1 /***************************************************************************
3 * Copyright 2010,2011 BMW Car IT GmbH
4 * Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
19 ****************************************************************************/
21 #ifndef _OPTIMIZATIONTYPE_H
22 #define _OPTIMIZATIONTYPE_H
24 #include "ilm_types.h"
27 * Enumeration of renderer optimizations.
31 OPT_MULTITEXTURE = ILM_OPT_MULTITEXTURE,
32 OPT_SKIP_CLEAR = ILM_OPT_SKIP_CLEAR
35 const int OPT_COUNT = 2;
37 enum OptimizationModeType
39 OPT_MODE_FORCE_OFF = ILM_OPT_MODE_FORCE_OFF,
40 OPT_MODE_FORCE_ON = ILM_OPT_MODE_FORCE_ON,
41 OPT_MODE_HEURISTIC = ILM_OPT_MODE_HEURISTIC,
42 OPT_MODE_TOGGLE = ILM_OPT_MODE_TOGGLE
45 const int OPT_MODE_COUNT = 4;
47 #endif /* _OPTIMIZATIONTYPE_H */