1 /***************************************************************************
3 * Copyright 2010 BMW Car IT GmbH
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
18 ****************************************************************************/
20 #include "LayerCapabilities.h"
21 #include "BaseRenderer.h"
22 bool BaseRenderer::debugMode = true;
24 BaseRenderer::BaseRenderer(LayerList* layerlist) : m_layerlist(layerlist)
26 LOG_DEBUG("BaseRenderer", "Creating Renderer");
28 BaseRenderer::~BaseRenderer()
32 uint BaseRenderer::getLayerTypeCapabilities(LayerType layerType){
38 result = LayerPosition & LayerScalable & LayerOrientable;
43 result = LayerPosition & LayerScalable & LayerOrientable & Layer3D;
54 bool BaseRenderer::start(int displayWidth, int displayHeight, const char* DisplayName){
55 bool windowSystemStatus = m_windowSystem->start(displayWidth,displayHeight,DisplayName);
56 return windowSystemStatus;