5 <script src="../fast/js/resources/js-test-pre.js"></script>
6 <script src="resources/audio-testing.js"></script>
7 <script src="resources/delay-testing.js"></script>
12 <div id="description"></div>
13 <div id="console"></div>
16 description("Tests attribute and maximum allowed delay of DelayNode.");
19 if (window.testRunner) {
20 testRunner.dumpAsText();
21 testRunner.waitUntilDone();
24 window.jsTestIsAsync = true;
26 // Create offline audio context.
27 var context = new webkitOfflineAudioContext(1, sampleRate * renderLengthSeconds, sampleRate);
28 var toneBuffer = createToneBuffer(context, 20, 20 * toneLengthSeconds, sampleRate); // 20Hz tone
30 var bufferSource = context.createBufferSource();
31 bufferSource.buffer = toneBuffer;
33 window.context = context;
34 shouldThrow("context.createDelay(180)");
35 shouldThrow("context.createDelay(0)");
36 shouldThrow("context.createDelay(-1)");
38 var delay = context.createDelay(179);
39 delay.delayTime.value = delayTimeSeconds;
41 shouldBeTrue("delay.delayTime.value === 0.5");
43 bufferSource.connect(delay);
44 delay.connect(context.destination);
45 bufferSource.start(0);
47 context.oncomplete = checkDelayedResult(toneBuffer);
48 context.startRendering();
55 <script src="../fast/js/resources/js-test-post.js"></script>