LayerManagerCommands: log screen/layer/surface IDs in decimal and hex
[profile/ivi/layer-management.git] / LayerManagerCommands / src / LayerSetDestinationRectangleCommand.cpp
1 /***************************************************************************
2 *
3 * Copyright 2010,2011 BMW Car IT GmbH
4 *
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 *        http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
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18 ****************************************************************************/
19 #include "LayerSetDestinationRectangleCommand.h"
20 #include "ICommandExecutor.h"
21 #include "GraphicalSurface.h"
22 #include "Scene.h"
23 #include <sstream>
24
25 ExecutionResult LayerSetDestinationRectangleCommand::execute(ICommandExecutor* executor)
26 {
27     Scene& scene = *(executor->getScene());
28
29     ExecutionResult result = ExecutionFailed;
30
31     Layer* layer = scene.getLayer(m_id);
32
33     if (layer)
34     {
35         const Rectangle rectangle(m_x, m_y, m_width, m_height);
36         if (layer->setDestinationRegion(rectangle))
37         {
38             result = ExecutionSuccessRedraw;
39             executor->addClientNotification(layer, ILM_NOTIFICATION_DEST_RECT);
40         }
41         else
42         {
43             result = ExecutionSuccess;
44         }
45
46         layer->applySurfaceTransform();
47     }
48
49     return result;
50 }
51
52 const std::string LayerSetDestinationRectangleCommand::getString()
53 {
54     std::stringstream description;
55     description << "LayerSetDestinationRectangleCommand("
56                 << "id=" << m_id << "(0x" << std::hex << m_id << ")" << std::dec
57                 << ", x=" << m_x
58                 << ", y=" << m_y
59                 << ", width=" << m_width
60                 << ", height=" << m_height
61                 << ")";
62     return description.str();
63 }