2 Physics Effects Copyright(C) 2010 Sony Computer Entertainment Inc.
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5 Physics Effects is open software; you can redistribute it and/or
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6 modify it under the terms of the BSD License.
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8 Physics Effects is distributed in the hope that it will be useful,
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9 but WITHOUT ANY WARRANTY; without even the implied warranty of
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10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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11 See the BSD License for more details.
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13 A copy of the BSD License is distributed with
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14 Physics Effects under the filename: physics_effects_license.txt
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17 #ifndef _SCE_PFX_SORT_H
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18 #define _SCE_PFX_SORT_H
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20 #include "pfx_sort_data.h"
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22 namespace PhysicsEffects {
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24 ///////////////////////////////////////////////////////////////////////////////
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27 void pfxSort(PfxSortData16 *data,PfxSortData16 *buff,unsigned int n);
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28 void pfxSort(PfxSortData32 *data,PfxSortData32 *buff,unsigned int n);
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30 } //namespace PhysicsEffects
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33 #endif // _SCE_PFX_SORT_H
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