4 * Add EVAS_GL_LINE_OFFSET_HACK_DISABLE to turn off line shift correction by evas.
7 * Fix evas textblock tag parser to respect escaped spaces and escaped single quotes
8 * Fix the line drawing clipping problem on arm gl driver.
12 Changes since Evas 1.7.6
13 -------------------------
15 * Fix SIGFPE in evas map update if image is 0.
16 * Evas textblock: Fixed issue and simplified cursor_geometry_get.
17 * Evas text: Fixed issue with horiz advance.
18 * Evas text utils: Fixed issue with no-harfbuzz bidi.
19 * Fixed pixman surface alloc where allocated and image size differ.
21 Changes since Evas 1.7.5:
22 -------------------------
24 * Fix build of Evas XCB backend.
25 * Fix evas bmp loader code which deal with image size.
26 * Fix not up to date clip cache for Evas_Object_Text.
27 * Evas texblock: Fixed a bug with breaking after format items.
28 * Evas textblock: Fixed issue with line height when breaking on a format.
30 Changes since Evas 1.7.4:
31 -------------------------
33 * Fix mask write lines to not choose too small segments
37 Changes since Evas 1.7.3:
38 -------------------------
41 * Fix the gl line incorrect position drawing.
42 * Fix uninitialized data in Evas_Smart initialization code.
43 * Fix potential segv in software engine native_set call.
44 * Fix uninitialized data in OpenGL engine native_set call.
45 * Fix crash when precise_is_inside is set on an image, and events are generated from it.
46 * Properly close async pipe fd on exec.
47 * Fix the line drawing clipping problem on arm gl driver.
48 * Fix big rendering/conversion problem in kvm/qemu 24bpp.
49 * Fix Evas RGBA_Image->flags.loaded for copied images.
50 * Fix evas_object_image_is_inside()
51 * Fix small memory leak in evas_bidi_utils error path
56 Changes since Evas 1.7.2
57 -------------------------
60 * Fixed evas_object_box to reset size_hint_min to zero when no child.
61 * Don't leak fd on exec.
65 Changes since Evas 1.7.1
66 -------------------------
69 * Fix evas textblock tag parser to respect escaped spaces and escaped single quotes
70 * Fixed longstanding memset bug in evas box.
71 * Fixed GLX native surface handling (fixes new mesa+intel comp bug).
72 * Fixed textblock textprop leak.
74 Changes since Evas 1.7.0:
75 -------------------------
79 * WEBP image loader support.
80 * EVAS_CALLBACK_IMAGE_RESIZE.
81 * Evas_Device registration/manipulation/querying API
82 * Evas_Object_Display_Mode querying API
83 * EVAS_GL_API_DEBUG=1 env. var option for outputting debug logs related to Evas GL's GL calls.
87 * Function to rotate an evas map with a quaternion: evas_map_util_quat_rotate().
88 * EVAS_GL_NO_BLACKLIST env var to turn off blacklisted drivers in gl
89 * Evas gl engine can do partial swaps now.
90 * evas_object_del() now takes NULL parameters
91 * make xpm loader faster (from O(N) to O(log(N))).
95 * Fix segmentation fault with the esvg loader.
96 * Fix EGL/GLES dest alpha rendering bug (no rendering).
97 * Fix evas_object_image_alpha_set when image data not loaded yet.
98 * Fix map surface leak.
99 * Fix native surface set to null crash bug in gl engine.
100 * Fix font sizing issue with some rare sizes and fonts when rounding wrong.
101 * Fix software line drawing c fallback code.
102 * Update move event when object freeze event is off.
103 * coordinate compute bug for Evas GL direct rendering.
106 * No more support s3c6410.
110 Changes since Evas 1.2.0:
111 -------------------------
116 * Evas_Smart_Interface type, which brings simple interfaces support to smart objects.
119 * Lock less font rendering.
120 * Reduce cost of propagating event by limiting the object we explore by using a bouncing box.
121 * Don't wake up prepare thread if there is nothing to prepare.
122 * Limit the updated region to fit in CPU cache for Pipe rendering.
123 * Cache convertion from Evas_Map to RGBA_Map.
124 * evas_object_smart_members_get() now returns NULL on non-smart objects.
125 * Pipeline rendering use prepare stage more extensively.
126 * Properly warn when user try to link object from different canvas.
129 * Add missing files in the tarball.
130 * Add svg rendering with Esvg
131 * Don't accept broken map.
132 * Fix garbage left by mapped smart object when they fly away from the canvas.
133 * Fix map life cycle.
134 * Don't crash when calling evas_object_smart_type_check without type.
135 * Handle proxy with the right context.
136 * Force proxied object to stay active to keep track of change in them.
137 * Fix evas_gl's internal resource surface bug when evas' window is deleted/recreated.
138 * Fix evas_gl current_context update issue when evas_gl context is deleted.
141 * Remove EVAS_FRAME_QUEUING, EVAS_SLI, METRIC_CACHE and WORD_CACHE.
142 * Remove librsvg svg loader (If you want to use it, use the evas_generic_loader variant).
143 * Remove software DirectDraw 16 bits engine
144 * Pipe rendering now need a patch to be turned on.
148 Changes since Evas 1.1.0:
149 -------------------------
153 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
154 * Shm engine for drawing in Wayland.
155 * evas_object_smart_callback_del_full API.
156 * Add double buffer support to the buffer engine.
157 * evas_textblock_cursor_word_start/end.
158 * evas_textblock_text_utf8_to_markup.
159 * textblock b and i tags able to be overriden by style.
160 * new api to set and get event flags
161 * events just before/after canvas rendering
162 * frame object set/get API's
163 * evas_object_name_child_find.
164 * evas_gl_config_new/free.
165 * evas_object_smart_callback_del_full.
166 * EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN.
167 * EVAS_GL_OPTIONS_DIRECT.
168 * evas_object_textblock_style_user_pop/push.
169 * evas_object_ref_get
170 * Evas_GL_Multisample_Bits MSAA surface config option for supported devices.
174 * don't enable SSE3 if immintrin.h isn't there.
175 * clip bounds calculation rounding error.
176 * grab count negative values with weird multi-finger press/release usage.
177 * clip bug that shows up in buffer engine.
178 * disabled buggy SSE3 routines.
179 * repeat events passing between layers within the same object.
180 * uninitialized value when running generic loader.
181 * rounding of update regions in scaled image objects.
182 * handling of layouts where weights have sub integer values.
183 * gl engine cliupping bug when rendering maps to fbo's.
184 * liblinebreak disabled compilation bug.
185 * color multiplier staying set when rendering map.
186 * shader binary now saves if shader dir exists already.
190 * use Eina_File mmap for bmp, ico, pmaps, psd, wbmp and xpm file access.
191 * textblock br and tab tags now default for newline and tab.
192 * extended pixman routine support for most software rendering routines.
193 * added tiled rotator for 32bit displays (faster).
194 * work around nvidia driver spin-using-cpu and don't use glXWaitGL()
195 * evasgl back-end for software using OSMesa.
199 * Software_SDL engine is gone, use buffer engine directly.
203 Changes since Evas 1.0.0:
204 -------------------------
208 * auto-align feature to textblock
209 * mixedwrap wrap mode to textblock
210 * harfbuzz support for shaping
212 * mirror mode for tables
213 * proxy abilities to image objects to choose source ro mirror
214 * speculative texture cache to the OpenGL engine to avoid texture uploads
215 * newline policy setting API to textblock
216 * evas_object_ref and evas_object_unref to defer object deletions
218 * evas_object_image_memfile_set to load images from memory
219 * vertical alignment to textblock
220 * more shadow directions for text rendering
221 * runtime italicizing and boldening of fonts that don't have their own
222 * more bidi API support
224 * generic external-process loader for thins like xcf, pdf, video, ps
225 * password mode to textblock
226 * GL shader disk cache to avoid re-compilng on start
227 * evas_textblock_node_format_list_get. API
228 * smart class usage count get API
229 * grid layout smart object and API
230 * evas_event_thaw_eval to help evaluate state and events on event thaw
231 * textblock support for numeric escapes like "<" in markup
232 * evas_object_image_extension_can_load_get API
233 * evas_object_image_extension_can_load_fast_get API
234 * evas_object_image_load_orientation_get API
235 * evas_object_image_load_orientation_set API
236 * feature to allow tables to repack the same object without error
237 * API to get child packing from table
238 * is_inside implementation for polygon objects
239 * out-of-order open/close tag support in textblock markup
240 * support for quoted parameters in tags in textblock markup
241 * font_weight and font_style formats
242 * font_width font format
243 * markup tag to specify language
244 * evas_textblock_cursor_range_formats_get API
245 * evas_textblock_cursor_visible_range_get API
246 * callback prioritization support
247 * YUV 601 input support for evas_object_image_data_convert
248 * NV12 colorspace for evas image objects
249 * MT12 colorspace for evas image objects
250 * underline dashing support to textblock
251 * API to get largest image size
253 * Evas GL support in software backend through OSMesa
254 * API to new/free Evas_GL_Config rather than user declaring it
255 * Evas GL Direct rendering option hint to allow rendering to evas' window when possible
259 * cursor and selection handling with bidi text
260 * many general bid issues with text
261 * free bug in key grabs
262 * bug when images are scaled to massive sizes (like 1 billion pixels)
263 * BMP decode for have more pixels per line than the image does
264 * font string parsing bug if font element is too long
265 * crash bug in argb8888 to a8 conversion
266 * textblock bug with cursors in empty textblocks
267 * bug in smart calc array where some objects would be skipped
268 * static linking of BMP and TGA loaders
269 * bug when GL viewport was set with a NULL context
270 * bug when looking for vsync API due to SGI vs EXT differences
271 * bug in evas_object_del where DEL callback happened before HIDE
272 * yinversion bug on some GL surfaces
273 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
274 * clipping with evas map issues
275 * bug where wrong call was used for freeing a mempool object
276 * static linking of GL engine
277 * GL engine to handle if someone uses GL contexts outside of evas
278 * bug in evas_object_textblock_text_markup_prepend that broke cursors
279 * lack of calling pre/post swap callbacks when using OpenGL-ES2
280 * some crashes with load options scaling of SVGs in 2nd pass decode
281 * segfault with evas_textblock_cursor_content_get
282 * libjpeg 8 compilation support on windows
283 * evas table to handle weighting correctly and expansion
284 * evas table to allow fractional weights, not just 0/1
285 * glyph search bug causing inconsitent return values in some cases
286 * compile when --disable-async-preload is used
287 * callback counter bug
288 * grab count and hide bug
289 * infinite loop bug when re-inserting objects during pre-render calc
290 * evas_object_image_data_convert
291 * TGA loader detects false positives less and handles alpha TGAs better
292 * repeat event flag not inherited from parent smart like pass events
296 * pre-render speed for rectangles if they are invisible
297 * code of textblock and font engine
298 * textblock layout speed
299 * speed and memory usage of textblock
300 * cache handler to also use file size, mode and sub-second timestamp
301 * textblock to re-layout only paragraphs that have changed
302 * homogenous table layout alignment and sizing
303 * textblock linebreaking by using liblinebreak
304 * image loader to drop out instantly if image file is a directory
305 * object allocation to use mempools
306 * font engine to use string objects not strings for caching purposes
307 * text to display missing unicode char instead of missing glyphs
308 * internal file code to use eina_file more
309 * jpeg loader to use eina_file
310 * jpeg encode and decode quality improved at expense of speed
314 * removed quartz, cairo, qtopia and xrender engines. dead.