1 /***************************************************************************
3 * Copyright 2010,2011 BMW Car IT GmbH
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
18 ****************************************************************************/
20 #ifndef _BASEWINDOWSYSTEM_H_
21 #define _BASEWINDOWSYSTEM_H_
25 class BaseWindowSystem
28 BaseWindowSystem(Scene* pScene, InputManager* pInputManager )
30 , m_pInputManager(pInputManager)
35 virtual ~BaseWindowSystem()
39 virtual bool start() = 0;
40 virtual void stop() = 0;
41 virtual void allocatePlatformSurface(Surface *surface) = 0;
42 virtual void doScreenShot(std::string fileName) = 0;
43 virtual void doScreenShotOfLayer(std::string fileName, const uint id) = 0;
44 virtual void doScreenShotOfSurface(std::string fileName, const uint id, const uint layer_id) = 0;
47 virtual void ClearDamage();
49 InputManager* m_pInputManager;
53 bool m_forceComposition;
56 #endif /* _BASEWINDOWSYSTEM_H_ */