1 /***************************************************************************
3 * Copyright 2010,2011 BMW Car IT GmbH
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
18 ****************************************************************************/
22 #include <GLES2/gl2.h>
53 vec3(T _x, T _y, T _z)
85 vec4(T _x, T _y, T _z, T _w)
112 typedef vec2<GLfloat> vec2f;
113 typedef vec2<GLint> vec2i;
114 typedef vec2<GLuint> vec2u;
116 typedef vec3<GLfloat> vec3f;
117 typedef vec3<GLint> vec3i;
118 typedef vec3<GLuint> vec3u;
120 typedef vec4<GLfloat> vec4f;
121 typedef vec4<GLint> vec4i;
122 typedef vec4<GLuint> vec4u;