LayerManagerCommands: log screen/layer/surface IDs in decimal and hex
[profile/ivi/layer-management.git] / LayerManagerCommands / src / SurfaceGetVisibilityCommand.cpp
1 /***************************************************************************
2 *
3 * Copyright 2010,2011 BMW Car IT GmbH
4 *
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
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10 *        http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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18 ****************************************************************************/
19 #include "SurfaceGetVisibilityCommand.h"
20 #include "ICommandExecutor.h"
21 #include "Scene.h"
22 #include "Log.h"
23
24 ExecutionResult SurfaceGetVisibilityCommand::execute(ICommandExecutor* executor)
25 {
26     Scene& scene = *(executor->getScene());
27
28     LOG_DEBUG("SurfaceGetVisibilityCommand", "start of");
29
30     ExecutionResult result = ExecutionFailed;
31
32     Surface* surface = scene.getSurface(m_id);
33
34     if (surface)
35     {
36         *m_pVisibility = surface->getVisibility();
37         LOG_DEBUG("SurfaceGetVisibilityCommand", "returned:" << *m_pVisibility);
38         result = ExecutionSuccess;
39     }
40     return result;
41 }
42
43 const std::string SurfaceGetVisibilityCommand::getString()
44 {
45     std::stringstream description;
46     description << "SurfaceGetVisibilityCommand("
47                 << "id=" << m_id << "(0x" << std::hex << m_id << ")" << std::dec
48                 << ", pVisibility=" << m_pVisibility << "=" << *m_pVisibility
49                 << ")";
50     return description.str();
51 }