4 Test up mixing from mono to 5.1.
9 <script type="text/javascript" src="resources/audio-testing.js"></script>
10 <script type="text/javascript" src="resources/mix-testing.js"></script>
17 if (!window.testRunner)
20 testRunner.waitUntilDone();
22 window.jsTestAsync = true;
24 // Create offline audio context
25 var sampleRate = 44100.0;
26 var context = new webkitOfflineAudioContext(6, sampleRate * toneLengthSeconds, sampleRate);
27 var toneBuffer = createToneBuffer(context, 440, toneLengthSeconds, 1);
29 var source = context.createBufferSource();
30 source.buffer = toneBuffer;
32 source.connect(context.destination);
35 context.oncomplete = finishAudioTest;
36 context.startRendering();