1 Clutter 1.11.2 2012-04-30
2 ===============================================================================
4 • List of changes since Clutter 1.10
6 - Add ClutterScrollActor
7 An actor that can display a portion of its children, as well as
8 transitioning between visible regions.
10 - Make clutter_actor_allocate() respect the easing state of the actor
11 This allows animating allocations in layout managers.
13 - Add automatic expansion flags for ClutterActor
14 Actors can be marked to by allocated extra space by their parent, or
15 by the layout manager used by their parent; the expansion flags are also
16 recursive, so they can be set on a leaf node of the actor tree, and
17 propagate further up automatically.
19 - Add ClutterTransitionGroup and ClutterKeyframeTransition
20 Two ClutterTransition implementation that allow creating complex
23 - Provide more C convenience API to ClutterTransition
24 Instead of dealing with ClutterInterval instances, it's possible to
25 define the starting and final values of a transition.
27 - Provide base geometric types: point, size, rectangle
28 Along with commodity API.
30 - New round of deprecations
31 ClutterMedia, ClutterCairoTexture, clutter_actor_animate(),
32 ClutterAnimation, ClutterAnimator, ClutterState, ClutterLayoutManager's
35 - Return a valid default PaintVolume in more cases
36 For actors not overriding paint() or get_paint_volume() we can already
37 infer enough information on the area thatis going to be painted, and return
38 a valid paint volume. We specifically ignore any painting going on inside
39 a ClutterActor::paint signal handler, as that is considered legacy and on
40 its way to deprecation. People overriding the paint sequence of an actor
41 from within a paint signal handler, and painting outside the allocation,
44 - Depend on Pango 1.30
46 - Report distance as an axis on X11 with XInput 2 support enabled
47 Proximity information with XInput 2+ is reported as axis data on devices
48 with valuator classes.
52 • List of bugs fixed since Clutter 1.10
54 #674510 - Changing a hidden child's position with new API shows the
56 #672994 - Orca sometimes presents previously-entered text in GNOME
58 #652521 - get_length fails in Clutter.Path when length is greater
60 #673644 - Scroll not working in document overview
64 Jasper St. Pierre, Neil Roberts, Robert Bragg, Cosimo Cecchi, Rob Bradford,
65 Jonh Wendell, Piotr Drąg, Rico Tzschichholz, Alejandro Piñeiro,
66 Carles Ferrando, Christian Kirbach, Daniel Korostil, Daniel Mustieles,
67 Daniel Nylander, Fran Diéguez, Ihar Hrachyshka, Jordi Serratosa,
68 Kenneth Nielsen, Owen W. Taylor, Peter Hutterer, Rajesh Ranjan,
69 Rudolfs Mazurs, Stefano Facchini, Tristan Van Berkom, Viktor Nyberg,
70 Yuri Myasoedov, kkrothap@redhat.com.
72 Clutter 1.9.16 2012-03-19
73 ===============================================================================
75 • Clutter 1.10.0, release-candidate 1
77 • List of changes since Clutter 1.9.14
79 - Support implicit animatable properties
80 Various properties of ClutterActor can now be implicitly animated when
81 using the public setters, instead of going through the animation API;
82 this is an opt-in mechanism for the 1.x API series.
84 - Introduce paint nodes
85 ClutterPaintNode is an element of the render tree; it is used to store
86 the pipeline state and the geometry to be drawn. Actors have the ability
87 to be painted using the paint nodes by overriding the paint_node() virtual
88 function instead of the paint() virtual function. For the 1.x API series
89 the render tree will be consumed per-actor, but the plan is to build a
90 full tree as the authoritative source for the 2.x API series.
92 - Support Content delegates
93 ClutterContent is an interface that allows creating classes that will
94 painted in place of an actor's paint() virtual function. Clutter provides
95 two content types: Canvas, a Cairo-based immediate canvas for drawing the
96 contents of an actor; and Image, a content that will paint image data.
98 - ClutterText improvements
99 The caret of editable text actors is now centered, and the background
100 color will be respected when painting the actor.
102 - Support for the XInput 2.2 extension
103 Clutter will now relay touch events coming from the X server, as well
104 as precise scrolling delta, for devices with those two capabilities.
105 The support is still experimental, and limited to the X11 platform for
108 - Translation updates
109 Slovenian, Assamese, Bulgarian, Spanish, Galician, Belarusian, Traditional
110 Chinese (Hong Kong and Taiwan), British English, Hebrew, Polish, Catalan,
111 Khmer, Russian, Finnish, Odia, Brazilian Portuguese, Danish, Lithuanian,
112 Portuguese, Czech, Swedish, French.
114 • List of bugs fixes since Clutter 1.9.14
117 #655491 - Text cursor/caret theming
118 #668801 - [NSApp finishLaunching]; missing in OSX backend
119 #656156 - Add lightness, brightness, and contrast effects
120 #671736 - Provide translations for "default:LTR" for RTL locales
121 #671779 - gdk: add new device types (GDK_SOURCE_TOUCHSCREEN,
123 #672316 - Flickering/redraw issues in multi stage
127 Piotr Drąg, Chun-wei Fan, Daniel Mustieles, Fran Diéguez, Matej Urbančič,
128 Nilamdyuti Goswami, Alexander Shopov, Bruce Cowan, Florian Müllner,
129 Gil Forcada, Ihar Hrachyshka, Stefano Facchini, Мирослав Николић,
130 Adam Matoušek, Antonio Fernandes C. Neto, Aurimas Černius, Bruno Brouard,
131 Carles Ferrando, Chao-Hsiung Liao, Daniel Nylander, Duarte Loreto,
132 Jasper St. Pierre, Joseph Scheuhammer, Kenneth Nielsen, Khoem Sokhem,
133 Lionel Landwerlin, ManojKumar Giri, Marek Černocký, Timo Jyrinki,
134 Tristan Van Berkom, Yuri Myasoedov
136 Clutter 1.9.14 2012-03-05
137 ===============================================================================
139 • List of changes since Clutter 1.9.12
141 - Support custom versioning boundaries for the API
142 Now that GLib provides macros for changing the minimum required and
143 maximum allowed version of a library, Clutter can respect the
144 boundaries expressed using CLUTTER_VERSION_MIN_REQUIRED and
145 CLUTTER_VERSION_MAX_ALLOWED.
147 - Add version information to deprecations
149 - Move all deprecated symbols to separate header files
151 - Documentation and annotation fixes.
153 - Accessibility fixes in Cally
154 Do not use ClutterActor:name as the accessible name, and do not
155 provide the extents of an accessible object if the actor to which
156 it refers is not on screen.
158 - Updates to the Wayland compositor and client support
159 Clutter now allows being used for creating hybrid Wayland/X11
160 compositors, working with KMS and evdev directly.
162 - Translation updates: Bulgarian, Ukranian, Galician, Uyghur, Belarusian,
163 Brazilian Portuguese, Telugu, Slovenian, Assamese, Serbian.
165 • List of bug fixes since Clutter 1.9.12
168 #670680 - "make check" assumes gdk backend will be built
172 Robert Bragg, Neil Roberts, Alejandro Piñeiro, Chun-wei Fan,
173 Alexander Shopov, Daniel Korostil, Daniel Mustieles, Fran Diéguez,
174 Gheyret Kenji, Giovanni Campagna, Ihar Hrachyshka, Jonh Wendell,
175 Krishnababu Krothapalli, Matej Urbančič, Nilamdyuti Goswami,
178 Clutter 1.9.12 2012-02-23
179 ===============================================================================
181 • List of changes since Clutter 1.9.10
183 - Add ClutterTimeline:repeat-count and deprecate :loop
184 The :repeat-count property supercedes the :loop property, and it
185 provides a way to specify the number of repeats that a timeline
186 should perform - with the option of specifying an "infinity" value.
188 - Add a progress mode for ClutterTimeline
189 This begins the "soft deprecation" of ClutterAlpha. Instead of
190 requiring a full object to compute an easing function out of a
191 linear progress coming from ClutterTimeline, we should have this
192 functionality on ClutterTimeline itself. Since ClutterAlpha is
193 still exposed in API that we cannot deprecate (such as virtual
194 functions) we cannot deprecate it fully, and we'll have to wait
195 until the 2.0 API bump to get rid of it.
197 - Fix ClutterBoxLayout allocation
198 Since the update of the box layout algorithm there have been a
199 bunch of regressions; now the layout works as intended.
201 - Improve the performance of the shader-based effect in Clutter
202 The effects shipped with Clutter now use the CoglSnippet API
203 internally, which allows efficient generation of the shader code;
204 they also ensure that the shader is generated once per class, and
205 shared across instances. These changes should improve performance
206 when using effects provided by Clutter.
208 - Update the internal usage of Cogl API
209 Clutter should strive to use the Cogl 2.0 API internally and not
210 mix the 1.0 and 2.0 API.
212 - Allow accessing Wayland input devices
213 This is a change that allows Clutter-based toolkits to interact
214 with Wayland in a meaningful way for operations like resize and
217 - Add a convenience CLUTTER_BIND_ALL enumeration
218 This allows binding both position and size of an actor when using
219 a ClutterBindConstraint.
222 Use the newly added API to reimplement focus tracking.
224 - Visual Studio project updates
226 - Add clutter_text_coords_to_position()
227 This method roundtrips the position_to_coords() one, and allows
228 retrieving the index of the character at the given actor-relative
231 - Documentation updates.
233 - Introspection annotation fixes.
235 • List of bugs fixed since Clutter 1.9.10
238 #669730 - actor: Fix and improve add_child_at_index()
239 #669291 - box layout bug when callin the clutter_actor_hide() function
240 #667540 - Desynchronized size between ClutterStageCogl and ClutterStageX11
241 #670433 - clutter-drop-action: annotation fixes for some signals
242 #670402 - CRITICAL warning when ClutterDragAction has threshold > 0
244 [bugzilla.clutter-project.org]
245 #2515 - Setting a non-default stage fullscreen before showing it doesn't work
248 Clutter 1.9.10 2012-02-06
249 ===============================================================================
251 • List of changes since Clutter 1.9.8
253 - Provide symbolic names for pointer buttons
254 The primary, middle, and secondary pointer buttons now have simple and
255 easy to remember constants that can be used in place of the "magic"
258 - Add ClutterActorIter
259 A simple API, using a stack allocated opaque structure, for safely and
260 efficiently traverse the children of a ClutterActor.
262 - Fix regression introduced by the default FixedLayout layout manager
263 Existing ClutterActor subclasses using their own layout management should
264 now work exactly like in Clutter 1.8.
266 - Documentation fixes
267 Including introspection annotations fixes.
269 - Updates to the Wayland backend
270 The Wayland client backend is now up to date with the 0.85 release of
271 the Wayland protocol.
273 • Bugs fixed since Clutter 1.9.8
276 #668692 - Add symbolic names for left, right and middle buttons
277 #668669 - Add iterator API for ClutterActor
278 #667840 - Add annotations from Vala bindings
279 #669360 - clutter-backend-eglnative.h missing in disted tarball
280 #668951 - Fix warnings when weak_unreffing a finalized object
284 Rob Bradford, Tristan Van Berkom, Chao-Hsiung Liao, Evan Nemerson,
285 Kerrick Staley, Matej Urbančič
287 Clutter 1.9.8 2012-01-24
288 ===============================================================================
290 • List of changes since Clutter 1.9.6
292 - Fix regressions in users of deprecated API
293 Also, allow to mix the new Actor API with the old Container API without
296 - Add GResource support in ClutterScript
297 GResource is a new infrastructure in GIO that allows to compile resources
298 like UI builder files and image data into a shared library or an
299 executable. A newly added method to ClutterScript makes it possible to
300 load a UI definition from a resource, like it's done for files and
303 - Update the Wayland client backend
304 The SHM transport API has changed upstream, and the Clutter backend has
305 been updated to reflect it.
309 Rob Bradford, Fran Diéguez
311 Clutter 1.9.6 2012-01-19
312 ===============================================================================
314 • List of changes since Clutter 1.9.4
316 - Deprecate clutter_actor_show_all() and clutter_actor_hide_all()
317 The latter never did make a lot of sense: hiding the parent will
318 effectively hide the children as well; the former was there only for
319 convenience, but Actors are visible by default.
321 - Gracefully handle existing code
322 The changes in ClutterActor introduced regressions in existing code
323 because of the new functionaly that was introduced to replace deprecated
324 classes like Box and Group. These regressions have hopefully been fixed;
325 Clutter 1.9.6 has been tested with a project as complex as the GNOME
328 - Fix build with binutils-gold
329 The private dependencies were not used when building Clutter, and this
330 made the Gold linker angry.
332 - Allow tracking of an actor's first and last child
333 ClutterActor has two new properties, :first-child and :last-child; these
334 are read-only properties that can be used by toolkits based on Clutter
335 to track the first and last child whenever they change.
337 - Bump the Cogl dependency
338 The 1.9.4 release depended on Cogl ≥ 1.9.4, but the minimum required
339 version was not bumped along with the changes.
341 • List of bugs fixed since Clutter 1.9.4
344 #668137 - FTBFS: pangoft2 check seems to be broken
346 Clutter 1.9.4 2012-01-17
347 ===============================================================================
349 • List of changes since Clutter 1.9.2
351 - New scene graph API in ClutterActor
352 ClutterActor now provides the API for adding, removing, and iterating
353 over the list of children; this deprecates most of the ClutterContainer
354 API. ClutterActor implements ClutterContainer as well, which means that
355 all actors can be containers.
357 - Layout management updates
358 ClutterActor now have an horizontal and vertical alignment properties
359 that will be used when added to a parent; a margin has also been added
360 to the ClutterActor class. Both margin and alignment will be automatically
361 managed during the allocation, so they will work out of the box. It is
362 also possible to set a ClutterLayoutManager delegate object on any
363 ClutterActor instance: the LayoutManager will take care of the layout
364 policy for the children of an actor.
366 - Add ClutterTextBuffer
367 The ClutterTextBuffer class provides a storage for the contents of
368 a ClutterText actor; the same instance can be shared across different
369 actors as well. The main use for ClutterTextBuffer is implementing
370 secure memory storage for the contents of a ClutterText in password
374 ClutterGroup, ClutterBox, and ClutterRectangle have been deprecated; their
375 functionality is now available directly in ClutterActor. The old child
376 actor management API in ClutterActor and ClutterContainer has been
377 deprecated as well. Other deprecations include the ClutterStage
378 fog-related properties and API; the ClutterContainer.sort_depth_order(),
379 raise(), and lower() virtual functions; the internal child push and
380 pop methods on ClutterActor.
382 - ClutterTimeline can parse markers from ClutterScript
383 Markers can now be defined inside ClutterScript, and a ClutterTimeline
384 will be able to automatically add them from a UI definition.
386 - Add a diagnostic mode
387 Similar to the GLib diagnostic mode, Clutter now supports an environment
388 variable that will print out diagnostic messages for deprecations and
389 warnings that can only be detected at run-time.
391 - Wayland backend updates
392 The wayland backend now tracks the latest API changes in the client API,
393 and Clutter now provides a Wayland surface actor that allows to write
394 Wayland compositors, similarly to the X11TexturePixmap actor for the
397 • List of bugs fixed since Clutter 1.9.2
400 #665040 - The offscreen effect always recreates the texture if
401 create_texture() is overridden to change the size
402 #665052 - The internal effects should queue a repaint on the effect not
403 on the actor when a property changes
404 #664996 - clutter_state_set_key (allow-none)
405 #664336 - path: Fix introspection annotations
406 #664252 - in case GLSL shader fails to compile clutter-shader-effect.c
407 should print out position in source code
408 #664582 - lookingGlass: Fix global key press handler
409 #660997 - Make _clutter_actor_queue_redraw_with_clip or an equivalent
414 Chun-wei Fan, Robert Bragg, Rob Bradford, Neil Roberts, Bastian Winkler,
415 Fran Diéguez, Jasper St. Pierre, Matej Urbančič, Piotr Drąg,
416 Alexander Shopov, Bastien Nocera, Daniel Mustieles, Jeremy Moles,
417 Jovan Naumovski, Kjartan Maraas, Lucian Adrian Grijincu, Manuel Osdoba,
420 Clutter 1.9.2 2011-11-22
421 ===============================================================================
423 • List of changes since Clutter 1.8
425 - Multi-backend build, and run-time backend selection
426 Clutter can be built with support for multiple backends in the same
427 shared library; the backend singleton is determined at run-time,
428 either with the default backend for the platform, or using the value
429 of the CLUTTER_BACKEND environment variable.
431 - GDK windowing system backend
432 A new backend has been added, which uses the GDK API for creating the
433 drawing surface, as well as receiving the windowing system and input
436 - Show a hint when ClutterText is in password mode
437 If the password-hint-time ClutterSettings property is set to a non
438 zero value, the last character entered inside a ClutterText actor when
439 in password mode will be shown in plain for the duration of the timeout,
440 before being replaced by the glyph chosen as the password character.
442 - Improve Windows build support
443 Clutter now provides project files to build the library using Visual
444 Studio 9 and Visual Studio 10. Also, the scripts to build Clutter using
445 MinGW have been improved.
447 - Remove the requirement for using clutter_threads_init()
448 Threads are initialized by default (depending on the platform), so there
449 is no need to call clutter_threads_init().
451 - Deprecate the default ClutterStage
452 The semantics of the default Stage were not obvious, and had the tendency
455 - Move the deprecated headers into their own directory
456 This should help developers identify the deprecated API.
458 - Change deprecation policy
459 Deprecated functions are now marked using compiler annotations, instead
460 of being forcibly disabled through pre-processor directives from the
461 headers. Deprecations will cause compiler warnings, and thus are enabled
462 by default. If you're building your project with compiler flags that
463 consider every warning a fatal error, you can use the symbol
464 CLUTTER_DISABLE_DEPRECATION_WARNINGS to disable the deprecation warnings.
466 - Translation updates
467 Portuguese, Assamese, Punjabi, Tamil, Oriya, Telugu, French, German,
468 Danish, Traditional Chinese (Hong Kong and Taiwan), Catalan, Esperanto,
469 Lithuanian, Galician, Norwegian bokmål, Slovenian, Hebrew, Bulgarian.
471 • List of bugs fixed since Clutter 1.8
473 652588 - add support for password hint in ClutterText
474 659625 - mingw32: Update the build script to compile 1.8.0
475 659601 - offscreen effects on children of containers also with an
476 offscreen effect get a wrong viewport
477 659928 - Two strings are not marked as translatable
478 659893 - clutter-main: Reword translator comment for default:LTR
479 656663 - Remove internal usage of ClutterGeometry in StageWindow
480 660354 - Add paint-deform-tiles option to CLUTTER_DEBUG
481 660471 - ClutterActor: Add clutter_actor_has_effects
482 660512 - ClutterShaderEffect recompiles the shader for every instance
483 660623 - clutter-actor-meta: Fix _clutter_meta_group_has_metas_no_internal
484 660985 - memory leak in clutter_box_layout.c
485 661015 - Add clutter_unicode_to_keyval function
486 660786 - Deprecate clutter_[sg]et_font_flags()
487 661887 - auto-resize of ClutterCairoTexture does not work correctly
488 657434 - Add a GDK backend to Clutter
489 663332 - orca reads my password in gnome-shell policykit dialogs
490 663594 - Minor whitespace parsing bug in clutter_color_from_string
491 663733 - clutter-stage-x11: Make sure to set geometry x and y
492 651718 - Make tests work on platforms supporting only a single stage
493 663999 - The removal of per-backend CLUTTER_VBLANK envvar had unwanted
494 cruft in the Win32 backend
495 663720 - DeformEffect: Avoid redrawing actors on vertices invalidation
496 663636 - Use newer Cogl API in ClutterDeformEffect
500 Chun-wei Fan, for building, testing, and keeping up to date the Visual
501 Studio project files.
505 Neil Roberts, Rico Tzschichholz, Robert Bragg, Adel Gadllah,
506 Lionel Landwerlin, Alexandre Franke, Colin Walters, Daniel Mustieles,
507 Giovanni Campagna, Piotr Drąg, krishnababu k, A S Alam, Alexander Shopov,
508 Algimantas Margevičius, Ask H. Larsen, Bruno Brouard, Carles Ferrando,
509 Chao-Hsiung Liao, Craig R. Hughes, Damien Lespiau, Duarte Loreto,
510 Florian Müllner, Fran Dieguez, Fran Diéguez, Håkon Løvdal, I Felix,
511 Jasper St. Pierre, Jorge González, Joseph Scheuhammer, Kjartan Maraas,
512 Kristjan SCHMIDT, Manoj Kumar Giri, Marc-André Lureau, Mario Blättermann,
513 Matej Urbančič, Matthias Clasen, Nilamdyuti Goswami, Sunjin Yang,
514 Tomeu Vizoso, Yaron Shahrabani, Zan Dobersek, Мирослав Николић.
516 Clutter 1.7.90 2011-09-12
517 ===============================================================================
519 • List of changes since Clutter 1.7.14
521 - Make sure that setting :use-markup does not depend on the order
522 Setting the :use-markup property should yield the same results regardless
523 of whether the :text property is also set before or after. This applies to
524 ClutterText defined using ClutterScript as well.
526 - Protect against multiple unrealize call on ClutterStage
527 This should fix a segmentation fault in clutter-gtk when unrealize() is
528 called multiple times on an already unrealized stage.
530 - Fortify ATK event listener
531 Make sure that we subscribe only to the events we want to, and avoid
532 warnings caused by AT-SPI, as well as a leak.
534 - Documentation fixes
536 - Translation updates
537 Indonesian, British English, Brazilian Portuguese, Oriya, Polish,
538 Latvian, Hindi, Danish, Chinese (Simplified), Lithuanian, Turkish,
539 Russian, Spanish, Asturian.
541 • List of bugs fixed since Clutter 1.7.14
545 #651940 - "use-markup" is ignored when set after "text"
546 #658721 - cally: Fix up event listener registration minimally
548 [bugzilla.clutter-project.org]
550 #2629 - ClutterText thinks priv->text can be NULL, but it can't
554 Muhammet Kara, Andika Triwidada, Manoj Kumar Giri, Piotr Drąg,
555 Aurimas Černius, Bruce Cowan, Edvaldo de Souza Cruz, Jorge González,
556 Kenneth Nielsen, Matthias Clasen, Neil Roberts, Og B. Maciel,
557 Rajesh Ranjan, Ray Wang, Rudolfs Mazurs, Xandru Armesto, Yuri Myasoedov
559 Clutter 1.7.14 2011-09-05
560 ===============================================================================
562 • List of changes since Clutter 1.7.12
564 - Use newer version of ATK
565 Cally now depends on the latest version of ATK, to reduce the amount of
566 ad hoc code needed and to use newer features that simplify the
567 implementation of accessible objects in Clutter.
569 - Allow using Layout Managers with generic containers
570 Layout managers should not assume that they are allocating the whole
571 area available from the Actor using them; this allows actors that
572 support concepts like padding or margin to use a LayoutManager internally
576 Add a recipe on how to bind a ClutterState to the signals of objects
577 defined in ClutterScript. We also install the cookbook examples inside
578 the $datadir/clutter-1.0/cookbook/examples directory.
580 - Improve examples in the API reference
581 Some of the interactive test suite units are actually good examples of
582 how to use the Clutter API; we can use the XInclude tags to include the
583 source code inside the API reference.
585 - Ensure thread safety of the repaint functions add/removal
586 Fix a long standing issue where adding or removing repaint functions
587 was not acquiring a lock; now it's safe to manipulate the repaint
588 functions list from different threads.
590 - Make the ClutterText:line-wrap property work again
591 In 1.2 the :line-wrap property was broken, and ClutterText would paint
592 a PangoLayout wrapping until it fit the height of the allocation
593 regardless of whether the :line-wrap property was set to FALSE or
594 TRUE. Now we clip the PangoLayout before rendering it, if the :line-wrap
595 property is set to FALSE and there is no ellipsization policy set.
597 - Disable redirection to offscreen buffer by default
598 Whenever a ClutterActor with children was not fully opaque, the actor
599 was redirected to an FBO, to perform correct opacity computations.
600 Sadly, this can lead to 3x slowdowns, given the amount of framebuffer
601 objects created and the state changes that have to be performed. We
602 decided to turn off this feature by default, to avoid the performance
603 hit. It is still possible to enable this feature on a per-actor basis,
604 though, and will work to reduce the hit in future versions of Cogl,
605 Clutter and the drivers.
607 • List of bugs fixed since Clutter 1.7.12
611 #657681 - Crash when destroying an actor while dragging it
613 [bugzilla.clutter-project.org]
615 #2339 - ClutterText in 1.4 line-wraps even if line-wrap is disabled
619 Alejandro Piñeiro, Shankar Prasad, Chao-Hsiung Liao, Dan Winship,
620 Daniel Mustieles, Daniel Nylander, Fran Dieguez, Marek Černocký,
623 Clutter 1.7.12 2011-08-29
624 ===============================================================================
626 • List of changes since Clutter 1.7.10
628 - Reload the font caches on X11 when the user installs a new font
629 Whenever the user installs a new font inside one of the directories that
630 ware being watched by a session daemon, or changes the fontconfig
631 configuration, the toolkits using FontConfig (either directly or indirectly
632 e.g. through Pango, like Clutter) should listen to the Fontconfig/Timestamp
633 XSETTINGS key and release all the font configuration caches. This allows
634 selecting the newly installed fonts without requiring the user to restart
637 - Allow using "font-description" as a ClutterScript alias for "font-name"
638 ClutterText:font-description allows passing a PangoFontDescription
639 directly to a ClutterText; when defining a ClutterText instance inside a
640 ClutterScript file, :font-description should be an alias for :font-name,
641 which takes a string and converts it to a PangoFontDescription.
643 - Make sure that LayoutManager subclasses take the allocation origin
644 into account when allocating the children
645 A LayoutManager should be resilient against allocations with an origin
646 not positioned at (0, 0); this allows actors using a layout manager
647 instance to munge the box and implement things like margin and padding
648 without the layout manager having knowledge of those concepts.
651 Always link against libm when building Clutter (and its tests); don't
652 rely on libraries lower on the stack to do so.
654 - Documentation fixes
656 • List of bugs fixed since Clutter 1.7.10
660 #657529 - Build failure
664 Robert Bragg, Daniel Mustieles, Fran Dieguez, Kjartan Maraas
666 Clutter 1.7.10 2011-08-15
667 ===============================================================================
669 • List of changes since Clutter 1.7.8
671 - Do not update the last paint volume when picking
672 Last minute fix for an issue that was most prominently manifesting itself
673 when using GNOME Shell with Clutter 1.7; this should resolve the issue
674 that dragging icons from the dash left around some stale pixels.
676 - Fix building the tests
677 The performance and micro-benchmark tests did not pick up changes in
678 local dependencies, e.g. under a JHBuild root.
680 • List of bugs fixed since Clutter 1.7.8
684 #656588 - Outdated FSF Address in code files
688 Alejandro Piñeiro, Robert Bragg
690 Clutter 1.7.8 2011-08-15
691 ===============================================================================
693 • List of changes since Clutter 1.7.6
695 - Various fixes in Cally
696 Make sure to use Clutter's API and remove old workarounds that were put
697 into place when Cally was a separate project and targeting pre-1.0 API
700 - Add ClutterCairoTexture:auto-resize
701 This property makes it easier to create 2D canvas surfaces by tracking
702 the actor's allocation in a backward compatible way.
704 - Add ClutterAnimatable.interpolate_value()
705 This new virtual function deprecates the animate_property() virtual of the
706 Animatable interface, which was sub-optimal in different ways.
708 - Allow using Animatable implementations with ClutterState
709 Thanks to the new interpolate_value() virtual it is now possible to use
710 the Animatable interface with ClutterState; this allows animating
711 action, constraint and effect properties using the same "@" syntax also
712 used by ClutterAnimation and clutter_actor_animate().
714 - Improve ClutterModel's implementation
715 Avoid a bunch of needless checks, and make sure that the ::row-changed
716 signal is emitted in all cases when a row has been changed through the
717 ClutterModelIter API. The conformance test unit for ClutterModel has
718 also been improved to avoid future regressions.
720 - Improve ClutterStage behaviour on OS X
721 Make sure that the fullscreen, multi-screen and key focusing are
722 well-behaved on OS X, by implementing the correct delegate methods.
724 • List of bugs fixed since Clutter 1.7.6
728 #655387 - Missing GObject introspection annotations
729 #655306 - Added windowDidChangeScreen delegate to fix pick errors when
730 window moved to different screen
731 #655311 - Prevent hiding of unrelated application windows when stage returns
733 #655307 - Fix resource leak on subsequent calls to clutter_stage_osx_realize
734 #648633 - gnome-shell notification pop-ups do not emit
735 object:state-changed:showing
739 Kirk A. Baker, Neil Roberts, Alejandro Piñeiro, Alejo Pacin,
740 Daniel Mustieles, Evan Nemerson, Marek Černocký, Philippe Normand,
744 Clutter 1.7.6 2011-07-26
745 ===============================================================================
747 • List of changes since Clutter 1.7.4
749 - Accessibility fixes in Cally
750 Fix the implementation of the AtkText interface for ClutterText.
752 - Depend on the new Cogl windowing system API.
754 - Add functions for retrieving the clip boundaries on the Stage
755 The clutter_stage_get_redraw_clip_bounds() function is useful for
756 window managers (like Mutter) that need to retrieve the clipped
757 region used on the Stage.
759 - Auto-detect the default flavour when building
760 The default flavour used when building should be set depending
763 - Mark the OSX backend as non-experimental
764 The OSX backend is being developed, and maintained, so it should
765 not be considered experimental.
767 - Make sure that Gestures are cancelled when missing release events
769 - Correct the rounding for paint volumes
770 Try to provide stable results against potential floating point rounding
771 margins when projecting 3D paint volumes into screen bounding boxes;
772 this should avoid re-creating FBOs and always correctly handle clipped
775 - Do not clobber XI2 events data
776 This allows to play along with other toolkits using XI2.
778 - Fix ClutterSnapConstraint's right edge snapping
781 ClutterScore, clutter_texture_new_from_actor(),
782 clutter_cairo_texture_create*()
784 • List of bugs fixed since Clutter 1.7.4
788 #653959 - clutter-actor: Don't apply shaders during picking
789 #654361 - uprof: Rename timers to remove the EGL specific bits
790 #654363 - uprof: Add the units in the name of the "Per Frame"
793 #654656 - Improve XGenericEventCookie allocation wrt other toolkits
794 #654024 - snap-constraint: Fix allocation for CLUTTER_SNAP_EDGE_RIGHT
795 #654066 - ClutterTimeline new-frame signal not working correctly on
797 #654718 - clutter-1.6.16 compile issues
798 #654726 - text: Fix the default value of "editable"
799 #654727 - alpha: Don't use the GClosure to compute the alpha when
801 #655342 - memory leak in clutter_bin_layout_get_preferred_width/height
803 [bugzilla.clutter-project.org]
805 #1733 - AtkText implementation on CallyText is not complete
806 #2421 - Way to get current repaint bounds
810 Robert Bragg, Philippe Normand, Neil Roberts, Damien Lespiau, Tomeu Vizoso,
811 Gil Forcada, Alejandro Piñeiro, Bastian Winkler, Carlos Garnacho,
812 Christian Kirbach, Daniel Mustieles, Dinh Bowman, Kjartan Maraas,
813 Marek Černocký, Mario Blättermann, Matej Urbančič, Piotr Drąg
815 Clutter 1.7.4 2011-07-04
816 ===============================================================================
818 • List of changes since Clutter 1.7.2
820 - Unify the GLX and EGL backends to be a single code base
821 The GLX and EGL backends shared most of their code, and with the split
822 out Cogl, we can unify the code base into a single backend. The API as
823 well as the ABI are preserved.
825 - Restore a wider range of Z values for actors
826 The computation for the near and far planes given the perspective
827 transformation used to set up the viewport was broken in 1.7.2, and
828 the distance from the focal point was greatly reduced. This has now
831 - Bump up the dependency of Cogl
832 New windowing system API in Cogl required bumping the minimum version
833 to the latest development snapshot, 1.7.2.
835 - Add ClutterDropAction
836 The ClutterDropAction is an action for allowing ClutterActors to react
837 when an actor being dragged through ClutterDragAction crosses, or is
840 - Add a performance test suite
841 This suite is an addition to our conformance and interactive test
842 suites; the infrastructure can be used by buildbots and report tools
843 to track performance regressions across various commits.
845 - Documentation and annotation fixes
849 • List of bug fixes since Clutter 1.7.2
853 #650329 - ClutterModifierType: Port fix from GDK to clutter's GDK copy
854 #652566 - Clutter-CRITICAL **: _clutter_stage_get_window: assertion
855 `CLUTTER_IS_STAGE (stage)' failed
856 #651784 - transition=spin / transition=spin-text is broken in pinpoint
858 #652842 - Add a Drop action
859 #653066 - ClutterDragAction does not support multiple pointers
860 #653307 - Change the signature of ClutterTexture::load-finished to give
861 a GError, instead of a gpointer
862 #653607 - Arrays not annotated as such for introspection bindings
863 #651079 - ClutterText "blinks" when deleting text after going out of
865 #650675 - clutter-media: mention the asynchronous behavior of
868 [buzgilla.clutter-project.org]
870 #2625 - The furthest visible z value is really low
874 Robert Bragg, Neil Roberts, Peter Ward, Colin Walters, Daniel Mustieles,
875 Jasper St. Pierre, Samuel Degrande, Øyvind Kolås
877 Clutter 1.7.2 2011-06-13
878 ===============================================================================
880 • List of changes since Clutter 1.6.0
882 - Cogl moved out of tree
883 The Clutter OpenGL abstraction library has been moved to a separate
884 repository and can be used as a stand-alone shared library. Clutter
885 has been modified to depend on Cogl's experimental API.
887 - Correctly composite non fully opaque children
888 Non fully opauqe actors with non fully opaque children will automatically
889 redirect children paint operations to offscreen buffers, which allow
890 correct composition taking into account the overall opacity of the scene's
891 sub-graph. The same mechanism can be used to create a paint cache, and
892 paint that cache when the actor or its children do not change, instead of
893 painting the whole sub-graph again.
895 - Allow connecting signals to ClutterState states in ClutterScript
896 When defining a scene using ClutterScript it's possible to directly
897 connect a state inside a ClutterState object (both defined in
898 ClutterScript or in code) to an object's signal, without using an
899 explicit signal handler in the code.
901 - Long-press handling in ClutterClickAction
902 ClutterClickAction will detect a long-press gesture and emit signals
903 to query, activation and cancellation.
905 - Added ClutterGestureAction and ClutterSwipeAction
906 ClutterGestureAction is a generic "pointer gesture" action; it doesn't
907 provide an implementation: it's up to the developer to add the gesture
908 recognition code. ClutterSwipeAction is a GestureAction sub-class that
909 implement the "swipe" gesture. The GestureAction API is already future
910 proof for multi-device/multi-touch, even though the multi-touch isn't
911 currently implemented.
913 - Allow Effects to influence picking
914 Effects that change the geometry of a ClutterActor should also be
915 allowed to change the picking code to make sure that event handling
916 keeps working. ClutterEffect has a new pick() virtual function for
919 • List of bugs fixes since Clutter 1.6.0
921 [bugzilla.clutter-project.org]
922 #2257 - clutter fails to link on OS X (10.6)
923 #2447 - atkevents example crashes is the accessibility is disabled
924 #2482 - Cally should avoid to provide a default name and description
925 #2484 - It would be nice to have the old cally Changelog
926 #2553 - new ClutterText API to access the Pango layout offsets
927 #2555 - Per-framebuffer journal causes corruptions
928 #2562 - Crash upon running Clutter-based programs
929 #2585 - add ClutterAction for slide gestures
930 #2588 - Assertion failure in _cogl_pipeline_set_layer_texture_target
931 #2595 - clutter-text: Add a selected-text-color
932 #2597 - CallyStage doesn't have a proper parent
933 #2599 - The paint volume for ClutterText is wrong
934 #2602 - Expose events ignored when doing clipped redraws
935 #2610 - Add recipe about implementing a ClutterEffect
936 #2619 - Removes the addition of the .exe extension to unit-test scripts,
938 #2620 - _cogl_offscreen_new_to_texture_full() leaks reference when failing
939 #2621 - Clutter segfaults if you queue a redraw of an unmapped actor inside
940 the notify::mapped callback
941 #2631 - [PATCH] Enable evdev ClutterInputDevice objects on creation, as the
943 #2632 - [PATCH] GL_IMG_TEXTURE_NPOT enables non-power-of-two features
944 #2633 - Make the pick id pool a per-Stage resource
945 #2640 - [patch] allow single-bit imprecision in some conformance tests
946 #2644 - Quartz backend: "Bare" modifier keypresses not generating events
947 #2652 - clutter_actor_queue_redraw() on destroyed stage
948 #2655 - segfault when disposing a slave device without a master
949 #2656 - Clutter can crash when destroying a stage from an event
950 #2667 - git head won't build under Win32
953 #650665 - CallyActor shouldn't add by default "press", "release"
955 #647875 - Use Cairo to dump the pick buffers
956 #647876 - Make the pick if pool a per-Stage resource
957 #650487 - Sync allocation in ClutterBoxLayout with the one in GtkBox
958 #650597 - clutter-id-pool: fix warning on bad pick
959 #650650 - clutter-offscreen-effect: use target size when setting up
961 #651700 - Give a chance to effects for running when picking
962 #652129 - Use "const" instead of G_CONST_RETURN
966 Neil Roberts, Robert Bragg, nobled, Daniel Mustieles, Elliot Smith,
967 Matej Urbančič, Alejandro Piñeiro, Chris Lord, Marek Černocký,
968 Tomeu Vizoso, Jasper St. Pierre, James Athey, Piotr Drąg, Øyvind Kolås,
969 Adam Jackson, Andrej Žnidaršič, Kjartan Maraas, Adel Gadllah,
970 Alexandre Franke, Christian Kirbach, Craig R. Hughes, Dan Winship,
971 Dioselin, Kristjan SCHMIDT, Mario Blättermann, Miguel Bouzada, Peter Ward,
972 Philippe Normand, Samuel Degrande, Viatcheslav Gachkaylo
974 Clutter 1.6.6 2011-02-21
975 ===============================================================================
977 • List of changes since Clutter 1.6.4
979 » Add four mechanisms for migrating textures inside a Cogl atlas; it
980 is possible to change the default by using the environment variable
981 COGL_ATLAS_DEFAULT_BLIT_MODE.
983 » Use the offscreen buffer size to compute the vertices of
986 » Make the FPS counter displayed using CLUTTER_SHOW_FPS per-stage.
988 » Documentation fixes.
990 » Annotation fixes for introspection.
992 • List of bugs fixes since Clutter 1.6.4
994 #2538 - crash in gnome-shell
995 #2558 - backend-glx: Remove redundant glFlush()
996 #2561 - Updates to COGL sources regarding non-standard code usage
997 #2571 - DeformEffect should use the FBO size
1003 Clutter 1.6.4 2011-02-14
1004 ===============================================================================
1006 • List of changes since Clutter 1.6.2
1008 » Fix handling of opacity in ClutterOffscreenEffect.
1010 » Fix partially off-stage actors in ClutterOffscreenEffect.
1012 » Add a recipe in the Cookbook for animating an actor on a path.
1014 » Refresh key mapping when notified by X11.
1016 » Clean up the ClutterStageWindow redraw implementations.
1018 » Update the Wayland backend to match upstream API changes:
1019 • allow using shared buffers if DRM fails;
1020 • improve checks for the required extensions.
1022 » Documentation fixes.
1024 » Introspection annotations fixes.
1026 » Fix setting the matrix for a pipeline layer.
1028 » Fix flushing the framebuffer when switching to it.
1030 » Make sure to call glFlush when blitting a stage region to the
1031 front buffer, to avoid the driver batching the command for an
1032 undefined amount of time.
1034 » Fix the windowing system defines for non-X11 platforms.
1036 » Fix the location of the shared objects in the Cally pkg-config
1039 • List of bugs fixed since Clutter 1.6.2
1041 #1024 - test-multistage.c assertion failure
1042 #1025 - test-paint-wrapper.c assertion failure
1043 #1028 - test-random-text.c hangs with spinning beach ball
1044 #1029 - test-cogl-primitives.c hangs with spinning beach ball
1045 #1358 - scroll events not handled
1046 #2373 - OSX Backend fix
1047 #2525 - [PATCH] x11: Handle key map changes
1048 #2541 - ClutterOffscreenEffect with multiply the actor's opacity
1049 #2546 - [PATCH, git branch] update wayland backend
1050 #2549 - Fix lib locations in *.pc.in
1051 #2550 - offscreen effects are always clipped to stage boundaries
1052 #2551 - Slight drawing lag with larger windows on Intel x3100 (i965)
1053 #2554 - Add recipe per animating an actor on a curved path
1054 #2555 - Per-framebuffer journal causes corruptions
1055 #2558 - backend-glx: Remove redundant glFlush()
1056 #2559 - x11: segfault on closing non-default stage window
1060 nobled, Chris Lord, Neil Roberts, Robert Bragg, Adel Gadllah, Elliot Smith
1062 Clutter 1.6.2 2011-02-07
1063 ===============================================================================
1065 • List of changes since Clutter 1.6.0
1067 » Fix building the Clutter Cookbook from the released tarballs.
1069 » Set the input device field in ClutterEvent even when they
1070 have been allocated by Clutter.
1072 » Fix the color comparison when setting the layer combine constant.
1074 » Fix memory corruption when removing the last reference on a
1075 Cogl vertex buffer object.
1077 » Fixes for the OSX backend.
1079 • List of bugs fixed since Clutter 1.6.0
1081 #2540 - coobook examples do not build from tarball
1082 #2544 - Using vertex buffers causes memory corruption when you unref
1084 #2545 - Broken event handling in OS X backend
1085 #2549 - Fix lib locations in *.pc.in
1089 Neil Roberts, Viatcheslav Gachkaylo
1091 Clutter 1.6.0 2011-01-31
1092 ===============================================================================
1094 • List of changes since Clutter 1.5.14
1096 » Remove more private symbols from the X11 backend.
1098 » Add CLUTTER_BIND_POSITION and CLUTTER_BIND_SIZE values to the
1099 ClutterBindCoordinate enumeration; these are short-hand values
1100 for binding both X and Y, or width and height, instead of
1101 requiring two ClutterBindConstraint instances.
1103 » Clean up in the X11 backend to reduce indirection.
1105 » Small clean ups in the Win32 backend.
1107 » Make Shift+Backspace behave like Backspace in ClutterText.
1109 » Emit the ::new-frame signal even on the first frame of
1110 ClutterTimeline, to allow setting up the initial state of an
1113 » Fix an invalid memory access in ClutterAnimator.
1115 » Flush the per-framebuffer journal when switching between
1118 » Generalize updating GLES2 uniforms.
1120 » Add debug code for tracing clipping in Cogl.
1122 » Improve the OSX event loop, re-using the same implementation
1123 as GDK. Also, provide simple, core-like device support.
1125 • Bugs fixed since Clutter 1.5.14
1127 #2490 - OS X backend event loop improved
1128 #2530 - animator: Animator uses key after freeing it
1129 #2534 - Incorrect description of function 'clutter_actor_pop_internal'
1130 #2535 - Add recipe about creating a composite actor
1134 Neil Roberts, Robert Bragg, Elliot Smith, Rob Bradford,
1135 Viatcheslav Gachkaylo
1137 Clutter 1.5.14 2011-01-24
1138 ===============================================================================
1140 • List of changes since Clutter 1.5.12
1142 » Allow getting the state modifiers from a ClutterClickAction.
1144 » Fix ClutterDragAction to never leave the event delivery in
1147 » Optimize state changes for texture and data states.
1149 » Enable VBO support in Cogl for GLES2.
1151 » Fix compilation on GLES1.1.
1153 » Documentation fixes.
1155 » ClutterGLXTexturePixmap has been deprecated; its parent class
1156 ClutterX11TexturePixmap and the low level CoglTexturePixmapX11
1157 API provide access to the same features.
1159 » Be more resilient against timelines controlling the state of
1160 other timelines during the clock tick.
1162 » Provide defines for the windowing platforms, to allow portable
1163 applications to include the correct header and select the
1164 correct API depending on the target.
1166 » Introduce a fast path for cogl_read_pixels() that uses the journal
1167 to determine the position of a single pixel on the stage; this
1168 fast path gracefully degrades to the usual render-based approach,
1169 and should speed up picking considerably in the case of opaque
1170 quads batched together.
1172 » Support XInput axis data on valuator devices, and introduce XInput2
1173 support for event translation and device hotplugging. The support
1174 for XI and XI2 must still be explicitly enabled by the developer,
1175 but it is now compiled in by default. It can be disabled at compile
1176 time by passing --disable-xinput to the configure script.
1178 » Clean up the unintentionally leaked internal symbols in the X11
1181 » Allow defining the contents of the rows of a ListModel using
1182 ClutterScript. This completes the ability to fully define a
1183 ClutterListModel inside a UI definition file.
1185 • Bugs fixed since Clutter 1.5.12
1187 #1422, key input handler for eglnative
1188 #1456, Hinting mishandling
1189 #1721, XInput2 support
1190 #2268, EGL backend dependent on X11 headers
1191 #2400, Don't enable GL_POINT_SPRITE on GLES
1192 #2497, should not throw away a program when just the texture
1194 #2512, shader: Don't notify properties when finalizing shaders
1195 #2513, script-parser: Also honor properties of type GType
1196 #2516, [PATCH] Fails to compile with --with-gles=1.1
1197 #2518, introspection: Add missing (out) annotations for get_color()
1198 #2520, Add API to get modifier type in ClutterClickAction
1199 #2522, ClutterDragAction might indefinitely disable motion events
1200 #2524, It's possible to receive a new-frame signal after stopping
1202 #2526, model: Fix some GObject-Introspection annotations
1203 #2527, model: Change the column argument type to gint for
1204 clutter_model_set_sort
1205 #2528, model: Add support to define rows in ClutterScript
1209 Robert Bragg, Neil Roberts, Bastian Winkler, Lucas Rocha, Adel Gadllah,
1210 Chris Lord, Damien Lespiau
1212 Clutter 1.5.12 2011-01-11
1213 ===============================================================================
1215 • List of changes since Clutter 1.5.10
1217 » Allow disabling the focus when showing a ClutterStage; this also
1218 makes Clutter more compliant to the X11 window manager
1221 » Avoid state corruption in relayout cycles.
1223 » Do not crash when destroying actors during CLUTTER_LEAVE events.
1225 » Remove signal handlers when disposing constraints.
1227 » Keep the pixel alignment for ClutterAlignConstraint.
1229 » Do not release compiled ClutterShader during their finalization to
1232 » Revert an ABI break on the ClutterContainer pre-requisites.
1234 » Fix the name of the cogl_normal_in attribute.
1236 » Do not assume CoglBitmaps are allocated to height * rowstride.
1238 » Fix the core device list creation on X11.
1240 » Avoid enabling blending in the Cogl journal, if possible.
1242 » Documentation fixes.
1244 » Build fixes for mixed autotools version environment.
1246 » Improve the performance of getting the number of rows of a
1249 » Don't use obsolete API internally.
1251 » Build fix for compiling EGL backend with OpenGL under X11.
1253 » Parse GType object properties in ClutterScript.
1257 Neil Roberts, Johan Bilien, nobled, Adel Gadllah, Damien Lespiau,
1258 Kristian Høgsberg, Nguyễn Thái Ngọc Duy, Tomeu Vizoso, Bastian Winkler
1260 Clutter 1.5.10 2010-12-17
1261 ===============================================================================
1263 • List of changes since Clutter 1.5.8
1265 » Add an evdev input backend; this adds support for input devices
1266 on Linux when using the EGL-based backends.
1268 » Update the build scripts for compiling the Windows backend.
1270 » Updates for the Cookbook and the API references.
1272 » Fix ClutterModel::get_iter_at_row() for filtered ClutterListModels.
1274 » Scores of fixes to the pipeline state object for GLES2.
1276 » Add code that tries to perform manual clipping to avoid breaking
1277 up batches of primitives.
1279 » Keep a cache of ARBfp programs indexed by the pipeline state that
1280 led to their generation.
1282 » Accept G_TYPE_DOUBLE values in ClutterShaderEffect uniforms.
1284 » Update the Wayland client backend.
1286 » Update the build for Windows.
1288 » Rename the ClutterTimeline:reverse property introduced in
1289 Clutter 1.5.6 to ClutterTimeline:auto-reverse.
1291 » Clean up the interactive tests suite.
1295 Neil Roberts, Damien Lespiau, Robert Bragg, Elliot Smith,
1296 Jussi Kukkonen, nobled, Alexandre Quessy, Mike Owens,
1299 Clutter 1.5.8 2010-11-29
1300 ===============================================================================
1302 • List of changes since Clutter 1.5.6
1304 » Add a migration guide for code using Behaviours.
1306 » Allow parsing rgb(), rgba(), hls() and hlsa() color definitions.
1308 » Performance improvements for the ClutterX11TexturePixmap.
1310 » For caching purposes, do not discard the Material or the compiled
1311 shaders for Offscreen and Shader effects.
1313 » Fix image height in 3D Cogl textures.
1315 » Create a GLSL generation backend for materials, similar to the
1316 ARBfp one; this backend is the default for GLES2.
1318 » Use FBOs and cogl_read_pixels() to efficiently read back partial
1321 » Various fixes in paint volumes computation and caching.
1323 » Use the internal scene graph walk API to remove the map/unmap
1324 implementation requirement for composite actors and for
1325 containers with internal children.
1327 » Simplify the backend notification of layer changes.
1329 » Queue clipped redraws for Expose events on X11.
1333 » Include a porting guide from Behaviours.
1335 » Add a recipe on scaling animations in the Cookbook.
1339 Neil Roberts, Robert Bragg, Owen W. Taylor, Tomeu Vizoso, Chris Lord,
1340 Alexandre Quessy, Evan Nemerson, Elliot Smith
1342 Clutter 1.5.6 2010-11-19
1343 ===============================================================================
1345 • List of changes since Clutter 1.5.4
1347 » Deprecate ClutterBehaviour and its sub-classes: the same functionality
1348 is available using the animation framework.
1350 » Add ClutterSnapConstraint, a constraint implementation that snaps
1351 together the edges of two actors.
1353 » Add ClutterPathConstraint::node-reached.
1355 » Deprecate ClutterTimeoutPool and ClutterFrameSource: this API is
1356 not used internally any more, and since it's not integrated with
1357 the master clock it's of relative use.
1359 » Add a named, global color palette.
1361 » Add the ClutterTimeline:reverse property, for automatically
1362 reversing the direction of a timeline after the emission of
1363 the ::completed signal.
1365 » Performance improvements in the clip stack.
1367 » Do not use pointer grabs in ClutterClickAction.
1369 » Improve the internally used Cogl API for primitives, paths and
1370 buffers; this is the first step towards Cogl 2.0.
1372 » Allow using the COGL_DEBUG environment variable to disable the
1375 » Plug a nasty infinite loop in the XSETTINGS implementation.
1377 » Internally rename CoglMaterial to CoglPipeline; this should make
1378 it clearer that the API refers to the state of the GPU pipeline.
1380 » Add support for clipped redraws on EGL using the NOK_swap_region
1385 » Use the monotonic clock API if compiling against GLib ≥ 2.27.3.
1387 » Update examples in the Cookbook.
1389 » Add a Cookbook recipe for looping animations.
1391 » Add more documentation on Constraints.
1393 » Documentation fixes.
1395 Translation updates:
1401 Robert Bragg, Neil Roberts, Elliot Smith, Owen W. Taylor,
1402 Damien Lespiau, Lucas Rocha, Maxim Ermilov, Piotr Drąg,
1403 Tomeu Vizoso, muflone
1406 ===============================================================================
1408 • List of changes since Clutter 1.5.2
1410 » Add a backend for Wayland.
1412 » Depend on GLib ≥ 2.26, Cairo ≥ 1.10.
1414 » Do not generate the conformance tests list using the test-conformance
1417 » Implement interval progress functions for ActorBox, Vertex, Geometry,
1420 » Allow overriding the surface creation in Clutter.CairoTexture.
1422 » Add interpolate() method to Clutter.Color.
1424 » Add ClutterPathConstraint, a simple constraint that sets the origin
1425 of an actor's allocation to follow a ClutterPath.
1427 » Plug some memory leaks.
1429 » Fix build of the CEx100 and EGL backends.
1431 » Fixes for the OSX backend.
1433 » Documentation consistency and spell checking fixes.
1437 Translation updates:
1439 Andika Triwidada (id), Damien Lespiau (fr), Piotr Drąg (po)
1443 Damien Lespiau, Neil Roberts, Kristian Høgsberg, Andika Triwidada,
1444 Ole André Vadla Ravnås, Robert Bragg, Owen W. Taylor, Piotr Drąg,
1447 Clutter 1.5.2 (04/10/2010)
1448 ===============================================================================
1450 • List of changes since Clutter 1.4.0
1452 » Add API to ClutterActor to allow any actor to define its 3D paint
1453 volume and its stage-relative 2D bounding box; the paint volume is
1454 the 3D space occupied by an actor during the paint sequence. This
1455 allows better sizing of the FBOs, and opens the door to scenegraph
1456 culling and accurate clipped redraws. The mechanism is opt-in: actors
1457 have to implement the get_paint_volume() virtual function. Callbacks
1458 attached to the ::paint signal will also disable any culling and
1459 clipped redraw in place internally.
1461 » Plug a leak in ClutterActor by disposing all constraints.
1463 » Rework the build system to be as non-recursive as possible; this should
1464 speed up the build of Clutter, and makes the build layout easier to
1465 understand and update.
1467 » Remove the internal copy of JSON-GLib; the internal copy was falling
1468 behind at a spectacular level, and it was actually making the build
1469 rather complicated - also by adding an unwanted, but needed,
1470 introspection data generation. The required JSON-GLib has also been
1471 bumped to the new stable release, 0.12.0.
1473 » Use g_object_install_properties() with GLib 2.26.
1475 » Implement ClutterContainer::child-notify, which slipped through the
1476 cracks of many development cycles without anyone noticing.
1478 » Document and test clutter_actor_contains(), especially the corner
1481 » Plug a leak in CoglTexture2DSliced.
1483 » Plug a leak in ClutterAnimator's handling of timelines.
1485 » Trap glXDestroyPixmap() in CoglTexturePixmapX11 to avoid BadDrawable
1486 errors when the GLX pixmap is destroyed behind Cogl's back.
1499 Clutter 1.4.0 (24/09/2010)
1500 ===============================================================================
1502 • List of changes since Clutter 1.3.14
1504 » Add support for describing ClutterState states using ClutterAnimators
1509 » Include ClutterConstraints into the allocation phase, to avoid layout
1510 cycles and improve the performance.
1512 » Add new recipes to the Cookbook to illustrate constraints-based
1515 » Fix the request mode of ClutterBoxLayout.
1517 » Fix the handling of transformations in ClutterOffscreenEffect.
1519 » Documentation and introspection fixes.
1527 Dominique Leuenberger
1532 Clutter 1.3.14 (15/09/2010)
1533 ===============================================================================
1535 • List of changes since Clutter 1.3.12
1537 » Fix applying layout properties from ClutterScript definitions in case
1538 of multiple children.
1540 » Add a Clutter EGL backend for Intel CEx100 platforms.
1542 » Add new recipes in the Cookbook:
1543 - texture cross-fading
1544 - ClutterScript definitions
1547 - reusing complex animations
1549 » Add methods to retrieve the clicked button and to force a release
1552 » Documentation fixes in the API reference.
1554 » Cache a full pick buffer and re-use it in case the scene does not change
1557 » Fix a Valgrind report of memory corruption in ClutterState.remove_key().
1559 » Allow detaching animations created with clutter_actor_animate().
1561 » Depend on GObject-Introspection >= 0.9.5.
1563 » Provide introspection data for the X11-specific API, like
1564 ClutterX11TexturePixmap
1566 » Use a template material for ClutterTexture to minimize the creation of
1569 » Split ClutterDragAction:drag-threshold into two, per-axis properties:
1570 :x-drag-threshold and :y-drag-threshold.
1572 » Allow disabling the -Bsymbolic flag when linking.
1574 » Use gettext >= 0.17 to handle the localization.
1576 » Flush the framebuffer earlier when drawing the vertex buffers, to fix
1577 a crash when dealing with clip stacks.
1579 » Make sure ClutterX11TexturePixmap removes the Cogl texture handle before
1580 freeing the X11 Pixmap to avoid an error.
1582 » Avoid regenerating the CoglMaterial programs too many times.
1603 Clutter 1.3.12 (16/08/2010)
1604 ===============================================================================
1606 • List of changes since Clutter 1.3.10
1608 » New recipes in the Cookbook:
1609 - create and animate sub-textures
1613 » Set the ClutterTexture:filename property to also be readable.
1615 » Avoid layout cycles when creating ClutterLayoutMeta objects
1616 during the ::allocate implementation
1618 » Add a ClutterTableLayout, a layout manager for tabular layouts.
1620 » Capture ENTER and LEAVE events on the stage within the DragAction.
1622 » Plug memory leaks.
1624 » Use g_object_notify_by_pspec(), if available, to speed up the
1625 emission of the ::notify signal on property changes.
1627 » Re-use the Cogl texture atlas for the CoglPango glyphs cache,
1628 and improve the performance with large font sizes.
1630 » Various fixes in the Materials comparison and inheritance.
1632 » Add the ability to associate a user program to a material.
1643 Clutter 1.3.10 (04/08/2010)
1644 ===============================================================================
1646 • List of changes since Clutter 1.3.8
1648 » Fix a locale-dependent conversion from double to string when
1649 generating ARBfp programs for the materials.
1651 » Use the XKB extension on X11 platforms to convert between hardware
1652 keys to key symbols.
1654 » Documentation fixes in the API reference.
1656 » More recipes, with videos and full examples, in the Cookbook.
1658 » Add localization support and initial translations of error messages
1659 that might be visualized in a user interface.
1661 » Improve debugging output.
1663 » Fix build of the GLX backend on OSX.
1665 » Multiple fixes to the native OSX backend.
1667 » Add support for 3D textures in Cogl.
1669 » Fix shader-related issues and leaks in the new Material code.
1671 » Unify GLSL support in the GL and GLES 2.0 drivers.
1673 » Allow specifying an hint to disable clearing the stage before each
1689 Clutter 1.3.8 (12/07/2010)
1690 ===============================================================================
1692 • List of changes since Clutter 1.3.6
1694 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
1696 » Take into consideration the source actor's position in the
1697 AlignConstraint logic.
1699 » Update the internal COGL tesselator with the latest GLU code.
1701 » Fix CoglTexture data readback.
1703 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
1705 » Add missing public functions from COGL headers.
1707 » Fix GLES build after the Cogl material changes.
1709 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
1711 » Split the clutter_state_change() method into two:
1712 clutter_state_set_state(), for animated state changes; and
1713 clutter_state_warp_to_state() for immediate state changes.
1715 » Documentation and introspection fixes.
1729 Clutter 1.3.6 (30/06/2010)
1730 ===============================================================================
1732 • List of changes since Clutter 1.3.4
1734 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
1735 available, by using EXT_framebuffer_blit. Both mechanisms are also
1736 throttled to avoid taking all resources when using them in a compositor
1739 » Use (and cache) fragment shaders instead of texture combiners inside
1740 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
1741 to fixed functions depending on the level of support of the underlying
1744 » Implement a new design for materials; this allows scaling up the
1745 number of materials in a scene, and also makes copying materials
1748 » Make Cogl materials responsible for depth testing, and add new
1751 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
1752 object instead of using the stencil buffer, or the scanline rasterizer
1753 on platforms without a stencil buffer.
1755 » Add ClutterDeformEffect, a base class for effects that deform an
1756 actor's geometry when painting it; ClutterPageTurnEffect is an
1757 implementation of a "page curl" deformation using the DeformEffect
1760 » Always use scissoring when clipping, to reduce the amount of buffer
1761 that has to be cleared.
1763 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
1764 a constructor property; the default remains fragment shader.
1766 » Remove the button of the press event from the DragAction::drag-begin
1767 and DragAction::drag-end signals. This is an API break from 1.3.4.
1769 » Do not promote clipped redraws to full redraws.
1771 » Improve the consistency of the default state name in ClutterState,
1772 both in the API and in the serialization format.
1774 » Fix a rounding error with the Text layout size.
1776 » Add utility functions for CoglMatrix and CoglColor.
1778 » Avoid a re-allocation cycle warning when resizing the surface of
1779 a CairoTexture actor from within the allocate() implementation.
1781 » Do not add the GL libraries for the EGL X11 backend.
1783 » Add more checks for size of data passed to the shader types GValue
1786 » Add width and height to the BindConstraint.
1788 » Parse actions, constraints and effects inside an actor definition
1791 » Merge the code of native and x11 backends for EGL into a single
1792 backend; also allow creating GL context with the EGL backend.
1794 » Use XSETTINGS to set up the backend configuration options, like
1795 the font name, resolution, font options and double click options,
1796 on X11; this also allows ClutterText actors created using the
1797 default font name to be updated when the font name and options
1798 change; similarly, this allows ClutterUnits to be updated when
1799 the screen resolution changes.
1801 » Implement the texture_from_pixmap extension support inside Cogl
1802 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
1804 » Documentation improvements in the API reference and in the cookbook.
1806 » Use the -Bsymbolic-functions linker option on supported platforms
1807 to avoid intra-library PLT jumps.
1809 » Fix painting transparent stages on X11 using the :use-alpha property
1812 » Fix emission of scroll events on Windows.
1831 Clutter 1.3.4 (07/06/2010)
1832 ===============================================================================
1834 • List of changes since Clutter 1.3.2
1836 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
1837 way an actor paints itself.
1839 » Clutter provides a base class for effects painting to an
1840 offscreen buffer, and a base class for effects using the
1841 GL programmable pipeline (through the GLSL shader language).
1843 » Clutter also provides some simple, shader-based effects:
1844 ClutterBlurEffect, ClutterColorizeEffect and
1845 ClutterDesaturateEffect.
1847 » Effects can be applied to any actor, and can also be stacked.
1849 » Add ClutterClickAction, an action that provides "button-like"
1850 semantics for any ClutterActor.
1852 » ClutterDragAction now moves the actor to which it has been applied
1853 by default, using a class handler for the ::drag-motion signal.
1855 » Add the :pick-with-alpha property to ClutterTexture; this property
1856 allows using the alpha channel of a texture when picking it.
1858 » Regenerate the mipmaps on COGL textures when a texture is modified.
1860 » Documentation and build fixes.
1869 Clutter 1.3.2 (24/05/2010)
1870 ===============================================================================
1872 • List of changes since Clutter 1.2
1874 » Add ActorMeta, a class for run-time composition of actions and
1875 constraints on a ClutterActor:
1877 » Add ClutterAction, a class for implementing business logic
1878 related to event handling.
1880 » Add ClutterConstraint, a class for implementing business
1881 logic related to sizing and positioning.
1883 » ClutterDragAction is an Action sub-class that implements
1884 signals and properties for dragging actors.
1886 » ClutterAlignConstraint and ClutterBindConstraint are two
1887 Constraint sub-classes that allow relative positioning
1888 with fixed layout managers.
1890 » Add ClutterState, an object for defining state transitions.
1892 » Add ClutterBoxLayout:homogeneous property.
1894 » Implement retained clip stacks.
1896 » Support retained paths.
1898 » Add an experimental vector3 API.
1900 » Require GLib >= 2.18.
1902 » Require Atk >= 1.7.
1904 » Make ClutterActor implement AtkImplementor, and allow retrieving
1905 an AtkObject from a ClutterActor.
1907 » Improve ClutterText's Pango layout caching mechanism.
1909 » Fix set up of the GLX_SGI_swap_control extension.
1913 » Documentation fixes for Clutter and COGL.
1915 » Fix the conformance test suite by executing every test unit in
1918 » Add platform-dependent defines for Cogl.
1920 » Update the MingW cross-compilation script.
1922 » New recipe in the Cookbook.
1939 Clutter 1.2.2 (15/03/2010)
1940 ===============================================================================
1942 • List of changes since Clutter 1.2.0
1944 » Fix introspection annotations for ClutterBox
1946 » Compilation fixes for the EGL native backend
1948 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
1949 registration to avoid a run-time warning
1951 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
1952 a test case for that extension to avoid regressions
1954 » Improve the strictness of the JSON parser in the internal copy
1955 of JSON-GLib to which we fall back in the absence of the system
1958 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
1968 Clutter 1.2.0 (02/03/2010)
1969 ===============================================================================
1971 • List of changes since Clutter 1.1.14
1973 » Improve the Animator API for consistency, and the implementation
1974 to match the intended behaviour, as documented
1976 » Add initial (and internal) support for queueing clipped region updates
1977 and let the GLX texture-from-pixmap actor take advantage of it
1979 » Support any pixel format in cogl_read_pixels()
1981 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
1984 » Consistently use :min-width and :min-height inside the Stage to define
1985 the minimum size of the Stage window
1987 » Implement the Scriptable interface for ClutterModel sub-classes; this
1988 allows setting ClutterModel columns (both types and names) in
1989 ClutterScript definitions
1991 » Add support for unsigned integer indices in the VertexBuffer API
1993 » Documentation fixes for Clutter: the coverage is now 100%
1995 » Fixes for the EGL native backend
1997 » Require libtool >= 2.2.6
1999 » Improve tests coverage
2010 Clutter 1.1.14 (24/02/2010)
2011 ===============================================================================
2013 • List of changes since Clutter 1.1.12
2015 » Fix interaction between user resizable Stages and fullscreen on X11
2017 » Define the semantics of ENTER and LEAVE events when actors are on the
2018 border of the Stage window
2020 » Take the InputDevice of an event into consideration when throttling
2023 » Round the coordinates when clipping to a rectangle in window coordinates
2025 » Always trust the user-provided coordinates when creating a CoglTexture
2026 from a foreign GL texture
2028 » Split Clutter's debug annotations from the pick and paint mode
2029 behavioural modifiers
2031 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
2032 actor using a ClutterFixedLayout manager will automatically benefit
2035 » Fix the packing order of ClutterBox so that the convention of
2036 first-in-first-painted is maintained
2038 » Documentation fixes
2046 Clutter 1.1.12 (16/02/2010)
2047 ===============================================================================
2049 • List of changes since Clutter 1.1.10
2051 » Fix compilation on 64bit platforms
2053 » Fix some races of the Stage resizing on X11
2055 » Documentation fixes for Cogl: the coverage is now 100%
2057 » Fix rounding errors in the preferred height of the ClutterText
2060 » Remove redundant type checks in clutter_actor_get_paint_opacity()
2062 » Add support for the GLX_INTEL_swap_event extension; when using this
2063 extension on GLX the glXSwapBuffers() call becomes non-blocking and
2064 Clutter will use an event to control the master clock.
2066 » Improve consistency between ClutterBox and ClutterGroup.
2068 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
2069 Stage X window if the window was not created by Clutter itself
2071 » Improve caching of GL constant values
2073 » Optimize creating sub-textures of sub-textures
2075 » Various fixes for the atlas and the journal
2077 » Disable the atlas if FBOs are not supported
2087 Clutter 1.1.10 (09/02/2010)
2088 ===============================================================================
2090 • List of changes since Clutter 1.1.8
2092 » Fixed a regression in textures that caused all the textures to be
2093 drawn as white rectangles.
2095 » Fixed compilation with the Sun C compiler.
2097 » Use SSE2 instructions to premultiply RGBA images, if available.
2099 » Improve readability of ClutterActor::raise/::lower warnings.
2106 Clutter 1.1.8 (08/02/2010)
2107 ===============================================================================
2109 • List of changes since Clutter 1.1.6
2111 » Added ClutterAnimator, a class that allows defining complex
2112 implicit animations involving multiple actors and states; this
2113 class is mostly meant to be used through the ClutterScript
2114 definition format, but it provides a convenience C API for
2115 easily building animations.
2117 » New experimental COGL API to expose "hardware" buffers such as PBOs or
2118 drm surfaces. This API can be used, for instance, to make texture
2121 » Fixed the issues with resizable stages getting a 1x1 window with
2124 » Expose input devices for every event; by default, X11 and Windows
2125 backends expose the core devices only.
2127 » Add the ClutterStage:key-focus property, for key focus tracking.
2129 » Allow setting transformable value types in ClutterAnimation when
2130 calling clutter_animation_bind() and clutter_animation_update().
2132 » Delay the creation of the default Stage until clutter_stage_get_default()
2133 is actually called; this reduces the work of clutter_init().
2135 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
2137 » Improve the extendability of CoglTexture with internal backends.
2139 » Add implicit texture atlasing; Cogl will try to put every texture
2140 inside the same texture atlas by default, to avoid state changes
2141 in the driver and (hopefully) improve performance.
2143 » Fix notification of the cursor and selection changes in ClutterText;
2144 this improves the usage of Clutter from A11Y toolkits.
2146 » Do not wait for a frame if the system clock goes backwards.
2148 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
2150 » Documentation and build fixes.
2163 Clutter 1.1.6 (18/01/2010)
2164 ===============================================================================
2166 • List of changes since Clutter 1.1.4
2168 » Some fixes for the Win32 backend (bug #1905).
2170 » Profiling support via the UProf library. Configure with
2171 --enable-profile to get a report after each Clutter application is
2174 » Improved conformance tests with coverage reports via gcov.
2176 » ClutterTexture no longer tries to read back texture data into
2177 g_malloc'd memory on unrealize (bug #1842).
2179 » The CGL_• defines from cogl-defines.h have been removed. These
2180 should not have been used by any applications, but if they were
2181 being used then please replace them either with the Cogl enums or
2182 with the appropriate GL_• enum if you are using GL directly.
2184 » Added a delete-event signal to the stage.
2186 » Fix for using cogl_rectangle with different texture coordinates
2187 for multiple layers (bug #1937).
2189 » Fix for using stencil and depth buffers in FBOs on Intel drivers
2190 in Mesa (bug #1873).
2192 » Support for subtitles in ClutterMedia.
2194 » ClutterGLX will now use an RGB visual by default. For
2195 applications (and toolkit integration libraries) that want to
2196 enable the ClutterStage:use-alpha property there is a new
2197 function: clutter_x11_set_use_argb_visual().
2199 » Fix ClutterText to allow using Pango markup and attributes in
2200 the same actor (bug #1940).
2212 Clutter 1.1.4 (03/01/2010)
2213 ===============================================================================
2215 • List of changes since Clutter 1.1.2
2217 » Update the ClutterScript parser to be more resilient, and support
2218 constructor and ChildMeta properties. The parser also respects the
2219 order of the properties in the UI definitions when applying them,
2220 and will apply the properties of an Actor after building the scene
2223 » Simplified the implementation of LayoutManager sub-classes, and added
2224 support for animating a layout manager.
2226 » Allow short-circuiting some layout operations by setting a specific
2227 flag on ClutterActor.
2229 » Improve caching of the preferred size of a ClutterActor.
2231 » Allow declaring "internal children" for a ClutterContainer
2232 implementation: the memory management of these actors will be deferred
2233 entirely to the Container.
2235 » Let the ClutterStage honour the :opacity property and the alpha component
2236 of the stage color. This requires support in the Clutter backend used.
2238 » Improve Windows and OSX backends.
2240 » Simplify the feature detection code for OpenGL; this also reduced the
2241 required OpenGL version to 1.2.
2243 » Improve the matrix stack handling code. The matrices can be debugged by
2244 using the COGL_DEBUG environment variable, assuming that Clutter was
2245 compiled with the right configure-time switch.
2247 » Improve COGL API for draw buffers, and for offscreen buffer support.
2249 » Add support for text direction to ClutterActor.
2251 » Documentation, introspection and build fixes.
2268 Clutter 1.1.2 (23/10/2009)
2269 ===============================================================================
2271 • List of changes since Clutter 1.0
2273 » Add ClutterLayoutManager, an abstract proxy class for easily
2274 writing layout management policies; also add ClutterLayoutMeta,
2275 a class for storing layout properties.
2277 » Add ClutterBox, a generic container actor that relies on a
2278 ClutterLayoutManager instance to manage the layout of its
2281 » Add the following layout managers:
2283 - ClutterFixedLayout - a layout manager implementing the
2284 policy used by ClutterGroup
2286 - ClutterBinLayout - a layout manager for packing actors
2287 as layers inside the same area, with per-actor alignment
2289 - ClutterFlowLayout - a layout manager arranging actors as
2292 - ClutterBoxLayout - a layout manager arranging actors as
2295 » Remove the requirement for the backend-specific implementation
2296 of ClutterStage to be a ClutterActor: a Stage implementation must
2297 only implement the ClutterStageWindow interface. This cleans up
2300 » COGL source tree clean up and rationalization; COGL now
2301 knows the platform, and not only the driver (GL or GLES) so
2302 we can migrate part of the low-level backend code from Clutter
2303 to COGL where it makes sense.
2305 » Remove code duplication across whole COGL.
2307 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
2308 have been fixed and confirmed working.
2310 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
2311 dumps the contents of each pick() buffer into a PNG file, for
2314 » Allow interpolating intervals of ClutterUnits for animating
2315 unit-based properties.
2317 » Increase strictness and correctness of the ClutterUnits
2320 » Add GValue transformation functions for ClutterPath to and
2323 » Fix word movement in ClutterText; implement GObject getter for
2324 :use-markup; emit notification for :position; decouple the
2325 :text property from the :use-markup property.
2327 » Do not queue redraws or relayouts on actors currently being
2330 » Support #rrggbb and #rgb notations for ClutterColor.
2332 » Multiple bug fixes.
2334 » Provide _NET_WM_PID on the X11 stage implementation.
2336 » Documentation and Introspection annotation fixes.
2338 » Add test units for the ClutterActor size requesition.
2342 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
2343 back to Shave on older Automake versions.
2363 Clutter 1.0.0 (28/07/2009)
2364 ===============================================================================
2366 • List of changes since 0.9.8
2368 » Allow per-stage disabling of motion event throttling; this should allow
2369 platforms or applications that require all the motion events not for
2370 drawing purposes to get them exactly like Clutter gets them from the
2373 » Various documentation fixes.
2375 » Add per-word key navigation inside ClutterText.
2377 » Fix the RGB<->HLS conversion.
2379 » Various fixes for the OSX backend.
2381 » Various build-related fixes.
2389 Clutter 0.9.8 (17/07/2009)
2390 ===============================================================================
2392 • List of changes since 0.9.6
2394 » Add more introspection annotations for language bindings.
2396 » Fix a bug in clutter_animation_set_alpha(), which also broke the
2397 clutter_actor_animate_with_alpha() function.
2399 » Check if the stage requires a relayout before showing it; this fixes
2400 a bug in the X11-based backends, especially under compositing window
2401 managers, where a 640x480 window would flicker before the default
2402 stage was shown for the first time.
2404 » Performance fixes for Cogl.
2406 » Sliced textures were broken by the COGL journalling.
2408 » Use the redraw cycle when asynchronously loading textures from
2411 » Miscellaneous compilation fixes for the OS X and Windows backends.
2413 » Allow querying from within the paint function of an Actor whether
2414 the actor is currently being directly painted or by a Clone actor.
2416 » In the GLX backend, when using the non-implicit sync-to-vblank inside
2417 glXSwapBuffers(), call glFinish() to avoid potential tearing.
2427 Clutter 0.9.6 (01/07/2009)
2428 ===============================================================================
2430 • List of changes since 0.9.4:
2432 » Allow the manipulation of the actor's transformation matrix, so that is
2433 is possible to apply additional transformations in a way that is
2434 compatible with the transformations already applied by the scene graph.
2436 » Fix a race in the X11 backend that happened between resizing the stage
2437 drawable and the call to glViewport().
2439 » Merge the cogl-journal-batching branch; this branch implements batching
2440 the geometry of the elements of the scene graph before sending it to
2441 OpenGL, thus minimizing the number of state changes and improving the
2442 overall performance of Clutter-based applications.
2444 » Add more debugging states for Clutter and COGL, which allow the developer
2445 to track the state of the journal; to check the VBO fallback paths; to
2446 disable picking for reliable profiling; to disable software-side matrix
2447 transformations in favour of the driver/GPU ones.
2449 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
2450 semantics; applications that drop into raw GL are, though, ignoring all
2451 the caching performed by COGL and might incur in performance issues.
2453 » Fixed the :load-async and :load-data-async properties of Texture by
2454 removing the unneeded G_PARAM_CONSTRUCT flag.
2456 » Added an initial migration guide that shows the porting process from
2457 older releases of Clutter to the 1.0 API; the first chapter deals with
2458 the migration from ClutterEffect to the new implicit animations API.
2460 » Fixed MT-safety for the master clock.
2464 Ole André Vadla Ravnås
2467 Clutter 0.9.4 (19/06/2009)
2468 ===============================================================================
2470 • List of changes since 0.9.2:
2472 » Set the layout height in ClutterText, so that wrapping and ellipsization
2473 work correctly to fill all the allocated area.
2475 » Remove all the units-based API, and migrate all the positional and
2476 dimensional accessors to use floating point values when dealing with
2477 pixels. All the properties dealing with pixels now that a floating
2478 point value as well.
2480 » Add the ability to track wether an actor is going to be painted or not,
2481 using the "mapped" flag. This also allows Clutter to be more strict
2482 in the handling of the scenegraph, ensuring correctness and avoiding
2483 wasting resources on nodes that won't be painted.
2485 » Add debugging facilities for COGL, similar to those of Clutter; through
2486 them is also possible to have an on screen debugging mode that shows the
2487 boundaries of each rectangle sent to the GPU.
2489 » Rework "units" into real logical distance units that can be converted
2490 between millimeters, typographic points and ems into pixels.
2492 » Simplify the Animation class to avoid redundancy and the possibility
2493 of it going out of sync with the Timeline and Alpha instances it uses.
2495 » Move every operation into a single "master clock" source that advances
2496 the timelines, dispatches events and redraws the stages in a predictable
2497 sequence, thus avoiding unneeded redraws. The default is to follow the
2498 sync-to-vblank cycle, if it is supported by the drivers.
2500 » Cache the glyphs geometry into a vertex buffer object to avoid
2501 resubmitting too much information to the GPU.
2503 » Rework the behaviour of ClutterModel when a filter is applied.
2505 » Allow submitting premultiplied texture data; this removes the need
2506 for unpremultiplying data in CairoTexture.
2508 » Add a simple API for submitting blending and texture combining modes
2509 through a string description.
2511 » Move Timelines to pure time-based objects.
2513 » Lots of performance improvements.
2515 » Removal of all the deprecated API.
2517 » Removal of all the fixed point entry points.
2519 » Lots of documentation fixes - the coverage is now 99% of the exported
2520 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
2522 » Generate the GObject Introspection data for both Clutter and COGL
2525 » Build environment fixes.
2529 Owen W. Taylor <otaylor@fishsoup.net>
2530 Thomas Wood <thomas.wood@intel.com>
2531 Havoc Pennington <hp@pobox.com>
2532 Bastian Winkler <buz@netbuz.org>
2533 Chris Lord <chris@linux.intel.com>
2534 Garry Bodsworth <gjb@camvine.com>
2535 Rob Bradford <rob@linux.intel.com>
2536 Johan Bilien <jobi@litl.com>
2537 Jonas Bonn <jonas@southpole.se>
2538 Raymond Liu <raymond.liu@intel.com>
2539 Damien Lespiau <damien.lespiau@gmail.com>
2540 Dan Winship <danw@gnome.org>
2541 Marc-André Lureau <marcandre.lureau@gmail.com>
2542 Robert Staudinger <robsta@gnome.org>
2543 Tommi Komulainen <tko@litl.com>
2545 Clutter 0.9.2 (16/03/2009)
2546 ===============================================================================
2548 Bastian Winkler (2):
2549 [media] Fix the interface cast macro
2550 Remove redundant declaration in clutter-text.h
2553 [actor] Force a relayout on set_parent()
2555 Christian Persch (1):
2556 Bug 1429 - Redundant declaration in clutter-x11.h
2559 Bug 1491 - Fix hardcoded lib path in .pc files
2560 Typo in clutter-win32.pc.in introduced by commit 24ce19383
2561 [animation] Enhance the bind API
2564 [gitignore] update gitignore files for tests/
2565 [build] Beautify autotools' output
2567 [build] Fix interaction between shave, gtk-doc and libtool 1.x
2568 [build] Fix dist for the newly introduced m4 macro directory
2571 Emmanuele Bassi (111):
2572 Post-release bump to 0.9.1
2573 [text] Merge the attributes with markup enabled
2574 [tests] Update the text-field interactive test
2575 Add Actor::create_pango_layout()
2576 [docs] Add clutter_text_set_markup()
2577 [clone] Allow cloning unparented actors
2578 [text] Use create_pango_layout()
2579 [text] Rename :alignment to :line-alignment
2580 [texture] Consolidate the quality to filter conversions
2581 [texture] Check if the material is valid
2582 [event] Extend KeyEvent for multi-input support
2583 [actor] Check out parameters before setting them
2584 [list-model] Make ClutterListModel subclassable
2585 Bug 1440 - Add clutter_get_current_event_time()
2586 [tests] Add TEST_CONFORM_SKIP() macro
2587 [tests] Add conformance tests for ClutterModel
2588 [ignore] Add the newly created conformance units
2589 [actor] Revert part of commit 402e022c
2590 [animation] Do not bind construct-only properties
2591 [x11] Add backend-specific get_current_event_time()
2592 Initialize a variable to avoid warnings
2593 [cogl] Add cogl_is_material to cogl-material.h
2594 [cogl] Provide GTypes for COGL types
2595 [texture] Use COGL_TYPE_HANDLE for the handle properties
2596 [docs] Clarify the set_cogl_texture() documentation
2597 Merge branch 'build-enhancements'
2598 [docs] Add a missing "return" annotation
2599 [build] Pass the -s switch to cmp
2600 Remove type functions for removed types
2601 [docs] Update the sections file
2602 [tests] Add TEST_CONFORM_TODO macro
2603 [build] Show pkg-config file being generated
2604 [build] Reference the headers with their full path
2605 [docs] Update build for COGL API reference
2606 [build] Update the EXTRA_DIST list
2607 [build] Fix the ChangeLog generation rule
2608 [build] Do not overwrite BUILT_SOURCES
2609 [behaviour] Do not notify empty behaviours
2610 [path] Do not accept NULL descriptions
2611 [timeline] Set the n_markers out paramater
2612 Do not use GL types in Clutter headers
2613 [docs] Require gtk-doc 1.11
2614 [docs] Use the --name-space option
2615 [docs] Add the 1.0 symbols index
2616 [docs] Rename cogl-docs from sgml to xml
2617 Add build machinery for gobject-introspection data
2618 [backend] Update the viewport when updating the GL context
2619 [build] Move all the compiler flags to AM_CFLAGS
2620 [ignore] Update with the introspection files
2621 Add runtime debug messages for COGL
2622 [actor] Remove usage of ClutterFixed
2623 Make disable text mipmapping a command line switch
2624 Make fuzzy picking a command line switch
2625 [docs] Document envvars and command line switches
2626 Remove stray fixed point macro usage
2627 Use a dynamic array for the actors when delivering events
2628 [media] Add sub-second resolution for the duration
2629 [build] Put the X11 pc dependencies in another variable
2630 [build] Do not shave typelib generation
2631 Intern the ClutterScriptable type name
2632 [backend] Constify font options
2633 [cogl] Add a PANGO debug flag for CoglPango use
2634 Clean up of the ClutterColor API
2635 [shader] Unify code paths
2636 Add pkg-config file for COGL
2637 [build] Various fixes for distcheck
2638 [docs] Clarify clutter_actor_animate() behaviour
2639 [docs] Note that grabs are evil
2640 [cogl-fixed] Add a double-to-fixed conversion macro
2641 Move BehaviourScale to CoglFixed
2642 Move ClutterBehaviourEllipse to CoglFixed
2643 Move ClutterBehaviourRotate to CoglFixed
2644 Move ClutterTimeline to CoglFixed
2645 [cogl-fixed] Implement the CoglFixed fundamental GType
2646 [tests] Test CoglFixed, not ClutterFixed
2647 [interval] Update fixed-point handling
2648 [stage] Coalesce fog and perspective API
2649 [texture] Fix ClutterFixed usage
2650 [text] Convert units to the right type
2651 [tests] Use floats, not ClutterFixed
2652 [units] Add more conversion functions
2653 [fixed] Remove ClutterFixed API
2654 [cogl] Fix hardcoded paths in the pc file
2655 [docs] Remove ClutterFixed from the documentation
2656 [docs] Update API reference
2657 [animation] Add vector variants for ::animate()
2658 [cogl] Initialize boolean flag in CoglContext
2659 [cogl] Initialize all members of CoglContext
2660 [color] Fixed HLS to RGB conversion
2661 [docs] Calling g_object_ref() will not dispose an object
2662 [docs] Document the commit message format
2663 [tests] Animate the color during easing
2664 [docs] Reword some of the coding practices
2665 [docs] Add a bindings coding practices
2666 Add more deprecation notices
2667 [deprecated] Add Effect deprecation
2668 Do not cause more size requisitions than necessary
2669 [cogl] Avoid shadowing math.h symbols
2670 [docs] Clarify Animation memory management
2671 [animation] Add an emitter for ::completed
2672 [animation] Add Animation getter
2673 [tests] Remove unused variables
2674 [docs] Add description of queue_redraw
2675 [docs] Update after Animation API changes
2676 [animation] Enhance consistency of the Animation API
2677 [docs] Bring down the undocumented symbols to 2%
2678 Fix release date of 0.9.0
2679 Update release notes
2680 [docs] Fix naming of the interval parameter
2681 [docs] Ignore the TimeoutInterval internal API
2682 Update release notes
2684 Geoff Gustafson (1):
2685 [animation] Broken fixed:: properties
2687 Gordon Williams (1):
2688 [group] Output the group name when debugging paint
2690 Havoc Pennington (4):
2691 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
2692 [actor] Add :clip-to-allocation property
2693 [actor] Add ::queue-redraw signal
2694 [cogl] Flush matrix before clip planes
2696 Jonathan Matthew (1):
2697 Declare the EnumValues for PixelFormat static
2700 [cogl-material] Always bind the new texture handle
2701 Fix building GLES 2 after the material branch merge
2702 [cogl-texture] Fix the count for the number of enabled arrays
2703 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
2704 [clutter-clone] Override the parent opacity to self not self->parent
2705 [clutter-texture] Release the temporary ref taken when setting a texture
2706 [clutter-texture] Unref the Cogl material on dispose
2707 [clutter-texture] Fix the no_slice property
2708 [cogl-texture] Fix offset to next quad when flushing the log
2709 [cogl-texture] Move the destruction of the material to _finalize
2710 [cogl-texture] Fix uninitialised priv var in texture_finalize
2711 Added a test for non-power-of-two sized textures
2712 Emit CLUTTER_LEAVE events when the pointer leaves the stage
2713 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
2714 [win32] Track mouse leave messages
2715 [clutter-main] Fix the input device passed to set_motion_last_actor
2716 Override the opacity when painting a clone instead of combining
2717 Allow rotation angle properties to be negative
2718 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
2719 [tests/conform] Copy in redhand.png
2720 Replaced ClutterFixed constants in color_{darken,lighten} with float
2721 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
2722 [cogl-gles2-wrapper] Actually call glActiveTexture
2723 Add an environment variable to disable mipmapped text
2724 [tests/tools] Don't install libdisable-npots.so
2725 [clutter-texture] Use a GThreadPool for loading async textures
2726 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
2727 Fix warning in clutter-backend-sdl
2728 [eglnative] Add -I flags for the clutter dir in the src and build dirs
2729 Set the mapped flag on the stage in the SDL and eglnative backends
2730 Fix out of tree builds
2731 Remove use of $(builddir)
2732 [README] Small typo fix
2733 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
2734 [cogl-path] Minor fix to gtk-doc
2735 Count timeline frames using the FPS instead of an integer interval
2738 Honor ACLOCAL_FLAGS in autogen.sh
2739 Add gobject-introspection annotations
2740 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
2741 Use COGL to establish GL state for ClutterGLXTexturePixmap
2742 Add (out) annotations for ClutterActor
2743 Allow NULL for clutter_text_set_text()
2744 Avoid drawing twice if relayout queues a draw
2747 [text] Crash when multi-byte utf8 text exceeds max_length
2748 [text] Insertion of multi-byte characters broken
2751 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
2752 [cogl-material] Fixes some dirty flag checks
2753 [cogl-vertex-buffer] Some fixes for texturing and color arrays
2754 [docs] Various gtk-doc updates for Cogl
2755 [tests] Some improvements for test-pixmap
2756 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
2757 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
2758 [cogl-color.c] #include fix for the cogl_set_source_color prototype
2759 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
2760 [Cogl] Fixes automatic handling of the GL blend enable state.
2761 [cogl-material] Always glBindTexture when flushing material state
2762 [Cogl] Remove a debugging assert that was triggering on false positives
2763 [test-vertex-buffer-contiguous] Improves the texturing test
2764 [cogl-matrix] Adds padding to CoglMatrix
2765 [cogl-matrix] Documents that CoglMatrix members should be considered read only
2766 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
2768 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
2769 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
2770 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
2771 Finish GLES{1,2} support for client side matrix stacks
2772 Maintain the Cogl assumption that the modelview matrix is normally current
2773 Merge branch 'cogl-client-matrix-stacks'
2774 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
2775 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
2776 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
2777 [tests] Adds an interactive cogl vertex buffer unit test
2778 [cogl] Don't endlessly print the same warning regarding layer fallbacks
2780 Robert Staudinger (1):
2781 [build] Add cogl.h to the built sources list
2784 Bug 1434 - _NET_WM_NAME not set before realize
2787 Fixed handling of enter and leave events in clutter_x11_handle_event()
2788 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
2789 [x11] Only update cached last event time if we have a real timestamp.
2792 Added a mutex for clutter asynchronous textures threads.
2793 Bail early in clutter_texture_paint if opacity == 0
2794 Add a warning for recursive emit_event
2795 Change the default size of thread pool from 3 to 1
2796 [tests] Added test-texture-async
2797 [clutter-texture] add option to not block on size for loaded images
2798 [clutter-texture] remove load-size-async property
2799 Merge commit 'origin/async-texture-thread-pool' into async-size
2800 [clutter-texture] updated documentation.
2801 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
2802 Merge branch 'async-texture-thread-pool'
2804 Clutter 0.9.0 (30/01/2009)
2805 ===============================================================================
2807 • List of changes between 0.8.6 and 0.9.0
2809 » ClutterText is a new actor allowing text display, text editing
2810 both in multi-line and single-line modes, and text selection using
2811 the pointer devices and the keyboard. ClutterText supercedes both
2812 ClutterLabel and ClutterEntry.
2813 » ClutterClone is a new actor that allows cloning of other actors,
2814 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
2815 » ClutterBindingPool is a new API that allows to easily add key bindings
2817 » ClutterAnimation is a new API for implicit animations, similar to
2818 the tweening API used in toolkits like jQuery, Tween and Flash. This
2819 new API supercedes the ClutterEffect API.
2820 » ClutterAlpha uses "animation modes" instead of raw function
2821 pointers; it is still possible to pass alpha functions. The alpha
2822 functions provided by Clutter have been removed from the public
2823 API. It is possible to register global alpha functions and use
2824 them though a logical id.
2825 » The interval of the ClutterAlpha:alpha property has been changed
2826 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
2827 the addition of "overshooting" easing modes.
2828 » COGL now supports backface culling.
2829 » The COGL-based Pango renderer is public API and it is accessible
2830 to developers. It is also possible to access the PangoContext used
2831 by Clutter in order to create PangoLayouts to render text.
2832 » The ClutterFixed API has been moved to COGL.
2833 » COGL does not depend on Clutter data types anymore.
2834 » The ClutterMedia interface has been overhauled: implementations
2835 now must only override the interface properties. The ranges of
2836 some properties have been changed to normalized values.
2837 » COGL now exposes only floating point entry points, and reserves
2838 the eventual conversion to fixed point only when needed. The
2839 fixed point type and macros are publicly available for developers
2840 concerned about floating point operations.
2841 » COGL has a new Vertex Attribues API that allows submitting an
2842 extensible number of vertex attributes to OpenGL in a way that
2843 does not require format conversions and allows fast re-use.
2844 » COGL has a new Material API that decouples paths from fills; it
2845 is possible to create an arbitrary path and fill it with a COGL
2846 texture. The Material API also allows setting multiple texture
2847 layers and defining the blend modes and colors.
2848 » ClutterTexture has the ability to use a worker thread to asynchronously
2849 load an image from a file, as long as the GLib threading support has
2850 been enabled prior to calling clutter_init().
2851 » Clutter now supports localization of the help output, and it
2852 also supports globally setting the text direction for non left to
2854 » ClutterCairoTexture is a new actor that allows using Cairo
2855 to draw on a ClutterTexture; since Cairo does not have an OpenGL
2856 backend, the drawing is not hardware accelerated.
2857 » Clutter has a unit testing suite, based on the GLib unit test
2858 framework, which can be used to track regressions.
2859 » A ClutterPath object has been added, and it is used by the
2860 BehaviourPath. The Path object allows defining paths using a set
2861 of coordinates and operations. A Path can be "painted" either using
2862 COGL primitives or using Cairo primitives, allowing an easier way
2863 to paint non-rectangular shaped actors.
2864 » ClutterInterval is a simple object, used by ClutterAnimation, that
2865 describes an interval between two values, and interpolates between
2866 the initial and final values of the interval.
2868 • List of bugs fixed since 0.8.6
2870 » #835 - Optimize clutter_actor_real_pick()
2871 » #851 - setting anchor point causes picking problem
2872 » #883 - Outstanding COGL merge issues
2873 » #1003 - Add clutter_actor_take_key_focus
2874 » #1014 - Clutter Animation API Improvements.
2875 » #1049 - Clutter doesn't support most GLSL uniforms
2876 » #1051 - WebKit/Clutter product/component?
2877 » #1058 - Build clutter-box2d with Clutter 0.8
2878 » #1066 - Clipping regression in 0.8
2879 » #1086 - virtualize stage_queue_redraw
2880 » #1105 - low level access to PangoClutter
2881 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
2882 » #1108 - Enter/Leave events logics wrt. skipped motion events
2883 » #1109 - clutter-0.8.0 fails to compile
2884 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
2885 » #1144 - Provide an option to load images asynchronously in ClutterTexture
2886 » #1162 - Add unit testing for Clutter
2888 » #1172 - Disjoint paths and clip to path
2889 » #1189 - Backface culling
2890 » #1209 - Move fixed point API in COGL
2891 » #1210 - Add CoglColor API
2892 » #1211 - Drop ClutterFeatureFlags usage from COGL
2893 » #1212 - Allow only a single include file for Clutter
2894 » #1215 - Move the Pango renderer to the public API
2895 » #1219 - Clean up cogl.h
2896 » #1231 - Build fails in gles flavour in revision 3442
2897 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
2898 » #1251 - Merge the Cairo texture actor in core
2899 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
2900 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
2902 » #1269 - mingw32 building failed at clutter-media.c
2903 » #1270 - Update to mingw-cross-compile.sh
2904 » #1271 - mingw compiling failed: undefined reference to
2905 `_glDrawRangeElements@24'
2906 » #1284 - Return something reasonable from clutter_x11_handle_event()
2907 » #1300 - clutter_score_remove and clutter_score_remove_all are different
2909 » #1310 - font rendering problem
2910 » #1313 - Fix computation of camera distance
2911 » #1314 - clutter_sinx() is more inaccurate than it needs to be
2912 » #1321 - Get Matrix in float
2913 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
2914 » #1325 - ClutterPath to cairo_path_t conversion functions
2915 » #1330 - We should not queue redraw for non-visible actors
2916 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
2917 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
2919 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
2920 » #1354 - Floating point exception when set fps>1000 and start timeline
2921 » #1361 - Unused ClutterStage::get_resolution() methods
2922 » #1365 - ClutterEntry doesn't get the cursor when it should
2923 » #1366 - disable-npots fails to build on mac
2924 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
2925 » #1386 - Wrong clipping dimensions for larger actors
2926 » #1387 - Clarify new-frame signal emission with advance()
2927 » #1388 - Clarify signal emission for advance_to_marker()
2928 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
2930 » #1397 - clutter command line is not localized.
2931 » #1402 - Change default tile-waste from 64 to 63
2932 » #1403 - ClutterMedia::get_uri() should return allocated string
2933 » #1404 - ClutterMedia issues
2934 » #1405 - Fix properties that have X11 types to be 'long'
2935 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
2936 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
2937 » #1414 - avoid relayout of ClutterTexture if not syncing size
2938 » #1415 - short-circuit setting same clip again
2940 Clutter 0.8.2 (25/09/2008)
2941 ===============================================================================
2943 • List of changes between 0.8.0 and 0.8.2
2945 » Add constructor-only properties for the :container and :actor
2946 properties of ClutterChildMeta
2947 » Resync the Clutter keysyms with X.org ones.
2948 » Documentation fixes and improvements
2949 » Allow defining ClutterColor as an object or an array inside
2950 ClutterScript UI definitions
2951 » Added the missing :perspective property to ClutterStage
2952 » Fixed the upper and lower boundaries for ClutterUnit and
2953 ClutterFixed properties
2954 » Fix a bug that prevented disabling sorting on ClutterModel
2955 » Fix a bug in clutter_timeline_list_markers()
2956 » Queue a redraw when the clip is changed
2957 » Optimize calls to push and pop the matrix when painting
2958 » Add a variable to the pkgconfig file for extracting the
2959 COGL backend, for configure-time checks
2960 » Fix a typo in cogl_path_rel_curve_to()
2961 » Fix showing the cursor after it being hidden once
2962 » Add a function for obtaining Clutter's option group without
2963 initializing Clutter
2965 • List of bugs fixed since 0.8.0
2967 » #856 - Teardown sequence is borked
2968 » #945 - Clipping+fbo cloning bugs
2969 » #1010 - ClutterLabel does not update the layout (again)
2970 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
2971 » #1033 - Manually parsing command line options prevents
2972 initializing clutter
2973 » #1034 - Picking doesn't work on Eee PC
2974 » #1038 - Clutter 0.8 won't build due to redefined functions
2975 » #1044 - cogl_get_viewport error
2976 » #1047 - API documentation from release tarball is not
2977 installed by "make install" [Mirco Müller]
2978 » #1048 - SIGFPE in cogl_texture_set_region() with
2979 nvidia [Gwenole Beauchesne]
2980 » #1062 - clutter_actor_query_coords() replacement in
2981 0.8 [Gwenole Beauchesne]
2982 » #1069 - Warnings with ClutterScore
2983 » #1071 - clutter_timeline_get_duration doesn't always work
2984 » #1075 - Difficult to bind clutter_stage_new
2985 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
2986 » #1082 - Texture bitmap is destroyed in wrong way
2987 » #1085 - Cursor is in wrong position on ClutterEntry if set
2989 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
2990 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
2991 correctly [Roman Yazmin]
2992 » #1099 - No ClutterScript API to get a list of IDs in a given
2994 » #1100 - WM_SIZE not handled correctly, user_resize and
2995 window_style correction
2996 » #1103 - Two typos in clutter documentation
2997 » #1121 - Setting anchor point doesn't work if set too early
2998 » #1124 - Clutter causes an additional size request in each
2999 allocation [Johan Bilien]
3000 » #1125 - Save an extra pango_layout_get_size in many
3001 cases [Johan Bilien]
3002 » #1130 - CLUTTER_MOTION is not emitted when time goes
3003 backwards. [Pierce Liu]
3004 » #1137 - Setting the anchor point does not trigger a re-paint
3005 » #1145 - Flicker on resize the window
3006 » #1154 - clutter_timeout_pool_new() documentation doesn't say
3007 how to free [Murray Cumming]
3009 Clutter 0.8.0 (10/07/2008)
3010 ===============================================================================
3012 • List of changes between 0.7.6 and 0.8.0
3014 » Assume that non-power-of-two sized textures are always supported
3015 if texture-from-pixmap support is present.
3017 » Increase documentation coverage.
3019 » Disable the XINPUT support by default.
3021 » Improve the behaviour of clutter_actor_get_transformed_size().
3023 » Fix a copy-and-paste bug which broke the vertex shaders.
3025 • List of bugs fixed since 0.7.6
3027 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
3028 » #985 - MSC math.h / M_PI issue
3029 » #998 - clutter always captures X input events
3030 » #1000 - clutter-x11 should define gtypes for its enumerations
3031 » #1004 - Fix "edge-detect" shader
3032 » #1007 - Fix TFP fallback mechanism
3033 » #1008 - tfp still a bit borked
3034 » #1010 - ClutterLabel does not update the layout
3035 » #1011 - Fix TFP fallback mechanism (take 2)
3036 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
3037 on some (most?) cards"
3038 » #1013 - Per device grabs are not obeyed in pointer device propagation.
3039 » #1015 - Cloning unparented actors with FBOs doesn't work with new
3041 » #1016 - Changing window-redirect-automatic property after creating
3042 ClutterX11TexturePixmap doesn't work
3043 » #1019 - clutter-frame-source.h not included by clutter.h
3044 » #1022 - extern inline functions in clutter-fixed.h
3045 » #1033 - Manually parsing command line options prevents initializing
3048 Clutter 0.7.6 (27/06/2008)
3049 ===============================================================================
3051 • List of changes between 0.7.4 and 0.7.6
3053 » Removed the ClutterBackend::get_display_size() and wrappers.
3055 » Verify that the vertex shaders are successfully compiled when binding
3058 » Increase safety of the ClutterGLXTexturePixmap
3060 • List of bugs fixed since 0.7.4
3062 » #993 - Underline colors are sometimes wrong
3064 Clutter 0.7.4 (25/06/2008), "Killer Koi"
3065 ===============================================================================
3067 • List of changes between 0.7.2 and 0.7.4
3069 » Fix the ClutterEntry actor after the clip API changes in COGL.
3071 » Update the shaders generated for GLES 2.0.
3073 » Add the ability to add search paths and look up files from
3074 ClutterScript. This allows defining directories to store the
3075 images to be loaded by a ClutterTexture.
3077 » Fix the GLES 1.1 support.
3079 » Warn if no usable pointer device are available on X11 backends.
3081 » Improve the request for the best pixel format on win32.
3083 » Fix a regression when sizing the ClutterStage on backends that
3084 only support fixed size stages; now setting any size will result
3085 in Clutter ignoring the request, like it happened in Clutter 0.6.
3087 » Add a method to ClutterBackend to retrieve the display size.
3089 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
3091 • List of bugs fixed
3093 » #833 - ClutterEntry should clip glyphs rather than itself
3094 » #858 - Support for multiple devices (using XINPUT)
3095 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
3096 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
3097 » #987 - clutter-event.c c99 variable declaration
3098 » #988 - cursor position wrong with multibyte invisible char
3099 » #989 - Add a search path for clutter script assets
3101 Clutter 0.7.2 (23/06/2008), "Kedoke"
3102 ===============================================================================
3104 • List of changes between 0.7.0 and 0.7.2
3106 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
3107 to TRUE the texture will return a preferred width maintaining the
3108 aspect ratio with the given height and a preferred height maintaining
3109 the aspect ratio with the given width. This allows to set the width or
3110 the height and have the texture automatically request the height or the
3111 width respectively while maintaining the aspect ratio of the original
3114 » Added XINPUT support on the X11 backends; this provides an initial
3115 support for multiple input devices. The API is X11-specific, and
3116 provides support for querying at run-time support for XINPUT, for
3117 getting a list of input devices and for getting the type of each
3120 » The 'fruity' backend also features multiple device support.
3122 • List of bugs fixed
3124 » #816 - clutter_actor_request_coords() should take a const box.
3125 » #836 - Optimize clutter_label_query_coords()
3126 » #905 - Paint cursor directly
3127 » #918 - Group doesn't clip if it's children are clipped
3128 » #953 - Actors are not hidden before unrealized or disposed
3129 » #960 - PangoContext creation code should not be duplicated
3130 » #970 - clutter_actor_get_paint_area confusion
3131 » #971 - Minor ClutterActor cleanups
3132 » #972 - Better parenting
3133 » #973 - unreffing ClutterScore may segfault
3134 » #981 - clutter_stage_read_pixels temprow fix
3135 » #982 - __COGL_GET_CONTEXT MS compiler issue
3136 » #984 - pango_clutter_render_layout() declared void
3138 Clutter 0.7.0 (13/06/2008), "Booska"
3139 ===============================================================================
3141 • List of changes between 0.6 and 0.7.0
3143 » COGL, the underlying GL abstraction layer in Clutter, has been
3144 completely rewritten from the ground up. Its no longer a conceptual
3145 hack but a documented, fully featured library pretty much in its
3146 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
3147 OpenGL ES 2.0, providing a smart uniform API over these libraries
3148 with various utility features such as texture tiling abstractions,
3149 paths and primitive rendering, FBO, shaders, etc.
3151 » Clutter now provides an experimental backend for the Apple(tm)
3152 iPhone and iPod Touch families of products.
3154 » The Windows platform is now natively supported instead of
3155 relying on the SDL libraries. The win32 backend is still
3158 » The X11 based backends now feature support for Actors that wrap
3159 external X drawables (i.e the texture-from-pixmap extension and
3162 » Clutter now seamlessly supports multiple stages on the backends
3163 that allow this feature.
3165 » The custom Pango renderer has been completely rewritten, now using
3166 the more modern and maintained PangoCairo (instead of FT2), and avoids
3167 nasty subclassing hacks, supports smooth fast scaling of text, has
3168 many edge case issues fixed and it still is very efficient (using
3169 a texture glyph cache). It is even a little bit faster.
3171 » Better texture support, timeline improvements, ClutterLabel and
3172 ClutterEntry improvements, and container child properties are among
3173 the new features - too many to fit in the NEWS file.
3177 » #358 - "window resizing doesn't show scaled stage"
3178 » #425 - "COGL enhancements"
3179 » #439 - "timing related pong lockup due to timeline_rewind somtimes
3180 being ignored by timeline_timeout_func"
3181 » #450 - "ClutterScore API enhancements"
3182 » #641 - "add markers to timelines"
3183 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
3184 » #713 - "texture from pixmap"
3185 » #791 - "default actors to visible"
3186 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
3187 » #804 - "clutter_actor_get_opacity returns composited alpha"
3188 » #810 - "100 % CPU load with clutter_main()"
3189 » #815 - "Split up request
3190 » #816 - "clutter_actor_request_coords() should take a const box."
3191 » #822 - "Fix clutter_actor_lower()"
3192 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
3193 » #824 - "ClutterEntry should handle its own key events"
3194 » #825 - "Removes GLisms from clutter-main.c"
3195 » #831 - "configure.ac missing osx flavour help"
3196 » #834 - "add ability to set anchor in json"
3197 » #836 - "Optimize clutter_label_query_coords()"
3198 » #839 - "Crash if put cursor over topmost pixel"
3199 » #840 - "Implement prepare-paint and finish-paint signals."
3200 » #848 - "Events dispatch doesn't work in GLX Xephyr"
3201 » #850 - "Impossible to set ClutterRectangle border opacity to a value
3202 different from the surface opacity"
3203 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
3204 » #860 - "ClutterAlpha leaks"
3205 » #864 - "Allow instantiating and subclassing of ClutterStage"
3206 » #871 - "Two problems with closing stages"
3207 » #873 - "clutter_x11/glx_texture_pixmap issues"
3208 » #874 - "Clipping on GL ES"
3209 » #875 - "Clutter Label Issues"
3210 » #881 - "Timelines require precise system timing"
3211 » #882 - "Allow child properties for containers implementing the
3212 ClutterContainer interface"
3213 » #884 - "Add clutter_alpha_set_closure"
3214 » #889 - "Error when building clutter-ivan with eglx"
3215 » #891 - "assertion failed when test-behave exits"
3216 » #892 - "Incorrect results using rotation-[center|angle] properties"
3217 » #894 - "Artifacts with the pango renderer"
3218 » #900 - "clutter_actor_lower() and friends do not queue redraw"
3219 » #906 - "Implement timing of the events"
3220 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
3221 » #909 - "OSX: missing NULL pointer handling"
3222 » #910 - "OSX: missing memory pool"
3223 » #911 - "OSX: add multistage support"
3224 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
3225 » #913 - "cogl fails to build on OSX"
3226 » #914 - "ClutterEntry is confused about characters vs. bytes"
3227 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
3228 » #916 - "ClutterKeyEvent:unicode_value is ignored"
3229 » #919 - "Replacement pango renderer"
3230 » #927 - "Created ports for clutter
3231 » #928 - "Reparenting a child that itself is a container doesn't work"
3232 » #930 - "add support for quartz imagebackend"
3233 » #931 - "suspicious size allocation for pixel data"
3234 » #933 - ""X Error of failed request" when attempting to call
3235 clutter_actor_request_coords()"
3236 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
3237 » #947 - "Destroying a stage is messy"
3238 » #948 - "Remove texture rectangle support"
3239 » #950 - "AltGr not handled"
3240 » #951 - "Fix clutter_entry_init() in trunk"
3241 » #952 - "Fix test-textures in trunk"
3242 » #953 - "Actors are not hidden before unrealized or disposed"
3243 » #955 - "ClutterLabel is missing fallback resolution handling"
3244 » #959 - "Multiple minor improvements"
3245 » #960 - "PangoContext creation code should not be duplicated"
3246 » #961 - "Fails to build on OSX (query/request_coords is gone)"
3247 » #964 - """unrealized"" signal of ClutterActor wrongly named"
3249 Clutter 0.6.0 (18/02/2008)
3250 ==========================
3252 • List of changes between 0.5.6 and 0.6.0
3254 » New documentation sections inside the API reference, describing
3255 the animation framework.
3257 » New API in ClutterActor for computing the actor's vertices in
3258 the plane of a given ancestor and accessors to query whether an
3259 actor is scaled or rotated
3263 » #613 - Extend point transformation API
3264 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
3265 » #787 - tiled textures are broken
3266 » #796 - segmentation fault when setting label text
3268 Clutter 0.5.6 (11/02/2008)
3269 ==========================
3271 • List of changes between 0.5.4 and 0.5.6
3273 » Reverted a last minute change in the depth sorting function of
3276 » Added the clutter_actor_move_anchor_point() family of functions,
3277 which will set the anchor point at the given coordinates while
3278 adjusting the actor postion so that the relative position of the
3279 actor toward its parent remains the same.
3281 » Provide a fallback for finding the Clutter alpha functions inside
3282 a UI definition for ClutterScript in case g_module_open() fails.
3284 » Add initial Frame Buffer Objects support in ClutterTexture; using
3285 FBOs, where supported by the hardware and drivers, it's possible to
3286 create a ClutterTexture from any actor.
3288 • List of bugs fixed
3290 » #386 - Stage is white unless a timeline is present
3291 » #439 - timing related pong lockup due to timeline rewind...
3292 » #440 - 1 pixel line flickering
3293 » #442 - Shader support
3294 » #451 - Improve font rendering quality (Pango)
3295 » #452 - Textures are shown with distortion on Solaris/SPARC
3296 » #526 - OSX backend
3297 » #533 - Clutter stage is not shown under some conditions
3298 » #540 - ClutterStage isn't always respecting requests to change size
3299 » #549 - Backend offscreen API is broken
3300 » #613 - Extend point transformation API
3301 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
3303 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
3304 [Gwenole Beauchesne]
3305 » #689 - Rotating actor through layers does not handle opacity
3306 correctly [Josh Stewart]
3307 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
3308 » #719 - X11 backend does not check window field in events [Havoc
3310 » #724 - ClutterLabel reports wrong height when lines > 1
3311 » #749 - "reactive" property does not change
3312 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
3314 » #756 - clutter_actor_get_abs_size returns bogus values
3315 » #769 - OSX backend fails to build
3316 » #770 - OSX: passing incompatible pointer type
3318 Clutter 0.5.4 (25/01/2008)
3319 ==========================
3321 • List of changes between 0.5.2 and 0.5.4
3323 » A clutter-x11-<major>.<minor> pkg-config file is installed along
3324 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
3325 ones, for libraries and applications depending on the X11-based
3326 backends (GLX and EGLX).
3328 » Textures are correctly unrealized before changing and freeing the
3331 » It is now possible to block the automatic call to clutter_main_quit()
3332 when closing the stage window using the frame controls by connecting
3333 an handler for the ::event signal on the Clutter stage and checking
3334 for the CLUTTER_DELETE event type and returning TRUE. This allows
3335 the usage of other main loops with GLib reactors (like Python's twisted)
3336 with Clutter without triggering assertions by closing the stage window.
3338 • List of bugs fixed
3340 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
3341 » #614 - ClutterActor API inconsistencies
3342 » #640 - ClutterTexture unrealized with no GL context
3343 » #654 - Under heavy load clutter sometimes drops the last frame of
3344 a timeline [Johan Bilien]
3345 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
3346 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
3347 » #695 - clutter-shader: Invalid format string for
3348 gssize [Tommi Komulainen]
3349 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
3350 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
3351 » #714 - clutter_event_copy for enter/leave event generates
3352 extra unref [Neil Roberts]
3353 » #715 - Type errors in test-shader
3354 » #720 - BehaviourScale not working in python after recent
3355 API change [Josh Stewart]
3357 Clutter 0.5.2 (14/01/2008)
3358 ==========================
3360 • List of changes between 0.5.0 and 0.5.2
3362 » ClutterModelDefault has been renamed to ClutterListModel
3364 » ClutterModel now has vector-based variants for append, prepend and
3365 insert methods; these methods are useful for bindings
3367 » Add units-based variant for clutter_actor_move_by()
3369 • List of bugs fixed
3371 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
3372 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
3374 Clutter 0.5.0 (02/01/2008)
3375 ==========================
3377 • List of changes between 0.4.2 and 0.5.0
3379 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
3380 flag set will receive events from the underlying backend; the event
3381 propagation chain will be walked in two directions (from the actor to
3382 the top-level container and back) with the ability to block it in
3385 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
3387 » ClutterScore, an object for controlling timelines; using a score
3388 instance is possible to start multiple timelines at once, or start
3389 a timeline after another has emitted the ::complete signal.
3391 » ClutterScript, an object for parsing a scene from an external file or
3392 a buffer; the scene is described using JSON (JavaScript Object Notation):
3393 every object is defined using its class and properties, and container
3394 objects can have their children defined as well. It is also possible
3395 do describe top-level objects such as timelines and behaviours, and to
3396 automatically connect signal handlers to signal names.
3398 » ClutterTimelines duration can now be set in milliseconds using the
3399 :duration property; the default framerate will be used to compute the
3400 actual duration in frames. The default framerate will be set by the
3401 backend, and can be overridden by the application.
3403 » ClutterTimelines direction can now be set using the :direction
3404 property; a timeline can be set to proceed forward or backward,
3405 and the direction can also be change while the timeline is still
3408 » New, experimental OSX backend.
3410 » Build environment for MS VisualStudio 2005.
3412 » ClutterModel, a generic list-based model object that can be used to
3413 implement actors following the Model-Viewer-Controller design pattern.
3414 Clutter provides a default implementation of ClutterModel, called
3415 ClutterModelDefault and using the GSequence data structure from GLib
3416 to optimize insertion and look up.
3418 » Add the ability to grab pointer and keyboard events: if an actor
3419 is set to have a grab it'll be the only one receiving events until
3420 it releases the grab.
3422 » Add the ability for an actor to receive the key focus; an actor
3423 with key focus will always receive the key events, even if it did
3424 not acquire the keyboard grab.
3426 » It is now possible to set the GL "fog" (also known as "depth cueing")
3427 effect on the ClutterStage; if the fog is enabled, actors farther
3428 away from the view point will fade into the stage background color.
3430 » Each actor now has an "anchor point", a point defined in the actor's
3431 coordinate space that will be used as the origin when scaling and
3432 rotation transformations.
3434 » Every pixel-based API has been doubled with a corresponding
3435 ClutterUnits-based function (postfixed with a '-u'), for instance:
3437 clutter_actor_set_position() - clutter_actor_set_positionu()
3438 clutter_actor_set_size() - clutter_actor_set_sizeu()
3439 clutter_actor_set_depth() - clutter_actor_set_depthu()
3441 This allows sub-pixel precision and device independence.
3443 » The ClutterLabel actor now tries very hard to provide a sane
3444 default size, if no bounding box has been requested; this fixes
3445 the :alignment property and allows the addition of the :justify
3448 » The SDL backend can now be compiled under win32 with MingW; this
3449 backend is still marked as experimental.
3451 » The OSX backend allows the compilation of Clutter under OS X; this
3452 backend is experimental.
3454 • List of bugs fixed
3456 » #423 - All actors should emit events rather than just the stage
3457 » #424 - Interface definition files
3458 » #443 - ClutterModel implementation
3459 » #480 - Uninitialized variable in
3460 path_alpha_to_position() [Gwenole Beauchesne]
3461 » #511 - clutter_stage_get_actor_at_pos problem
3462 » #512 - clutter window moves when stage actor is scaled
3463 » #518 - XEMBED not supported in eglx backend
3464 » #519 - Should have an Atom cache initialized on start up
3465 » #520 - Delete after multibyte unicode chars in
3466 ClutterEntry [Tommi Komulainen]
3467 » #522 - Array out of bounds indexing [Tommi Komulainen]
3468 » #523 - cogl portability fixes [Tommi Komulainen]
3469 » #524 - missing config.h includes [Tommi Komulainen]
3470 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
3471 » #531 - Extraneous "new-frame" signal generated
3472 » #532 - clutter_actor_set_scale_with_gravityx()
3473 precision [Gwenole Beauchesne]
3474 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
3475 » #546 - ClutterStageState doesn't make sense
3476 » #550 - Wanted: Set Actor's position based on center or other
3477 edges/corners of quadrangle
3478 » #557 - ClutterScript should support complex properties for third
3480 » #558 - Unmerge UI definitions
3481 » #566 - ClutterEntry does not scroll the text to the
3482 right [Gwenole Beauchesne]
3483 » #577 - Inconsistent naming of behaviour properties
3484 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
3485 » #582 - api naming inconsistence between
3486 clutter_behaviour_path_append_knots and
3487 clutter_behaviour_bspline_append
3488 » #584 - Typo on clutter_effect_rotate_x documentation page
3489 » #592 - Fix build on trunk [Gwenole Beauchesne]
3490 » #596 - ClutterTexture tileing logic is a little borked
3491 » #597 - ClutterGroups not pickable
3492 » #600 - fix ClutterLabel layout computing when no box has been set
3493 » #604 - Color param for Label constructor should be
3494 const [Jonathon Jongsma]
3495 » #606 - enable depth test in GL
3496 » #608 - Control motion events frequency
3497 » #614 - ClutterActor API inconsistencies
3498 » #616 - ClutterTexture doesn't respect width set from clutterscript
3499 » #617 - ClutterEffect Improvements
3500 » #618 - ClutterScript name/id confusion
3501 » #619 - clutter_behavior_rotate angle properties should accept
3503 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
3504 » #629 - There is no clutter_actor_get_position()
3505 » #634 - clutter_behaviour_path_new() documentation unclear
3506 » #637 - add depth cueing support to the stage
3507 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
3508 » #647 - Cannot hide the stage
3509 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
3510 » #652 - reference needed on actor being source of last motion_event
3511 » #661 - clutter_actor_set_width() documentation is vague
3512 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
3513 » #665 - ClutterBehaviourEllipse tilts are broken
3514 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
3515 » #673 - ClutterActor "captured-events" signal documentation wrong
3516 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
3517 used [Murray Cumming]
3518 » #675 - update subregions of cluttertextures
3519 » #678 - ClutterLabel size allocation still bogus
3521 Clutter 0.4.0 (07/08/2007)
3522 ========================
3524 • List of changes between 0.3.1 and 0.4.0
3526 » Many documentation additions and improvements.
3528 » Display DPI now honours on backends its can be queried.
3530 » Various big endian related fixes.
3532 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
3533 internals improvements.
3535 » Add basic tslib support to eglnative backend (for touchscreen events)
3537 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
3539 » New ClutterEffect rotation calls.
3541 » Allowing user resizing of the stage now optional.
3542 (implemented by glx backend only currently)
3544 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
3546 » Make ClutterActor GInitiallyUnowned.
3548 » New ClutterBox API: each box has now a colour and a margin (distance
3549 between the inner-border and the children); plus, each packed child
3550 has a padding. Margins and paddings are expressed in ClutterUnits,
3551 to ease the transition to the device independent units. You can use
3552 clutter_box_set_default_padding() if you want the same padding for
3556 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
3557 » #398 - inconsistent type for return value of clutter_event_get_state
3558 » #403 - Critical error when removing texture actor
3559 » #404 - Solaris build error with OpenGL, missing
3560 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
3561 » #409 - depth mismatch between visual (32) and window (24)
3562 » #407 - metadata-available signal #ifdef'ed out
3563 » #413 - Clutter compile error with Sun Studio C compiler
3564 » #426 - typo in sdl_backend
3565 » #414 - ClutterEntry invisible if size not set
3566 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
3567 » #435 - clutter_color_subtract does the opposite of its documentation
3568 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
3570 Clutter 0.3.1 (06/07/2007)
3571 ========================
3573 • List of changes between 0.3 and 0.3.1
3574 » EGL. There are now 2 experimental EGL backends;
3575 - 'eglx', the former EGL on X11 implementation (now renamed)
3576 - 'eglnative', a new EGL 'native' backend which supporting non
3577 X11 EGL implementations (i.e framebuffer).
3579 » ClutterGroup now returns correct size when a child is removed.
3581 » Missing redhand.png added to distro tarball (fixing tests that require
3584 » Fix picking in ClutterBox
3586 » Rectangle border creation fixed.
3588 » Fix overflow in Exponential Alpha funcs.
3590 » Many API documentation fixes and improvements.
3592 » ClutterEffect cleanups.
3594 » ClutterEntry cleanups.
3596 » Check for versioned XFixes library (GLX backend).
3598 » More X error traps in GLX backend.
3600 Clutter 0.3 (29/06/2007)
3601 ========================
3603 • List of changes between 0.2.3 and 0.3
3604 » Clutter now supports both switchable windowing system and GL backends.
3605 Window systems supported include GLX, EGL and SDL.
3607 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
3608 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
3609 yet documented - usage external to Clutter is not yet advised.
3611 Backends may provide specific command line options.
3617 The GLX backend is built by default and is currently the most
3618 developed, supported and featured windowing system backend. Only
3619 OpenGL is supported via GLX.
3623 Clutter has experimental support for using SDL. Open GL is supported as
3624 is OpenGL ES via Dogles (very experimental).
3628 Clutter has experimental support for using EGL. Only Open GL ES
3629 is supported by EGL.
3631 EGL support assumes an EGL implementation running atop X Windows.
3636 Clutter now has experimental support for Open GL ES.
3637 Current known issues;
3639 + Unrealising a ClutterTexture will not move pixel data from video
3640 into system memory but simply destroy it.
3641 + BGRA, YUV Texture data not currently supported.
3643 (Use the clutter_feature API to probe for above at runtime)
3645 Open Source ES implementations this has been tested against
3646 include `Vincent' and `dgles'. Support for commerical
3647 implementations may require modifications to the configure.ac
3650 vincent: http://ogl-es.sourceforge.net/
3651 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
3653 dgles: http://developer.hybrid.fi/dgles/index.html
3655 » New ClutterEffect class provides a simplified (and thus less flexible)
3656 API wrapping around behaviours, alphas and timelines.
3657 » New Behaviours - bspline, ellipsis, rotation.
3658 » New built in Alpha functions;
3659 CLUTTER_ALPHA_SINE_INC
3660 CLUTTER_ALPHA_SINE_DEC
3661 CLUTTER_ALPHA_SINE_HALF
3662 CLUTTER_ALPHA_SQUARE
3663 CLUTTER_ALPHA_SMOOTHSTEP_INC
3664 CLUTTER_ALPHA_SMOOTHSTEP_DEC
3665 CLUTTER_ALPHA_EXP_INC
3666 CLUTTER_ALPHA_EXP_DEC
3667 » New Actors and interfaces
3668 + ClutterLayout, for writing extended layout support in actors
3669 + ClutterContainer, for generic container actors
3670 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
3671 + ClutterEntry, text entry actor
3672 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
3673 » All internal math now fixed point based.
3674 » Clutter now has it own internal event queue.
3675 » ClutterStage new features;
3676 + Title property for naming in window decorations.
3677 + Perspective setting - The stages perspective can now be modified.
3678 » New Clutter_actor •project API calls allow for querying of tranformed
3679 actor vertices and points.
3680 » New Clutter Feature checks.
3681 » Initial ClutterUnit implementation for device independant positioning.
3682 • List of Bugs fixed
3683 » Various issues with very poor performance and Intel drivers.
3684 » #138 Fix typo in x rotation transform.
3686 Clutter 0.2.3 (2007-04-11)
3687 ==========================
3689 • List of changed between 0.2.2 and 0.2.3
3690 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
3691 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
3693 Clutter 0.2.2 (2007-03-22)
3694 ==========================
3696 • List of changed between 0.2.1 and 0.2.2
3697 » Addition of basic XEMBED support for clutter stage. [Matthew]
3698 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
3699 » Export clutter_group_remove_all and add associated fixes. [Matthew]
3701 Clutter 0.2.1 (2007-02-07)
3702 ==========================
3704 • List of changed between 0.2.0 and 0.2.1
3705 » Add even faster double to integer (and back) conversion
3707 » Fix some errors in the fixed point sine waveform
3709 » Use fixed point math in the Pango renderer. [Tomas]
3710 » Improve the GL version check. [Matthew]
3711 » Add a square waveform function. [Emmanuele]
3712 • List of bugs fixed
3713 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
3715 Clutter 0.2 (18-01-2007)
3716 ========================
3718 • List of changes between 0.2 and 0.1
3719 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
3720 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
3721 » Actors now have an initial floating reference; this means you
3722 don't have to explicitely unref them: every memory an actor
3723 allocates will be freed when the group containing the actor will
3725 » Add basic run-time detection of GL features.
3726 + Use GL_TEXTURE_RECTANGLE_ARB if available.
3727 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
3728 » Add API for behaviours. A ClutterBehaviour is an object which
3729 drives a set of actors using one or more properties depending
3730 on the value of an "alpha" function.
3731 + Provide simple behaviours: ClutterBehaviourOpacity,
3732 ClutterBehaviourPath and ClutterBehaviourScale.
3733 + Provide simple alpha functions for ramps and sine waveforms.
3734 » Add fixed point API for embedded platforms with no FPU.
3735 » Add support for command line switches to Clutter, like debug
3736 flags and abort on warnings; also allow application to hook up
3737 into the initialisation sequence to add their own command line
3739 » Add Pango GL renderer for Clutter, and use it to render text
3740 inside the ClutterLabel actor; this decrease texture memory
3742 » Redo Clutter Label widget, using the new Pango renderer.
3743 » Clutter Textures do not store local pixbuf copy (of texture).
3744 » Redo group and actor scale/sizing API and functionality.
3745 » Add memory management API for ClutterColor, and string parsing.
3747 » #199 - Little group handling fix?
3748 » #198 - Detect NPOT support on more systems
3749 » #197 - Tiled textures are broken
3750 » #196 - Rebuild the examples when the library changes
3751 » #156 - clutter_actor_set_position not using the absolute size
3752 » #155 - Don't test for XInitThreads [Bastien Nocera]
3753 » #154 - Key presses not working in super-oh example [Bastien Nocera]
3754 » #152 - Misc fixes [Bastien Nocera]
3755 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
3756 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
3757 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
3758 » #98 - Enabling trails in super-oh crashes
3760 Clutter 0.1 (22/06/2006)
3761 ========================
3763 • First 'official' release, expect bugs aplenty.
3765 » Hopefully enough functionality to build things.
3766 » Basic gstreamer 0.10 video playback support.
3767 » Fairly stable API, though in no way totally stable.
3768 Expect CHANGES in future versions.
3769 » Some simple examples ( also see OPT ).
3770 » An experimental GTK-Clutter widget.
3771 » Fairly complete Python bindings.
3772 » Non complete but hopefully useful API documentation.
3773 • If you want to help out see the TODO file.