Tizen 2.1 base
[platform/upstream/libbullet.git] / Extras / PhysicsEffects / sample / api_physics_effects / 1_simple / premake4.lua
1         project "1_simple"\r
2                 \r
3         kind "WindowedApp"\r
4         targetdir "../../../bin"\r
5         includedirs {"../../../include"}\r
6                 \r
7         links {\r
8                 "physicseffects2_lowlevel",\r
9                 "physicseffects2_baselevel",\r
10                 "physicseffects2_util",\r
11                 "opengl32"\r
12         }\r
13         \r
14         flags       {"WinMain"}\r
15         \r
16         files {\r
17                 "main.cpp",\r
18                 "physics_func.cpp",\r
19                 "../common/ctrl_func.win32.cpp",\r
20                 "../common/perf_func.win32.cpp",\r
21                 "../common/render_func.win32.cpp"\r
22         }