behaviour
997 [docs] Note that grabs are evil
998 [cogl-fixed] Add a double-to-fixed conversion macro
999 Move BehaviourScale to CoglFixed
1000 Move ClutterBehaviourEllipse to CoglFixed
1001 Move ClutterBehaviourRotate to CoglFixed
1002 Move ClutterTimeline to CoglFixed
1003 [cogl-fixed] Implement the CoglFixed fundamental GType
1004 [tests] Test CoglFixed, not ClutterFixed
1005 [interval] Update fixed-point handling
1006 [stage] Coalesce fog and perspective API
1007 [texture] Fix ClutterFixed usage
1008 [text] Convert units to the right type
1009 [tests] Use floats, not ClutterFixed
1010 [units] Add more conversion functions
1011 [fixed] Remove ClutterFixed API
1012 [cogl] Fix hardcoded paths in the pc file
1013 [docs] Remove ClutterFixed from the documentation
1014 [docs] Update API reference
1015 [animation] Add vector variants for ::animate()
1016 [cogl] Initialize boolean flag in CoglContext
1017 [cogl] Initialize all members of CoglContext
1018 [color] Fixed HLS to RGB conversion
1019 [docs] Calling g_object_ref() will not dispose an object
1020 [docs] Document the commit message format
1021 [tests] Animate the color during easing
1022 [docs] Reword some of the coding practices
1023 [docs] Add a bindings coding practices
1024 Add more deprecation notices
1025 [deprecated] Add Effect deprecation
1026 Do not cause more size requisitions than necessary
1027 [cogl] Avoid shadowing math.h symbols
1028 [docs] Clarify Animation memory management
1029 [animation] Add an emitter for ::completed
1030 [animation] Add Animation getter
1031 [tests] Remove unused variables
1032 [docs] Add description of queue_redraw
1033 [docs] Update after Animation API changes
1034 [animation] Enhance consistency of the Animation API
1035 [docs] Bring down the undocumented symbols to 2%
1036 Fix release date of 0.9.0
1037 Update release notes
1038 [docs] Fix naming of the interval parameter
1039 [docs] Ignore the TimeoutInterval internal API
1040 Update release notes
1042 Geoff Gustafson (1):
1043 [animation] Broken fixed:: properties
1045 Gordon Williams (1):
1046 [group] Output the group name when debugging paint
1048 Havoc Pennington (4):
1049 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
1050 [actor] Add :clip-to-allocation property
1051 [actor] Add ::queue-redraw signal
1052 [cogl] Flush matrix before clip planes
1054 Jonathan Matthew (1):
1055 Declare the EnumValues for PixelFormat static
1058 [cogl-material] Always bind the new texture handle
1059 Fix building GLES 2 after the material branch merge
1060 [cogl-texture] Fix the count for the number of enabled arrays
1061 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
1062 [clutter-clone] Override the parent opacity to self not self->parent
1063 [clutter-texture] Release the temporary ref taken when setting a texture
1064 [clutter-texture] Unref the Cogl material on dispose
1065 [clutter-texture] Fix the no_slice property
1066 [cogl-texture] Fix offset to next quad when flushing the log
1067 [cogl-texture] Move the destruction of the material to _finalize
1068 [cogl-texture] Fix uninitialised priv var in texture_finalize
1069 Added a test for non-power-of-two sized textures
1070 Emit CLUTTER_LEAVE events when the pointer leaves the stage
1071 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
1072 [win32] Track mouse leave messages
1073 [clutter-main] Fix the input device passed to set_motion_last_actor
1074 Override the opacity when painting a clone instead of combining
1075 Allow rotation angle properties to be negative
1076 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
1077 [tests/conform] Copy in redhand.png
1078 Replaced ClutterFixed constants in color_{darken,lighten} with float
1079 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
1080 [cogl-gles2-wrapper] Actually call glActiveTexture
1081 Add an environment variable to disable mipmapped text
1082 [tests/tools] Don't install libdisable-npots.so
1083 [clutter-texture] Use a GThreadPool for loading async textures
1084 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
1085 Fix warning in clutter-backend-sdl
1086 [eglnative] Add -I flags for the clutter dir in the src and build dirs
1087 Set the mapped flag on the stage in the SDL and eglnative backends
1088 Fix out of tree builds
1089 Remove use of $(builddir)
1090 [README] Small typo fix
1091 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
1092 [cogl-path] Minor fix to gtk-doc
1093 Count timeline frames using the FPS instead of an integer interval
1096 Honor ACLOCAL_FLAGS in autogen.sh
1097 Add gobject-introspection annotations
1098 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
1099 Use COGL to establish GL state for ClutterGLXTexturePixmap
1100 Add (out) annotations for ClutterActor
1101 Allow NULL for clutter_text_set_text()
1102 Avoid drawing twice if relayout queues a draw
1105 [text] Crash when multi-byte utf8 text exceeds max_length
1106 [text] Insertion of multi-byte characters broken
1109 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
1110 [cogl-material] Fixes some dirty flag checks
1111 [cogl-vertex-buffer] Some fixes for texturing and color arrays
1112 [docs] Various gtk-doc updates for Cogl
1113 [tests] Some improvements for test-pixmap
1114 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
1115 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
1116 [cogl-color.c] #include fix for the cogl_set_source_color prototype
1117 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
1118 [Cogl] Fixes automatic handling of the GL blend enable state.
1119 [cogl-material] Always glBindTexture when flushing material state
1120 [Cogl] Remove a debugging assert that was triggering on false positives
1121 [test-vertex-buffer-contiguous] Improves the texturing test
1122 [cogl-matrix] Adds padding to CoglMatrix
1123 [cogl-matrix] Documents that CoglMatrix members should be considered read only
1124 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
1126 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
1127 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
1128 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
1129 Finish GLES{1,2} support for client side matrix stacks
1130 Maintain the Cogl assumption that the modelview matrix is normally current
1131 Merge branch 'cogl-client-matrix-stacks'
1132 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
1133 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
1134 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
1135 [tests] Adds an interactive cogl vertex buffer unit test
1136 [cogl] Don't endlessly print the same warning regarding layer fallbacks
1138 Robert Staudinger (1):
1139 [build] Add cogl.h to the built sources list
1142 Bug 1434 - _NET_WM_NAME not set before realize
1145 Fixed handling of enter and leave events in clutter_x11_handle_event()
1146 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
1147 [x11] Only update cached last event time if we have a real timestamp.
1150 Added a mutex for clutter asynchronous textures threads.
1151 Bail early in clutter_texture_paint if opacity == 0
1152 Add a warning for recursive emit_event
1153 Change the default size of thread pool from 3 to 1
1154 [tests] Added test-texture-async
1155 [clutter-texture] add option to not block on size for loaded images
1156 [clutter-texture] remove load-size-async property
1157 Merge commit 'origin/async-texture-thread-pool' into async-size
1158 [clutter-texture] updated documentation.
1159 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
1160 Merge branch 'async-texture-thread-pool'
1162 Clutter 0.9.0 (30/01/2009)
1163 ===============================================================================
1165 • List of changes between 0.8.6 and 0.9.0
1167 » ClutterText is a new actor allowing text display, text editing
1168 both in multi-line and single-line modes, and text selection using
1169 the pointer devices and the keyboard. ClutterText supercedes both
1170 ClutterLabel and ClutterEntry.
1171 » ClutterClone is a new actor that allows cloning of other actors,
1172 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
1173 » ClutterBindingPool is a new API that allows to easily add key bindings
1175 » ClutterAnimation is a new API for implicit animations, similar to
1176 the tweening API used in toolkits like jQuery, Tween and Flash. This
1177 new API supercedes the ClutterEffect API.
1178 » ClutterAlpha uses "animation modes" instead of raw function
1179 pointers; it is still possible to pass alpha functions. The alpha
1180 functions provided by Clutter have been removed from the public
1181 API. It is possible to register global alpha functions and use
1182 them though a logical id.
1183 » The interval of the ClutterAlpha:alpha property has been changed
1184 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
1185 the addition of "overshooting" easing modes.
1186 » COGL now supports backface culling.
1187 » The COGL-based Pango renderer is public API and it is accessible
1188 to developers. It is also possible to access the PangoContext used
1189 by Clutter in order to create PangoLayouts to render text.
1190 » The ClutterFixed API has been moved to COGL.
1191 » COGL does not depend on Clutter data types anymore.
1192 » The ClutterMedia interface has been overhauled: implementations
1193 now must only override the interface properties. The ranges of
1194 some properties have been changed to normalized values.
1195 » COGL now exposes only floating point entry points, and reserves
1196 the eventual conversion to fixed point only when needed. The
1197 fixed point type and macros are publicly available for developers
1198 concerned about floating point operations.
1199 » COGL has a new Vertex Attribues API that allows submitting an
1200 extensible number of vertex attributes to OpenGL in a way that
1201 does not require format conversions and allows fast re-use.
1202 » COGL has a new Material API that decouples paths from fills; it
1203 is possible to create an arbitrary path and fill it with a COGL
1204 texture. The Material API also allows setting multiple texture
1205 layers and defining the blend modes and colors.
1206 » ClutterTexture has the ability to use a worker thread to asynchronously
1207 load an image from a file, as long as the GLib threading support has
1208 been enabled prior to calling clutter_init().
1209 » Clutter now supports localization of the help output, and it
1210 also supports globally setting the text direction for non left to
1212 » ClutterCairoTexture is a new actor that allows using Cairo
1213 to draw on a ClutterTexture; since Cairo does not have an OpenGL
1214 backend, the drawing is not hardware accelerated.
1215 » Clutter has a unit testing suite, based on the GLib unit test
1216 framework, which can be used to track regressions.
1217 » A ClutterPath object has been added, and it is used by the
1218 BehaviourPath. The Path object allows defining paths using a set
1219 of coordinates and operations. A Path can be "painted" either using
1220 COGL primitives or using Cairo primitives, allowing an easier way
1221 to paint non-rectangular shaped actors.
1222 » ClutterInterval is a simple object, used by ClutterAnimation, that
1223 describes an interval between two values, and interpolates between
1224 the initial and final values of the interval.
1226 • List of bugs fixed since 0.8.6
1228 » #835 - Optimize clutter_actor_real_pick()
1229 » #851 - setting anchor point causes picking problem
1230 » #883 - Outstanding COGL merge issues
1231 » #1003 - Add clutter_actor_take_key_focus
1232 » #1014 - Clutter Animation API Improvements.
1233 » #1049 - Clutter doesn't support most GLSL uniforms
1234 » #1051 - WebKit/Clutter product/component?
1235 » #1058 - Build clutter-box2d with Clutter 0.8
1236 » #1066 - Clipping regression in 0.8
1237 » #1086 - virtualize stage_queue_redraw
1238 » #1105 - low level access to PangoClutter
1239 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
1240 » #1108 - Enter/Leave events logics wrt. skipped motion events
1241 » #1109 - clutter-0.8.0 fails to compile
1242 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
1243 » #1144 - Provide an option to load images asynchronously in ClutterTexture
1244 » #1162 - Add unit testing for Clutter
1246 » #1172 - Disjoint paths and clip to path
1247 » #1189 - Backface culling
1248 » #1209 - Move fixed point API in COGL
1249 » #1210 - Add CoglColor API
1250 » #1211 - Drop ClutterFeatureFlags usage from COGL
1251 » #1212 - Allow only a single include file for Clutter
1252 » #1215 - Move the Pango renderer to the public API
1253 » #1219 - Clean up cogl.h
1254 » #1231 - Build fails in gles flavour in revision 3442
1255 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
1256 » #1251 - Merge the Cairo texture actor in core
1257 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
1258 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
1260 » #1269 - mingw32 building failed at clutter-media.c
1261 » #1270 - Update to mingw-cross-compile.sh
1262 » #1271 - mingw compiling failed: undefined reference to
1263 `_glDrawRangeElements@24'
1264 » #1284 - Return something reasonable from clutter_x11_handle_event()
1265 » #1300 - clutter_score_remove and clutter_score_remove_all are different
1267 » #1310 - font rendering problem
1268 » #1313 - Fix computation of camera distance
1269 » #1314 - clutter_sinx() is more inaccurate than it needs to be
1270 » #1321 - Get Matrix in float
1271 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
1272 » #1325 - ClutterPath to cairo_path_t conversion functions
1273 » #1330 - We should not queue redraw for non-visible actors
1274 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
1275 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
1277 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
1278 » #1354 - Floating point exception when set fps>1000 and start timeline
1279 » #1361 - Unused ClutterStage::get_resolution() methods
1280 » #1365 - ClutterEntry doesn't get the cursor when it should
1281 » #1366 - disable-npots fails to build on mac
1282 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
1283 » #1386 - Wrong clipping dimensions for larger actors
1284 » #1387 - Clarify new-frame signal emission with advance()
1285 » #1388 - Clarify signal emission for advance_to_marker()
1286 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
1288 » #1397 - clutter command line is not localized.
1289 » #1402 - Change default tile-waste from 64 to 63
1290 » #1403 - ClutterMedia::get_uri() should return allocated string
1291 » #1404 - ClutterMedia issues
1292 » #1405 - Fix properties that have X11 types to be 'long'
1293 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
1294 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
1295 » #1414 - avoid relayout of ClutterTexture if not syncing size
1296 » #1415 - short-circuit setting same clip again
1298 Clutter 0.8.2 (25/09/2008)
1299 ===============================================================================
1301 • List of changes between 0.8.0 and 0.8.2
1303 » Add constructor-only properties for the :container and :actor
1304 properties of ClutterChildMeta
1305 » Resync the Clutter keysyms with X.org ones.
1306 » Documentation fixes and improvements
1307 » Allow defining ClutterColor as an object or an array inside
1308 ClutterScript UI definitions
1309 » Added the missing :perspective property to ClutterStage
1310 » Fixed the upper and lower boundaries for ClutterUnit and
1311 ClutterFixed properties
1312 » Fix a bug that prevented disabling sorting on ClutterModel
1313 » Fix a bug in clutter_timeline_list_markers()
1314 » Queue a redraw when the clip is changed
1315 » Optimize calls to push and pop the matrix when painting
1316 » Add a variable to the pkgconfig file for extracting the
1317 COGL backend, for configure-time checks
1318 » Fix a typo in cogl_path_rel_curve_to()
1319 » Fix showing the cursor after it being hidden once
1320 » Add a function for obtaining Clutter's option group without
1321 initializing Clutter
1323 • List of bugs fixed since 0.8.0
1325 » #856 - Teardown sequence is borked
1326 » #945 - Clipping+fbo cloning bugs
1327 » #1010 - ClutterLabel does not update the layout (again)
1328 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
1329 » #1033 - Manually parsing command line options prevents
1330 initializing clutter
1331 » #1034 - Picking doesn't work on Eee PC
1332 » #1038 - Clutter 0.8 won't build due to redefined functions
1333 » #1044 - cogl_get_viewport error
1334 » #1047 - API documentation from release tarball is not
1335 installed by "make install" [Mirco Müller]
1336 » #1048 - SIGFPE in cogl_texture_set_region() with
1337 nvidia [Gwenole Beauchesne]
1338 » #1062 - clutter_actor_query_coords() replacement in
1339 0.8 [Gwenole Beauchesne]
1340 » #1069 - Warnings with ClutterScore
1341 » #1071 - clutter_timeline_get_duration doesn't always work
1342 » #1075 - Difficult to bind clutter_stage_new
1343 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
1344 » #1082 - Texture bitmap is destroyed in wrong way
1345 » #1085 - Cursor is in wrong position on ClutterEntry if set
1347 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
1348 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
1349 correctly [Roman Yazmin]
1350 » #1099 - No ClutterScript API to get a list of IDs in a given
1352 » #1100 - WM_SIZE not handled correctly, user_resize and
1353 window_style correction
1354 » #1103 - Two typos in clutter documentation
1355 » #1121 - Setting anchor point doesn't work if set too early
1356 » #1124 - Clutter causes an additional size request in each
1357 allocation [Johan Bilien]
1358 » #1125 - Save an extra pango_layout_get_size in many
1359 cases [Johan Bilien]
1360 » #1130 - CLUTTER_MOTION is not emitted when time goes
1361 backwards. [Pierce Liu]
1362 » #1137 - Setting the anchor point does not trigger a re-paint
1363 » #1145 - Flicker on resize the window
1364 » #1154 - clutter_timeout_pool_new() documentation doesn't say
1365 how to free [Murray Cumming]
1367 Clutter 0.8.0 (10/07/2008)
1368 ===============================================================================
1370 • List of changes between 0.7.6 and 0.8.0
1372 » Assume that non-power-of-two sized textures are always supported
1373 if texture-from-pixmap support is present.
1375 » Increase documentation coverage.
1377 » Disable the XINPUT support by default.
1379 » Improve the behaviour of clutter_actor_get_transformed_size().
1381 » Fix a copy-and-paste bug which broke the vertex shaders.
1383 • List of bugs fixed since 0.7.6
1385 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
1386 » #985 - MSC math.h / M_PI issue
1387 » #998 - clutter always captures X input events
1388 » #1000 - clutter-x11 should define gtypes for its enumerations
1389 » #1004 - Fix "edge-detect" shader
1390 » #1007 - Fix TFP fallback mechanism
1391 » #1008 - tfp still a bit borked
1392 » #1010 - ClutterLabel does not update the layout
1393 » #1011 - Fix TFP fallback mechanism (take 2)
1394 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
1395 on some (most?) cards"
1396 » #1013 - Per device grabs are not obeyed in pointer device propagation.
1397 » #1015 - Cloning unparented actors with FBOs doesn't work with new
1399 » #1016 - Changing window-redirect-automatic property after creating
1400 ClutterX11TexturePixmap doesn't work
1401 » #1019 - clutter-frame-source.h not included by clutter.h
1402 » #1022 - extern inline functions in clutter-fixed.h
1403 » #1033 - Manually parsing command line options prevents initializing
1406 Clutter 0.7.6 (27/06/2008)
1407 ===============================================================================
1409 • List of changes between 0.7.4 and 0.7.6
1411 » Removed the ClutterBackend::get_display_size() and wrappers.
1413 » Verify that the vertex shaders are successfully compiled when binding
1416 » Increase safety of the ClutterGLXTexturePixmap
1418 • List of bugs fixed since 0.7.4
1420 » #993 - Underline colors are sometimes wrong
1422 Clutter 0.7.4 (25/06/2008), "Killer Koi"
1423 ===============================================================================
1425 • List of changes between 0.7.2 and 0.7.4
1427 » Fix the ClutterEntry actor after the clip API changes in COGL.
1429 » Update the shaders generated for GLES 2.0.
1431 » Add the ability to add search paths and look up files from
1432 ClutterScript. This allows defining directories to store the
1433 images to be loaded by a ClutterTexture.
1435 » Fix the GLES 1.1 support.
1437 » Warn if no usable pointer device are available on X11 backends.
1439 » Improve the request for the best pixel format on win32.
1441 » Fix a regression when sizing the ClutterStage on backends that
1442 only support fixed size stages; now setting any size will result
1443 in Clutter ignoring the request, like it happened in Clutter 0.6.
1445 » Add a method to ClutterBackend to retrieve the display size.
1447 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
1449 • List of bugs fixed
1451 » #833 - ClutterEntry should clip glyphs rather than itself
1452 » #858 - Support for multiple devices (using XINPUT)
1453 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
1454 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
1455 » #987 - clutter-event.c c99 variable declaration
1456 » #988 - cursor position wrong with multibyte invisible char
1457 » #989 - Add a search path for clutter script assets
1459 Clutter 0.7.2 (23/06/2008), "Kedoke"
1460 ===============================================================================
1462 • List of changes between 0.7.0 and 0.7.2
1464 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
1465 to TRUE the texture will return a preferred width maintaining the
1466 aspect ratio with the given height and a preferred height maintaining
1467 the aspect ratio with the given width. This allows to set the width or
1468 the height and have the texture automatically request the height or the
1469 width respectively while maintaining the aspect ratio of the original
1472 » Added XINPUT support on the X11 backends; this provides an initial
1473 support for multiple input devices. The API is X11-specific, and
1474 provides support for querying at run-time support for XINPUT, for
1475 getting a list of input devices and for getting the type of each
1478 » The 'fruity' backend also features multiple device support.
1480 • List of bugs fixed
1482 » #816 - clutter_actor_request_coords() should take a const box.
1483 » #836 - Optimize clutter_label_query_coords()
1484 » #905 - Paint cursor directly
1485 » #918 - Group doesn't clip if it's children are clipped
1486 » #953 - Actors are not hidden before unrealized or disposed
1487 » #960 - PangoContext creation code should not be duplicated
1488 » #970 - clutter_actor_get_paint_area confusion
1489 » #971 - Minor ClutterActor cleanups
1490 » #972 - Better parenting
1491 » #973 - unreffing ClutterScore may segfault
1492 » #981 - clutter_stage_read_pixels temprow fix
1493 » #982 - __COGL_GET_CONTEXT MS compiler issue
1494 » #984 - pango_clutter_render_layout() declared void
1496 Clutter 0.7.0 (13/06/2008), "Booska"
1497 ===============================================================================
1499 • List of changes between 0.6 and 0.7.0
1501 » COGL, the underlying GL abstraction layer in Clutter, has been
1502 completely rewritten from the ground up. Its no longer a conceptual
1503 hack but a documented, fully featured library pretty much in its
1504 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1505 OpenGL ES 2.0, providing a smart uniform API over these libraries
1506 with various utility features such as texture tiling abstractions,
1507 paths and primitive rendering, FBO, shaders, etc.
1509 » Clutter now provides an experimental backend for the Apple(tm)
1510 iPhone and iPod Touch families of products.
1512 » The Windows platform is now natively supported instead of
1513 relying on the SDL libraries. The win32 backend is still
1516 » The X11 based backends now feature support for Actors that wrap
1517 external X drawables (i.e the texture-from-pixmap extension and
1520 » Clutter now seamlessly supports multiple stages on the backends
1521 that allow this feature.
1523 » The custom Pango renderer has been completely rewritten, now using
1524 the more modern and maintained PangoCairo (instead of FT2), and avoids
1525 nasty subclassing hacks, supports smooth fast scaling of text, has
1526 many edge case issues fixed and it still is very efficient (using
1527 a texture glyph cache). It is even a little bit faster.
1529 » Better texture support, timeline improvements, ClutterLabel and
1530 ClutterEntry improvements, and container child properties are among
1531 the new features - too many to fit in the NEWS file.
1535 » #358 - "window resizing doesn't show scaled stage"
1536 » #425 - "COGL enhancements"
1537 » #439 - "timing related pong lockup due to timeline_rewind somtimes
1538 being ignored by timeline_timeout_func"
1539 » #450 - "ClutterScore API enhancements"
1540 » #641 - "add markers to timelines"
1541 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1542 » #713 - "texture from pixmap"
1543 » #791 - "default actors to visible"
1544 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1545 » #804 - "clutter_actor_get_opacity returns composited alpha"
1546 » #810 - "100 % CPU load with clutter_main()"
1547 » #815 - "Split up request
1548 » #816 - "clutter_actor_request_coords() should take a const box."
1549 » #822 - "Fix clutter_actor_lower()"
1550 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
1551 » #824 - "ClutterEntry should handle its own key events"
1552 » #825 - "Removes GLisms from clutter-main.c"
1553 » #831 - "configure.ac missing osx flavour help"
1554 » #834 - "add ability to set anchor in json"
1555 » #836 - "Optimize clutter_label_query_coords()"
1556 » #839 - "Crash if put cursor over topmost pixel"
1557 » #840 - "Implement prepare-paint and finish-paint signals."
1558 » #848 - "Events dispatch doesn't work in GLX Xephyr"
1559 » #850 - "Impossible to set ClutterRectangle border opacity to a value
1560 different from the surface opacity"
1561 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1562 » #860 - "ClutterAlpha leaks"
1563 » #864 - "Allow instantiating and subclassing of ClutterStage"
1564 » #871 - "Two problems with closing stages"
1565 » #873 - "clutter_x11/glx_texture_pixmap issues"
1566 » #874 - "Clipping on GL ES"
1567 » #875 - "Clutter Label Issues"
1568 » #881 - "Timelines require precise system timing"
1569 » #882 - "Allow child properties for containers implementing the
1570 ClutterContainer interface"
1571 » #884 - "Add clutter_alpha_set_closure"
1572 » #889 - "Error when building clutter-ivan with eglx"
1573 » #891 - "assertion failed when test-behave exits"
1574 » #892 - "Incorrect results using rotation-[center|angle] properties"
1575 » #894 - "Artifacts with the pango renderer"
1576 » #900 - "clutter_actor_lower() and friends do not queue redraw"
1577 » #906 - "Implement timing of the events"
1578 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1579 » #909 - "OSX: missing NULL pointer handling"
1580 » #910 - "OSX: missing memory pool"
1581 » #911 - "OSX: add multistage support"
1582 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
1583 » #913 - "cogl fails to build on OSX"
1584 » #914 - "ClutterEntry is confused about characters vs. bytes"
1585 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
1586 » #916 - "ClutterKeyEvent:unicode_value is ignored"
1587 » #919 - "Replacement pango renderer"
1588 » #927 - "Created ports for clutter
1589 » #928 - "Reparenting a child that itself is a container doesn't work"
1590 » #930 - "add support for quartz imagebackend"
1591 » #931 - "suspicious size allocation for pixel data"
1592 » #933 - ""X Error of failed request" when attempting to call
1593 clutter_actor_request_coords()"
1594 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1595 » #947 - "Destroying a stage is messy"
1596 » #948 - "Remove texture rectangle support"
1597 » #950 - "AltGr not handled"
1598 » #951 - "Fix clutter_entry_init() in trunk"
1599 » #952 - "Fix test-textures in trunk"
1600 » #953 - "Actors are not hidden before unrealized or disposed"
1601 » #955 - "ClutterLabel is missing fallback resolution handling"
1602 » #959 - "Multiple minor improvements"
1603 » #960 - "PangoContext creation code should not be duplicated"
1604 » #961 - "Fails to build on OSX (query/request_coords is gone)"
1605 » #964 - """unrealized"" signal of ClutterActor wrongly named"
1607 Clutter 0.6.0 (18/02/2008)
1608 ==========================
1610 • List of changes between 0.5.6 and 0.6.0
1612 » New documentation sections inside the API reference, describing
1613 the animation framework.
1615 » New API in ClutterActor for computing the actor's vertices in
1616 the plane of a given ancestor and accessors to query whether an
1617 actor is scaled or rotated
1621 » #613 - Extend point transformation API
1622 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1623 » #787 - tiled textures are broken
1624 » #796 - segmentation fault when setting label text
1626 Clutter 0.5.6 (11/02/2008)
1627 ==========================
1629 • List of changes between 0.5.4 and 0.5.6
1631 » Reverted a last minute change in the depth sorting function of
1634 » Added the clutter_actor_move_anchor_point() family of functions,
1635 which will set the anchor point at the given coordinates while
1636 adjusting the actor postion so that the relative position of the
1637 actor toward its parent remains the same.
1639 » Provide a fallback for finding the Clutter alpha functions inside
1640 a UI definition for ClutterScript in case g_module_open() fails.
1642 » Add initial Frame Buffer Objects support in ClutterTexture; using
1643 FBOs, where supported by the hardware and drivers, it's possible to
1644 create a ClutterTexture from any actor.
1646 • List of bugs fixed
1648 » #386 - Stage is white unless a timeline is present
1649 » #439 - timing related pong lockup due to timeline rewind...
1650 » #440 - 1 pixel line flickering
1651 » #442 - Shader support
1652 » #451 - Improve font rendering quality (Pango)
1653 » #452 - Textures are shown with distortion on Solaris/SPARC
1654 » #526 - OSX backend
1655 » #533 - Clutter stage is not shown under some conditions
1656 » #540 - ClutterStage isn't always respecting requests to change size
1657 » #549 - Backend offscreen API is broken
1658 » #613 - Extend point transformation API
1659 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
1661 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
1662 [Gwenole Beauchesne]
1663 » #689 - Rotating actor through layers does not handle opacity
1664 correctly [Josh Stewart]
1665 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
1666 » #719 - X11 backend does not check window field in events [Havoc
1668 » #724 - ClutterLabel reports wrong height when lines > 1
1669 » #749 - "reactive" property does not change
1670 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
1672 » #756 - clutter_actor_get_abs_size returns bogus values
1673 » #769 - OSX backend fails to build
1674 » #770 - OSX: passing incompatible pointer type
1676 Clutter 0.5.4 (25/01/2008)
1677 ==========================
1679 • List of changes between 0.5.2 and 0.5.4
1681 » A clutter-x11-<major>.<minor> pkg-config file is installed along
1682 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
1683 ones, for libraries and applications depending on the X11-based
1684 backends (GLX and EGLX).
1686 » Textures are correctly unrealized before changing and freeing the
1689 » It is now possible to block the automatic call to clutter_main_quit()
1690 when closing the stage window using the frame controls by connecting
1691 an handler for the ::event signal on the Clutter stage and checking
1692 for the CLUTTER_DELETE event type and returning TRUE. This allows
1693 the usage of other main loops with GLib reactors (like Python's twisted)
1694 with Clutter without triggering assertions by closing the stage window.
1696 • List of bugs fixed
1698 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
1699 » #614 - ClutterActor API inconsistencies
1700 » #640 - ClutterTexture unrealized with no GL context
1701 » #654 - Under heavy load clutter sometimes drops the last frame of
1702 a timeline [Johan Bilien]
1703 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
1704 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
1705 » #695 - clutter-shader: Invalid format string for
1706 gssize [Tommi Komulainen]
1707 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
1708 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
1709 » #714 - clutter_event_copy for enter/leave event generates
1710 extra unref [Neil Roberts]
1711 » #715 - Type errors in test-shader
1712 » #720 - BehaviourScale not working in python after recent
1713 API change [Josh Stewart]
1715 Clutter 0.5.2 (14/01/2008)
1716 ==========================
1718 • List of changes between 0.5.0 and 0.5.2
1720 » ClutterModelDefault has been renamed to ClutterListModel
1722 » ClutterModel now has vector-based variants for append, prepend and
1723 insert methods; these methods are useful for bindings
1725 » Add units-based variant for clutter_actor_move_by()
1727 • List of bugs fixed
1729 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
1730 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
1732 Clutter 0.5.0 (02/01/2008)
1733 ==========================
1735 • List of changes between 0.4.2 and 0.5.0
1737 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
1738 flag set will receive events from the underlying backend; the event
1739 propagation chain will be walked in two directions (from the actor to
1740 the top-level container and back) with the ability to block it in
1743 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
1745 » ClutterScore, an object for controlling timelines; using a score
1746 instance is possible to start multiple timelines at once, or start
1747 a timeline after another has emitted the ::complete signal.
1749 » ClutterScript, an object for parsing a scene from an external file or
1750 a buffer; the scene is described using JSON (JavaScript Object Notation):
1751 every object is defined using its class and properties, and container
1752 objects can have their children defined as well. It is also possible
1753 do describe top-level objects such as timelines and behaviours, and to
1754 automatically connect signal handlers to signal names.
1756 » ClutterTimelines duration can now be set in milliseconds using the
1757 :duration property; the default framerate will be used to compute the
1758 actual duration in frames. The default framerate will be set by the
1759 backend, and can be overridden by the application.
1761 » ClutterTimelines direction can now be set using the :direction
1762 property; a timeline can be set to proceed forward or backward,
1763 and the direction can also be change while the timeline is still
1766 » New, experimental OSX backend.
1768 » Build environment for MS VisualStudio 2005.
1770 » ClutterModel, a generic list-based model object that can be used to
1771 implement actors following the Model-Viewer-Controller design pattern.
1772 Clutter provides a default implementation of ClutterModel, called
1773 ClutterModelDefault and using the GSequence data structure from GLib
1774 to optimize insertion and look up.
1776 » Add the ability to grab pointer and keyboard events: if an actor
1777 is set to have a grab it'll be the only one receiving events until
1778 it releases the grab.
1780 » Add the ability for an actor to receive the key focus; an actor
1781 with key focus will always receive the key events, even if it did
1782 not acquire the keyboard grab.
1784 » It is now possible to set the GL "fog" (also known as "depth cueing")
1785 effect on the ClutterStage; if the fog is enabled, actors farther
1786 away from the view point will fade into the stage background color.
1788 » Each actor now has an "anchor point", a point defined in the actor's
1789 coordinate space that will be used as the origin when scaling and
1790 rotation transformations.
1792 » Every pixel-based API has been doubled with a corresponding
1793 ClutterUnits-based function (postfixed with a '-u'), for instance:
1795 clutter_actor_set_position() - clutter_actor_set_positionu()
1796 clutter_actor_set_size() - clutter_actor_set_sizeu()
1797 clutter_actor_set_depth() - clutter_actor_set_depthu()
1799 This allows sub-pixel precision and device independence.
1801 » The ClutterLabel actor now tries very hard to provide a sane
1802 default size, if no bounding box has been requested; this fixes
1803 the :alignment property and allows the addition of the :justify
1806 » The SDL backend can now be compiled under win32 with MingW; this
1807 backend is still marked as experimental.
1809 » The OSX backend allows the compilation of Clutter under OS X; this
1810 backend is experimental.
1812 • List of bugs fixed
1814 » #423 - All actors should emit events rather than just the stage
1815 » #424 - Interface definition files
1816 » #443 - ClutterModel implementation
1817 » #480 - Uninitialized variable in
1818 path_alpha_to_position() [Gwenole Beauchesne]
1819 » #511 - clutter_stage_get_actor_at_pos problem
1820 » #512 - clutter window moves when stage actor is scaled
1821 » #518 - XEMBED not supported in eglx backend
1822 » #519 - Should have an Atom cache initialized on start up
1823 » #520 - Delete after multibyte unicode chars in
1824 ClutterEntry [Tommi Komulainen]
1825 » #522 - Array out of bounds indexing [Tommi Komulainen]
1826 » #523 - cogl portability fixes [Tommi Komulainen]
1827 » #524 - missing config.h includes [Tommi Komulainen]
1828 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
1829 » #531 - Extraneous "new-frame" signal generated
1830 » #532 - clutter_actor_set_scale_with_gravityx()
1831 precision [Gwenole Beauchesne]
1832 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
1833 » #546 - ClutterStageState doesn't make sense
1834 » #550 - Wanted: Set Actor's position based on center or other
1835 edges/corners of quadrangle
1836 » #557 - ClutterScript should support complex properties for third
1838 » #558 - Unmerge UI definitions
1839 » #566 - ClutterEntry does not scroll the text to the
1840 right [Gwenole Beauchesne]
1841 » #577 - Inconsistent naming of behaviour properties
1842 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
1843 » #582 - api naming inconsistence between
1844 clutter_behaviour_path_append_knots and
1845 clutter_behaviour_bspline_append
1846 » #584 - Typo on clutter_effect_rotate_x documentation page
1847 » #592 - Fix build on trunk [Gwenole Beauchesne]
1848 » #596 - ClutterTexture tileing logic is a little borked
1849 » #597 - ClutterGroups not pickable
1850 » #600 - fix ClutterLabel layout computing when no box has been set
1851 » #604 - Color param for Label constructor should be
1852 const [Jonathon Jongsma]
1853 » #606 - enable depth test in GL
1854 » #608 - Control motion events frequency
1855 » #614 - ClutterActor API inconsistencies
1856 » #616 - ClutterTexture doesn't respect width set from clutterscript
1857 » #617 - ClutterEffect Improvements
1858 » #618 - ClutterScript name/id confusion
1859 » #619 - clutter_behavior_rotate angle properties should accept
1861 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
1862 » #629 - There is no clutter_actor_get_position()
1863 » #634 - clutter_behaviour_path_new() documentation unclear
1864 » #637 - add depth cueing support to the stage
1865 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
1866 » #647 - Cannot hide the stage
1867 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
1868 » #652 - reference needed on actor being source of last motion_event
1869 » #661 - clutter_actor_set_width() documentation is vague
1870 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
1871 » #665 - ClutterBehaviourEllipse tilts are broken
1872 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
1873 » #673 - ClutterActor "captured-events" signal documentation wrong
1874 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
1875 used [Murray Cumming]
1876 » #675 - update subregions of cluttertextures
1877 » #678 - ClutterLabel size allocation still bogus
1879 Clutter 0.4.0 (07/08/2007)
1880 ========================
1882 • List of changes between 0.3.1 and 0.4.0
1884 » Many documentation additions and improvements.
1886 » Display DPI now honours on backends its can be queried.
1888 » Various big endian related fixes.
1890 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
1891 internals improvements.
1893 » Add basic tslib support to eglnative backend (for touchscreen events)
1895 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
1897 » New ClutterEffect rotation calls.
1899 » Allowing user resizing of the stage now optional.
1900 (implemented by glx backend only currently)
1902 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
1904 » Make ClutterActor GInitiallyUnowned.
1906 » New ClutterBox API: each box has now a colour and a margin (distance
1907 between the inner-border and the children); plus, each packed child
1908 has a padding. Margins and paddings are expressed in ClutterUnits,
1909 to ease the transition to the device independent units. You can use
1910 clutter_box_set_default_padding() if you want the same padding for
1914 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
1915 » #398 - inconsistent type for return value of clutter_event_get_state
1916 » #403 - Critical error when removing texture actor
1917 » #404 - Solaris build error with OpenGL, missing
1918 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
1919 » #409 - depth mismatch between visual (32) and window (24)
1920 » #407 - metadata-available signal #ifdef'ed out
1921 » #413 - Clutter compile error with Sun Studio C compiler
1922 » #426 - typo in sdl_backend
1923 » #414 - ClutterEntry invisible if size not set
1924 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
1925 » #435 - clutter_color_subtract does the opposite of its documentation
1926 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
1928 Clutter 0.3.1 (06/07/2007)
1929 ========================
1931 • List of changes between 0.3 and 0.3.1
1932 » EGL. There are now 2 experimental EGL backends;
1933 - 'eglx', the former EGL on X11 implementation (now renamed)
1934 - 'eglnative', a new EGL 'native' backend which supporting non
1935 X11 EGL implementations (i.e framebuffer).
1937 » ClutterGroup now returns correct size when a child is removed.
1939 » Missing redhand.png added to distro tarball (fixing tests that require
1942 » Fix picking in ClutterBox
1944 » Rectangle border creation fixed.
1946 » Fix overflow in Exponential Alpha funcs.
1948 » Many API documentation fixes and improvements.
1950 » ClutterEffect cleanups.
1952 » ClutterEntry cleanups.
1954 » Check for versioned XFixes library (GLX backend).
1956 » More X error traps in GLX backend.
1958 Clutter 0.3 (29/06/2007)
1959 ========================
1961 • List of changes between 0.2.3 and 0.3
1962 » Clutter now supports both switchable windowing system and GL backends.
1963 Window systems supported include GLX, EGL and SDL.
1965 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
1966 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
1967 yet documented - usage external to Clutter is not yet advised.
1969 Backends may provide specific command line options.
1975 The GLX backend is built by default and is currently the most
1976 developed, supported and featured windowing system backend. Only
1977 OpenGL is supported via GLX.
1981 Clutter has experimental support for using SDL. Open GL is supported as
1982 is OpenGL ES via Dogles (very experimental).
1986 Clutter has experimental support for using EGL. Only Open GL ES
1987 is supported by EGL.
1989 EGL support assumes an EGL implementation running atop X Windows.
1994 Clutter now has experimental support for Open GL ES.
1995 Current known issues;
1997 + Unrealising a ClutterTexture will not move pixel data from video
1998 into system memory but simply destroy it.
1999 + BGRA, YUV Texture data not currently supported.
2001 (Use the clutter_feature API to probe for above at runtime)
2003 Open Source ES implementations this has been tested against
2004 include `Vincent' and `dgles'. Support for commerical
2005 implementations may require modifications to the configure.ac
2008 vincent: http://ogl-es.sourceforge.net/
2009 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
2011 dgles: http://developer.hybrid.fi/dgles/index.html
2013 » New ClutterEffect class provides a simplified (and thus less flexible)
2014 API wrapping around behaviours, alphas and timelines.
2015 » New Behaviours - bspline, ellipsis, rotation.
2016 » New built in Alpha functions;
2017 CLUTTER_ALPHA_SINE_INC
2018 CLUTTER_ALPHA_SINE_DEC
2019 CLUTTER_ALPHA_SINE_HALF
2020 CLUTTER_ALPHA_SQUARE
2021 CLUTTER_ALPHA_SMOOTHSTEP_INC
2022 CLUTTER_ALPHA_SMOOTHSTEP_DEC
2023 CLUTTER_ALPHA_EXP_INC
2024 CLUTTER_ALPHA_EXP_DEC
2025 » New Actors and interfaces
2026 + ClutterLayout, for writing extended layout support in actors
2027 + ClutterContainer, for generic container actors
2028 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
2029 + ClutterEntry, text entry actor
2030 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
2031 » All internal math now fixed point based.
2032 » Clutter now has it own internal event queue.
2033 » ClutterStage new features;
2034 + Title property for naming in window decorations.
2035 + Perspective setting - The stages perspective can now be modified.
2036 » New Clutter_actor •project API calls allow for querying of tranformed
2037 actor vertices and points.
2038 » New Clutter Feature checks.
2039 » Initial ClutterUnit implementation for device independant positioning.
2040 • List of Bugs fixed
2041 » Various issues with very poor performance and Intel drivers.
2042 » #138 Fix typo in x rotation transform.
2044 Clutter 0.2.3 (2007-04-11)
2045 ==========================
2047 • List of changed between 0.2.2 and 0.2.3
2048 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
2049 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
2051 Clutter 0.2.2 (2007-03-22)
2052 ==========================
2054 • List of changed between 0.2.1 and 0.2.2
2055 » Addition of basic XEMBED support for clutter stage. [Matthew]
2056 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
2057 » Export clutter_group_remove_all and add associated fixes. [Matthew]
2059 Clutter 0.2.1 (2007-02-07)
2060 ==========================
2062 • List of changed between 0.2.0 and 0.2.1
2063 » Add even faster double to integer (and back) conversion
2065 » Fix some errors in the fixed point sine waveform
2067 » Use fixed point math in the Pango renderer. [Tomas]
2068 » Improve the GL version check. [Matthew]
2069 » Add a square waveform function. [Emmanuele]
2070 • List of bugs fixed
2071 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
2073 Clutter 0.2 (18-01-2007)
2074 ========================
2076 • List of changes between 0.2 and 0.1
2077 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
2078 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
2079 » Actors now have an initial floating reference; this means you
2080 don't have to explicitely unref them: every memory an actor
2081 allocates will be freed when the group containing the actor will
2083 » Add basic run-time detection of GL features.
2084 + Use GL_TEXTURE_RECTANGLE_ARB if available.
2085 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
2086 » Add API for behaviours. A ClutterBehaviour is an object which
2087 drives a set of actors using one or more properties depending
2088 on the value of an "alpha" function.
2089 + Provide simple behaviours: ClutterBehaviourOpacity,
2090 ClutterBehaviourPath and ClutterBehaviourScale.
2091 + Provide simple alpha functions for ramps and sine waveforms.
2092 » Add fixed point API for embedded platforms with no FPU.
2093 » Add support for command line switches to Clutter, like debug
2094 flags and abort on warnings; also allow application to hook up
2095 into the initialisation sequence to add their own command line
2097 » Add Pango GL renderer for Clutter, and use it to render text
2098 inside the ClutterLabel actor; this decrease texture memory
2100 » Redo Clutter Label widget, using the new Pango renderer.
2101 » Clutter Textures do not store local pixbuf copy (of texture).
2102 » Redo group and actor scale/sizing API and functionality.
2103 » Add memory management API for ClutterColor, and string parsing.
2105 » #199 - Little group handling fix?
2106 » #198 - Detect NPOT support on more systems
2107 » #197 - Tiled textures are broken
2108 » #196 - Rebuild the examples when the library changes
2109 » #156 - clutter_actor_set_position not using the absolute size
2110 » #155 - Don't test for XInitThreads [Bastien Nocera]
2111 » #154 - Key presses not working in super-oh example [Bastien Nocera]
2112 » #152 - Misc fixes [Bastien Nocera]
2113 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
2114 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
2115 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
2116 » #98 - Enabling trails in super-oh crashes
2118 Clutter 0.1 (22/06/2006)
2119 ========================
2121 • First 'official' release, expect bugs aplenty.
2123 » Hopefully enough functionality to build things.
2124 » Basic gstreamer 0.10 video playback support.
2125 » Fairly stable API, though in no way totally stable.
2126 Expect CHANGES in future versions.
2127 » Some simple examples ( also see OPT ).
2128 » An experimental GTK-Clutter widget.
2129 » Fairly complete Python bindings.
2130 » Non complete but hopefully useful API documentation.
2131 • If you want to help out see the TODO file.