1 -- todo: add Apple OpenCL environment vars
5 configuration {"Windows"}
7 configuration {"MacOSX"}
8 links { "Carbon.framework","OpenGL.framework","AGL.framework"}
9 configuration {"not Windows", "not MacOSX"}
16 configuration {"Windows"}
19 projectRootDir .. "../../Glut"
21 libdirs { projectRootDir .. "../../Glut"}
22 configuration {"Windows", "x32"}
24 configuration {"Windows", "x64"}
27 configuration {"MacOSX"}
28 links { "Glut.framework" }
30 configuration {"not Windows", "not MacOSX"}
37 configuration {"Windows"}
38 defines { "GLEW_STATIC"}
40 projectRootDir .. "../../Glut"
42 libdirs { projectRootDir .. "../../Glut"}
43 configuration {"Windows", "x32"}
45 configuration {"Windows", "x64"}