1 ============================
2 LINUX KERNEL MEMORY BARRIERS
3 ============================
5 By: David Howells <dhowells@redhat.com>
6 Paul E. McKenney <paulmck@linux.vnet.ibm.com>
7 Will Deacon <will.deacon@arm.com>
8 Peter Zijlstra <peterz@infradead.org>
14 This document is not a specification; it is intentionally (for the sake of
15 brevity) and unintentionally (due to being human) incomplete. This document is
16 meant as a guide to using the various memory barriers provided by Linux, but
17 in case of any doubt (and there are many) please ask.
19 To repeat, this document is not a specification of what Linux expects from
22 The purpose of this document is twofold:
24 (1) to specify the minimum functionality that one can rely on for any
25 particular barrier, and
27 (2) to provide a guide as to how to use the barriers that are available.
29 Note that an architecture can provide more than the minimum requirement
30 for any particular barrier, but if the architecure provides less than
31 that, that architecture is incorrect.
33 Note also that it is possible that a barrier may be a no-op for an
34 architecture because the way that arch works renders an explicit barrier
35 unnecessary in that case.
42 (*) Abstract memory access model.
47 (*) What are memory barriers?
49 - Varieties of memory barrier.
50 - What may not be assumed about memory barriers?
51 - Data dependency barriers.
52 - Control dependencies.
53 - SMP barrier pairing.
54 - Examples of memory barrier sequences.
55 - Read memory barriers vs load speculation.
58 (*) Explicit kernel barriers.
61 - CPU memory barriers.
64 (*) Implicit kernel memory barriers.
66 - Lock acquisition functions.
67 - Interrupt disabling functions.
68 - Sleep and wake-up functions.
69 - Miscellaneous functions.
71 (*) Inter-CPU acquiring barrier effects.
73 - Acquires vs memory accesses.
74 - Acquires vs I/O accesses.
76 (*) Where are memory barriers needed?
78 - Interprocessor interaction.
83 (*) Kernel I/O barrier effects.
85 (*) Assumed minimum execution ordering model.
87 (*) The effects of the cpu cache.
90 - Cache coherency vs DMA.
91 - Cache coherency vs MMIO.
93 (*) The things CPUs get up to.
95 - And then there's the Alpha.
96 - Virtual Machine Guests.
105 ============================
106 ABSTRACT MEMORY ACCESS MODEL
107 ============================
109 Consider the following abstract model of the system:
114 +-------+ : +--------+ : +-------+
117 | CPU 1 |<----->| Memory |<----->| CPU 2 |
120 +-------+ : +--------+ : +-------+
128 +---------->| Device |<----------+
134 Each CPU executes a program that generates memory access operations. In the
135 abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
136 perform the memory operations in any order it likes, provided program causality
137 appears to be maintained. Similarly, the compiler may also arrange the
138 instructions it emits in any order it likes, provided it doesn't affect the
139 apparent operation of the program.
141 So in the above diagram, the effects of the memory operations performed by a
142 CPU are perceived by the rest of the system as the operations cross the
143 interface between the CPU and rest of the system (the dotted lines).
146 For example, consider the following sequence of events:
149 =============== ===============
154 The set of accesses as seen by the memory system in the middle can be arranged
155 in 24 different combinations:
157 STORE A=3, STORE B=4, y=LOAD A->3, x=LOAD B->4
158 STORE A=3, STORE B=4, x=LOAD B->4, y=LOAD A->3
159 STORE A=3, y=LOAD A->3, STORE B=4, x=LOAD B->4
160 STORE A=3, y=LOAD A->3, x=LOAD B->2, STORE B=4
161 STORE A=3, x=LOAD B->2, STORE B=4, y=LOAD A->3
162 STORE A=3, x=LOAD B->2, y=LOAD A->3, STORE B=4
163 STORE B=4, STORE A=3, y=LOAD A->3, x=LOAD B->4
167 and can thus result in four different combinations of values:
175 Furthermore, the stores committed by a CPU to the memory system may not be
176 perceived by the loads made by another CPU in the same order as the stores were
180 As a further example, consider this sequence of events:
183 =============== ===============
184 { A == 1, B == 2, C == 3, P == &A, Q == &C }
188 There is an obvious data dependency here, as the value loaded into D depends on
189 the address retrieved from P by CPU 2. At the end of the sequence, any of the
190 following results are possible:
192 (Q == &A) and (D == 1)
193 (Q == &B) and (D == 2)
194 (Q == &B) and (D == 4)
196 Note that CPU 2 will never try and load C into D because the CPU will load P
197 into Q before issuing the load of *Q.
203 Some devices present their control interfaces as collections of memory
204 locations, but the order in which the control registers are accessed is very
205 important. For instance, imagine an ethernet card with a set of internal
206 registers that are accessed through an address port register (A) and a data
207 port register (D). To read internal register 5, the following code might then
213 but this might show up as either of the following two sequences:
215 STORE *A = 5, x = LOAD *D
216 x = LOAD *D, STORE *A = 5
218 the second of which will almost certainly result in a malfunction, since it set
219 the address _after_ attempting to read the register.
225 There are some minimal guarantees that may be expected of a CPU:
227 (*) On any given CPU, dependent memory accesses will be issued in order, with
228 respect to itself. This means that for:
230 Q = READ_ONCE(P); smp_read_barrier_depends(); D = READ_ONCE(*Q);
232 the CPU will issue the following memory operations:
234 Q = LOAD P, D = LOAD *Q
236 and always in that order. On most systems, smp_read_barrier_depends()
237 does nothing, but it is required for DEC Alpha. The READ_ONCE()
238 is required to prevent compiler mischief. Please note that you
239 should normally use something like rcu_dereference() instead of
240 open-coding smp_read_barrier_depends().
242 (*) Overlapping loads and stores within a particular CPU will appear to be
243 ordered within that CPU. This means that for:
245 a = READ_ONCE(*X); WRITE_ONCE(*X, b);
247 the CPU will only issue the following sequence of memory operations:
249 a = LOAD *X, STORE *X = b
253 WRITE_ONCE(*X, c); d = READ_ONCE(*X);
255 the CPU will only issue:
257 STORE *X = c, d = LOAD *X
259 (Loads and stores overlap if they are targeted at overlapping pieces of
262 And there are a number of things that _must_ or _must_not_ be assumed:
264 (*) It _must_not_ be assumed that the compiler will do what you want
265 with memory references that are not protected by READ_ONCE() and
266 WRITE_ONCE(). Without them, the compiler is within its rights to
267 do all sorts of "creative" transformations, which are covered in
268 the COMPILER BARRIER section.
270 (*) It _must_not_ be assumed that independent loads and stores will be issued
271 in the order given. This means that for:
273 X = *A; Y = *B; *D = Z;
275 we may get any of the following sequences:
277 X = LOAD *A, Y = LOAD *B, STORE *D = Z
278 X = LOAD *A, STORE *D = Z, Y = LOAD *B
279 Y = LOAD *B, X = LOAD *A, STORE *D = Z
280 Y = LOAD *B, STORE *D = Z, X = LOAD *A
281 STORE *D = Z, X = LOAD *A, Y = LOAD *B
282 STORE *D = Z, Y = LOAD *B, X = LOAD *A
284 (*) It _must_ be assumed that overlapping memory accesses may be merged or
285 discarded. This means that for:
287 X = *A; Y = *(A + 4);
289 we may get any one of the following sequences:
291 X = LOAD *A; Y = LOAD *(A + 4);
292 Y = LOAD *(A + 4); X = LOAD *A;
293 {X, Y} = LOAD {*A, *(A + 4) };
297 *A = X; *(A + 4) = Y;
301 STORE *A = X; STORE *(A + 4) = Y;
302 STORE *(A + 4) = Y; STORE *A = X;
303 STORE {*A, *(A + 4) } = {X, Y};
305 And there are anti-guarantees:
307 (*) These guarantees do not apply to bitfields, because compilers often
308 generate code to modify these using non-atomic read-modify-write
309 sequences. Do not attempt to use bitfields to synchronize parallel
312 (*) Even in cases where bitfields are protected by locks, all fields
313 in a given bitfield must be protected by one lock. If two fields
314 in a given bitfield are protected by different locks, the compiler's
315 non-atomic read-modify-write sequences can cause an update to one
316 field to corrupt the value of an adjacent field.
318 (*) These guarantees apply only to properly aligned and sized scalar
319 variables. "Properly sized" currently means variables that are
320 the same size as "char", "short", "int" and "long". "Properly
321 aligned" means the natural alignment, thus no constraints for
322 "char", two-byte alignment for "short", four-byte alignment for
323 "int", and either four-byte or eight-byte alignment for "long",
324 on 32-bit and 64-bit systems, respectively. Note that these
325 guarantees were introduced into the C11 standard, so beware when
326 using older pre-C11 compilers (for example, gcc 4.6). The portion
327 of the standard containing this guarantee is Section 3.14, which
328 defines "memory location" as follows:
331 either an object of scalar type, or a maximal sequence
332 of adjacent bit-fields all having nonzero width
334 NOTE 1: Two threads of execution can update and access
335 separate memory locations without interfering with
338 NOTE 2: A bit-field and an adjacent non-bit-field member
339 are in separate memory locations. The same applies
340 to two bit-fields, if one is declared inside a nested
341 structure declaration and the other is not, or if the two
342 are separated by a zero-length bit-field declaration,
343 or if they are separated by a non-bit-field member
344 declaration. It is not safe to concurrently update two
345 bit-fields in the same structure if all members declared
346 between them are also bit-fields, no matter what the
347 sizes of those intervening bit-fields happen to be.
350 =========================
351 WHAT ARE MEMORY BARRIERS?
352 =========================
354 As can be seen above, independent memory operations are effectively performed
355 in random order, but this can be a problem for CPU-CPU interaction and for I/O.
356 What is required is some way of intervening to instruct the compiler and the
357 CPU to restrict the order.
359 Memory barriers are such interventions. They impose a perceived partial
360 ordering over the memory operations on either side of the barrier.
362 Such enforcement is important because the CPUs and other devices in a system
363 can use a variety of tricks to improve performance, including reordering,
364 deferral and combination of memory operations; speculative loads; speculative
365 branch prediction and various types of caching. Memory barriers are used to
366 override or suppress these tricks, allowing the code to sanely control the
367 interaction of multiple CPUs and/or devices.
370 VARIETIES OF MEMORY BARRIER
371 ---------------------------
373 Memory barriers come in four basic varieties:
375 (1) Write (or store) memory barriers.
377 A write memory barrier gives a guarantee that all the STORE operations
378 specified before the barrier will appear to happen before all the STORE
379 operations specified after the barrier with respect to the other
380 components of the system.
382 A write barrier is a partial ordering on stores only; it is not required
383 to have any effect on loads.
385 A CPU can be viewed as committing a sequence of store operations to the
386 memory system as time progresses. All stores before a write barrier will
387 occur in the sequence _before_ all the stores after the write barrier.
389 [!] Note that write barriers should normally be paired with read or data
390 dependency barriers; see the "SMP barrier pairing" subsection.
393 (2) Data dependency barriers.
395 A data dependency barrier is a weaker form of read barrier. In the case
396 where two loads are performed such that the second depends on the result
397 of the first (eg: the first load retrieves the address to which the second
398 load will be directed), a data dependency barrier would be required to
399 make sure that the target of the second load is updated before the address
400 obtained by the first load is accessed.
402 A data dependency barrier is a partial ordering on interdependent loads
403 only; it is not required to have any effect on stores, independent loads
404 or overlapping loads.
406 As mentioned in (1), the other CPUs in the system can be viewed as
407 committing sequences of stores to the memory system that the CPU being
408 considered can then perceive. A data dependency barrier issued by the CPU
409 under consideration guarantees that for any load preceding it, if that
410 load touches one of a sequence of stores from another CPU, then by the
411 time the barrier completes, the effects of all the stores prior to that
412 touched by the load will be perceptible to any loads issued after the data
415 See the "Examples of memory barrier sequences" subsection for diagrams
416 showing the ordering constraints.
418 [!] Note that the first load really has to have a _data_ dependency and
419 not a control dependency. If the address for the second load is dependent
420 on the first load, but the dependency is through a conditional rather than
421 actually loading the address itself, then it's a _control_ dependency and
422 a full read barrier or better is required. See the "Control dependencies"
423 subsection for more information.
425 [!] Note that data dependency barriers should normally be paired with
426 write barriers; see the "SMP barrier pairing" subsection.
429 (3) Read (or load) memory barriers.
431 A read barrier is a data dependency barrier plus a guarantee that all the
432 LOAD operations specified before the barrier will appear to happen before
433 all the LOAD operations specified after the barrier with respect to the
434 other components of the system.
436 A read barrier is a partial ordering on loads only; it is not required to
437 have any effect on stores.
439 Read memory barriers imply data dependency barriers, and so can substitute
442 [!] Note that read barriers should normally be paired with write barriers;
443 see the "SMP barrier pairing" subsection.
446 (4) General memory barriers.
448 A general memory barrier gives a guarantee that all the LOAD and STORE
449 operations specified before the barrier will appear to happen before all
450 the LOAD and STORE operations specified after the barrier with respect to
451 the other components of the system.
453 A general memory barrier is a partial ordering over both loads and stores.
455 General memory barriers imply both read and write memory barriers, and so
456 can substitute for either.
459 And a couple of implicit varieties:
461 (5) ACQUIRE operations.
463 This acts as a one-way permeable barrier. It guarantees that all memory
464 operations after the ACQUIRE operation will appear to happen after the
465 ACQUIRE operation with respect to the other components of the system.
466 ACQUIRE operations include LOCK operations and both smp_load_acquire()
467 and smp_cond_acquire() operations. The later builds the necessary ACQUIRE
468 semantics from relying on a control dependency and smp_rmb().
470 Memory operations that occur before an ACQUIRE operation may appear to
471 happen after it completes.
473 An ACQUIRE operation should almost always be paired with a RELEASE
477 (6) RELEASE operations.
479 This also acts as a one-way permeable barrier. It guarantees that all
480 memory operations before the RELEASE operation will appear to happen
481 before the RELEASE operation with respect to the other components of the
482 system. RELEASE operations include UNLOCK operations and
483 smp_store_release() operations.
485 Memory operations that occur after a RELEASE operation may appear to
486 happen before it completes.
488 The use of ACQUIRE and RELEASE operations generally precludes the need
489 for other sorts of memory barrier (but note the exceptions mentioned in
490 the subsection "MMIO write barrier"). In addition, a RELEASE+ACQUIRE
491 pair is -not- guaranteed to act as a full memory barrier. However, after
492 an ACQUIRE on a given variable, all memory accesses preceding any prior
493 RELEASE on that same variable are guaranteed to be visible. In other
494 words, within a given variable's critical section, all accesses of all
495 previous critical sections for that variable are guaranteed to have
498 This means that ACQUIRE acts as a minimal "acquire" operation and
499 RELEASE acts as a minimal "release" operation.
501 A subset of the atomic operations described in atomic_ops.txt have ACQUIRE
502 and RELEASE variants in addition to fully-ordered and relaxed (no barrier
503 semantics) definitions. For compound atomics performing both a load and a
504 store, ACQUIRE semantics apply only to the load and RELEASE semantics apply
505 only to the store portion of the operation.
507 Memory barriers are only required where there's a possibility of interaction
508 between two CPUs or between a CPU and a device. If it can be guaranteed that
509 there won't be any such interaction in any particular piece of code, then
510 memory barriers are unnecessary in that piece of code.
513 Note that these are the _minimum_ guarantees. Different architectures may give
514 more substantial guarantees, but they may _not_ be relied upon outside of arch
518 WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
519 ----------------------------------------------
521 There are certain things that the Linux kernel memory barriers do not guarantee:
523 (*) There is no guarantee that any of the memory accesses specified before a
524 memory barrier will be _complete_ by the completion of a memory barrier
525 instruction; the barrier can be considered to draw a line in that CPU's
526 access queue that accesses of the appropriate type may not cross.
528 (*) There is no guarantee that issuing a memory barrier on one CPU will have
529 any direct effect on another CPU or any other hardware in the system. The
530 indirect effect will be the order in which the second CPU sees the effects
531 of the first CPU's accesses occur, but see the next point:
533 (*) There is no guarantee that a CPU will see the correct order of effects
534 from a second CPU's accesses, even _if_ the second CPU uses a memory
535 barrier, unless the first CPU _also_ uses a matching memory barrier (see
536 the subsection on "SMP Barrier Pairing").
538 (*) There is no guarantee that some intervening piece of off-the-CPU
539 hardware[*] will not reorder the memory accesses. CPU cache coherency
540 mechanisms should propagate the indirect effects of a memory barrier
541 between CPUs, but might not do so in order.
543 [*] For information on bus mastering DMA and coherency please read:
545 Documentation/PCI/pci.txt
546 Documentation/DMA-API-HOWTO.txt
547 Documentation/DMA-API.txt
550 DATA DEPENDENCY BARRIERS
551 ------------------------
553 The usage requirements of data dependency barriers are a little subtle, and
554 it's not always obvious that they're needed. To illustrate, consider the
555 following sequence of events:
558 =============== ===============
559 { A == 1, B == 2, C == 3, P == &A, Q == &C }
566 There's a clear data dependency here, and it would seem that by the end of the
567 sequence, Q must be either &A or &B, and that:
569 (Q == &A) implies (D == 1)
570 (Q == &B) implies (D == 4)
572 But! CPU 2's perception of P may be updated _before_ its perception of B, thus
573 leading to the following situation:
575 (Q == &B) and (D == 2) ????
577 Whilst this may seem like a failure of coherency or causality maintenance, it
578 isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
581 To deal with this, a data dependency barrier or better must be inserted
582 between the address load and the data load:
585 =============== ===============
586 { A == 1, B == 2, C == 3, P == &A, Q == &C }
591 <data dependency barrier>
594 This enforces the occurrence of one of the two implications, and prevents the
595 third possibility from arising.
597 A data-dependency barrier must also order against dependent writes:
600 =============== ===============
601 { A == 1, B == 2, C = 3, P == &A, Q == &C }
606 <data dependency barrier>
609 The data-dependency barrier must order the read into Q with the store
610 into *Q. This prohibits this outcome:
612 (Q == &B) && (B == 4)
614 Please note that this pattern should be rare. After all, the whole point
615 of dependency ordering is to -prevent- writes to the data structure, along
616 with the expensive cache misses associated with those writes. This pattern
617 can be used to record rare error conditions and the like, and the ordering
618 prevents such records from being lost.
621 [!] Note that this extremely counterintuitive situation arises most easily on
622 machines with split caches, so that, for example, one cache bank processes
623 even-numbered cache lines and the other bank processes odd-numbered cache
624 lines. The pointer P might be stored in an odd-numbered cache line, and the
625 variable B might be stored in an even-numbered cache line. Then, if the
626 even-numbered bank of the reading CPU's cache is extremely busy while the
627 odd-numbered bank is idle, one can see the new value of the pointer P (&B),
628 but the old value of the variable B (2).
631 The data dependency barrier is very important to the RCU system,
632 for example. See rcu_assign_pointer() and rcu_dereference() in
633 include/linux/rcupdate.h. This permits the current target of an RCU'd
634 pointer to be replaced with a new modified target, without the replacement
635 target appearing to be incompletely initialised.
637 See also the subsection on "Cache Coherency" for a more thorough example.
643 A load-load control dependency requires a full read memory barrier, not
644 simply a data dependency barrier to make it work correctly. Consider the
645 following bit of code:
649 <data dependency barrier> /* BUG: No data dependency!!! */
653 This will not have the desired effect because there is no actual data
654 dependency, but rather a control dependency that the CPU may short-circuit
655 by attempting to predict the outcome in advance, so that other CPUs see
656 the load from b as having happened before the load from a. In such a
657 case what's actually required is:
665 However, stores are not speculated. This means that ordering -is- provided
666 for load-store control dependencies, as in the following example:
673 Control dependencies pair normally with other types of barriers. That
674 said, please note that READ_ONCE() is not optional! Without the
675 READ_ONCE(), the compiler might combine the load from 'a' with other
676 loads from 'a', and the store to 'b' with other stores to 'b', with
677 possible highly counterintuitive effects on ordering.
679 Worse yet, if the compiler is able to prove (say) that the value of
680 variable 'a' is always non-zero, it would be well within its rights
681 to optimize the original example by eliminating the "if" statement
685 b = p; /* BUG: Compiler and CPU can both reorder!!! */
687 So don't leave out the READ_ONCE().
689 It is tempting to try to enforce ordering on identical stores on both
690 branches of the "if" statement as follows:
703 Unfortunately, current compilers will transform this as follows at high
708 WRITE_ONCE(b, p); /* BUG: No ordering vs. load from a!!! */
710 /* WRITE_ONCE(b, p); -- moved up, BUG!!! */
713 /* WRITE_ONCE(b, p); -- moved up, BUG!!! */
717 Now there is no conditional between the load from 'a' and the store to
718 'b', which means that the CPU is within its rights to reorder them:
719 The conditional is absolutely required, and must be present in the
720 assembly code even after all compiler optimizations have been applied.
721 Therefore, if you need ordering in this example, you need explicit
722 memory barriers, for example, smp_store_release():
726 smp_store_release(&b, p);
729 smp_store_release(&b, p);
733 In contrast, without explicit memory barriers, two-legged-if control
734 ordering is guaranteed only when the stores differ, for example:
745 The initial READ_ONCE() is still required to prevent the compiler from
746 proving the value of 'a'.
748 In addition, you need to be careful what you do with the local variable 'q',
749 otherwise the compiler might be able to guess the value and again remove
750 the needed conditional. For example:
761 If MAX is defined to be 1, then the compiler knows that (q % MAX) is
762 equal to zero, in which case the compiler is within its rights to
763 transform the above code into the following:
769 Given this transformation, the CPU is not required to respect the ordering
770 between the load from variable 'a' and the store to variable 'b'. It is
771 tempting to add a barrier(), but this does not help. The conditional
772 is gone, and the barrier won't bring it back. Therefore, if you are
773 relying on this ordering, you should make sure that MAX is greater than
774 one, perhaps as follows:
777 BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
786 Please note once again that the stores to 'b' differ. If they were
787 identical, as noted earlier, the compiler could pull this store outside
788 of the 'if' statement.
790 You must also be careful not to rely too much on boolean short-circuit
791 evaluation. Consider this example:
797 Because the first condition cannot fault and the second condition is
798 always true, the compiler can transform this example as following,
799 defeating control dependency:
804 This example underscores the need to ensure that the compiler cannot
805 out-guess your code. More generally, although READ_ONCE() does force
806 the compiler to actually emit code for a given load, it does not force
807 the compiler to use the results.
809 In addition, control dependencies apply only to the then-clause and
810 else-clause of the if-statement in question. In particular, it does
811 not necessarily apply to code following the if-statement:
819 WRITE_ONCE(c, 1); /* BUG: No ordering against the read from "a". */
821 It is tempting to argue that there in fact is ordering because the
822 compiler cannot reorder volatile accesses and also cannot reorder
823 the writes to "b" with the condition. Unfortunately for this line
824 of reasoning, the compiler might compile the two writes to "b" as
825 conditional-move instructions, as in this fanciful pseudo-assembly
837 A weakly ordered CPU would have no dependency of any sort between the load
838 from "a" and the store to "c". The control dependencies would extend
839 only to the pair of cmov instructions and the store depending on them.
840 In short, control dependencies apply only to the stores in the then-clause
841 and else-clause of the if-statement in question (including functions
842 invoked by those two clauses), not to code following that if-statement.
844 Finally, control dependencies do -not- provide transitivity. This is
845 demonstrated by two related examples, with the initial values of
846 x and y both being zero:
849 ======================= =======================
850 r1 = READ_ONCE(x); r2 = READ_ONCE(y);
851 if (r1 > 0) if (r2 > 0)
852 WRITE_ONCE(y, 1); WRITE_ONCE(x, 1);
854 assert(!(r1 == 1 && r2 == 1));
856 The above two-CPU example will never trigger the assert(). However,
857 if control dependencies guaranteed transitivity (which they do not),
858 then adding the following CPU would guarantee a related assertion:
861 =====================
864 assert(!(r1 == 2 && r2 == 1 && x == 2)); /* FAILS!!! */
866 But because control dependencies do -not- provide transitivity, the above
867 assertion can fail after the combined three-CPU example completes. If you
868 need the three-CPU example to provide ordering, you will need smp_mb()
869 between the loads and stores in the CPU 0 and CPU 1 code fragments,
870 that is, just before or just after the "if" statements. Furthermore,
871 the original two-CPU example is very fragile and should be avoided.
873 These two examples are the LB and WWC litmus tests from this paper:
874 http://www.cl.cam.ac.uk/users/pes20/ppc-supplemental/test6.pdf and this
875 site: https://www.cl.cam.ac.uk/~pes20/ppcmem/index.html.
879 (*) Control dependencies can order prior loads against later stores.
880 However, they do -not- guarantee any other sort of ordering:
881 Not prior loads against later loads, nor prior stores against
882 later anything. If you need these other forms of ordering,
883 use smp_rmb(), smp_wmb(), or, in the case of prior stores and
884 later loads, smp_mb().
886 (*) If both legs of the "if" statement begin with identical stores to
887 the same variable, then those stores must be ordered, either by
888 preceding both of them with smp_mb() or by using smp_store_release()
889 to carry out the stores. Please note that it is -not- sufficient
890 to use barrier() at beginning of each leg of the "if" statement
891 because, as shown by the example above, optimizing compilers can
892 destroy the control dependency while respecting the letter of the
895 (*) Control dependencies require at least one run-time conditional
896 between the prior load and the subsequent store, and this
897 conditional must involve the prior load. If the compiler is able
898 to optimize the conditional away, it will have also optimized
899 away the ordering. Careful use of READ_ONCE() and WRITE_ONCE()
900 can help to preserve the needed conditional.
902 (*) Control dependencies require that the compiler avoid reordering the
903 dependency into nonexistence. Careful use of READ_ONCE() or
904 atomic{,64}_read() can help to preserve your control dependency.
905 Please see the COMPILER BARRIER section for more information.
907 (*) Control dependencies apply only to the then-clause and else-clause
908 of the if-statement containing the control dependency, including
909 any functions that these two clauses call. Control dependencies
910 do -not- apply to code following the if-statement containing the
913 (*) Control dependencies pair normally with other types of barriers.
915 (*) Control dependencies do -not- provide transitivity. If you
916 need transitivity, use smp_mb().
922 When dealing with CPU-CPU interactions, certain types of memory barrier should
923 always be paired. A lack of appropriate pairing is almost certainly an error.
925 General barriers pair with each other, though they also pair with most
926 other types of barriers, albeit without transitivity. An acquire barrier
927 pairs with a release barrier, but both may also pair with other barriers,
928 including of course general barriers. A write barrier pairs with a data
929 dependency barrier, a control dependency, an acquire barrier, a release
930 barrier, a read barrier, or a general barrier. Similarly a read barrier,
931 control dependency, or a data dependency barrier pairs with a write
932 barrier, an acquire barrier, a release barrier, or a general barrier:
935 =============== ===============
938 WRITE_ONCE(b, 2); x = READ_ONCE(b);
945 =============== ===============================
948 WRITE_ONCE(b, &a); x = READ_ONCE(b);
949 <data dependency barrier>
955 =============== ===============================
958 WRITE_ONCE(y, 1); if (r2 = READ_ONCE(x)) {
959 <implicit control dependency>
963 assert(r1 == 0 || r2 == 0);
965 Basically, the read barrier always has to be there, even though it can be of
968 [!] Note that the stores before the write barrier would normally be expected to
969 match the loads after the read barrier or the data dependency barrier, and vice
973 =================== ===================
974 WRITE_ONCE(a, 1); }---- --->{ v = READ_ONCE(c);
975 WRITE_ONCE(b, 2); } \ / { w = READ_ONCE(d);
976 <write barrier> \ <read barrier>
977 WRITE_ONCE(c, 3); } / \ { x = READ_ONCE(a);
978 WRITE_ONCE(d, 4); }---- --->{ y = READ_ONCE(b);
981 EXAMPLES OF MEMORY BARRIER SEQUENCES
982 ------------------------------------
984 Firstly, write barriers act as partial orderings on store operations.
985 Consider the following sequence of events:
988 =======================
996 This sequence of events is committed to the memory coherence system in an order
997 that the rest of the system might perceive as the unordered set of { STORE A,
998 STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
1003 | |------>| C=3 | } /\
1004 | | : +------+ }----- \ -----> Events perceptible to
1005 | | : | A=1 | } \/ the rest of the system
1007 | CPU 1 | : | B=2 | }
1009 | | wwwwwwwwwwwwwwww } <--- At this point the write barrier
1010 | | +------+ } requires all stores prior to the
1011 | | : | E=5 | } barrier to be committed before
1012 | | : +------+ } further stores may take place
1017 | Sequence in which stores are committed to the
1018 | memory system by CPU 1
1022 Secondly, data dependency barriers act as partial orderings on data-dependent
1023 loads. Consider the following sequence of events:
1026 ======================= =======================
1027 { B = 7; X = 9; Y = 8; C = &Y }
1032 STORE D = 4 LOAD C (gets &B)
1035 Without intervention, CPU 2 may perceive the events on CPU 1 in some
1036 effectively random order, despite the write barrier issued by CPU 1:
1039 | | +------+ +-------+ | Sequence of update
1040 | |------>| B=2 |----- --->| Y->8 | | of perception on
1041 | | : +------+ \ +-------+ | CPU 2
1042 | CPU 1 | : | A=1 | \ --->| C->&Y | V
1043 | | +------+ | +-------+
1044 | | wwwwwwwwwwwwwwww | : :
1046 | | : | C=&B |--- | : : +-------+
1047 | | : +------+ \ | +-------+ | |
1048 | |------>| D=4 | ----------->| C->&B |------>| |
1049 | | +------+ | +-------+ | |
1050 +-------+ : : | : : | |
1054 Apparently incorrect ---> | | B->7 |------>| |
1055 perception of B (!) | +-------+ | |
1058 The load of X holds ---> \ | X->9 |------>| |
1059 up the maintenance \ +-------+ | |
1060 of coherence of B ----->| B->2 | +-------+
1065 In the above example, CPU 2 perceives that B is 7, despite the load of *C
1066 (which would be B) coming after the LOAD of C.
1068 If, however, a data dependency barrier were to be placed between the load of C
1069 and the load of *C (ie: B) on CPU 2:
1072 ======================= =======================
1073 { B = 7; X = 9; Y = 8; C = &Y }
1078 STORE D = 4 LOAD C (gets &B)
1079 <data dependency barrier>
1082 then the following will occur:
1085 | | +------+ +-------+
1086 | |------>| B=2 |----- --->| Y->8 |
1087 | | : +------+ \ +-------+
1088 | CPU 1 | : | A=1 | \ --->| C->&Y |
1089 | | +------+ | +-------+
1090 | | wwwwwwwwwwwwwwww | : :
1092 | | : | C=&B |--- | : : +-------+
1093 | | : +------+ \ | +-------+ | |
1094 | |------>| D=4 | ----------->| C->&B |------>| |
1095 | | +------+ | +-------+ | |
1096 +-------+ : : | : : | |
1100 | | X->9 |------>| |
1102 Makes sure all effects ---> \ ddddddddddddddddd | |
1103 prior to the store of C \ +-------+ | |
1104 are perceptible to ----->| B->2 |------>| |
1105 subsequent loads +-------+ | |
1109 And thirdly, a read barrier acts as a partial order on loads. Consider the
1110 following sequence of events:
1113 ======================= =======================
1121 Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
1122 some effectively random order, despite the write barrier issued by CPU 1:
1125 | | +------+ +-------+
1126 | |------>| A=1 |------ --->| A->0 |
1127 | | +------+ \ +-------+
1128 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1129 | | +------+ | +-------+
1130 | |------>| B=2 |--- | : :
1131 | | +------+ \ | : : +-------+
1132 +-------+ : : \ | +-------+ | |
1133 ---------->| B->2 |------>| |
1134 | +-------+ | CPU 2 |
1135 | | A->0 |------>| |
1145 If, however, a read barrier were to be placed between the load of B and the
1149 ======================= =======================
1158 then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
1162 | | +------+ +-------+
1163 | |------>| A=1 |------ --->| A->0 |
1164 | | +------+ \ +-------+
1165 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1166 | | +------+ | +-------+
1167 | |------>| B=2 |--- | : :
1168 | | +------+ \ | : : +-------+
1169 +-------+ : : \ | +-------+ | |
1170 ---------->| B->2 |------>| |
1171 | +-------+ | CPU 2 |
1174 At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
1175 barrier causes all effects \ +-------+ | |
1176 prior to the storage of B ---->| A->1 |------>| |
1177 to be perceptible to CPU 2 +-------+ | |
1181 To illustrate this more completely, consider what could happen if the code
1182 contained a load of A either side of the read barrier:
1185 ======================= =======================
1191 LOAD A [first load of A]
1193 LOAD A [second load of A]
1195 Even though the two loads of A both occur after the load of B, they may both
1196 come up with different values:
1199 | | +------+ +-------+
1200 | |------>| A=1 |------ --->| A->0 |
1201 | | +------+ \ +-------+
1202 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1203 | | +------+ | +-------+
1204 | |------>| B=2 |--- | : :
1205 | | +------+ \ | : : +-------+
1206 +-------+ : : \ | +-------+ | |
1207 ---------->| B->2 |------>| |
1208 | +-------+ | CPU 2 |
1212 | | A->0 |------>| 1st |
1214 At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
1215 barrier causes all effects \ +-------+ | |
1216 prior to the storage of B ---->| A->1 |------>| 2nd |
1217 to be perceptible to CPU 2 +-------+ | |
1221 But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1222 before the read barrier completes anyway:
1225 | | +------+ +-------+
1226 | |------>| A=1 |------ --->| A->0 |
1227 | | +------+ \ +-------+
1228 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1229 | | +------+ | +-------+
1230 | |------>| B=2 |--- | : :
1231 | | +------+ \ | : : +-------+
1232 +-------+ : : \ | +-------+ | |
1233 ---------->| B->2 |------>| |
1234 | +-------+ | CPU 2 |
1238 ---->| A->1 |------>| 1st |
1240 rrrrrrrrrrrrrrrrr | |
1242 | A->1 |------>| 2nd |
1247 The guarantee is that the second load will always come up with A == 1 if the
1248 load of B came up with B == 2. No such guarantee exists for the first load of
1249 A; that may come up with either A == 0 or A == 1.
1252 READ MEMORY BARRIERS VS LOAD SPECULATION
1253 ----------------------------------------
1255 Many CPUs speculate with loads: that is they see that they will need to load an
1256 item from memory, and they find a time where they're not using the bus for any
1257 other loads, and so do the load in advance - even though they haven't actually
1258 got to that point in the instruction execution flow yet. This permits the
1259 actual load instruction to potentially complete immediately because the CPU
1260 already has the value to hand.
1262 It may turn out that the CPU didn't actually need the value - perhaps because a
1263 branch circumvented the load - in which case it can discard the value or just
1264 cache it for later use.
1269 ======================= =======================
1271 DIVIDE } Divide instructions generally
1272 DIVIDE } take a long time to perform
1275 Which might appear as this:
1279 --->| B->2 |------>| |
1283 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1284 division speculates on the +-------+ ~ | |
1288 Once the divisions are complete --> : : ~-->| |
1289 the CPU can then perform the : : | |
1290 LOAD with immediate effect : : +-------+
1293 Placing a read barrier or a data dependency barrier just before the second
1297 ======================= =======================
1304 will force any value speculatively obtained to be reconsidered to an extent
1305 dependent on the type of barrier used. If there was no change made to the
1306 speculated memory location, then the speculated value will just be used:
1310 --->| B->2 |------>| |
1314 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1315 division speculates on the +-------+ ~ | |
1320 rrrrrrrrrrrrrrrr~ | |
1327 but if there was an update or an invalidation from another CPU pending, then
1328 the speculation will be cancelled and the value reloaded:
1332 --->| B->2 |------>| |
1336 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1337 division speculates on the +-------+ ~ | |
1342 rrrrrrrrrrrrrrrrr | |
1344 The speculation is discarded ---> --->| A->1 |------>| |
1345 and an updated value is +-------+ | |
1346 retrieved : : +-------+
1352 Transitivity is a deeply intuitive notion about ordering that is not
1353 always provided by real computer systems. The following example
1354 demonstrates transitivity:
1357 ======================= ======================= =======================
1359 STORE X=1 LOAD X STORE Y=1
1360 <general barrier> <general barrier>
1363 Suppose that CPU 2's load from X returns 1 and its load from Y returns 0.
1364 This indicates that CPU 2's load from X in some sense follows CPU 1's
1365 store to X and that CPU 2's load from Y in some sense preceded CPU 3's
1366 store to Y. The question is then "Can CPU 3's load from X return 0?"
1368 Because CPU 2's load from X in some sense came after CPU 1's store, it
1369 is natural to expect that CPU 3's load from X must therefore return 1.
1370 This expectation is an example of transitivity: if a load executing on
1371 CPU A follows a load from the same variable executing on CPU B, then
1372 CPU A's load must either return the same value that CPU B's load did,
1373 or must return some later value.
1375 In the Linux kernel, use of general memory barriers guarantees
1376 transitivity. Therefore, in the above example, if CPU 2's load from X
1377 returns 1 and its load from Y returns 0, then CPU 3's load from X must
1380 However, transitivity is -not- guaranteed for read or write barriers.
1381 For example, suppose that CPU 2's general barrier in the above example
1382 is changed to a read barrier as shown below:
1385 ======================= ======================= =======================
1387 STORE X=1 LOAD X STORE Y=1
1388 <read barrier> <general barrier>
1391 This substitution destroys transitivity: in this example, it is perfectly
1392 legal for CPU 2's load from X to return 1, its load from Y to return 0,
1393 and CPU 3's load from X to return 0.
1395 The key point is that although CPU 2's read barrier orders its pair
1396 of loads, it does not guarantee to order CPU 1's store. Therefore, if
1397 this example runs on a system where CPUs 1 and 2 share a store buffer
1398 or a level of cache, CPU 2 might have early access to CPU 1's writes.
1399 General barriers are therefore required to ensure that all CPUs agree
1400 on the combined order of CPU 1's and CPU 2's accesses.
1402 General barriers provide "global transitivity", so that all CPUs will
1403 agree on the order of operations. In contrast, a chain of release-acquire
1404 pairs provides only "local transitivity", so that only those CPUs on
1405 the chain are guaranteed to agree on the combined order of the accesses.
1406 For example, switching to C code in deference to Herman Hollerith:
1412 r0 = smp_load_acquire(&x);
1414 smp_store_release(&y, 1);
1419 r1 = smp_load_acquire(&y);
1422 smp_store_release(&z, 1);
1427 r2 = smp_load_acquire(&z);
1428 smp_store_release(&x, 1);
1438 Because cpu0(), cpu1(), and cpu2() participate in a local transitive
1439 chain of smp_store_release()/smp_load_acquire() pairs, the following
1440 outcome is prohibited:
1442 r0 == 1 && r1 == 1 && r2 == 1
1444 Furthermore, because of the release-acquire relationship between cpu0()
1445 and cpu1(), cpu1() must see cpu0()'s writes, so that the following
1446 outcome is prohibited:
1450 However, the transitivity of release-acquire is local to the participating
1451 CPUs and does not apply to cpu3(). Therefore, the following outcome
1454 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0
1456 As an aside, the following outcome is also possible:
1458 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1
1460 Although cpu0(), cpu1(), and cpu2() will see their respective reads and
1461 writes in order, CPUs not involved in the release-acquire chain might
1462 well disagree on the order. This disagreement stems from the fact that
1463 the weak memory-barrier instructions used to implement smp_load_acquire()
1464 and smp_store_release() are not required to order prior stores against
1465 subsequent loads in all cases. This means that cpu3() can see cpu0()'s
1466 store to u as happening -after- cpu1()'s load from v, even though
1467 both cpu0() and cpu1() agree that these two operations occurred in the
1470 However, please keep in mind that smp_load_acquire() is not magic.
1471 In particular, it simply reads from its argument with ordering. It does
1472 -not- ensure that any particular value will be read. Therefore, the
1473 following outcome is possible:
1475 r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0
1477 Note that this outcome can happen even on a mythical sequentially
1478 consistent system where nothing is ever reordered.
1480 To reiterate, if your code requires global transitivity, use general
1481 barriers throughout.
1484 ========================
1485 EXPLICIT KERNEL BARRIERS
1486 ========================
1488 The Linux kernel has a variety of different barriers that act at different
1491 (*) Compiler barrier.
1493 (*) CPU memory barriers.
1495 (*) MMIO write barrier.
1501 The Linux kernel has an explicit compiler barrier function that prevents the
1502 compiler from moving the memory accesses either side of it to the other side:
1506 This is a general barrier -- there are no read-read or write-write
1507 variants of barrier(). However, READ_ONCE() and WRITE_ONCE() can be
1508 thought of as weak forms of barrier() that affect only the specific
1509 accesses flagged by the READ_ONCE() or WRITE_ONCE().
1511 The barrier() function has the following effects:
1513 (*) Prevents the compiler from reordering accesses following the
1514 barrier() to precede any accesses preceding the barrier().
1515 One example use for this property is to ease communication between
1516 interrupt-handler code and the code that was interrupted.
1518 (*) Within a loop, forces the compiler to load the variables used
1519 in that loop's conditional on each pass through that loop.
1521 The READ_ONCE() and WRITE_ONCE() functions can prevent any number of
1522 optimizations that, while perfectly safe in single-threaded code, can
1523 be fatal in concurrent code. Here are some examples of these sorts
1526 (*) The compiler is within its rights to reorder loads and stores
1527 to the same variable, and in some cases, the CPU is within its
1528 rights to reorder loads to the same variable. This means that
1534 Might result in an older value of x stored in a[1] than in a[0].
1535 Prevent both the compiler and the CPU from doing this as follows:
1537 a[0] = READ_ONCE(x);
1538 a[1] = READ_ONCE(x);
1540 In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for
1541 accesses from multiple CPUs to a single variable.
1543 (*) The compiler is within its rights to merge successive loads from
1544 the same variable. Such merging can cause the compiler to "optimize"
1548 do_something_with(tmp);
1550 into the following code, which, although in some sense legitimate
1551 for single-threaded code, is almost certainly not what the developer
1556 do_something_with(tmp);
1558 Use READ_ONCE() to prevent the compiler from doing this to you:
1560 while (tmp = READ_ONCE(a))
1561 do_something_with(tmp);
1563 (*) The compiler is within its rights to reload a variable, for example,
1564 in cases where high register pressure prevents the compiler from
1565 keeping all data of interest in registers. The compiler might
1566 therefore optimize the variable 'tmp' out of our previous example:
1569 do_something_with(tmp);
1571 This could result in the following code, which is perfectly safe in
1572 single-threaded code, but can be fatal in concurrent code:
1575 do_something_with(a);
1577 For example, the optimized version of this code could result in
1578 passing a zero to do_something_with() in the case where the variable
1579 a was modified by some other CPU between the "while" statement and
1580 the call to do_something_with().
1582 Again, use READ_ONCE() to prevent the compiler from doing this:
1584 while (tmp = READ_ONCE(a))
1585 do_something_with(tmp);
1587 Note that if the compiler runs short of registers, it might save
1588 tmp onto the stack. The overhead of this saving and later restoring
1589 is why compilers reload variables. Doing so is perfectly safe for
1590 single-threaded code, so you need to tell the compiler about cases
1591 where it is not safe.
1593 (*) The compiler is within its rights to omit a load entirely if it knows
1594 what the value will be. For example, if the compiler can prove that
1595 the value of variable 'a' is always zero, it can optimize this code:
1598 do_something_with(tmp);
1604 This transformation is a win for single-threaded code because it
1605 gets rid of a load and a branch. The problem is that the compiler
1606 will carry out its proof assuming that the current CPU is the only
1607 one updating variable 'a'. If variable 'a' is shared, then the
1608 compiler's proof will be erroneous. Use READ_ONCE() to tell the
1609 compiler that it doesn't know as much as it thinks it does:
1611 while (tmp = READ_ONCE(a))
1612 do_something_with(tmp);
1614 But please note that the compiler is also closely watching what you
1615 do with the value after the READ_ONCE(). For example, suppose you
1616 do the following and MAX is a preprocessor macro with the value 1:
1618 while ((tmp = READ_ONCE(a)) % MAX)
1619 do_something_with(tmp);
1621 Then the compiler knows that the result of the "%" operator applied
1622 to MAX will always be zero, again allowing the compiler to optimize
1623 the code into near-nonexistence. (It will still load from the
1626 (*) Similarly, the compiler is within its rights to omit a store entirely
1627 if it knows that the variable already has the value being stored.
1628 Again, the compiler assumes that the current CPU is the only one
1629 storing into the variable, which can cause the compiler to do the
1630 wrong thing for shared variables. For example, suppose you have
1634 ... Code that does not store to variable a ...
1637 The compiler sees that the value of variable 'a' is already zero, so
1638 it might well omit the second store. This would come as a fatal
1639 surprise if some other CPU might have stored to variable 'a' in the
1642 Use WRITE_ONCE() to prevent the compiler from making this sort of
1646 ... Code that does not store to variable a ...
1649 (*) The compiler is within its rights to reorder memory accesses unless
1650 you tell it not to. For example, consider the following interaction
1651 between process-level code and an interrupt handler:
1653 void process_level(void)
1655 msg = get_message();
1659 void interrupt_handler(void)
1662 process_message(msg);
1665 There is nothing to prevent the compiler from transforming
1666 process_level() to the following, in fact, this might well be a
1667 win for single-threaded code:
1669 void process_level(void)
1672 msg = get_message();
1675 If the interrupt occurs between these two statement, then
1676 interrupt_handler() might be passed a garbled msg. Use WRITE_ONCE()
1677 to prevent this as follows:
1679 void process_level(void)
1681 WRITE_ONCE(msg, get_message());
1682 WRITE_ONCE(flag, true);
1685 void interrupt_handler(void)
1687 if (READ_ONCE(flag))
1688 process_message(READ_ONCE(msg));
1691 Note that the READ_ONCE() and WRITE_ONCE() wrappers in
1692 interrupt_handler() are needed if this interrupt handler can itself
1693 be interrupted by something that also accesses 'flag' and 'msg',
1694 for example, a nested interrupt or an NMI. Otherwise, READ_ONCE()
1695 and WRITE_ONCE() are not needed in interrupt_handler() other than
1696 for documentation purposes. (Note also that nested interrupts
1697 do not typically occur in modern Linux kernels, in fact, if an
1698 interrupt handler returns with interrupts enabled, you will get a
1701 You should assume that the compiler can move READ_ONCE() and
1702 WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),
1703 barrier(), or similar primitives.
1705 This effect could also be achieved using barrier(), but READ_ONCE()
1706 and WRITE_ONCE() are more selective: With READ_ONCE() and
1707 WRITE_ONCE(), the compiler need only forget the contents of the
1708 indicated memory locations, while with barrier() the compiler must
1709 discard the value of all memory locations that it has currented
1710 cached in any machine registers. Of course, the compiler must also
1711 respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,
1712 though the CPU of course need not do so.
1714 (*) The compiler is within its rights to invent stores to a variable,
1715 as in the following example:
1722 The compiler might save a branch by optimizing this as follows:
1728 In single-threaded code, this is not only safe, but also saves
1729 a branch. Unfortunately, in concurrent code, this optimization
1730 could cause some other CPU to see a spurious value of 42 -- even
1731 if variable 'a' was never zero -- when loading variable 'b'.
1732 Use WRITE_ONCE() to prevent this as follows:
1739 The compiler can also invent loads. These are usually less
1740 damaging, but they can result in cache-line bouncing and thus in
1741 poor performance and scalability. Use READ_ONCE() to prevent
1744 (*) For aligned memory locations whose size allows them to be accessed
1745 with a single memory-reference instruction, prevents "load tearing"
1746 and "store tearing," in which a single large access is replaced by
1747 multiple smaller accesses. For example, given an architecture having
1748 16-bit store instructions with 7-bit immediate fields, the compiler
1749 might be tempted to use two 16-bit store-immediate instructions to
1750 implement the following 32-bit store:
1754 Please note that GCC really does use this sort of optimization,
1755 which is not surprising given that it would likely take more
1756 than two instructions to build the constant and then store it.
1757 This optimization can therefore be a win in single-threaded code.
1758 In fact, a recent bug (since fixed) caused GCC to incorrectly use
1759 this optimization in a volatile store. In the absence of such bugs,
1760 use of WRITE_ONCE() prevents store tearing in the following example:
1762 WRITE_ONCE(p, 0x00010002);
1764 Use of packed structures can also result in load and store tearing,
1767 struct __attribute__((__packed__)) foo {
1772 struct foo foo1, foo2;
1779 Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no
1780 volatile markings, the compiler would be well within its rights to
1781 implement these three assignment statements as a pair of 32-bit
1782 loads followed by a pair of 32-bit stores. This would result in
1783 load tearing on 'foo1.b' and store tearing on 'foo2.b'. READ_ONCE()
1784 and WRITE_ONCE() again prevent tearing in this example:
1787 WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));
1790 All that aside, it is never necessary to use READ_ONCE() and
1791 WRITE_ONCE() on a variable that has been marked volatile. For example,
1792 because 'jiffies' is marked volatile, it is never necessary to
1793 say READ_ONCE(jiffies). The reason for this is that READ_ONCE() and
1794 WRITE_ONCE() are implemented as volatile casts, which has no effect when
1795 its argument is already marked volatile.
1797 Please note that these compiler barriers have no direct effect on the CPU,
1798 which may then reorder things however it wishes.
1804 The Linux kernel has eight basic CPU memory barriers:
1806 TYPE MANDATORY SMP CONDITIONAL
1807 =============== ======================= ===========================
1808 GENERAL mb() smp_mb()
1809 WRITE wmb() smp_wmb()
1810 READ rmb() smp_rmb()
1811 DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends()
1814 All memory barriers except the data dependency barriers imply a compiler
1815 barrier. Data dependencies do not impose any additional compiler ordering.
1817 Aside: In the case of data dependencies, the compiler would be expected
1818 to issue the loads in the correct order (eg. `a[b]` would have to load
1819 the value of b before loading a[b]), however there is no guarantee in
1820 the C specification that the compiler may not speculate the value of b
1821 (eg. is equal to 1) and load a before b (eg. tmp = a[1]; if (b != 1)
1822 tmp = a[b]; ). There is also the problem of a compiler reloading b after
1823 having loaded a[b], thus having a newer copy of b than a[b]. A consensus
1824 has not yet been reached about these problems, however the READ_ONCE()
1825 macro is a good place to start looking.
1827 SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1828 systems because it is assumed that a CPU will appear to be self-consistent,
1829 and will order overlapping accesses correctly with respect to itself.
1830 However, see the subsection on "Virtual Machine Guests" below.
1832 [!] Note that SMP memory barriers _must_ be used to control the ordering of
1833 references to shared memory on SMP systems, though the use of locking instead
1836 Mandatory barriers should not be used to control SMP effects, since mandatory
1837 barriers impose unnecessary overhead on both SMP and UP systems. They may,
1838 however, be used to control MMIO effects on accesses through relaxed memory I/O
1839 windows. These barriers are required even on non-SMP systems as they affect
1840 the order in which memory operations appear to a device by prohibiting both the
1841 compiler and the CPU from reordering them.
1844 There are some more advanced barrier functions:
1846 (*) smp_store_mb(var, value)
1848 This assigns the value to the variable and then inserts a full memory
1849 barrier after it. It isn't guaranteed to insert anything more than a
1850 compiler barrier in a UP compilation.
1853 (*) smp_mb__before_atomic();
1854 (*) smp_mb__after_atomic();
1856 These are for use with atomic (such as add, subtract, increment and
1857 decrement) functions that don't return a value, especially when used for
1858 reference counting. These functions do not imply memory barriers.
1860 These are also used for atomic bitop functions that do not return a
1861 value (such as set_bit and clear_bit).
1863 As an example, consider a piece of code that marks an object as being dead
1864 and then decrements the object's reference count:
1867 smp_mb__before_atomic();
1868 atomic_dec(&obj->ref_count);
1870 This makes sure that the death mark on the object is perceived to be set
1871 *before* the reference counter is decremented.
1873 See Documentation/atomic_ops.txt for more information. See the "Atomic
1874 operations" subsection for information on where to use these.
1877 (*) lockless_dereference();
1879 This can be thought of as a pointer-fetch wrapper around the
1880 smp_read_barrier_depends() data-dependency barrier.
1882 This is also similar to rcu_dereference(), but in cases where
1883 object lifetime is handled by some mechanism other than RCU, for
1884 example, when the objects removed only when the system goes down.
1885 In addition, lockless_dereference() is used in some data structures
1886 that can be used both with and without RCU.
1892 These are for use with consistent memory to guarantee the ordering
1893 of writes or reads of shared memory accessible to both the CPU and a
1896 For example, consider a device driver that shares memory with a device
1897 and uses a descriptor status value to indicate if the descriptor belongs
1898 to the device or the CPU, and a doorbell to notify it when new
1899 descriptors are available:
1901 if (desc->status != DEVICE_OWN) {
1902 /* do not read data until we own descriptor */
1905 /* read/modify data */
1906 read_data = desc->data;
1907 desc->data = write_data;
1909 /* flush modifications before status update */
1912 /* assign ownership */
1913 desc->status = DEVICE_OWN;
1915 /* force memory to sync before notifying device via MMIO */
1918 /* notify device of new descriptors */
1919 writel(DESC_NOTIFY, doorbell);
1922 The dma_rmb() allows us guarantee the device has released ownership
1923 before we read the data from the descriptor, and the dma_wmb() allows
1924 us to guarantee the data is written to the descriptor before the device
1925 can see it now has ownership. The wmb() is needed to guarantee that the
1926 cache coherent memory writes have completed before attempting a write to
1927 the cache incoherent MMIO region.
1929 See Documentation/DMA-API.txt for more information on consistent memory.
1935 The Linux kernel also has a special barrier for use with memory-mapped I/O
1940 This is a variation on the mandatory write barrier that causes writes to weakly
1941 ordered I/O regions to be partially ordered. Its effects may go beyond the
1942 CPU->Hardware interface and actually affect the hardware at some level.
1944 See the subsection "Acquires vs I/O accesses" for more information.
1947 ===============================
1948 IMPLICIT KERNEL MEMORY BARRIERS
1949 ===============================
1951 Some of the other functions in the linux kernel imply memory barriers, amongst
1952 which are locking and scheduling functions.
1954 This specification is a _minimum_ guarantee; any particular architecture may
1955 provide more substantial guarantees, but these may not be relied upon outside
1956 of arch specific code.
1959 LOCK ACQUISITION FUNCTIONS
1960 --------------------------
1962 The Linux kernel has a number of locking constructs:
1970 In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
1971 for each construct. These operations all imply certain barriers:
1973 (1) ACQUIRE operation implication:
1975 Memory operations issued after the ACQUIRE will be completed after the
1976 ACQUIRE operation has completed.
1978 Memory operations issued before the ACQUIRE may be completed after
1979 the ACQUIRE operation has completed. An smp_mb__before_spinlock(),
1980 combined with a following ACQUIRE, orders prior stores against
1981 subsequent loads and stores. Note that this is weaker than smp_mb()!
1982 The smp_mb__before_spinlock() primitive is free on many architectures.
1984 (2) RELEASE operation implication:
1986 Memory operations issued before the RELEASE will be completed before the
1987 RELEASE operation has completed.
1989 Memory operations issued after the RELEASE may be completed before the
1990 RELEASE operation has completed.
1992 (3) ACQUIRE vs ACQUIRE implication:
1994 All ACQUIRE operations issued before another ACQUIRE operation will be
1995 completed before that ACQUIRE operation.
1997 (4) ACQUIRE vs RELEASE implication:
1999 All ACQUIRE operations issued before a RELEASE operation will be
2000 completed before the RELEASE operation.
2002 (5) Failed conditional ACQUIRE implication:
2004 Certain locking variants of the ACQUIRE operation may fail, either due to
2005 being unable to get the lock immediately, or due to receiving an unblocked
2006 signal whilst asleep waiting for the lock to become available. Failed
2007 locks do not imply any sort of barrier.
2009 [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
2010 one-way barriers is that the effects of instructions outside of a critical
2011 section may seep into the inside of the critical section.
2013 An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
2014 because it is possible for an access preceding the ACQUIRE to happen after the
2015 ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
2016 the two accesses can themselves then cross:
2025 ACQUIRE M, STORE *B, STORE *A, RELEASE M
2027 When the ACQUIRE and RELEASE are a lock acquisition and release,
2028 respectively, this same reordering can occur if the lock's ACQUIRE and
2029 RELEASE are to the same lock variable, but only from the perspective of
2030 another CPU not holding that lock. In short, a ACQUIRE followed by an
2031 RELEASE may -not- be assumed to be a full memory barrier.
2033 Similarly, the reverse case of a RELEASE followed by an ACQUIRE does
2034 not imply a full memory barrier. Therefore, the CPU's execution of the
2035 critical sections corresponding to the RELEASE and the ACQUIRE can cross,
2045 ACQUIRE N, STORE *B, STORE *A, RELEASE M
2047 It might appear that this reordering could introduce a deadlock.
2048 However, this cannot happen because if such a deadlock threatened,
2049 the RELEASE would simply complete, thereby avoiding the deadlock.
2053 One key point is that we are only talking about the CPU doing
2054 the reordering, not the compiler. If the compiler (or, for
2055 that matter, the developer) switched the operations, deadlock
2058 But suppose the CPU reordered the operations. In this case,
2059 the unlock precedes the lock in the assembly code. The CPU
2060 simply elected to try executing the later lock operation first.
2061 If there is a deadlock, this lock operation will simply spin (or
2062 try to sleep, but more on that later). The CPU will eventually
2063 execute the unlock operation (which preceded the lock operation
2064 in the assembly code), which will unravel the potential deadlock,
2065 allowing the lock operation to succeed.
2067 But what if the lock is a sleeplock? In that case, the code will
2068 try to enter the scheduler, where it will eventually encounter
2069 a memory barrier, which will force the earlier unlock operation
2070 to complete, again unraveling the deadlock. There might be
2071 a sleep-unlock race, but the locking primitive needs to resolve
2072 such races properly in any case.
2074 Locks and semaphores may not provide any guarantee of ordering on UP compiled
2075 systems, and so cannot be counted on in such a situation to actually achieve
2076 anything at all - especially with respect to I/O accesses - unless combined
2077 with interrupt disabling operations.
2079 See also the section on "Inter-CPU acquiring barrier effects".
2082 As an example, consider the following:
2093 The following sequence of events is acceptable:
2095 ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
2097 [+] Note that {*F,*A} indicates a combined access.
2099 But none of the following are:
2101 {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E
2102 *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F
2103 *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F
2104 *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E
2108 INTERRUPT DISABLING FUNCTIONS
2109 -----------------------------
2111 Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
2112 (RELEASE equivalent) will act as compiler barriers only. So if memory or I/O
2113 barriers are required in such a situation, they must be provided from some
2117 SLEEP AND WAKE-UP FUNCTIONS
2118 ---------------------------
2120 Sleeping and waking on an event flagged in global data can be viewed as an
2121 interaction between two pieces of data: the task state of the task waiting for
2122 the event and the global data used to indicate the event. To make sure that
2123 these appear to happen in the right order, the primitives to begin the process
2124 of going to sleep, and the primitives to initiate a wake up imply certain
2127 Firstly, the sleeper normally follows something like this sequence of events:
2130 set_current_state(TASK_UNINTERRUPTIBLE);
2131 if (event_indicated)
2136 A general memory barrier is interpolated automatically by set_current_state()
2137 after it has altered the task state:
2140 ===============================
2141 set_current_state();
2143 STORE current->state
2145 LOAD event_indicated
2147 set_current_state() may be wrapped by:
2150 prepare_to_wait_exclusive();
2152 which therefore also imply a general memory barrier after setting the state.
2153 The whole sequence above is available in various canned forms, all of which
2154 interpolate the memory barrier in the right place:
2157 wait_event_interruptible();
2158 wait_event_interruptible_exclusive();
2159 wait_event_interruptible_timeout();
2160 wait_event_killable();
2161 wait_event_timeout();
2166 Secondly, code that performs a wake up normally follows something like this:
2168 event_indicated = 1;
2169 wake_up(&event_wait_queue);
2173 event_indicated = 1;
2174 wake_up_process(event_daemon);
2176 A write memory barrier is implied by wake_up() and co. if and only if they
2177 wake something up. The barrier occurs before the task state is cleared, and so
2178 sits between the STORE to indicate the event and the STORE to set TASK_RUNNING:
2181 =============================== ===============================
2182 set_current_state(); STORE event_indicated
2183 smp_store_mb(); wake_up();
2184 STORE current->state <write barrier>
2185 <general barrier> STORE current->state
2186 LOAD event_indicated
2188 To repeat, this write memory barrier is present if and only if something
2189 is actually awakened. To see this, consider the following sequence of
2190 events, where X and Y are both initially zero:
2193 =============================== ===============================
2194 X = 1; STORE event_indicated
2195 smp_mb(); wake_up();
2196 Y = 1; wait_event(wq, Y == 1);
2197 wake_up(); load from Y sees 1, no memory barrier
2198 load from X might see 0
2200 In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed
2203 The available waker functions include:
2209 wake_up_interruptible();
2210 wake_up_interruptible_all();
2211 wake_up_interruptible_nr();
2212 wake_up_interruptible_poll();
2213 wake_up_interruptible_sync();
2214 wake_up_interruptible_sync_poll();
2216 wake_up_locked_poll();
2222 [!] Note that the memory barriers implied by the sleeper and the waker do _not_
2223 order multiple stores before the wake-up with respect to loads of those stored
2224 values after the sleeper has called set_current_state(). For instance, if the
2227 set_current_state(TASK_INTERRUPTIBLE);
2228 if (event_indicated)
2230 __set_current_state(TASK_RUNNING);
2231 do_something(my_data);
2236 event_indicated = 1;
2237 wake_up(&event_wait_queue);
2239 there's no guarantee that the change to event_indicated will be perceived by
2240 the sleeper as coming after the change to my_data. In such a circumstance, the
2241 code on both sides must interpolate its own memory barriers between the
2242 separate data accesses. Thus the above sleeper ought to do:
2244 set_current_state(TASK_INTERRUPTIBLE);
2245 if (event_indicated) {
2247 do_something(my_data);
2250 and the waker should do:
2254 event_indicated = 1;
2255 wake_up(&event_wait_queue);
2258 MISCELLANEOUS FUNCTIONS
2259 -----------------------
2261 Other functions that imply barriers:
2263 (*) schedule() and similar imply full memory barriers.
2266 ===================================
2267 INTER-CPU ACQUIRING BARRIER EFFECTS
2268 ===================================
2270 On SMP systems locking primitives give a more substantial form of barrier: one
2271 that does affect memory access ordering on other CPUs, within the context of
2272 conflict on any particular lock.
2275 ACQUIRES VS MEMORY ACCESSES
2276 ---------------------------
2278 Consider the following: the system has a pair of spinlocks (M) and (Q), and
2279 three CPUs; then should the following sequence of events occur:
2282 =============================== ===============================
2283 WRITE_ONCE(*A, a); WRITE_ONCE(*E, e);
2285 WRITE_ONCE(*B, b); WRITE_ONCE(*F, f);
2286 WRITE_ONCE(*C, c); WRITE_ONCE(*G, g);
2288 WRITE_ONCE(*D, d); WRITE_ONCE(*H, h);
2290 Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2291 through *H occur in, other than the constraints imposed by the separate locks
2292 on the separate CPUs. It might, for example, see:
2294 *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2296 But it won't see any of:
2298 *B, *C or *D preceding ACQUIRE M
2299 *A, *B or *C following RELEASE M
2300 *F, *G or *H preceding ACQUIRE Q
2301 *E, *F or *G following RELEASE Q
2305 ACQUIRES VS I/O ACCESSES
2306 ------------------------
2308 Under certain circumstances (especially involving NUMA), I/O accesses within
2309 two spinlocked sections on two different CPUs may be seen as interleaved by the
2310 PCI bridge, because the PCI bridge does not necessarily participate in the
2311 cache-coherence protocol, and is therefore incapable of issuing the required
2312 read memory barriers.
2317 =============================== ===============================
2327 may be seen by the PCI bridge as follows:
2329 STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
2331 which would probably cause the hardware to malfunction.
2334 What is necessary here is to intervene with an mmiowb() before dropping the
2335 spinlock, for example:
2338 =============================== ===============================
2350 this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
2351 before either of the stores issued on CPU 2.
2354 Furthermore, following a store by a load from the same device obviates the need
2355 for the mmiowb(), because the load forces the store to complete before the load
2359 =============================== ===============================
2370 See Documentation/DocBook/deviceiobook.tmpl for more information.
2373 =================================
2374 WHERE ARE MEMORY BARRIERS NEEDED?
2375 =================================
2377 Under normal operation, memory operation reordering is generally not going to
2378 be a problem as a single-threaded linear piece of code will still appear to
2379 work correctly, even if it's in an SMP kernel. There are, however, four
2380 circumstances in which reordering definitely _could_ be a problem:
2382 (*) Interprocessor interaction.
2384 (*) Atomic operations.
2386 (*) Accessing devices.
2391 INTERPROCESSOR INTERACTION
2392 --------------------------
2394 When there's a system with more than one processor, more than one CPU in the
2395 system may be working on the same data set at the same time. This can cause
2396 synchronisation problems, and the usual way of dealing with them is to use
2397 locks. Locks, however, are quite expensive, and so it may be preferable to
2398 operate without the use of a lock if at all possible. In such a case
2399 operations that affect both CPUs may have to be carefully ordered to prevent
2402 Consider, for example, the R/W semaphore slow path. Here a waiting process is
2403 queued on the semaphore, by virtue of it having a piece of its stack linked to
2404 the semaphore's list of waiting processes:
2406 struct rw_semaphore {
2409 struct list_head waiters;
2412 struct rwsem_waiter {
2413 struct list_head list;
2414 struct task_struct *task;
2417 To wake up a particular waiter, the up_read() or up_write() functions have to:
2419 (1) read the next pointer from this waiter's record to know as to where the
2420 next waiter record is;
2422 (2) read the pointer to the waiter's task structure;
2424 (3) clear the task pointer to tell the waiter it has been given the semaphore;
2426 (4) call wake_up_process() on the task; and
2428 (5) release the reference held on the waiter's task struct.
2430 In other words, it has to perform this sequence of events:
2432 LOAD waiter->list.next;
2438 and if any of these steps occur out of order, then the whole thing may
2441 Once it has queued itself and dropped the semaphore lock, the waiter does not
2442 get the lock again; it instead just waits for its task pointer to be cleared
2443 before proceeding. Since the record is on the waiter's stack, this means that
2444 if the task pointer is cleared _before_ the next pointer in the list is read,
2445 another CPU might start processing the waiter and might clobber the waiter's
2446 stack before the up*() function has a chance to read the next pointer.
2448 Consider then what might happen to the above sequence of events:
2451 =============================== ===============================
2458 Woken up by other event
2463 foo() clobbers *waiter
2465 LOAD waiter->list.next;
2468 This could be dealt with using the semaphore lock, but then the down_xxx()
2469 function has to needlessly get the spinlock again after being woken up.
2471 The way to deal with this is to insert a general SMP memory barrier:
2473 LOAD waiter->list.next;
2480 In this case, the barrier makes a guarantee that all memory accesses before the
2481 barrier will appear to happen before all the memory accesses after the barrier
2482 with respect to the other CPUs on the system. It does _not_ guarantee that all
2483 the memory accesses before the barrier will be complete by the time the barrier
2484 instruction itself is complete.
2486 On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2487 compiler barrier, thus making sure the compiler emits the instructions in the
2488 right order without actually intervening in the CPU. Since there's only one
2489 CPU, that CPU's dependency ordering logic will take care of everything else.
2495 Whilst they are technically interprocessor interaction considerations, atomic
2496 operations are noted specially as some of them imply full memory barriers and
2497 some don't, but they're very heavily relied on as a group throughout the
2500 Any atomic operation that modifies some state in memory and returns information
2501 about the state (old or new) implies an SMP-conditional general memory barrier
2502 (smp_mb()) on each side of the actual operation (with the exception of
2503 explicit lock operations, described later). These include:
2506 atomic_xchg(); atomic_long_xchg();
2507 atomic_inc_return(); atomic_long_inc_return();
2508 atomic_dec_return(); atomic_long_dec_return();
2509 atomic_add_return(); atomic_long_add_return();
2510 atomic_sub_return(); atomic_long_sub_return();
2511 atomic_inc_and_test(); atomic_long_inc_and_test();
2512 atomic_dec_and_test(); atomic_long_dec_and_test();
2513 atomic_sub_and_test(); atomic_long_sub_and_test();
2514 atomic_add_negative(); atomic_long_add_negative();
2516 test_and_clear_bit();
2517 test_and_change_bit();
2521 atomic_cmpxchg(); atomic_long_cmpxchg();
2522 atomic_add_unless(); atomic_long_add_unless();
2524 These are used for such things as implementing ACQUIRE-class and RELEASE-class
2525 operations and adjusting reference counters towards object destruction, and as
2526 such the implicit memory barrier effects are necessary.
2529 The following operations are potential problems as they do _not_ imply memory
2530 barriers, but might be used for implementing such things as RELEASE-class
2538 With these the appropriate explicit memory barrier should be used if necessary
2539 (smp_mb__before_atomic() for instance).
2542 The following also do _not_ imply memory barriers, and so may require explicit
2543 memory barriers under some circumstances (smp_mb__before_atomic() for
2551 If they're used for statistics generation, then they probably don't need memory
2552 barriers, unless there's a coupling between statistical data.
2554 If they're used for reference counting on an object to control its lifetime,
2555 they probably don't need memory barriers because either the reference count
2556 will be adjusted inside a locked section, or the caller will already hold
2557 sufficient references to make the lock, and thus a memory barrier unnecessary.
2559 If they're used for constructing a lock of some description, then they probably
2560 do need memory barriers as a lock primitive generally has to do things in a
2563 Basically, each usage case has to be carefully considered as to whether memory
2564 barriers are needed or not.
2566 The following operations are special locking primitives:
2568 test_and_set_bit_lock();
2570 __clear_bit_unlock();
2572 These implement ACQUIRE-class and RELEASE-class operations. These should be
2573 used in preference to other operations when implementing locking primitives,
2574 because their implementations can be optimised on many architectures.
2576 [!] Note that special memory barrier primitives are available for these
2577 situations because on some CPUs the atomic instructions used imply full memory
2578 barriers, and so barrier instructions are superfluous in conjunction with them,
2579 and in such cases the special barrier primitives will be no-ops.
2581 See Documentation/atomic_ops.txt for more information.
2587 Many devices can be memory mapped, and so appear to the CPU as if they're just
2588 a set of memory locations. To control such a device, the driver usually has to
2589 make the right memory accesses in exactly the right order.
2591 However, having a clever CPU or a clever compiler creates a potential problem
2592 in that the carefully sequenced accesses in the driver code won't reach the
2593 device in the requisite order if the CPU or the compiler thinks it is more
2594 efficient to reorder, combine or merge accesses - something that would cause
2595 the device to malfunction.
2597 Inside of the Linux kernel, I/O should be done through the appropriate accessor
2598 routines - such as inb() or writel() - which know how to make such accesses
2599 appropriately sequential. Whilst this, for the most part, renders the explicit
2600 use of memory barriers unnecessary, there are a couple of situations where they
2603 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
2604 so for _all_ general drivers locks should be used and mmiowb() must be
2605 issued prior to unlocking the critical section.
2607 (2) If the accessor functions are used to refer to an I/O memory window with
2608 relaxed memory access properties, then _mandatory_ memory barriers are
2609 required to enforce ordering.
2611 See Documentation/DocBook/deviceiobook.tmpl for more information.
2617 A driver may be interrupted by its own interrupt service routine, and thus the
2618 two parts of the driver may interfere with each other's attempts to control or
2621 This may be alleviated - at least in part - by disabling local interrupts (a
2622 form of locking), such that the critical operations are all contained within
2623 the interrupt-disabled section in the driver. Whilst the driver's interrupt
2624 routine is executing, the driver's core may not run on the same CPU, and its
2625 interrupt is not permitted to happen again until the current interrupt has been
2626 handled, thus the interrupt handler does not need to lock against that.
2628 However, consider a driver that was talking to an ethernet card that sports an
2629 address register and a data register. If that driver's core talks to the card
2630 under interrupt-disablement and then the driver's interrupt handler is invoked:
2641 The store to the data register might happen after the second store to the
2642 address register if ordering rules are sufficiently relaxed:
2644 STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2647 If ordering rules are relaxed, it must be assumed that accesses done inside an
2648 interrupt disabled section may leak outside of it and may interleave with
2649 accesses performed in an interrupt - and vice versa - unless implicit or
2650 explicit barriers are used.
2652 Normally this won't be a problem because the I/O accesses done inside such
2653 sections will include synchronous load operations on strictly ordered I/O
2654 registers that form implicit I/O barriers. If this isn't sufficient then an
2655 mmiowb() may need to be used explicitly.
2658 A similar situation may occur between an interrupt routine and two routines
2659 running on separate CPUs that communicate with each other. If such a case is
2660 likely, then interrupt-disabling locks should be used to guarantee ordering.
2663 ==========================
2664 KERNEL I/O BARRIER EFFECTS
2665 ==========================
2667 When accessing I/O memory, drivers should use the appropriate accessor
2672 These are intended to talk to I/O space rather than memory space, but
2673 that's primarily a CPU-specific concept. The i386 and x86_64 processors
2674 do indeed have special I/O space access cycles and instructions, but many
2675 CPUs don't have such a concept.
2677 The PCI bus, amongst others, defines an I/O space concept which - on such
2678 CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
2679 space. However, it may also be mapped as a virtual I/O space in the CPU's
2680 memory map, particularly on those CPUs that don't support alternate I/O
2683 Accesses to this space may be fully synchronous (as on i386), but
2684 intermediary bridges (such as the PCI host bridge) may not fully honour
2687 They are guaranteed to be fully ordered with respect to each other.
2689 They are not guaranteed to be fully ordered with respect to other types of
2690 memory and I/O operation.
2692 (*) readX(), writeX():
2694 Whether these are guaranteed to be fully ordered and uncombined with
2695 respect to each other on the issuing CPU depends on the characteristics
2696 defined for the memory window through which they're accessing. On later
2697 i386 architecture machines, for example, this is controlled by way of the
2700 Ordinarily, these will be guaranteed to be fully ordered and uncombined,
2701 provided they're not accessing a prefetchable device.
2703 However, intermediary hardware (such as a PCI bridge) may indulge in
2704 deferral if it so wishes; to flush a store, a load from the same location
2705 is preferred[*], but a load from the same device or from configuration
2706 space should suffice for PCI.
2708 [*] NOTE! attempting to load from the same location as was written to may
2709 cause a malfunction - consider the 16550 Rx/Tx serial registers for
2712 Used with prefetchable I/O memory, an mmiowb() barrier may be required to
2713 force stores to be ordered.
2715 Please refer to the PCI specification for more information on interactions
2716 between PCI transactions.
2718 (*) readX_relaxed(), writeX_relaxed()
2720 These are similar to readX() and writeX(), but provide weaker memory
2721 ordering guarantees. Specifically, they do not guarantee ordering with
2722 respect to normal memory accesses (e.g. DMA buffers) nor do they guarantee
2723 ordering with respect to LOCK or UNLOCK operations. If the latter is
2724 required, an mmiowb() barrier can be used. Note that relaxed accesses to
2725 the same peripheral are guaranteed to be ordered with respect to each
2728 (*) ioreadX(), iowriteX()
2730 These will perform appropriately for the type of access they're actually
2731 doing, be it inX()/outX() or readX()/writeX().
2734 ========================================
2735 ASSUMED MINIMUM EXECUTION ORDERING MODEL
2736 ========================================
2738 It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2739 maintain the appearance of program causality with respect to itself. Some CPUs
2740 (such as i386 or x86_64) are more constrained than others (such as powerpc or
2741 frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2742 of arch-specific code.
2744 This means that it must be considered that the CPU will execute its instruction
2745 stream in any order it feels like - or even in parallel - provided that if an
2746 instruction in the stream depends on an earlier instruction, then that
2747 earlier instruction must be sufficiently complete[*] before the later
2748 instruction may proceed; in other words: provided that the appearance of
2749 causality is maintained.
2751 [*] Some instructions have more than one effect - such as changing the
2752 condition codes, changing registers or changing memory - and different
2753 instructions may depend on different effects.
2755 A CPU may also discard any instruction sequence that winds up having no
2756 ultimate effect. For example, if two adjacent instructions both load an
2757 immediate value into the same register, the first may be discarded.
2760 Similarly, it has to be assumed that compiler might reorder the instruction
2761 stream in any way it sees fit, again provided the appearance of causality is
2765 ============================
2766 THE EFFECTS OF THE CPU CACHE
2767 ============================
2769 The way cached memory operations are perceived across the system is affected to
2770 a certain extent by the caches that lie between CPUs and memory, and by the
2771 memory coherence system that maintains the consistency of state in the system.
2773 As far as the way a CPU interacts with another part of the system through the
2774 caches goes, the memory system has to include the CPU's caches, and memory
2775 barriers for the most part act at the interface between the CPU and its cache
2776 (memory barriers logically act on the dotted line in the following diagram):
2778 <--- CPU ---> : <----------- Memory ----------->
2780 +--------+ +--------+ : +--------+ +-----------+
2781 | | | | : | | | | +--------+
2782 | CPU | | Memory | : | CPU | | | | |
2783 | Core |--->| Access |----->| Cache |<-->| | | |
2784 | | | Queue | : | | | |--->| Memory |
2785 | | | | : | | | | | |
2786 +--------+ +--------+ : +--------+ | | | |
2787 : | Cache | +--------+
2789 : | Mechanism | +--------+
2790 +--------+ +--------+ : +--------+ | | | |
2791 | | | | : | | | | | |
2792 | CPU | | Memory | : | CPU | | |--->| Device |
2793 | Core |--->| Access |----->| Cache |<-->| | | |
2794 | | | Queue | : | | | | | |
2795 | | | | : | | | | +--------+
2796 +--------+ +--------+ : +--------+ +-----------+
2800 Although any particular load or store may not actually appear outside of the
2801 CPU that issued it since it may have been satisfied within the CPU's own cache,
2802 it will still appear as if the full memory access had taken place as far as the
2803 other CPUs are concerned since the cache coherency mechanisms will migrate the
2804 cacheline over to the accessing CPU and propagate the effects upon conflict.
2806 The CPU core may execute instructions in any order it deems fit, provided the
2807 expected program causality appears to be maintained. Some of the instructions
2808 generate load and store operations which then go into the queue of memory
2809 accesses to be performed. The core may place these in the queue in any order
2810 it wishes, and continue execution until it is forced to wait for an instruction
2813 What memory barriers are concerned with is controlling the order in which
2814 accesses cross from the CPU side of things to the memory side of things, and
2815 the order in which the effects are perceived to happen by the other observers
2818 [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2819 their own loads and stores as if they had happened in program order.
2821 [!] MMIO or other device accesses may bypass the cache system. This depends on
2822 the properties of the memory window through which devices are accessed and/or
2823 the use of any special device communication instructions the CPU may have.
2829 Life isn't quite as simple as it may appear above, however: for while the
2830 caches are expected to be coherent, there's no guarantee that that coherency
2831 will be ordered. This means that whilst changes made on one CPU will
2832 eventually become visible on all CPUs, there's no guarantee that they will
2833 become apparent in the same order on those other CPUs.
2836 Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
2837 has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
2842 +--------+ : +--->| Cache A |<------->| |
2843 | | : | +---------+ | |
2845 | | : | +---------+ | |
2846 +--------+ : +--->| Cache B |<------->| |
2849 : +---------+ | System |
2850 +--------+ : +--->| Cache C |<------->| |
2851 | | : | +---------+ | |
2853 | | : | +---------+ | |
2854 +--------+ : +--->| Cache D |<------->| |
2859 Imagine the system has the following properties:
2861 (*) an odd-numbered cache line may be in cache A, cache C or it may still be
2864 (*) an even-numbered cache line may be in cache B, cache D or it may still be
2867 (*) whilst the CPU core is interrogating one cache, the other cache may be
2868 making use of the bus to access the rest of the system - perhaps to
2869 displace a dirty cacheline or to do a speculative load;
2871 (*) each cache has a queue of operations that need to be applied to that cache
2872 to maintain coherency with the rest of the system;
2874 (*) the coherency queue is not flushed by normal loads to lines already
2875 present in the cache, even though the contents of the queue may
2876 potentially affect those loads.
2878 Imagine, then, that two writes are made on the first CPU, with a write barrier
2879 between them to guarantee that they will appear to reach that CPU's caches in
2880 the requisite order:
2883 =============== =============== =======================================
2884 u == 0, v == 1 and p == &u, q == &u
2886 smp_wmb(); Make sure change to v is visible before
2888 <A:modify v=2> v is now in cache A exclusively
2890 <B:modify p=&v> p is now in cache B exclusively
2892 The write memory barrier forces the other CPUs in the system to perceive that
2893 the local CPU's caches have apparently been updated in the correct order. But
2894 now imagine that the second CPU wants to read those values:
2897 =============== =============== =======================================
2902 The above pair of reads may then fail to happen in the expected order, as the
2903 cacheline holding p may get updated in one of the second CPU's caches whilst
2904 the update to the cacheline holding v is delayed in the other of the second
2905 CPU's caches by some other cache event:
2908 =============== =============== =======================================
2909 u == 0, v == 1 and p == &u, q == &u
2912 <A:modify v=2> <C:busy>
2916 <B:modify p=&v> <D:commit p=&v>
2919 <C:read *q> Reads from v before v updated in cache
2923 Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
2924 no guarantee that, without intervention, the order of update will be the same
2925 as that committed on CPU 1.
2928 To intervene, we need to interpolate a data dependency barrier or a read
2929 barrier between the loads. This will force the cache to commit its coherency
2930 queue before processing any further requests:
2933 =============== =============== =======================================
2934 u == 0, v == 1 and p == &u, q == &u
2937 <A:modify v=2> <C:busy>
2941 <B:modify p=&v> <D:commit p=&v>
2943 smp_read_barrier_depends()
2947 <C:read *q> Reads from v after v updated in cache
2950 This sort of problem can be encountered on DEC Alpha processors as they have a
2951 split cache that improves performance by making better use of the data bus.
2952 Whilst most CPUs do imply a data dependency barrier on the read when a memory
2953 access depends on a read, not all do, so it may not be relied on.
2955 Other CPUs may also have split caches, but must coordinate between the various
2956 cachelets for normal memory accesses. The semantics of the Alpha removes the
2957 need for coordination in the absence of memory barriers.
2960 CACHE COHERENCY VS DMA
2961 ----------------------
2963 Not all systems maintain cache coherency with respect to devices doing DMA. In
2964 such cases, a device attempting DMA may obtain stale data from RAM because
2965 dirty cache lines may be resident in the caches of various CPUs, and may not
2966 have been written back to RAM yet. To deal with this, the appropriate part of
2967 the kernel must flush the overlapping bits of cache on each CPU (and maybe
2968 invalidate them as well).
2970 In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2971 cache lines being written back to RAM from a CPU's cache after the device has
2972 installed its own data, or cache lines present in the CPU's cache may simply
2973 obscure the fact that RAM has been updated, until at such time as the cacheline
2974 is discarded from the CPU's cache and reloaded. To deal with this, the
2975 appropriate part of the kernel must invalidate the overlapping bits of the
2978 See Documentation/cachetlb.txt for more information on cache management.
2981 CACHE COHERENCY VS MMIO
2982 -----------------------
2984 Memory mapped I/O usually takes place through memory locations that are part of
2985 a window in the CPU's memory space that has different properties assigned than
2986 the usual RAM directed window.
2988 Amongst these properties is usually the fact that such accesses bypass the
2989 caching entirely and go directly to the device buses. This means MMIO accesses
2990 may, in effect, overtake accesses to cached memory that were emitted earlier.
2991 A memory barrier isn't sufficient in such a case, but rather the cache must be
2992 flushed between the cached memory write and the MMIO access if the two are in
2996 =========================
2997 THE THINGS CPUS GET UP TO
2998 =========================
3000 A programmer might take it for granted that the CPU will perform memory
3001 operations in exactly the order specified, so that if the CPU is, for example,
3002 given the following piece of code to execute:
3010 they would then expect that the CPU will complete the memory operation for each
3011 instruction before moving on to the next one, leading to a definite sequence of
3012 operations as seen by external observers in the system:
3014 LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
3017 Reality is, of course, much messier. With many CPUs and compilers, the above
3018 assumption doesn't hold because:
3020 (*) loads are more likely to need to be completed immediately to permit
3021 execution progress, whereas stores can often be deferred without a
3024 (*) loads may be done speculatively, and the result discarded should it prove
3025 to have been unnecessary;
3027 (*) loads may be done speculatively, leading to the result having been fetched
3028 at the wrong time in the expected sequence of events;
3030 (*) the order of the memory accesses may be rearranged to promote better use
3031 of the CPU buses and caches;
3033 (*) loads and stores may be combined to improve performance when talking to
3034 memory or I/O hardware that can do batched accesses of adjacent locations,
3035 thus cutting down on transaction setup costs (memory and PCI devices may
3036 both be able to do this); and
3038 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
3039 mechanisms may alleviate this - once the store has actually hit the cache
3040 - there's no guarantee that the coherency management will be propagated in
3041 order to other CPUs.
3043 So what another CPU, say, might actually observe from the above piece of code
3046 LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
3048 (Where "LOAD {*C,*D}" is a combined load)
3051 However, it is guaranteed that a CPU will be self-consistent: it will see its
3052 _own_ accesses appear to be correctly ordered, without the need for a memory
3053 barrier. For instance with the following code:
3062 and assuming no intervention by an external influence, it can be assumed that
3063 the final result will appear to be:
3065 U == the original value of *A
3070 The code above may cause the CPU to generate the full sequence of memory
3073 U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
3075 in that order, but, without intervention, the sequence may have almost any
3076 combination of elements combined or discarded, provided the program's view
3077 of the world remains consistent. Note that READ_ONCE() and WRITE_ONCE()
3078 are -not- optional in the above example, as there are architectures
3079 where a given CPU might reorder successive loads to the same location.
3080 On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is
3081 necessary to prevent this, for example, on Itanium the volatile casts
3082 used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq
3083 and st.rel instructions (respectively) that prevent such reordering.
3085 The compiler may also combine, discard or defer elements of the sequence before
3086 the CPU even sees them.
3097 since, without either a write barrier or an WRITE_ONCE(), it can be
3098 assumed that the effect of the storage of V to *A is lost. Similarly:
3103 may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be
3109 and the LOAD operation never appear outside of the CPU.
3112 AND THEN THERE'S THE ALPHA
3113 --------------------------
3115 The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that,
3116 some versions of the Alpha CPU have a split data cache, permitting them to have
3117 two semantically-related cache lines updated at separate times. This is where
3118 the data dependency barrier really becomes necessary as this synchronises both
3119 caches with the memory coherence system, thus making it seem like pointer
3120 changes vs new data occur in the right order.
3122 The Alpha defines the Linux kernel's memory barrier model.
3124 See the subsection on "Cache Coherency" above.
3127 VIRTUAL MACHINE GUESTS
3128 ----------------------
3130 Guests running within virtual machines might be affected by SMP effects even if
3131 the guest itself is compiled without SMP support. This is an artifact of
3132 interfacing with an SMP host while running an UP kernel. Using mandatory
3133 barriers for this use-case would be possible but is often suboptimal.
3135 To handle this case optimally, low-level virt_mb() etc macros are available.
3136 These have the same effect as smp_mb() etc when SMP is enabled, but generate
3137 identical code for SMP and non-SMP systems. For example, virtual machine guests
3138 should use virt_mb() rather than smp_mb() when synchronizing against a
3139 (possibly SMP) host.
3141 These are equivalent to smp_mb() etc counterparts in all other respects,
3142 in particular, they do not control MMIO effects: to control
3143 MMIO effects, use mandatory barriers.
3153 Memory barriers can be used to implement circular buffering without the need
3154 of a lock to serialise the producer with the consumer. See:
3156 Documentation/circular-buffers.txt
3165 Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
3167 Chapter 5.2: Physical Address Space Characteristics
3168 Chapter 5.4: Caches and Write Buffers
3169 Chapter 5.5: Data Sharing
3170 Chapter 5.6: Read/Write Ordering
3172 AMD64 Architecture Programmer's Manual Volume 2: System Programming
3173 Chapter 7.1: Memory-Access Ordering
3174 Chapter 7.4: Buffering and Combining Memory Writes
3176 IA-32 Intel Architecture Software Developer's Manual, Volume 3:
3177 System Programming Guide
3178 Chapter 7.1: Locked Atomic Operations
3179 Chapter 7.2: Memory Ordering
3180 Chapter 7.4: Serializing Instructions
3182 The SPARC Architecture Manual, Version 9
3183 Chapter 8: Memory Models
3184 Appendix D: Formal Specification of the Memory Models
3185 Appendix J: Programming with the Memory Models
3187 UltraSPARC Programmer Reference Manual
3188 Chapter 5: Memory Accesses and Cacheability
3189 Chapter 15: Sparc-V9 Memory Models
3191 UltraSPARC III Cu User's Manual
3192 Chapter 9: Memory Models
3194 UltraSPARC IIIi Processor User's Manual
3195 Chapter 8: Memory Models
3197 UltraSPARC Architecture 2005
3199 Appendix D: Formal Specifications of the Memory Models
3201 UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
3202 Chapter 8: Memory Models
3203 Appendix F: Caches and Cache Coherency
3205 Solaris Internals, Core Kernel Architecture, p63-68:
3206 Chapter 3.3: Hardware Considerations for Locks and
3209 Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
3210 for Kernel Programmers:
3211 Chapter 13: Other Memory Models
3213 Intel Itanium Architecture Software Developer's Manual: Volume 1:
3214 Section 2.6: Speculation
3215 Section 4.4: Memory Access