1 /***************************************************************************
3 * Copyright 2010,2011 BMW Car IT GmbH
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
18 ****************************************************************************/
20 #ifndef _LAYERSCENE_PROVIDER_H_
21 #define _LAYERSCENE_PROVIDER_H_
24 #include "ICommandExecutor.h"
25 #include "ISceneProvider.h"
26 #include "CommitCommand.h"
27 #include "CreateCommand.h"
28 #include "SetDestinationRectangleCommand.h"
29 #include "SetSourceRectangleCommand.h"
30 #include "SetVisibilityCommand.h"
31 #include "SetOpacityCommand.h"
32 #include "SetLayerOrderCommand.h"
33 #include "ObjectType.h"
34 #include "LayerScene.h"
36 * scene Providers to setup a inital layer scenary on target platform
38 class LayerSceneProvider : public ISceneProvider
42 LayerSceneProvider(ICommandExecutor* executor);
44 * Delegate Scene : this method will be called on LayerManager startup
45 * to delegate a initial scene description of Layers on the target Platform
51 #endif /* _LAYERSCENE_PROVIDER_H_ */