LayerManagerCommands: log screen/layer/surface IDs in decimal and hex
[profile/ivi/layer-management.git] / LayerManagerCommands / src / SurfaceCreateCommand.cpp
1 /***************************************************************************
2 *
3 * Copyright 2010,2011 BMW Car IT GmbH
4 *
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 *        http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
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18 ****************************************************************************/
19 #include "SurfaceCreateCommand.h"
20 #include "ICommandExecutor.h"
21 #include "Scene.h"
22 #include <sstream>
23
24 ExecutionResult SurfaceCreateCommand::execute(ICommandExecutor* executor)
25 {
26     Scene& scene = *(executor->getScene());
27     ExecutionResult result = ExecutionFailed;
28
29     Surface* surface = scene.createSurface(*m_idReturn, getSenderPid());
30
31     if (surface)
32     {
33         *m_idReturn = surface->getID();
34         result = ExecutionSuccess;
35     }
36
37     return result;
38 }
39
40 const std::string SurfaceCreateCommand::getString()
41 {
42     std::stringstream description;
43     description << "SurfaceCreateCommand("
44                 << "idReturn=" << m_idReturn << "=" << *m_idReturn << "(0x" << std::hex << *m_idReturn << ")" << std::dec
45                 << ")";
46     return description.str();
47 }