4 * Add EVAS_GL_LINE_OFFSET_HACK_DISABLE to turn off line shift correction by evas.
7 * Fix evas textblock tag parser to respect escaped spaces and escaped single quotes
8 * Fix the line drawing clipping problem on arm gl driver.
9 * Evas: Fix Evas_Object_Text when LTR and RTL are used in the same paragraph.
10 * Evas font: click on left/right half of char does matter now.
14 Changes since Evas 1.7.6
15 -------------------------
17 * Fix SIGFPE in evas map update if image is 0.
18 * Evas textblock: Fixed issue and simplified cursor_geometry_get.
19 * Evas text: Fixed issue with horiz advance.
20 * Evas text utils: Fixed issue with no-harfbuzz bidi.
21 * Fixed pixman surface alloc where allocated and image size differ.
23 Changes since Evas 1.7.5:
24 -------------------------
26 * Fix build of Evas XCB backend.
27 * Fix evas bmp loader code which deal with image size.
28 * Fix not up to date clip cache for Evas_Object_Text.
29 * Evas texblock: Fixed a bug with breaking after format items.
30 * Evas textblock: Fixed issue with line height when breaking on a format.
32 Changes since Evas 1.7.4:
33 -------------------------
35 * Fix mask write lines to not choose too small segments
39 Changes since Evas 1.7.3:
40 -------------------------
43 * Fix the gl line incorrect position drawing.
44 * Fix uninitialized data in Evas_Smart initialization code.
45 * Fix potential segv in software engine native_set call.
46 * Fix uninitialized data in OpenGL engine native_set call.
47 * Fix crash when precise_is_inside is set on an image, and events are generated from it.
48 * Properly close async pipe fd on exec.
49 * Fix the line drawing clipping problem on arm gl driver.
50 * Fix big rendering/conversion problem in kvm/qemu 24bpp.
51 * Fix Evas RGBA_Image->flags.loaded for copied images.
52 * Fix evas_object_image_is_inside()
53 * Fix small memory leak in evas_bidi_utils error path
58 Changes since Evas 1.7.2
59 -------------------------
62 * Fixed evas_object_box to reset size_hint_min to zero when no child.
63 * Don't leak fd on exec.
67 Changes since Evas 1.7.1
68 -------------------------
71 * Fix evas textblock tag parser to respect escaped spaces and escaped single quotes
72 * Fixed longstanding memset bug in evas box.
73 * Fixed GLX native surface handling (fixes new mesa+intel comp bug).
74 * Fixed textblock textprop leak.
76 Changes since Evas 1.7.0:
77 -------------------------
81 * WEBP image loader support.
82 * EVAS_CALLBACK_IMAGE_RESIZE.
83 * Evas_Device registration/manipulation/querying API
84 * Evas_Object_Display_Mode querying API
85 * EVAS_GL_API_DEBUG=1 env. var option for outputting debug logs related to Evas GL's GL calls.
89 * Function to rotate an evas map with a quaternion: evas_map_util_quat_rotate().
90 * EVAS_GL_NO_BLACKLIST env var to turn off blacklisted drivers in gl
91 * Evas gl engine can do partial swaps now.
92 * evas_object_del() now takes NULL parameters
93 * make xpm loader faster (from O(N) to O(log(N))).
97 * Fix segmentation fault with the esvg loader.
98 * Fix EGL/GLES dest alpha rendering bug (no rendering).
99 * Fix evas_object_image_alpha_set when image data not loaded yet.
100 * Fix map surface leak.
101 * Fix native surface set to null crash bug in gl engine.
102 * Fix font sizing issue with some rare sizes and fonts when rounding wrong.
103 * Fix software line drawing c fallback code.
104 * Update move event when object freeze event is off.
105 * coordinate compute bug for Evas GL direct rendering.
108 * No more support s3c6410.
112 Changes since Evas 1.2.0:
113 -------------------------
118 * Evas_Smart_Interface type, which brings simple interfaces support to smart objects.
121 * Lock less font rendering.
122 * Reduce cost of propagating event by limiting the object we explore by using a bouncing box.
123 * Don't wake up prepare thread if there is nothing to prepare.
124 * Limit the updated region to fit in CPU cache for Pipe rendering.
125 * Cache convertion from Evas_Map to RGBA_Map.
126 * evas_object_smart_members_get() now returns NULL on non-smart objects.
127 * Pipeline rendering use prepare stage more extensively.
128 * Properly warn when user try to link object from different canvas.
131 * Add missing files in the tarball.
132 * Add svg rendering with Esvg
133 * Don't accept broken map.
134 * Fix garbage left by mapped smart object when they fly away from the canvas.
135 * Fix map life cycle.
136 * Don't crash when calling evas_object_smart_type_check without type.
137 * Handle proxy with the right context.
138 * Force proxied object to stay active to keep track of change in them.
139 * Fix evas_gl's internal resource surface bug when evas' window is deleted/recreated.
140 * Fix evas_gl current_context update issue when evas_gl context is deleted.
143 * Remove EVAS_FRAME_QUEUING, EVAS_SLI, METRIC_CACHE and WORD_CACHE.
144 * Remove librsvg svg loader (If you want to use it, use the evas_generic_loader variant).
145 * Remove software DirectDraw 16 bits engine
146 * Pipe rendering now need a patch to be turned on.
150 Changes since Evas 1.1.0:
151 -------------------------
155 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
156 * Shm engine for drawing in Wayland.
157 * evas_object_smart_callback_del_full API.
158 * Add double buffer support to the buffer engine.
159 * evas_textblock_cursor_word_start/end.
160 * evas_textblock_text_utf8_to_markup.
161 * textblock b and i tags able to be overriden by style.
162 * new api to set and get event flags
163 * events just before/after canvas rendering
164 * frame object set/get API's
165 * evas_object_name_child_find.
166 * evas_gl_config_new/free.
167 * evas_object_smart_callback_del_full.
168 * EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN.
169 * EVAS_GL_OPTIONS_DIRECT.
170 * evas_object_textblock_style_user_pop/push.
171 * evas_object_ref_get
172 * Evas_GL_Multisample_Bits MSAA surface config option for supported devices.
176 * don't enable SSE3 if immintrin.h isn't there.
177 * clip bounds calculation rounding error.
178 * grab count negative values with weird multi-finger press/release usage.
179 * clip bug that shows up in buffer engine.
180 * disabled buggy SSE3 routines.
181 * repeat events passing between layers within the same object.
182 * uninitialized value when running generic loader.
183 * rounding of update regions in scaled image objects.
184 * handling of layouts where weights have sub integer values.
185 * gl engine cliupping bug when rendering maps to fbo's.
186 * liblinebreak disabled compilation bug.
187 * color multiplier staying set when rendering map.
188 * shader binary now saves if shader dir exists already.
192 * use Eina_File mmap for bmp, ico, pmaps, psd, wbmp and xpm file access.
193 * textblock br and tab tags now default for newline and tab.
194 * extended pixman routine support for most software rendering routines.
195 * added tiled rotator for 32bit displays (faster).
196 * work around nvidia driver spin-using-cpu and don't use glXWaitGL()
197 * evasgl back-end for software using OSMesa.
201 * Software_SDL engine is gone, use buffer engine directly.
205 Changes since Evas 1.0.0:
206 -------------------------
210 * auto-align feature to textblock
211 * mixedwrap wrap mode to textblock
212 * harfbuzz support for shaping
214 * mirror mode for tables
215 * proxy abilities to image objects to choose source ro mirror
216 * speculative texture cache to the OpenGL engine to avoid texture uploads
217 * newline policy setting API to textblock
218 * evas_object_ref and evas_object_unref to defer object deletions
220 * evas_object_image_memfile_set to load images from memory
221 * vertical alignment to textblock
222 * more shadow directions for text rendering
223 * runtime italicizing and boldening of fonts that don't have their own
224 * more bidi API support
226 * generic external-process loader for thins like xcf, pdf, video, ps
227 * password mode to textblock
228 * GL shader disk cache to avoid re-compilng on start
229 * evas_textblock_node_format_list_get. API
230 * smart class usage count get API
231 * grid layout smart object and API
232 * evas_event_thaw_eval to help evaluate state and events on event thaw
233 * textblock support for numeric escapes like "<" in markup
234 * evas_object_image_extension_can_load_get API
235 * evas_object_image_extension_can_load_fast_get API
236 * evas_object_image_load_orientation_get API
237 * evas_object_image_load_orientation_set API
238 * feature to allow tables to repack the same object without error
239 * API to get child packing from table
240 * is_inside implementation for polygon objects
241 * out-of-order open/close tag support in textblock markup
242 * support for quoted parameters in tags in textblock markup
243 * font_weight and font_style formats
244 * font_width font format
245 * markup tag to specify language
246 * evas_textblock_cursor_range_formats_get API
247 * evas_textblock_cursor_visible_range_get API
248 * callback prioritization support
249 * YUV 601 input support for evas_object_image_data_convert
250 * NV12 colorspace for evas image objects
251 * MT12 colorspace for evas image objects
252 * underline dashing support to textblock
253 * API to get largest image size
255 * Evas GL support in software backend through OSMesa
256 * API to new/free Evas_GL_Config rather than user declaring it
257 * Evas GL Direct rendering option hint to allow rendering to evas' window when possible
261 * cursor and selection handling with bidi text
262 * many general bid issues with text
263 * free bug in key grabs
264 * bug when images are scaled to massive sizes (like 1 billion pixels)
265 * BMP decode for have more pixels per line than the image does
266 * font string parsing bug if font element is too long
267 * crash bug in argb8888 to a8 conversion
268 * textblock bug with cursors in empty textblocks
269 * bug in smart calc array where some objects would be skipped
270 * static linking of BMP and TGA loaders
271 * bug when GL viewport was set with a NULL context
272 * bug when looking for vsync API due to SGI vs EXT differences
273 * bug in evas_object_del where DEL callback happened before HIDE
274 * yinversion bug on some GL surfaces
275 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
276 * clipping with evas map issues
277 * bug where wrong call was used for freeing a mempool object
278 * static linking of GL engine
279 * GL engine to handle if someone uses GL contexts outside of evas
280 * bug in evas_object_textblock_text_markup_prepend that broke cursors
281 * lack of calling pre/post swap callbacks when using OpenGL-ES2
282 * some crashes with load options scaling of SVGs in 2nd pass decode
283 * segfault with evas_textblock_cursor_content_get
284 * libjpeg 8 compilation support on windows
285 * evas table to handle weighting correctly and expansion
286 * evas table to allow fractional weights, not just 0/1
287 * glyph search bug causing inconsitent return values in some cases
288 * compile when --disable-async-preload is used
289 * callback counter bug
290 * grab count and hide bug
291 * infinite loop bug when re-inserting objects during pre-render calc
292 * evas_object_image_data_convert
293 * TGA loader detects false positives less and handles alpha TGAs better
294 * repeat event flag not inherited from parent smart like pass events
298 * pre-render speed for rectangles if they are invisible
299 * code of textblock and font engine
300 * textblock layout speed
301 * speed and memory usage of textblock
302 * cache handler to also use file size, mode and sub-second timestamp
303 * textblock to re-layout only paragraphs that have changed
304 * homogenous table layout alignment and sizing
305 * textblock linebreaking by using liblinebreak
306 * image loader to drop out instantly if image file is a directory
307 * object allocation to use mempools
308 * font engine to use string objects not strings for caching purposes
309 * text to display missing unicode char instead of missing glyphs
310 * internal file code to use eina_file more
311 * jpeg loader to use eina_file
312 * jpeg encode and decode quality improved at expense of speed
316 * removed quartz, cairo, qtopia and xrender engines. dead.