1 layer at (0,0) size 800x600
2 RenderView at (0,0) size 800x600
3 layer at (0,0) size 800x600
4 RenderSVGRoot {svg} at (0,0) size 200x200
5 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
6 RenderSVGResourceClipper {clipPath} [id="clip"] [clipPathUnits=objectBoundingBox]
7 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=#000000]}] [cx=0.00] [cy=0.00] [r=0.50]
8 RenderSVGEllipse {circle} at (0,0) size 1x2 [fill={[type=SOLID] [color=#000000]}] [cx=0.00] [cy=1.00] [r=0.50]
9 RenderSVGEllipse {circle} at (0,0) size 2x1 [fill={[type=SOLID] [color=#000000]}] [cx=1.00] [cy=0.00] [r=0.50]
10 RenderSVGEllipse {circle} at (0,0) size 2x2 [fill={[type=SOLID] [color=#000000]}] [cx=1.00] [cy=1.00] [r=0.50]
11 RenderSVGResourceMasker {mask} [id="mask1"] [maskUnits=objectBoundingBox] [maskContentUnits=objectBoundingBox]
12 RenderSVGRect {rect} at (0,0) size 1x1 [fill={[type=SOLID] [color=#FFFFFF]}] [x=0.00] [y=0.00] [width=1.00] [height=1.00]
13 RenderSVGRect {rect} at (0,0) size 1x1 [fill={[type=SOLID] [color=#000000]}] [x=0.00] [y=0.00] [width=1.00] [height=1.00]
14 [clipPath="clip"] RenderSVGResourceClipper {clipPath} at (-0.50,-0.50) size 2x2
15 RenderSVGResourceMasker {mask} [id="mask2"] [maskUnits=objectBoundingBox] [maskContentUnits=objectBoundingBox]
16 RenderSVGRect {rect} at (0,0) size 1x1 [fill={[type=SOLID] [color=#FFFFFF]}] [x=0.00] [y=0.00] [width=1.00] [height=1.00]
17 [clipPath="clip"] RenderSVGResourceClipper {clipPath} at (-0.50,-0.50) size 2x2
18 RenderSVGEllipse {circle} at (0,0) size 100x100 [fill={[type=SOLID] [color=#000000]}] [cx=50.00] [cy=50.00] [r=50.00]
19 [masker="mask1"] RenderSVGResourceMasker {mask} at (0,0) size 100x100
20 RenderSVGEllipse {circle} at (100,100) size 100x100 [fill={[type=SOLID] [color=#000000]}] [cx=150.00] [cy=150.00] [r=50.00]
21 [masker="mask2"] RenderSVGResourceMasker {mask} at (100,100) size 100x100