2 Copyright (C) 2010 Sony Computer Entertainment Inc.
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5 This software is provided 'as-is', without any express or implied warranty.
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6 In no event will the authors be held liable for any damages arising from the use of this software.
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7 Permission is granted to anyone to use this software for any purpose,
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8 including commercial applications, and to alter it and redistribute it freely,
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9 subject to the following restrictions:
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11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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13 3. This notice may not be removed or altered from any source distribution.
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18 #include "btLowLevelConstraintSolver2.h"
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19 #include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"
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21 #include "LinearMath/btQuickprof.h"
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22 #include "BulletMultiThreaded/btThreadSupportInterface.h"
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23 #include "BulletMultiThreaded/HeapManager.h"
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24 #include "BulletMultiThreaded/PlatformDefinitions.h"
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25 #include "BulletPhysicsEffects/btLowLevelData.h"
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26 #include "BulletMultiThreaded/vectormath2bullet.h"
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27 //#include "PfxSimdUtils.h"
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28 #include "LinearMath/btScalar.h"
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29 #include "BulletMultiThreaded/HeapManager.h"
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36 #define TMP_BUFF_BYTES (15*1024*1024)
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37 static unsigned char ATTRIBUTE_ALIGNED128(tmp_buff[TMP_BUFF_BYTES]);
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42 btLowLevelConstraintSolver2::btLowLevelConstraintSolver2(btLowLevelData* lowLevelData)
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43 :m_lowLevelData(lowLevelData)
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48 btLowLevelConstraintSolver2::~btLowLevelConstraintSolver2()
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54 static void solveConstraints(btLowLevelData* lowLevelData, btScalar timeStep, btScalar separateBias, int iteration)
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57 HeapManager pool((unsigned char*)tmp_buff,TMP_BUFF_BYTES);
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59 unsigned int numCurrentPairs = lowLevelData->m_numPairs[lowLevelData->m_pairSwap];
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60 PfxBroadphasePair *currentPairs = lowLevelData->m_pairsBuff[lowLevelData->m_pairSwap];
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62 pc.countBegin("setup solver bodies");
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64 PfxSetupSolverBodiesParam param;
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65 param.states = lowLevelData->m_states;
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66 param.bodies = lowLevelData->m_bodies;
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67 param.solverBodies = lowLevelData->m_solverBodies;
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68 param.numRigidBodies = lowLevelData->m_numRigidBodies;
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70 int ret = pfxSetupSolverBodies(param);
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71 if(ret != SCE_PFX_OK)
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72 SCE_PFX_PRINTF("pfxSetupSolverBodies failed %d\n",ret);
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76 pc.countBegin("setup contact constraints");
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78 PfxSetupContactConstraintsParam param;
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79 param.contactPairs = currentPairs;
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80 param.numContactPairs = numCurrentPairs;
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81 param.offsetContactManifolds = lowLevelData->m_contacts;
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82 param.offsetRigidStates = lowLevelData->m_states;
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83 param.offsetRigidBodies = lowLevelData->m_bodies;
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84 param.offsetSolverBodies = lowLevelData->m_solverBodies;
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85 param.numRigidBodies = lowLevelData->m_numRigidBodies;
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86 param.timeStep = timeStep;
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87 param.separateBias = separateBias;
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89 int ret = pfxSetupContactConstraints(param);
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90 if(ret != SCE_PFX_OK) SCE_PFX_PRINTF("pfxSetupJointConstraints failed %d\n",ret);
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94 pc.countBegin("setup joint constraints");
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96 PfxSetupJointConstraintsParam param;
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97 param.jointPairs = 0;//jointPairs;
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98 param.numJointPairs = 0;//numJoints;
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99 param.offsetJoints = 0;//joints;
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100 param.offsetRigidStates = lowLevelData->m_states;
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101 param.offsetRigidBodies = lowLevelData->m_bodies;
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102 param.offsetSolverBodies = lowLevelData->m_solverBodies;
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103 param.numRigidBodies = lowLevelData->m_numRigidBodies;
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104 param.timeStep = timeStep;
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106 for(int i=0;i<numJoints;i++) {
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107 pfxUpdateJointPairs(jointPairs[i],i,joints[i],states[joints[i].m_rigidBodyIdA],states[joints[i].m_rigidBodyIdB]);
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110 int ret = pfxSetupJointConstraints(param);
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111 if(ret != SCE_PFX_OK) SCE_PFX_PRINTF("pfxSetupJointConstraints failed %d\n",ret);
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116 pc.countBegin("solve constraints");
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118 PfxSolveConstraintsParam param;
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119 param.workBytes = pfxGetWorkBytesOfSolveConstraints(lowLevelData->m_numRigidBodies,numCurrentPairs,0);//numJoints);
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120 param.workBuff = pool.allocate(param.workBytes);
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121 param.contactPairs = currentPairs;
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122 param.numContactPairs = numCurrentPairs;
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123 param.offsetContactManifolds = lowLevelData->m_contacts;
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124 param.jointPairs = 0;//jointPairs;
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125 param.numJointPairs = 0;//numJoints;
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126 param.offsetJoints = 0;//joints;
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127 param.offsetRigidStates = lowLevelData->m_states;
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128 param.offsetSolverBodies = lowLevelData->m_solverBodies;
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129 param.numRigidBodies = lowLevelData->m_numRigidBodies;
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130 param.iteration = iteration;
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132 int ret = pfxSolveConstraints(param);
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133 if(ret != SCE_PFX_OK) SCE_PFX_PRINTF("pfxSolveConstraints failed %d\n",ret);
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135 pool.deallocate(param.workBuff);
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145 btScalar btLowLevelConstraintSolver2::solveGroup(btCollisionObject** bodies1,int numRigidBodies,btPersistentManifold** manifoldPtr,int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer, btStackAlloc* stackAlloc,btDispatcher* dispatcher)
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148 //copy velocity from BT to PE
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150 BT_PROFILE("copy back");
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151 for (int i=0;i<numRigidBodies;i++)
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153 btCollisionObject* obj = bodies1[i];
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154 btRigidBody* rb = btRigidBody::upcast(obj);
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155 if (rb && (rb->getInvMass()>0.f))
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157 int objectIndex = rb->getBroadphaseProxy()->m_uniqueId;
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158 sce::PhysicsEffects::PfxRigidState& state = m_lowLevelData->m_states[objectIndex];
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160 state.setLinearVelocity(getVmVector3(rb->getLinearVelocity()));
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161 state.setAngularVelocity(getVmVector3(rb->getAngularVelocity()));
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167 btScalar separateBias = 0.1f;
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168 solveConstraints(m_lowLevelData, infoGlobal.m_timeStep, separateBias, infoGlobal.m_numIterations);
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171 //copy resulting velocity back from PE to BT
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173 BT_PROFILE("copy back");
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174 for (int i=0;i<numRigidBodies;i++)
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176 btCollisionObject* obj = bodies1[i];
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177 btRigidBody* rb = btRigidBody::upcast(obj);
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178 if (rb && (rb->getInvMass()>0.f))
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180 int objectIndex = rb->getBroadphaseProxy()->m_uniqueId;
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181 sce::PhysicsEffects::PfxRigidState& state = m_lowLevelData->m_states[objectIndex];
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183 rb->setLinearVelocity(btVector3(state.getLinearVelocity().getX(),state.getLinearVelocity().getY(),state.getLinearVelocity().getZ()));
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184 rb->setAngularVelocity(btVector3(state.getAngularVelocity().getX(),state.getAngularVelocity().getY(),state.getAngularVelocity().getZ()));
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