1 <?xml version="1.0" encoding="Windows-1252"?>
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3 ProjectType="Visual C++"
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5 Name="99_BulletPhysicsEffects"
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6 ProjectGUID="{74D8E3A1-33A5-49FB-B822-FA4EA49C66E8}"
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7 RootNamespace="My99_BulletPhysicsEffects"
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9 TargetFrameworkVersion="196613"
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21 OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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22 IntermediateDirectory="$(ConfigurationName)"
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23 ConfigurationType="1"
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27 Name="VCPreBuildEventTool"
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30 Name="VCCustomBuildTool"
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33 Name="VCXMLDataGeneratorTool"
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36 Name="VCWebServiceProxyGeneratorTool"
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42 Name="VCCLCompilerTool"
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44 AdditionalIncludeDirectories="../../../include"
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45 PreprocessorDefinitions="PFX_USE_FREE_VECTORMATH;WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
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46 MinimalRebuild="true"
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47 BasicRuntimeChecks="3"
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49 UsePrecompiledHeader="0"
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51 DebugInformationFormat="4"
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54 Name="VCManagedResourceCompilerTool"
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57 Name="VCResourceCompilerTool"
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60 Name="VCPreLinkEventTool"
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64 AdditionalDependencies="opengl32.lib glu32.lib "
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66 AdditionalLibraryDirectories=""../../../lib/Win32 Debug""
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67 GenerateDebugInformation="true"
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75 Name="VCManifestTool"
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78 Name="VCXDCMakeTool"
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81 Name="VCBscMakeTool"
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87 Name="VCAppVerifierTool"
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90 Name="VCPostBuildEventTool"
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94 Name="Release|Win32"
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95 OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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96 IntermediateDirectory="$(ConfigurationName)"
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97 ConfigurationType="1"
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99 WholeProgramOptimization="1"
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102 Name="VCPreBuildEventTool"
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105 Name="VCCustomBuildTool"
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108 Name="VCXMLDataGeneratorTool"
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111 Name="VCWebServiceProxyGeneratorTool"
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117 Name="VCCLCompilerTool"
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119 EnableIntrinsicFunctions="true"
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120 AdditionalIncludeDirectories="../../../include"
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121 PreprocessorDefinitions="PFX_USE_FREE_VECTORMATH;WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
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123 EnableFunctionLevelLinking="true"
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124 FloatingPointModel="2"
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125 UsePrecompiledHeader="0"
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127 DebugInformationFormat="3"
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130 Name="VCManagedResourceCompilerTool"
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133 Name="VCResourceCompilerTool"
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136 Name="VCPreLinkEventTool"
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139 Name="VCLinkerTool"
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140 AdditionalDependencies="opengl32.lib glu32.lib"
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141 LinkIncremental="1"
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142 AdditionalLibraryDirectories=""../../../lib/Win32 Release""
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143 GenerateDebugInformation="true"
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145 OptimizeReferences="2"
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146 EnableCOMDATFolding="2"
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153 Name="VCManifestTool"
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156 Name="VCXDCMakeTool"
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159 Name="VCBscMakeTool"
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165 Name="VCAppVerifierTool"
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168 Name="VCPostBuildEventTool"
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176 Name="Source Files"
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177 Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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178 UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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181 RelativePath="..\..\..\include\BulletPhysicsEffects\btBulletPhysicsEffectsWorld.cpp"
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185 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelBroadphase.cpp"
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189 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelCollisionDispatcher.cpp"
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193 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelConstraintSolver.cpp"
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197 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelConstraintSolver2.cpp"
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201 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelData.cpp"
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205 RelativePath=".\bullet_physics_func.cpp"
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209 RelativePath="..\common\ctrl_func.win32.cpp"
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213 RelativePath=".\main.cpp"
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217 RelativePath="..\common\perf_func.win32.cpp"
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221 RelativePath="..\common\render_func.win32.cpp"
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226 Name="Header Files"
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227 Filter="h;hpp;hxx;hm;inl;inc;xsd"
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228 UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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231 RelativePath=".\barrel.h"
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235 RelativePath="..\..\..\include\BulletPhysicsEffects\btBulletPhysicsEffectsWorld.h"
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239 RelativePath="..\..\..\include\BulletPhysicsEffects\btlowlevelbroadphase.h"
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243 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelCollisionDispatcher.h"
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247 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelConstraintSolver.h"
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251 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelConstraintSolver2.h"
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255 RelativePath="..\..\..\include\BulletPhysicsEffects\btLowLevelData.h"
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259 RelativePath=".\landscape.h"
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263 RelativePath=".\physics_func.h"
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268 Name="Resource Files"
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269 Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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270 UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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274 RelativePath=".\ReadMe.txt"
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280 </VisualStudioProject>
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