1 ============================
2 LINUX KERNEL MEMORY BARRIERS
3 ============================
5 By: David Howells <dhowells@redhat.com>
6 Paul E. McKenney <paulmck@linux.vnet.ibm.com>
7 Will Deacon <will.deacon@arm.com>
8 Peter Zijlstra <peterz@infradead.org>
14 This document is not a specification; it is intentionally (for the sake of
15 brevity) and unintentionally (due to being human) incomplete. This document is
16 meant as a guide to using the various memory barriers provided by Linux, but
17 in case of any doubt (and there are many) please ask. Some doubts may be
18 resolved by referring to the formal memory consistency model and related
19 documentation at tools/memory-model/. Nevertheless, even this memory
20 model should be viewed as the collective opinion of its maintainers rather
21 than as an infallible oracle.
23 To repeat, this document is not a specification of what Linux expects from
26 The purpose of this document is twofold:
28 (1) to specify the minimum functionality that one can rely on for any
29 particular barrier, and
31 (2) to provide a guide as to how to use the barriers that are available.
33 Note that an architecture can provide more than the minimum requirement
34 for any particular barrier, but if the architecture provides less than
35 that, that architecture is incorrect.
37 Note also that it is possible that a barrier may be a no-op for an
38 architecture because the way that arch works renders an explicit barrier
39 unnecessary in that case.
46 (*) Abstract memory access model.
51 (*) What are memory barriers?
53 - Varieties of memory barrier.
54 - What may not be assumed about memory barriers?
55 - Data dependency barriers (historical).
56 - Control dependencies.
57 - SMP barrier pairing.
58 - Examples of memory barrier sequences.
59 - Read memory barriers vs load speculation.
60 - Multicopy atomicity.
62 (*) Explicit kernel barriers.
65 - CPU memory barriers.
68 (*) Implicit kernel memory barriers.
70 - Lock acquisition functions.
71 - Interrupt disabling functions.
72 - Sleep and wake-up functions.
73 - Miscellaneous functions.
75 (*) Inter-CPU acquiring barrier effects.
77 - Acquires vs memory accesses.
78 - Acquires vs I/O accesses.
80 (*) Where are memory barriers needed?
82 - Interprocessor interaction.
87 (*) Kernel I/O barrier effects.
89 (*) Assumed minimum execution ordering model.
91 (*) The effects of the cpu cache.
94 - Cache coherency vs DMA.
95 - Cache coherency vs MMIO.
97 (*) The things CPUs get up to.
99 - And then there's the Alpha.
100 - Virtual Machine Guests.
109 ============================
110 ABSTRACT MEMORY ACCESS MODEL
111 ============================
113 Consider the following abstract model of the system:
118 +-------+ : +--------+ : +-------+
121 | CPU 1 |<----->| Memory |<----->| CPU 2 |
124 +-------+ : +--------+ : +-------+
132 +---------->| Device |<----------+
138 Each CPU executes a program that generates memory access operations. In the
139 abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
140 perform the memory operations in any order it likes, provided program causality
141 appears to be maintained. Similarly, the compiler may also arrange the
142 instructions it emits in any order it likes, provided it doesn't affect the
143 apparent operation of the program.
145 So in the above diagram, the effects of the memory operations performed by a
146 CPU are perceived by the rest of the system as the operations cross the
147 interface between the CPU and rest of the system (the dotted lines).
150 For example, consider the following sequence of events:
153 =============== ===============
158 The set of accesses as seen by the memory system in the middle can be arranged
159 in 24 different combinations:
161 STORE A=3, STORE B=4, y=LOAD A->3, x=LOAD B->4
162 STORE A=3, STORE B=4, x=LOAD B->4, y=LOAD A->3
163 STORE A=3, y=LOAD A->3, STORE B=4, x=LOAD B->4
164 STORE A=3, y=LOAD A->3, x=LOAD B->2, STORE B=4
165 STORE A=3, x=LOAD B->2, STORE B=4, y=LOAD A->3
166 STORE A=3, x=LOAD B->2, y=LOAD A->3, STORE B=4
167 STORE B=4, STORE A=3, y=LOAD A->3, x=LOAD B->4
171 and can thus result in four different combinations of values:
179 Furthermore, the stores committed by a CPU to the memory system may not be
180 perceived by the loads made by another CPU in the same order as the stores were
184 As a further example, consider this sequence of events:
187 =============== ===============
188 { A == 1, B == 2, C == 3, P == &A, Q == &C }
192 There is an obvious data dependency here, as the value loaded into D depends on
193 the address retrieved from P by CPU 2. At the end of the sequence, any of the
194 following results are possible:
196 (Q == &A) and (D == 1)
197 (Q == &B) and (D == 2)
198 (Q == &B) and (D == 4)
200 Note that CPU 2 will never try and load C into D because the CPU will load P
201 into Q before issuing the load of *Q.
207 Some devices present their control interfaces as collections of memory
208 locations, but the order in which the control registers are accessed is very
209 important. For instance, imagine an ethernet card with a set of internal
210 registers that are accessed through an address port register (A) and a data
211 port register (D). To read internal register 5, the following code might then
217 but this might show up as either of the following two sequences:
219 STORE *A = 5, x = LOAD *D
220 x = LOAD *D, STORE *A = 5
222 the second of which will almost certainly result in a malfunction, since it set
223 the address _after_ attempting to read the register.
229 There are some minimal guarantees that may be expected of a CPU:
231 (*) On any given CPU, dependent memory accesses will be issued in order, with
232 respect to itself. This means that for:
234 Q = READ_ONCE(P); D = READ_ONCE(*Q);
236 the CPU will issue the following memory operations:
238 Q = LOAD P, D = LOAD *Q
240 and always in that order. However, on DEC Alpha, READ_ONCE() also
241 emits a memory-barrier instruction, so that a DEC Alpha CPU will
242 instead issue the following memory operations:
244 Q = LOAD P, MEMORY_BARRIER, D = LOAD *Q, MEMORY_BARRIER
246 Whether on DEC Alpha or not, the READ_ONCE() also prevents compiler
249 (*) Overlapping loads and stores within a particular CPU will appear to be
250 ordered within that CPU. This means that for:
252 a = READ_ONCE(*X); WRITE_ONCE(*X, b);
254 the CPU will only issue the following sequence of memory operations:
256 a = LOAD *X, STORE *X = b
260 WRITE_ONCE(*X, c); d = READ_ONCE(*X);
262 the CPU will only issue:
264 STORE *X = c, d = LOAD *X
266 (Loads and stores overlap if they are targeted at overlapping pieces of
269 And there are a number of things that _must_ or _must_not_ be assumed:
271 (*) It _must_not_ be assumed that the compiler will do what you want
272 with memory references that are not protected by READ_ONCE() and
273 WRITE_ONCE(). Without them, the compiler is within its rights to
274 do all sorts of "creative" transformations, which are covered in
275 the COMPILER BARRIER section.
277 (*) It _must_not_ be assumed that independent loads and stores will be issued
278 in the order given. This means that for:
280 X = *A; Y = *B; *D = Z;
282 we may get any of the following sequences:
284 X = LOAD *A, Y = LOAD *B, STORE *D = Z
285 X = LOAD *A, STORE *D = Z, Y = LOAD *B
286 Y = LOAD *B, X = LOAD *A, STORE *D = Z
287 Y = LOAD *B, STORE *D = Z, X = LOAD *A
288 STORE *D = Z, X = LOAD *A, Y = LOAD *B
289 STORE *D = Z, Y = LOAD *B, X = LOAD *A
291 (*) It _must_ be assumed that overlapping memory accesses may be merged or
292 discarded. This means that for:
294 X = *A; Y = *(A + 4);
296 we may get any one of the following sequences:
298 X = LOAD *A; Y = LOAD *(A + 4);
299 Y = LOAD *(A + 4); X = LOAD *A;
300 {X, Y} = LOAD {*A, *(A + 4) };
304 *A = X; *(A + 4) = Y;
308 STORE *A = X; STORE *(A + 4) = Y;
309 STORE *(A + 4) = Y; STORE *A = X;
310 STORE {*A, *(A + 4) } = {X, Y};
312 And there are anti-guarantees:
314 (*) These guarantees do not apply to bitfields, because compilers often
315 generate code to modify these using non-atomic read-modify-write
316 sequences. Do not attempt to use bitfields to synchronize parallel
319 (*) Even in cases where bitfields are protected by locks, all fields
320 in a given bitfield must be protected by one lock. If two fields
321 in a given bitfield are protected by different locks, the compiler's
322 non-atomic read-modify-write sequences can cause an update to one
323 field to corrupt the value of an adjacent field.
325 (*) These guarantees apply only to properly aligned and sized scalar
326 variables. "Properly sized" currently means variables that are
327 the same size as "char", "short", "int" and "long". "Properly
328 aligned" means the natural alignment, thus no constraints for
329 "char", two-byte alignment for "short", four-byte alignment for
330 "int", and either four-byte or eight-byte alignment for "long",
331 on 32-bit and 64-bit systems, respectively. Note that these
332 guarantees were introduced into the C11 standard, so beware when
333 using older pre-C11 compilers (for example, gcc 4.6). The portion
334 of the standard containing this guarantee is Section 3.14, which
335 defines "memory location" as follows:
338 either an object of scalar type, or a maximal sequence
339 of adjacent bit-fields all having nonzero width
341 NOTE 1: Two threads of execution can update and access
342 separate memory locations without interfering with
345 NOTE 2: A bit-field and an adjacent non-bit-field member
346 are in separate memory locations. The same applies
347 to two bit-fields, if one is declared inside a nested
348 structure declaration and the other is not, or if the two
349 are separated by a zero-length bit-field declaration,
350 or if they are separated by a non-bit-field member
351 declaration. It is not safe to concurrently update two
352 bit-fields in the same structure if all members declared
353 between them are also bit-fields, no matter what the
354 sizes of those intervening bit-fields happen to be.
357 =========================
358 WHAT ARE MEMORY BARRIERS?
359 =========================
361 As can be seen above, independent memory operations are effectively performed
362 in random order, but this can be a problem for CPU-CPU interaction and for I/O.
363 What is required is some way of intervening to instruct the compiler and the
364 CPU to restrict the order.
366 Memory barriers are such interventions. They impose a perceived partial
367 ordering over the memory operations on either side of the barrier.
369 Such enforcement is important because the CPUs and other devices in a system
370 can use a variety of tricks to improve performance, including reordering,
371 deferral and combination of memory operations; speculative loads; speculative
372 branch prediction and various types of caching. Memory barriers are used to
373 override or suppress these tricks, allowing the code to sanely control the
374 interaction of multiple CPUs and/or devices.
377 VARIETIES OF MEMORY BARRIER
378 ---------------------------
380 Memory barriers come in four basic varieties:
382 (1) Write (or store) memory barriers.
384 A write memory barrier gives a guarantee that all the STORE operations
385 specified before the barrier will appear to happen before all the STORE
386 operations specified after the barrier with respect to the other
387 components of the system.
389 A write barrier is a partial ordering on stores only; it is not required
390 to have any effect on loads.
392 A CPU can be viewed as committing a sequence of store operations to the
393 memory system as time progresses. All stores _before_ a write barrier
394 will occur _before_ all the stores after the write barrier.
396 [!] Note that write barriers should normally be paired with read or data
397 dependency barriers; see the "SMP barrier pairing" subsection.
400 (2) Data dependency barriers.
402 A data dependency barrier is a weaker form of read barrier. In the case
403 where two loads are performed such that the second depends on the result
404 of the first (eg: the first load retrieves the address to which the second
405 load will be directed), a data dependency barrier would be required to
406 make sure that the target of the second load is updated after the address
407 obtained by the first load is accessed.
409 A data dependency barrier is a partial ordering on interdependent loads
410 only; it is not required to have any effect on stores, independent loads
411 or overlapping loads.
413 As mentioned in (1), the other CPUs in the system can be viewed as
414 committing sequences of stores to the memory system that the CPU being
415 considered can then perceive. A data dependency barrier issued by the CPU
416 under consideration guarantees that for any load preceding it, if that
417 load touches one of a sequence of stores from another CPU, then by the
418 time the barrier completes, the effects of all the stores prior to that
419 touched by the load will be perceptible to any loads issued after the data
422 See the "Examples of memory barrier sequences" subsection for diagrams
423 showing the ordering constraints.
425 [!] Note that the first load really has to have a _data_ dependency and
426 not a control dependency. If the address for the second load is dependent
427 on the first load, but the dependency is through a conditional rather than
428 actually loading the address itself, then it's a _control_ dependency and
429 a full read barrier or better is required. See the "Control dependencies"
430 subsection for more information.
432 [!] Note that data dependency barriers should normally be paired with
433 write barriers; see the "SMP barrier pairing" subsection.
436 (3) Read (or load) memory barriers.
438 A read barrier is a data dependency barrier plus a guarantee that all the
439 LOAD operations specified before the barrier will appear to happen before
440 all the LOAD operations specified after the barrier with respect to the
441 other components of the system.
443 A read barrier is a partial ordering on loads only; it is not required to
444 have any effect on stores.
446 Read memory barriers imply data dependency barriers, and so can substitute
449 [!] Note that read barriers should normally be paired with write barriers;
450 see the "SMP barrier pairing" subsection.
453 (4) General memory barriers.
455 A general memory barrier gives a guarantee that all the LOAD and STORE
456 operations specified before the barrier will appear to happen before all
457 the LOAD and STORE operations specified after the barrier with respect to
458 the other components of the system.
460 A general memory barrier is a partial ordering over both loads and stores.
462 General memory barriers imply both read and write memory barriers, and so
463 can substitute for either.
466 And a couple of implicit varieties:
468 (5) ACQUIRE operations.
470 This acts as a one-way permeable barrier. It guarantees that all memory
471 operations after the ACQUIRE operation will appear to happen after the
472 ACQUIRE operation with respect to the other components of the system.
473 ACQUIRE operations include LOCK operations and both smp_load_acquire()
474 and smp_cond_acquire() operations. The later builds the necessary ACQUIRE
475 semantics from relying on a control dependency and smp_rmb().
477 Memory operations that occur before an ACQUIRE operation may appear to
478 happen after it completes.
480 An ACQUIRE operation should almost always be paired with a RELEASE
484 (6) RELEASE operations.
486 This also acts as a one-way permeable barrier. It guarantees that all
487 memory operations before the RELEASE operation will appear to happen
488 before the RELEASE operation with respect to the other components of the
489 system. RELEASE operations include UNLOCK operations and
490 smp_store_release() operations.
492 Memory operations that occur after a RELEASE operation may appear to
493 happen before it completes.
495 The use of ACQUIRE and RELEASE operations generally precludes the need
496 for other sorts of memory barrier (but note the exceptions mentioned in
497 the subsection "MMIO write barrier"). In addition, a RELEASE+ACQUIRE
498 pair is -not- guaranteed to act as a full memory barrier. However, after
499 an ACQUIRE on a given variable, all memory accesses preceding any prior
500 RELEASE on that same variable are guaranteed to be visible. In other
501 words, within a given variable's critical section, all accesses of all
502 previous critical sections for that variable are guaranteed to have
505 This means that ACQUIRE acts as a minimal "acquire" operation and
506 RELEASE acts as a minimal "release" operation.
508 A subset of the atomic operations described in atomic_t.txt have ACQUIRE and
509 RELEASE variants in addition to fully-ordered and relaxed (no barrier
510 semantics) definitions. For compound atomics performing both a load and a
511 store, ACQUIRE semantics apply only to the load and RELEASE semantics apply
512 only to the store portion of the operation.
514 Memory barriers are only required where there's a possibility of interaction
515 between two CPUs or between a CPU and a device. If it can be guaranteed that
516 there won't be any such interaction in any particular piece of code, then
517 memory barriers are unnecessary in that piece of code.
520 Note that these are the _minimum_ guarantees. Different architectures may give
521 more substantial guarantees, but they may _not_ be relied upon outside of arch
525 WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
526 ----------------------------------------------
528 There are certain things that the Linux kernel memory barriers do not guarantee:
530 (*) There is no guarantee that any of the memory accesses specified before a
531 memory barrier will be _complete_ by the completion of a memory barrier
532 instruction; the barrier can be considered to draw a line in that CPU's
533 access queue that accesses of the appropriate type may not cross.
535 (*) There is no guarantee that issuing a memory barrier on one CPU will have
536 any direct effect on another CPU or any other hardware in the system. The
537 indirect effect will be the order in which the second CPU sees the effects
538 of the first CPU's accesses occur, but see the next point:
540 (*) There is no guarantee that a CPU will see the correct order of effects
541 from a second CPU's accesses, even _if_ the second CPU uses a memory
542 barrier, unless the first CPU _also_ uses a matching memory barrier (see
543 the subsection on "SMP Barrier Pairing").
545 (*) There is no guarantee that some intervening piece of off-the-CPU
546 hardware[*] will not reorder the memory accesses. CPU cache coherency
547 mechanisms should propagate the indirect effects of a memory barrier
548 between CPUs, but might not do so in order.
550 [*] For information on bus mastering DMA and coherency please read:
552 Documentation/PCI/pci.txt
553 Documentation/DMA-API-HOWTO.txt
554 Documentation/DMA-API.txt
557 DATA DEPENDENCY BARRIERS (HISTORICAL)
558 -------------------------------------
560 As of v4.15 of the Linux kernel, an smp_read_barrier_depends() was
561 added to READ_ONCE(), which means that about the only people who
562 need to pay attention to this section are those working on DEC Alpha
563 architecture-specific code and those working on READ_ONCE() itself.
564 For those who need it, and for those who are interested in the history,
565 here is the story of data-dependency barriers.
567 The usage requirements of data dependency barriers are a little subtle, and
568 it's not always obvious that they're needed. To illustrate, consider the
569 following sequence of events:
572 =============== ===============
573 { A == 1, B == 2, C == 3, P == &A, Q == &C }
580 There's a clear data dependency here, and it would seem that by the end of the
581 sequence, Q must be either &A or &B, and that:
583 (Q == &A) implies (D == 1)
584 (Q == &B) implies (D == 4)
586 But! CPU 2's perception of P may be updated _before_ its perception of B, thus
587 leading to the following situation:
589 (Q == &B) and (D == 2) ????
591 Whilst this may seem like a failure of coherency or causality maintenance, it
592 isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
595 To deal with this, a data dependency barrier or better must be inserted
596 between the address load and the data load:
599 =============== ===============
600 { A == 1, B == 2, C == 3, P == &A, Q == &C }
605 <data dependency barrier>
608 This enforces the occurrence of one of the two implications, and prevents the
609 third possibility from arising.
612 [!] Note that this extremely counterintuitive situation arises most easily on
613 machines with split caches, so that, for example, one cache bank processes
614 even-numbered cache lines and the other bank processes odd-numbered cache
615 lines. The pointer P might be stored in an odd-numbered cache line, and the
616 variable B might be stored in an even-numbered cache line. Then, if the
617 even-numbered bank of the reading CPU's cache is extremely busy while the
618 odd-numbered bank is idle, one can see the new value of the pointer P (&B),
619 but the old value of the variable B (2).
622 A data-dependency barrier is not required to order dependent writes
623 because the CPUs that the Linux kernel supports don't do writes
624 until they are certain (1) that the write will actually happen, (2)
625 of the location of the write, and (3) of the value to be written.
626 But please carefully read the "CONTROL DEPENDENCIES" section and the
627 Documentation/RCU/rcu_dereference.txt file: The compiler can and does
628 break dependencies in a great many highly creative ways.
631 =============== ===============
632 { A == 1, B == 2, C = 3, P == &A, Q == &C }
639 Therefore, no data-dependency barrier is required to order the read into
640 Q with the store into *Q. In other words, this outcome is prohibited,
641 even without a data-dependency barrier:
643 (Q == &B) && (B == 4)
645 Please note that this pattern should be rare. After all, the whole point
646 of dependency ordering is to -prevent- writes to the data structure, along
647 with the expensive cache misses associated with those writes. This pattern
648 can be used to record rare error conditions and the like, and the CPUs'
649 naturally occurring ordering prevents such records from being lost.
652 Note well that the ordering provided by a data dependency is local to
653 the CPU containing it. See the section on "Multicopy atomicity" for
657 The data dependency barrier is very important to the RCU system,
658 for example. See rcu_assign_pointer() and rcu_dereference() in
659 include/linux/rcupdate.h. This permits the current target of an RCU'd
660 pointer to be replaced with a new modified target, without the replacement
661 target appearing to be incompletely initialised.
663 See also the subsection on "Cache Coherency" for a more thorough example.
669 Control dependencies can be a bit tricky because current compilers do
670 not understand them. The purpose of this section is to help you prevent
671 the compiler's ignorance from breaking your code.
673 A load-load control dependency requires a full read memory barrier, not
674 simply a data dependency barrier to make it work correctly. Consider the
675 following bit of code:
679 <data dependency barrier> /* BUG: No data dependency!!! */
683 This will not have the desired effect because there is no actual data
684 dependency, but rather a control dependency that the CPU may short-circuit
685 by attempting to predict the outcome in advance, so that other CPUs see
686 the load from b as having happened before the load from a. In such a
687 case what's actually required is:
695 However, stores are not speculated. This means that ordering -is- provided
696 for load-store control dependencies, as in the following example:
703 Control dependencies pair normally with other types of barriers.
704 That said, please note that neither READ_ONCE() nor WRITE_ONCE()
705 are optional! Without the READ_ONCE(), the compiler might combine the
706 load from 'a' with other loads from 'a'. Without the WRITE_ONCE(),
707 the compiler might combine the store to 'b' with other stores to 'b'.
708 Either can result in highly counterintuitive effects on ordering.
710 Worse yet, if the compiler is able to prove (say) that the value of
711 variable 'a' is always non-zero, it would be well within its rights
712 to optimize the original example by eliminating the "if" statement
716 b = 1; /* BUG: Compiler and CPU can both reorder!!! */
718 So don't leave out the READ_ONCE().
720 It is tempting to try to enforce ordering on identical stores on both
721 branches of the "if" statement as follows:
734 Unfortunately, current compilers will transform this as follows at high
739 WRITE_ONCE(b, 1); /* BUG: No ordering vs. load from a!!! */
741 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
744 /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
748 Now there is no conditional between the load from 'a' and the store to
749 'b', which means that the CPU is within its rights to reorder them:
750 The conditional is absolutely required, and must be present in the
751 assembly code even after all compiler optimizations have been applied.
752 Therefore, if you need ordering in this example, you need explicit
753 memory barriers, for example, smp_store_release():
757 smp_store_release(&b, 1);
760 smp_store_release(&b, 1);
764 In contrast, without explicit memory barriers, two-legged-if control
765 ordering is guaranteed only when the stores differ, for example:
776 The initial READ_ONCE() is still required to prevent the compiler from
777 proving the value of 'a'.
779 In addition, you need to be careful what you do with the local variable 'q',
780 otherwise the compiler might be able to guess the value and again remove
781 the needed conditional. For example:
792 If MAX is defined to be 1, then the compiler knows that (q % MAX) is
793 equal to zero, in which case the compiler is within its rights to
794 transform the above code into the following:
800 Given this transformation, the CPU is not required to respect the ordering
801 between the load from variable 'a' and the store to variable 'b'. It is
802 tempting to add a barrier(), but this does not help. The conditional
803 is gone, and the barrier won't bring it back. Therefore, if you are
804 relying on this ordering, you should make sure that MAX is greater than
805 one, perhaps as follows:
808 BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
817 Please note once again that the stores to 'b' differ. If they were
818 identical, as noted earlier, the compiler could pull this store outside
819 of the 'if' statement.
821 You must also be careful not to rely too much on boolean short-circuit
822 evaluation. Consider this example:
828 Because the first condition cannot fault and the second condition is
829 always true, the compiler can transform this example as following,
830 defeating control dependency:
835 This example underscores the need to ensure that the compiler cannot
836 out-guess your code. More generally, although READ_ONCE() does force
837 the compiler to actually emit code for a given load, it does not force
838 the compiler to use the results.
840 In addition, control dependencies apply only to the then-clause and
841 else-clause of the if-statement in question. In particular, it does
842 not necessarily apply to code following the if-statement:
850 WRITE_ONCE(c, 1); /* BUG: No ordering against the read from 'a'. */
852 It is tempting to argue that there in fact is ordering because the
853 compiler cannot reorder volatile accesses and also cannot reorder
854 the writes to 'b' with the condition. Unfortunately for this line
855 of reasoning, the compiler might compile the two writes to 'b' as
856 conditional-move instructions, as in this fanciful pseudo-assembly
866 A weakly ordered CPU would have no dependency of any sort between the load
867 from 'a' and the store to 'c'. The control dependencies would extend
868 only to the pair of cmov instructions and the store depending on them.
869 In short, control dependencies apply only to the stores in the then-clause
870 and else-clause of the if-statement in question (including functions
871 invoked by those two clauses), not to code following that if-statement.
874 Note well that the ordering provided by a control dependency is local
875 to the CPU containing it. See the section on "Multicopy atomicity"
876 for more information.
881 (*) Control dependencies can order prior loads against later stores.
882 However, they do -not- guarantee any other sort of ordering:
883 Not prior loads against later loads, nor prior stores against
884 later anything. If you need these other forms of ordering,
885 use smp_rmb(), smp_wmb(), or, in the case of prior stores and
886 later loads, smp_mb().
888 (*) If both legs of the "if" statement begin with identical stores to
889 the same variable, then those stores must be ordered, either by
890 preceding both of them with smp_mb() or by using smp_store_release()
891 to carry out the stores. Please note that it is -not- sufficient
892 to use barrier() at beginning of each leg of the "if" statement
893 because, as shown by the example above, optimizing compilers can
894 destroy the control dependency while respecting the letter of the
897 (*) Control dependencies require at least one run-time conditional
898 between the prior load and the subsequent store, and this
899 conditional must involve the prior load. If the compiler is able
900 to optimize the conditional away, it will have also optimized
901 away the ordering. Careful use of READ_ONCE() and WRITE_ONCE()
902 can help to preserve the needed conditional.
904 (*) Control dependencies require that the compiler avoid reordering the
905 dependency into nonexistence. Careful use of READ_ONCE() or
906 atomic{,64}_read() can help to preserve your control dependency.
907 Please see the COMPILER BARRIER section for more information.
909 (*) Control dependencies apply only to the then-clause and else-clause
910 of the if-statement containing the control dependency, including
911 any functions that these two clauses call. Control dependencies
912 do -not- apply to code following the if-statement containing the
915 (*) Control dependencies pair normally with other types of barriers.
917 (*) Control dependencies do -not- provide multicopy atomicity. If you
918 need all the CPUs to see a given store at the same time, use smp_mb().
920 (*) Compilers do not understand control dependencies. It is therefore
921 your job to ensure that they do not break your code.
927 When dealing with CPU-CPU interactions, certain types of memory barrier should
928 always be paired. A lack of appropriate pairing is almost certainly an error.
930 General barriers pair with each other, though they also pair with most
931 other types of barriers, albeit without multicopy atomicity. An acquire
932 barrier pairs with a release barrier, but both may also pair with other
933 barriers, including of course general barriers. A write barrier pairs
934 with a data dependency barrier, a control dependency, an acquire barrier,
935 a release barrier, a read barrier, or a general barrier. Similarly a
936 read barrier, control dependency, or a data dependency barrier pairs
937 with a write barrier, an acquire barrier, a release barrier, or a
941 =============== ===============
944 WRITE_ONCE(b, 2); x = READ_ONCE(b);
951 =============== ===============================
954 WRITE_ONCE(b, &a); x = READ_ONCE(b);
955 <data dependency barrier>
961 =============== ===============================
964 WRITE_ONCE(x, 1); if (r2 = READ_ONCE(x)) {
965 <implicit control dependency>
969 assert(r1 == 0 || r2 == 0);
971 Basically, the read barrier always has to be there, even though it can be of
974 [!] Note that the stores before the write barrier would normally be expected to
975 match the loads after the read barrier or the data dependency barrier, and vice
979 =================== ===================
980 WRITE_ONCE(a, 1); }---- --->{ v = READ_ONCE(c);
981 WRITE_ONCE(b, 2); } \ / { w = READ_ONCE(d);
982 <write barrier> \ <read barrier>
983 WRITE_ONCE(c, 3); } / \ { x = READ_ONCE(a);
984 WRITE_ONCE(d, 4); }---- --->{ y = READ_ONCE(b);
987 EXAMPLES OF MEMORY BARRIER SEQUENCES
988 ------------------------------------
990 Firstly, write barriers act as partial orderings on store operations.
991 Consider the following sequence of events:
994 =======================
1002 This sequence of events is committed to the memory coherence system in an order
1003 that the rest of the system might perceive as the unordered set of { STORE A,
1004 STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
1009 | |------>| C=3 | } /\
1010 | | : +------+ }----- \ -----> Events perceptible to
1011 | | : | A=1 | } \/ the rest of the system
1013 | CPU 1 | : | B=2 | }
1015 | | wwwwwwwwwwwwwwww } <--- At this point the write barrier
1016 | | +------+ } requires all stores prior to the
1017 | | : | E=5 | } barrier to be committed before
1018 | | : +------+ } further stores may take place
1023 | Sequence in which stores are committed to the
1024 | memory system by CPU 1
1028 Secondly, data dependency barriers act as partial orderings on data-dependent
1029 loads. Consider the following sequence of events:
1032 ======================= =======================
1033 { B = 7; X = 9; Y = 8; C = &Y }
1038 STORE D = 4 LOAD C (gets &B)
1041 Without intervention, CPU 2 may perceive the events on CPU 1 in some
1042 effectively random order, despite the write barrier issued by CPU 1:
1045 | | +------+ +-------+ | Sequence of update
1046 | |------>| B=2 |----- --->| Y->8 | | of perception on
1047 | | : +------+ \ +-------+ | CPU 2
1048 | CPU 1 | : | A=1 | \ --->| C->&Y | V
1049 | | +------+ | +-------+
1050 | | wwwwwwwwwwwwwwww | : :
1052 | | : | C=&B |--- | : : +-------+
1053 | | : +------+ \ | +-------+ | |
1054 | |------>| D=4 | ----------->| C->&B |------>| |
1055 | | +------+ | +-------+ | |
1056 +-------+ : : | : : | |
1060 Apparently incorrect ---> | | B->7 |------>| |
1061 perception of B (!) | +-------+ | |
1064 The load of X holds ---> \ | X->9 |------>| |
1065 up the maintenance \ +-------+ | |
1066 of coherence of B ----->| B->2 | +-------+
1071 In the above example, CPU 2 perceives that B is 7, despite the load of *C
1072 (which would be B) coming after the LOAD of C.
1074 If, however, a data dependency barrier were to be placed between the load of C
1075 and the load of *C (ie: B) on CPU 2:
1078 ======================= =======================
1079 { B = 7; X = 9; Y = 8; C = &Y }
1084 STORE D = 4 LOAD C (gets &B)
1085 <data dependency barrier>
1088 then the following will occur:
1091 | | +------+ +-------+
1092 | |------>| B=2 |----- --->| Y->8 |
1093 | | : +------+ \ +-------+
1094 | CPU 1 | : | A=1 | \ --->| C->&Y |
1095 | | +------+ | +-------+
1096 | | wwwwwwwwwwwwwwww | : :
1098 | | : | C=&B |--- | : : +-------+
1099 | | : +------+ \ | +-------+ | |
1100 | |------>| D=4 | ----------->| C->&B |------>| |
1101 | | +------+ | +-------+ | |
1102 +-------+ : : | : : | |
1106 | | X->9 |------>| |
1108 Makes sure all effects ---> \ ddddddddddddddddd | |
1109 prior to the store of C \ +-------+ | |
1110 are perceptible to ----->| B->2 |------>| |
1111 subsequent loads +-------+ | |
1115 And thirdly, a read barrier acts as a partial order on loads. Consider the
1116 following sequence of events:
1119 ======================= =======================
1127 Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
1128 some effectively random order, despite the write barrier issued by CPU 1:
1131 | | +------+ +-------+
1132 | |------>| A=1 |------ --->| A->0 |
1133 | | +------+ \ +-------+
1134 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1135 | | +------+ | +-------+
1136 | |------>| B=2 |--- | : :
1137 | | +------+ \ | : : +-------+
1138 +-------+ : : \ | +-------+ | |
1139 ---------->| B->2 |------>| |
1140 | +-------+ | CPU 2 |
1141 | | A->0 |------>| |
1151 If, however, a read barrier were to be placed between the load of B and the
1155 ======================= =======================
1164 then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
1168 | | +------+ +-------+
1169 | |------>| A=1 |------ --->| A->0 |
1170 | | +------+ \ +-------+
1171 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1172 | | +------+ | +-------+
1173 | |------>| B=2 |--- | : :
1174 | | +------+ \ | : : +-------+
1175 +-------+ : : \ | +-------+ | |
1176 ---------->| B->2 |------>| |
1177 | +-------+ | CPU 2 |
1180 At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
1181 barrier causes all effects \ +-------+ | |
1182 prior to the storage of B ---->| A->1 |------>| |
1183 to be perceptible to CPU 2 +-------+ | |
1187 To illustrate this more completely, consider what could happen if the code
1188 contained a load of A either side of the read barrier:
1191 ======================= =======================
1197 LOAD A [first load of A]
1199 LOAD A [second load of A]
1201 Even though the two loads of A both occur after the load of B, they may both
1202 come up with different values:
1205 | | +------+ +-------+
1206 | |------>| A=1 |------ --->| A->0 |
1207 | | +------+ \ +-------+
1208 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1209 | | +------+ | +-------+
1210 | |------>| B=2 |--- | : :
1211 | | +------+ \ | : : +-------+
1212 +-------+ : : \ | +-------+ | |
1213 ---------->| B->2 |------>| |
1214 | +-------+ | CPU 2 |
1218 | | A->0 |------>| 1st |
1220 At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
1221 barrier causes all effects \ +-------+ | |
1222 prior to the storage of B ---->| A->1 |------>| 2nd |
1223 to be perceptible to CPU 2 +-------+ | |
1227 But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
1228 before the read barrier completes anyway:
1231 | | +------+ +-------+
1232 | |------>| A=1 |------ --->| A->0 |
1233 | | +------+ \ +-------+
1234 | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
1235 | | +------+ | +-------+
1236 | |------>| B=2 |--- | : :
1237 | | +------+ \ | : : +-------+
1238 +-------+ : : \ | +-------+ | |
1239 ---------->| B->2 |------>| |
1240 | +-------+ | CPU 2 |
1244 ---->| A->1 |------>| 1st |
1246 rrrrrrrrrrrrrrrrr | |
1248 | A->1 |------>| 2nd |
1253 The guarantee is that the second load will always come up with A == 1 if the
1254 load of B came up with B == 2. No such guarantee exists for the first load of
1255 A; that may come up with either A == 0 or A == 1.
1258 READ MEMORY BARRIERS VS LOAD SPECULATION
1259 ----------------------------------------
1261 Many CPUs speculate with loads: that is they see that they will need to load an
1262 item from memory, and they find a time where they're not using the bus for any
1263 other loads, and so do the load in advance - even though they haven't actually
1264 got to that point in the instruction execution flow yet. This permits the
1265 actual load instruction to potentially complete immediately because the CPU
1266 already has the value to hand.
1268 It may turn out that the CPU didn't actually need the value - perhaps because a
1269 branch circumvented the load - in which case it can discard the value or just
1270 cache it for later use.
1275 ======================= =======================
1277 DIVIDE } Divide instructions generally
1278 DIVIDE } take a long time to perform
1281 Which might appear as this:
1285 --->| B->2 |------>| |
1289 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1290 division speculates on the +-------+ ~ | |
1294 Once the divisions are complete --> : : ~-->| |
1295 the CPU can then perform the : : | |
1296 LOAD with immediate effect : : +-------+
1299 Placing a read barrier or a data dependency barrier just before the second
1303 ======================= =======================
1310 will force any value speculatively obtained to be reconsidered to an extent
1311 dependent on the type of barrier used. If there was no change made to the
1312 speculated memory location, then the speculated value will just be used:
1316 --->| B->2 |------>| |
1320 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1321 division speculates on the +-------+ ~ | |
1326 rrrrrrrrrrrrrrrr~ | |
1333 but if there was an update or an invalidation from another CPU pending, then
1334 the speculation will be cancelled and the value reloaded:
1338 --->| B->2 |------>| |
1342 The CPU being busy doing a ---> --->| A->0 |~~~~ | |
1343 division speculates on the +-------+ ~ | |
1348 rrrrrrrrrrrrrrrrr | |
1350 The speculation is discarded ---> --->| A->1 |------>| |
1351 and an updated value is +-------+ | |
1352 retrieved : : +-------+
1356 --------------------
1358 Multicopy atomicity is a deeply intuitive notion about ordering that is
1359 not always provided by real computer systems, namely that a given store
1360 becomes visible at the same time to all CPUs, or, alternatively, that all
1361 CPUs agree on the order in which all stores become visible. However,
1362 support of full multicopy atomicity would rule out valuable hardware
1363 optimizations, so a weaker form called ``other multicopy atomicity''
1364 instead guarantees only that a given store becomes visible at the same
1365 time to all -other- CPUs. The remainder of this document discusses this
1366 weaker form, but for brevity will call it simply ``multicopy atomicity''.
1368 The following example demonstrates multicopy atomicity:
1371 ======================= ======================= =======================
1373 STORE X=1 r1=LOAD X (reads 1) LOAD Y (reads 1)
1374 <general barrier> <read barrier>
1377 Suppose that CPU 2's load from X returns 1, which it then stores to Y,
1378 and CPU 3's load from Y returns 1. This indicates that CPU 1's store
1379 to X precedes CPU 2's load from X and that CPU 2's store to Y precedes
1380 CPU 3's load from Y. In addition, the memory barriers guarantee that
1381 CPU 2 executes its load before its store, and CPU 3 loads from Y before
1382 it loads from X. The question is then "Can CPU 3's load from X return 0?"
1384 Because CPU 3's load from X in some sense comes after CPU 2's load, it
1385 is natural to expect that CPU 3's load from X must therefore return 1.
1386 This expectation follows from multicopy atomicity: if a load executing
1387 on CPU B follows a load from the same variable executing on CPU A (and
1388 CPU A did not originally store the value which it read), then on
1389 multicopy-atomic systems, CPU B's load must return either the same value
1390 that CPU A's load did or some later value. However, the Linux kernel
1391 does not require systems to be multicopy atomic.
1393 The use of a general memory barrier in the example above compensates
1394 for any lack of multicopy atomicity. In the example, if CPU 2's load
1395 from X returns 1 and CPU 3's load from Y returns 1, then CPU 3's load
1396 from X must indeed also return 1.
1398 However, dependencies, read barriers, and write barriers are not always
1399 able to compensate for non-multicopy atomicity. For example, suppose
1400 that CPU 2's general barrier is removed from the above example, leaving
1401 only the data dependency shown below:
1404 ======================= ======================= =======================
1406 STORE X=1 r1=LOAD X (reads 1) LOAD Y (reads 1)
1407 <data dependency> <read barrier>
1408 STORE Y=r1 LOAD X (reads 0)
1410 This substitution allows non-multicopy atomicity to run rampant: in
1411 this example, it is perfectly legal for CPU 2's load from X to return 1,
1412 CPU 3's load from Y to return 1, and its load from X to return 0.
1414 The key point is that although CPU 2's data dependency orders its load
1415 and store, it does not guarantee to order CPU 1's store. Thus, if this
1416 example runs on a non-multicopy-atomic system where CPUs 1 and 2 share a
1417 store buffer or a level of cache, CPU 2 might have early access to CPU 1's
1418 writes. General barriers are therefore required to ensure that all CPUs
1419 agree on the combined order of multiple accesses.
1421 General barriers can compensate not only for non-multicopy atomicity,
1422 but can also generate additional ordering that can ensure that -all-
1423 CPUs will perceive the same order of -all- operations. In contrast, a
1424 chain of release-acquire pairs do not provide this additional ordering,
1425 which means that only those CPUs on the chain are guaranteed to agree
1426 on the combined order of the accesses. For example, switching to C code
1427 in deference to the ghost of Herman Hollerith:
1433 r0 = smp_load_acquire(&x);
1435 smp_store_release(&y, 1);
1440 r1 = smp_load_acquire(&y);
1443 smp_store_release(&z, 1);
1448 r2 = smp_load_acquire(&z);
1449 smp_store_release(&x, 1);
1459 Because cpu0(), cpu1(), and cpu2() participate in a chain of
1460 smp_store_release()/smp_load_acquire() pairs, the following outcome
1463 r0 == 1 && r1 == 1 && r2 == 1
1465 Furthermore, because of the release-acquire relationship between cpu0()
1466 and cpu1(), cpu1() must see cpu0()'s writes, so that the following
1467 outcome is prohibited:
1471 However, the ordering provided by a release-acquire chain is local
1472 to the CPUs participating in that chain and does not apply to cpu3(),
1473 at least aside from stores. Therefore, the following outcome is possible:
1475 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0
1477 As an aside, the following outcome is also possible:
1479 r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1
1481 Although cpu0(), cpu1(), and cpu2() will see their respective reads and
1482 writes in order, CPUs not involved in the release-acquire chain might
1483 well disagree on the order. This disagreement stems from the fact that
1484 the weak memory-barrier instructions used to implement smp_load_acquire()
1485 and smp_store_release() are not required to order prior stores against
1486 subsequent loads in all cases. This means that cpu3() can see cpu0()'s
1487 store to u as happening -after- cpu1()'s load from v, even though
1488 both cpu0() and cpu1() agree that these two operations occurred in the
1491 However, please keep in mind that smp_load_acquire() is not magic.
1492 In particular, it simply reads from its argument with ordering. It does
1493 -not- ensure that any particular value will be read. Therefore, the
1494 following outcome is possible:
1496 r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0
1498 Note that this outcome can happen even on a mythical sequentially
1499 consistent system where nothing is ever reordered.
1501 To reiterate, if your code requires full ordering of all operations,
1502 use general barriers throughout.
1505 ========================
1506 EXPLICIT KERNEL BARRIERS
1507 ========================
1509 The Linux kernel has a variety of different barriers that act at different
1512 (*) Compiler barrier.
1514 (*) CPU memory barriers.
1516 (*) MMIO write barrier.
1522 The Linux kernel has an explicit compiler barrier function that prevents the
1523 compiler from moving the memory accesses either side of it to the other side:
1527 This is a general barrier -- there are no read-read or write-write
1528 variants of barrier(). However, READ_ONCE() and WRITE_ONCE() can be
1529 thought of as weak forms of barrier() that affect only the specific
1530 accesses flagged by the READ_ONCE() or WRITE_ONCE().
1532 The barrier() function has the following effects:
1534 (*) Prevents the compiler from reordering accesses following the
1535 barrier() to precede any accesses preceding the barrier().
1536 One example use for this property is to ease communication between
1537 interrupt-handler code and the code that was interrupted.
1539 (*) Within a loop, forces the compiler to load the variables used
1540 in that loop's conditional on each pass through that loop.
1542 The READ_ONCE() and WRITE_ONCE() functions can prevent any number of
1543 optimizations that, while perfectly safe in single-threaded code, can
1544 be fatal in concurrent code. Here are some examples of these sorts
1547 (*) The compiler is within its rights to reorder loads and stores
1548 to the same variable, and in some cases, the CPU is within its
1549 rights to reorder loads to the same variable. This means that
1555 Might result in an older value of x stored in a[1] than in a[0].
1556 Prevent both the compiler and the CPU from doing this as follows:
1558 a[0] = READ_ONCE(x);
1559 a[1] = READ_ONCE(x);
1561 In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for
1562 accesses from multiple CPUs to a single variable.
1564 (*) The compiler is within its rights to merge successive loads from
1565 the same variable. Such merging can cause the compiler to "optimize"
1569 do_something_with(tmp);
1571 into the following code, which, although in some sense legitimate
1572 for single-threaded code, is almost certainly not what the developer
1577 do_something_with(tmp);
1579 Use READ_ONCE() to prevent the compiler from doing this to you:
1581 while (tmp = READ_ONCE(a))
1582 do_something_with(tmp);
1584 (*) The compiler is within its rights to reload a variable, for example,
1585 in cases where high register pressure prevents the compiler from
1586 keeping all data of interest in registers. The compiler might
1587 therefore optimize the variable 'tmp' out of our previous example:
1590 do_something_with(tmp);
1592 This could result in the following code, which is perfectly safe in
1593 single-threaded code, but can be fatal in concurrent code:
1596 do_something_with(a);
1598 For example, the optimized version of this code could result in
1599 passing a zero to do_something_with() in the case where the variable
1600 a was modified by some other CPU between the "while" statement and
1601 the call to do_something_with().
1603 Again, use READ_ONCE() to prevent the compiler from doing this:
1605 while (tmp = READ_ONCE(a))
1606 do_something_with(tmp);
1608 Note that if the compiler runs short of registers, it might save
1609 tmp onto the stack. The overhead of this saving and later restoring
1610 is why compilers reload variables. Doing so is perfectly safe for
1611 single-threaded code, so you need to tell the compiler about cases
1612 where it is not safe.
1614 (*) The compiler is within its rights to omit a load entirely if it knows
1615 what the value will be. For example, if the compiler can prove that
1616 the value of variable 'a' is always zero, it can optimize this code:
1619 do_something_with(tmp);
1625 This transformation is a win for single-threaded code because it
1626 gets rid of a load and a branch. The problem is that the compiler
1627 will carry out its proof assuming that the current CPU is the only
1628 one updating variable 'a'. If variable 'a' is shared, then the
1629 compiler's proof will be erroneous. Use READ_ONCE() to tell the
1630 compiler that it doesn't know as much as it thinks it does:
1632 while (tmp = READ_ONCE(a))
1633 do_something_with(tmp);
1635 But please note that the compiler is also closely watching what you
1636 do with the value after the READ_ONCE(). For example, suppose you
1637 do the following and MAX is a preprocessor macro with the value 1:
1639 while ((tmp = READ_ONCE(a)) % MAX)
1640 do_something_with(tmp);
1642 Then the compiler knows that the result of the "%" operator applied
1643 to MAX will always be zero, again allowing the compiler to optimize
1644 the code into near-nonexistence. (It will still load from the
1647 (*) Similarly, the compiler is within its rights to omit a store entirely
1648 if it knows that the variable already has the value being stored.
1649 Again, the compiler assumes that the current CPU is the only one
1650 storing into the variable, which can cause the compiler to do the
1651 wrong thing for shared variables. For example, suppose you have
1655 ... Code that does not store to variable a ...
1658 The compiler sees that the value of variable 'a' is already zero, so
1659 it might well omit the second store. This would come as a fatal
1660 surprise if some other CPU might have stored to variable 'a' in the
1663 Use WRITE_ONCE() to prevent the compiler from making this sort of
1667 ... Code that does not store to variable a ...
1670 (*) The compiler is within its rights to reorder memory accesses unless
1671 you tell it not to. For example, consider the following interaction
1672 between process-level code and an interrupt handler:
1674 void process_level(void)
1676 msg = get_message();
1680 void interrupt_handler(void)
1683 process_message(msg);
1686 There is nothing to prevent the compiler from transforming
1687 process_level() to the following, in fact, this might well be a
1688 win for single-threaded code:
1690 void process_level(void)
1693 msg = get_message();
1696 If the interrupt occurs between these two statement, then
1697 interrupt_handler() might be passed a garbled msg. Use WRITE_ONCE()
1698 to prevent this as follows:
1700 void process_level(void)
1702 WRITE_ONCE(msg, get_message());
1703 WRITE_ONCE(flag, true);
1706 void interrupt_handler(void)
1708 if (READ_ONCE(flag))
1709 process_message(READ_ONCE(msg));
1712 Note that the READ_ONCE() and WRITE_ONCE() wrappers in
1713 interrupt_handler() are needed if this interrupt handler can itself
1714 be interrupted by something that also accesses 'flag' and 'msg',
1715 for example, a nested interrupt or an NMI. Otherwise, READ_ONCE()
1716 and WRITE_ONCE() are not needed in interrupt_handler() other than
1717 for documentation purposes. (Note also that nested interrupts
1718 do not typically occur in modern Linux kernels, in fact, if an
1719 interrupt handler returns with interrupts enabled, you will get a
1722 You should assume that the compiler can move READ_ONCE() and
1723 WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),
1724 barrier(), or similar primitives.
1726 This effect could also be achieved using barrier(), but READ_ONCE()
1727 and WRITE_ONCE() are more selective: With READ_ONCE() and
1728 WRITE_ONCE(), the compiler need only forget the contents of the
1729 indicated memory locations, while with barrier() the compiler must
1730 discard the value of all memory locations that it has currented
1731 cached in any machine registers. Of course, the compiler must also
1732 respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,
1733 though the CPU of course need not do so.
1735 (*) The compiler is within its rights to invent stores to a variable,
1736 as in the following example:
1743 The compiler might save a branch by optimizing this as follows:
1749 In single-threaded code, this is not only safe, but also saves
1750 a branch. Unfortunately, in concurrent code, this optimization
1751 could cause some other CPU to see a spurious value of 42 -- even
1752 if variable 'a' was never zero -- when loading variable 'b'.
1753 Use WRITE_ONCE() to prevent this as follows:
1760 The compiler can also invent loads. These are usually less
1761 damaging, but they can result in cache-line bouncing and thus in
1762 poor performance and scalability. Use READ_ONCE() to prevent
1765 (*) For aligned memory locations whose size allows them to be accessed
1766 with a single memory-reference instruction, prevents "load tearing"
1767 and "store tearing," in which a single large access is replaced by
1768 multiple smaller accesses. For example, given an architecture having
1769 16-bit store instructions with 7-bit immediate fields, the compiler
1770 might be tempted to use two 16-bit store-immediate instructions to
1771 implement the following 32-bit store:
1775 Please note that GCC really does use this sort of optimization,
1776 which is not surprising given that it would likely take more
1777 than two instructions to build the constant and then store it.
1778 This optimization can therefore be a win in single-threaded code.
1779 In fact, a recent bug (since fixed) caused GCC to incorrectly use
1780 this optimization in a volatile store. In the absence of such bugs,
1781 use of WRITE_ONCE() prevents store tearing in the following example:
1783 WRITE_ONCE(p, 0x00010002);
1785 Use of packed structures can also result in load and store tearing,
1788 struct __attribute__((__packed__)) foo {
1793 struct foo foo1, foo2;
1800 Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no
1801 volatile markings, the compiler would be well within its rights to
1802 implement these three assignment statements as a pair of 32-bit
1803 loads followed by a pair of 32-bit stores. This would result in
1804 load tearing on 'foo1.b' and store tearing on 'foo2.b'. READ_ONCE()
1805 and WRITE_ONCE() again prevent tearing in this example:
1808 WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));
1811 All that aside, it is never necessary to use READ_ONCE() and
1812 WRITE_ONCE() on a variable that has been marked volatile. For example,
1813 because 'jiffies' is marked volatile, it is never necessary to
1814 say READ_ONCE(jiffies). The reason for this is that READ_ONCE() and
1815 WRITE_ONCE() are implemented as volatile casts, which has no effect when
1816 its argument is already marked volatile.
1818 Please note that these compiler barriers have no direct effect on the CPU,
1819 which may then reorder things however it wishes.
1825 The Linux kernel has eight basic CPU memory barriers:
1827 TYPE MANDATORY SMP CONDITIONAL
1828 =============== ======================= ===========================
1829 GENERAL mb() smp_mb()
1830 WRITE wmb() smp_wmb()
1831 READ rmb() smp_rmb()
1832 DATA DEPENDENCY READ_ONCE()
1835 All memory barriers except the data dependency barriers imply a compiler
1836 barrier. Data dependencies do not impose any additional compiler ordering.
1838 Aside: In the case of data dependencies, the compiler would be expected
1839 to issue the loads in the correct order (eg. `a[b]` would have to load
1840 the value of b before loading a[b]), however there is no guarantee in
1841 the C specification that the compiler may not speculate the value of b
1842 (eg. is equal to 1) and load a before b (eg. tmp = a[1]; if (b != 1)
1843 tmp = a[b]; ). There is also the problem of a compiler reloading b after
1844 having loaded a[b], thus having a newer copy of b than a[b]. A consensus
1845 has not yet been reached about these problems, however the READ_ONCE()
1846 macro is a good place to start looking.
1848 SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
1849 systems because it is assumed that a CPU will appear to be self-consistent,
1850 and will order overlapping accesses correctly with respect to itself.
1851 However, see the subsection on "Virtual Machine Guests" below.
1853 [!] Note that SMP memory barriers _must_ be used to control the ordering of
1854 references to shared memory on SMP systems, though the use of locking instead
1857 Mandatory barriers should not be used to control SMP effects, since mandatory
1858 barriers impose unnecessary overhead on both SMP and UP systems. They may,
1859 however, be used to control MMIO effects on accesses through relaxed memory I/O
1860 windows. These barriers are required even on non-SMP systems as they affect
1861 the order in which memory operations appear to a device by prohibiting both the
1862 compiler and the CPU from reordering them.
1865 There are some more advanced barrier functions:
1867 (*) smp_store_mb(var, value)
1869 This assigns the value to the variable and then inserts a full memory
1870 barrier after it. It isn't guaranteed to insert anything more than a
1871 compiler barrier in a UP compilation.
1874 (*) smp_mb__before_atomic();
1875 (*) smp_mb__after_atomic();
1877 These are for use with atomic (such as add, subtract, increment and
1878 decrement) functions that don't return a value, especially when used for
1879 reference counting. These functions do not imply memory barriers.
1881 These are also used for atomic bitop functions that do not return a
1882 value (such as set_bit and clear_bit).
1884 As an example, consider a piece of code that marks an object as being dead
1885 and then decrements the object's reference count:
1888 smp_mb__before_atomic();
1889 atomic_dec(&obj->ref_count);
1891 This makes sure that the death mark on the object is perceived to be set
1892 *before* the reference counter is decremented.
1894 See Documentation/atomic_{t,bitops}.txt for more information.
1900 These are for use with consistent memory to guarantee the ordering
1901 of writes or reads of shared memory accessible to both the CPU and a
1904 For example, consider a device driver that shares memory with a device
1905 and uses a descriptor status value to indicate if the descriptor belongs
1906 to the device or the CPU, and a doorbell to notify it when new
1907 descriptors are available:
1909 if (desc->status != DEVICE_OWN) {
1910 /* do not read data until we own descriptor */
1913 /* read/modify data */
1914 read_data = desc->data;
1915 desc->data = write_data;
1917 /* flush modifications before status update */
1920 /* assign ownership */
1921 desc->status = DEVICE_OWN;
1923 /* force memory to sync before notifying device via MMIO */
1926 /* notify device of new descriptors */
1927 writel(DESC_NOTIFY, doorbell);
1930 The dma_rmb() allows us guarantee the device has released ownership
1931 before we read the data from the descriptor, and the dma_wmb() allows
1932 us to guarantee the data is written to the descriptor before the device
1933 can see it now has ownership. The wmb() is needed to guarantee that the
1934 cache coherent memory writes have completed before attempting a write to
1935 the cache incoherent MMIO region.
1937 See Documentation/DMA-API.txt for more information on consistent memory.
1943 The Linux kernel also has a special barrier for use with memory-mapped I/O
1948 This is a variation on the mandatory write barrier that causes writes to weakly
1949 ordered I/O regions to be partially ordered. Its effects may go beyond the
1950 CPU->Hardware interface and actually affect the hardware at some level.
1952 See the subsection "Acquires vs I/O accesses" for more information.
1955 ===============================
1956 IMPLICIT KERNEL MEMORY BARRIERS
1957 ===============================
1959 Some of the other functions in the linux kernel imply memory barriers, amongst
1960 which are locking and scheduling functions.
1962 This specification is a _minimum_ guarantee; any particular architecture may
1963 provide more substantial guarantees, but these may not be relied upon outside
1964 of arch specific code.
1967 LOCK ACQUISITION FUNCTIONS
1968 --------------------------
1970 The Linux kernel has a number of locking constructs:
1978 In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
1979 for each construct. These operations all imply certain barriers:
1981 (1) ACQUIRE operation implication:
1983 Memory operations issued after the ACQUIRE will be completed after the
1984 ACQUIRE operation has completed.
1986 Memory operations issued before the ACQUIRE may be completed after
1987 the ACQUIRE operation has completed.
1989 (2) RELEASE operation implication:
1991 Memory operations issued before the RELEASE will be completed before the
1992 RELEASE operation has completed.
1994 Memory operations issued after the RELEASE may be completed before the
1995 RELEASE operation has completed.
1997 (3) ACQUIRE vs ACQUIRE implication:
1999 All ACQUIRE operations issued before another ACQUIRE operation will be
2000 completed before that ACQUIRE operation.
2002 (4) ACQUIRE vs RELEASE implication:
2004 All ACQUIRE operations issued before a RELEASE operation will be
2005 completed before the RELEASE operation.
2007 (5) Failed conditional ACQUIRE implication:
2009 Certain locking variants of the ACQUIRE operation may fail, either due to
2010 being unable to get the lock immediately, or due to receiving an unblocked
2011 signal whilst asleep waiting for the lock to become available. Failed
2012 locks do not imply any sort of barrier.
2014 [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
2015 one-way barriers is that the effects of instructions outside of a critical
2016 section may seep into the inside of the critical section.
2018 An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
2019 because it is possible for an access preceding the ACQUIRE to happen after the
2020 ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
2021 the two accesses can themselves then cross:
2030 ACQUIRE M, STORE *B, STORE *A, RELEASE M
2032 When the ACQUIRE and RELEASE are a lock acquisition and release,
2033 respectively, this same reordering can occur if the lock's ACQUIRE and
2034 RELEASE are to the same lock variable, but only from the perspective of
2035 another CPU not holding that lock. In short, a ACQUIRE followed by an
2036 RELEASE may -not- be assumed to be a full memory barrier.
2038 Similarly, the reverse case of a RELEASE followed by an ACQUIRE does
2039 not imply a full memory barrier. Therefore, the CPU's execution of the
2040 critical sections corresponding to the RELEASE and the ACQUIRE can cross,
2050 ACQUIRE N, STORE *B, STORE *A, RELEASE M
2052 It might appear that this reordering could introduce a deadlock.
2053 However, this cannot happen because if such a deadlock threatened,
2054 the RELEASE would simply complete, thereby avoiding the deadlock.
2058 One key point is that we are only talking about the CPU doing
2059 the reordering, not the compiler. If the compiler (or, for
2060 that matter, the developer) switched the operations, deadlock
2063 But suppose the CPU reordered the operations. In this case,
2064 the unlock precedes the lock in the assembly code. The CPU
2065 simply elected to try executing the later lock operation first.
2066 If there is a deadlock, this lock operation will simply spin (or
2067 try to sleep, but more on that later). The CPU will eventually
2068 execute the unlock operation (which preceded the lock operation
2069 in the assembly code), which will unravel the potential deadlock,
2070 allowing the lock operation to succeed.
2072 But what if the lock is a sleeplock? In that case, the code will
2073 try to enter the scheduler, where it will eventually encounter
2074 a memory barrier, which will force the earlier unlock operation
2075 to complete, again unraveling the deadlock. There might be
2076 a sleep-unlock race, but the locking primitive needs to resolve
2077 such races properly in any case.
2079 Locks and semaphores may not provide any guarantee of ordering on UP compiled
2080 systems, and so cannot be counted on in such a situation to actually achieve
2081 anything at all - especially with respect to I/O accesses - unless combined
2082 with interrupt disabling operations.
2084 See also the section on "Inter-CPU acquiring barrier effects".
2087 As an example, consider the following:
2098 The following sequence of events is acceptable:
2100 ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
2102 [+] Note that {*F,*A} indicates a combined access.
2104 But none of the following are:
2106 {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E
2107 *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F
2108 *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F
2109 *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E
2113 INTERRUPT DISABLING FUNCTIONS
2114 -----------------------------
2116 Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
2117 (RELEASE equivalent) will act as compiler barriers only. So if memory or I/O
2118 barriers are required in such a situation, they must be provided from some
2122 SLEEP AND WAKE-UP FUNCTIONS
2123 ---------------------------
2125 Sleeping and waking on an event flagged in global data can be viewed as an
2126 interaction between two pieces of data: the task state of the task waiting for
2127 the event and the global data used to indicate the event. To make sure that
2128 these appear to happen in the right order, the primitives to begin the process
2129 of going to sleep, and the primitives to initiate a wake up imply certain
2132 Firstly, the sleeper normally follows something like this sequence of events:
2135 set_current_state(TASK_UNINTERRUPTIBLE);
2136 if (event_indicated)
2141 A general memory barrier is interpolated automatically by set_current_state()
2142 after it has altered the task state:
2145 ===============================
2146 set_current_state();
2148 STORE current->state
2150 LOAD event_indicated
2152 set_current_state() may be wrapped by:
2155 prepare_to_wait_exclusive();
2157 which therefore also imply a general memory barrier after setting the state.
2158 The whole sequence above is available in various canned forms, all of which
2159 interpolate the memory barrier in the right place:
2162 wait_event_interruptible();
2163 wait_event_interruptible_exclusive();
2164 wait_event_interruptible_timeout();
2165 wait_event_killable();
2166 wait_event_timeout();
2171 Secondly, code that performs a wake up normally follows something like this:
2173 event_indicated = 1;
2174 wake_up(&event_wait_queue);
2178 event_indicated = 1;
2179 wake_up_process(event_daemon);
2181 A write memory barrier is implied by wake_up() and co. if and only if they
2182 wake something up. The barrier occurs before the task state is cleared, and so
2183 sits between the STORE to indicate the event and the STORE to set TASK_RUNNING:
2186 =============================== ===============================
2187 set_current_state(); STORE event_indicated
2188 smp_store_mb(); wake_up();
2189 STORE current->state <write barrier>
2190 <general barrier> STORE current->state
2191 LOAD event_indicated
2193 To repeat, this write memory barrier is present if and only if something
2194 is actually awakened. To see this, consider the following sequence of
2195 events, where X and Y are both initially zero:
2198 =============================== ===============================
2199 X = 1; STORE event_indicated
2200 smp_mb(); wake_up();
2201 Y = 1; wait_event(wq, Y == 1);
2202 wake_up(); load from Y sees 1, no memory barrier
2203 load from X might see 0
2205 In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed
2208 The available waker functions include:
2214 wake_up_interruptible();
2215 wake_up_interruptible_all();
2216 wake_up_interruptible_nr();
2217 wake_up_interruptible_poll();
2218 wake_up_interruptible_sync();
2219 wake_up_interruptible_sync_poll();
2221 wake_up_locked_poll();
2227 [!] Note that the memory barriers implied by the sleeper and the waker do _not_
2228 order multiple stores before the wake-up with respect to loads of those stored
2229 values after the sleeper has called set_current_state(). For instance, if the
2232 set_current_state(TASK_INTERRUPTIBLE);
2233 if (event_indicated)
2235 __set_current_state(TASK_RUNNING);
2236 do_something(my_data);
2241 event_indicated = 1;
2242 wake_up(&event_wait_queue);
2244 there's no guarantee that the change to event_indicated will be perceived by
2245 the sleeper as coming after the change to my_data. In such a circumstance, the
2246 code on both sides must interpolate its own memory barriers between the
2247 separate data accesses. Thus the above sleeper ought to do:
2249 set_current_state(TASK_INTERRUPTIBLE);
2250 if (event_indicated) {
2252 do_something(my_data);
2255 and the waker should do:
2259 event_indicated = 1;
2260 wake_up(&event_wait_queue);
2263 MISCELLANEOUS FUNCTIONS
2264 -----------------------
2266 Other functions that imply barriers:
2268 (*) schedule() and similar imply full memory barriers.
2271 ===================================
2272 INTER-CPU ACQUIRING BARRIER EFFECTS
2273 ===================================
2275 On SMP systems locking primitives give a more substantial form of barrier: one
2276 that does affect memory access ordering on other CPUs, within the context of
2277 conflict on any particular lock.
2280 ACQUIRES VS MEMORY ACCESSES
2281 ---------------------------
2283 Consider the following: the system has a pair of spinlocks (M) and (Q), and
2284 three CPUs; then should the following sequence of events occur:
2287 =============================== ===============================
2288 WRITE_ONCE(*A, a); WRITE_ONCE(*E, e);
2290 WRITE_ONCE(*B, b); WRITE_ONCE(*F, f);
2291 WRITE_ONCE(*C, c); WRITE_ONCE(*G, g);
2293 WRITE_ONCE(*D, d); WRITE_ONCE(*H, h);
2295 Then there is no guarantee as to what order CPU 3 will see the accesses to *A
2296 through *H occur in, other than the constraints imposed by the separate locks
2297 on the separate CPUs. It might, for example, see:
2299 *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
2301 But it won't see any of:
2303 *B, *C or *D preceding ACQUIRE M
2304 *A, *B or *C following RELEASE M
2305 *F, *G or *H preceding ACQUIRE Q
2306 *E, *F or *G following RELEASE Q
2310 ACQUIRES VS I/O ACCESSES
2311 ------------------------
2313 Under certain circumstances (especially involving NUMA), I/O accesses within
2314 two spinlocked sections on two different CPUs may be seen as interleaved by the
2315 PCI bridge, because the PCI bridge does not necessarily participate in the
2316 cache-coherence protocol, and is therefore incapable of issuing the required
2317 read memory barriers.
2322 =============================== ===============================
2332 may be seen by the PCI bridge as follows:
2334 STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
2336 which would probably cause the hardware to malfunction.
2339 What is necessary here is to intervene with an mmiowb() before dropping the
2340 spinlock, for example:
2343 =============================== ===============================
2355 this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
2356 before either of the stores issued on CPU 2.
2359 Furthermore, following a store by a load from the same device obviates the need
2360 for the mmiowb(), because the load forces the store to complete before the load
2364 =============================== ===============================
2375 See Documentation/driver-api/device-io.rst for more information.
2378 =================================
2379 WHERE ARE MEMORY BARRIERS NEEDED?
2380 =================================
2382 Under normal operation, memory operation reordering is generally not going to
2383 be a problem as a single-threaded linear piece of code will still appear to
2384 work correctly, even if it's in an SMP kernel. There are, however, four
2385 circumstances in which reordering definitely _could_ be a problem:
2387 (*) Interprocessor interaction.
2389 (*) Atomic operations.
2391 (*) Accessing devices.
2396 INTERPROCESSOR INTERACTION
2397 --------------------------
2399 When there's a system with more than one processor, more than one CPU in the
2400 system may be working on the same data set at the same time. This can cause
2401 synchronisation problems, and the usual way of dealing with them is to use
2402 locks. Locks, however, are quite expensive, and so it may be preferable to
2403 operate without the use of a lock if at all possible. In such a case
2404 operations that affect both CPUs may have to be carefully ordered to prevent
2407 Consider, for example, the R/W semaphore slow path. Here a waiting process is
2408 queued on the semaphore, by virtue of it having a piece of its stack linked to
2409 the semaphore's list of waiting processes:
2411 struct rw_semaphore {
2414 struct list_head waiters;
2417 struct rwsem_waiter {
2418 struct list_head list;
2419 struct task_struct *task;
2422 To wake up a particular waiter, the up_read() or up_write() functions have to:
2424 (1) read the next pointer from this waiter's record to know as to where the
2425 next waiter record is;
2427 (2) read the pointer to the waiter's task structure;
2429 (3) clear the task pointer to tell the waiter it has been given the semaphore;
2431 (4) call wake_up_process() on the task; and
2433 (5) release the reference held on the waiter's task struct.
2435 In other words, it has to perform this sequence of events:
2437 LOAD waiter->list.next;
2443 and if any of these steps occur out of order, then the whole thing may
2446 Once it has queued itself and dropped the semaphore lock, the waiter does not
2447 get the lock again; it instead just waits for its task pointer to be cleared
2448 before proceeding. Since the record is on the waiter's stack, this means that
2449 if the task pointer is cleared _before_ the next pointer in the list is read,
2450 another CPU might start processing the waiter and might clobber the waiter's
2451 stack before the up*() function has a chance to read the next pointer.
2453 Consider then what might happen to the above sequence of events:
2456 =============================== ===============================
2463 Woken up by other event
2468 foo() clobbers *waiter
2470 LOAD waiter->list.next;
2473 This could be dealt with using the semaphore lock, but then the down_xxx()
2474 function has to needlessly get the spinlock again after being woken up.
2476 The way to deal with this is to insert a general SMP memory barrier:
2478 LOAD waiter->list.next;
2485 In this case, the barrier makes a guarantee that all memory accesses before the
2486 barrier will appear to happen before all the memory accesses after the barrier
2487 with respect to the other CPUs on the system. It does _not_ guarantee that all
2488 the memory accesses before the barrier will be complete by the time the barrier
2489 instruction itself is complete.
2491 On a UP system - where this wouldn't be a problem - the smp_mb() is just a
2492 compiler barrier, thus making sure the compiler emits the instructions in the
2493 right order without actually intervening in the CPU. Since there's only one
2494 CPU, that CPU's dependency ordering logic will take care of everything else.
2500 Whilst they are technically interprocessor interaction considerations, atomic
2501 operations are noted specially as some of them imply full memory barriers and
2502 some don't, but they're very heavily relied on as a group throughout the
2505 See Documentation/atomic_t.txt for more information.
2511 Many devices can be memory mapped, and so appear to the CPU as if they're just
2512 a set of memory locations. To control such a device, the driver usually has to
2513 make the right memory accesses in exactly the right order.
2515 However, having a clever CPU or a clever compiler creates a potential problem
2516 in that the carefully sequenced accesses in the driver code won't reach the
2517 device in the requisite order if the CPU or the compiler thinks it is more
2518 efficient to reorder, combine or merge accesses - something that would cause
2519 the device to malfunction.
2521 Inside of the Linux kernel, I/O should be done through the appropriate accessor
2522 routines - such as inb() or writel() - which know how to make such accesses
2523 appropriately sequential. Whilst this, for the most part, renders the explicit
2524 use of memory barriers unnecessary, there are a couple of situations where they
2527 (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
2528 so for _all_ general drivers locks should be used and mmiowb() must be
2529 issued prior to unlocking the critical section.
2531 (2) If the accessor functions are used to refer to an I/O memory window with
2532 relaxed memory access properties, then _mandatory_ memory barriers are
2533 required to enforce ordering.
2535 See Documentation/driver-api/device-io.rst for more information.
2541 A driver may be interrupted by its own interrupt service routine, and thus the
2542 two parts of the driver may interfere with each other's attempts to control or
2545 This may be alleviated - at least in part - by disabling local interrupts (a
2546 form of locking), such that the critical operations are all contained within
2547 the interrupt-disabled section in the driver. Whilst the driver's interrupt
2548 routine is executing, the driver's core may not run on the same CPU, and its
2549 interrupt is not permitted to happen again until the current interrupt has been
2550 handled, thus the interrupt handler does not need to lock against that.
2552 However, consider a driver that was talking to an ethernet card that sports an
2553 address register and a data register. If that driver's core talks to the card
2554 under interrupt-disablement and then the driver's interrupt handler is invoked:
2565 The store to the data register might happen after the second store to the
2566 address register if ordering rules are sufficiently relaxed:
2568 STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
2571 If ordering rules are relaxed, it must be assumed that accesses done inside an
2572 interrupt disabled section may leak outside of it and may interleave with
2573 accesses performed in an interrupt - and vice versa - unless implicit or
2574 explicit barriers are used.
2576 Normally this won't be a problem because the I/O accesses done inside such
2577 sections will include synchronous load operations on strictly ordered I/O
2578 registers that form implicit I/O barriers. If this isn't sufficient then an
2579 mmiowb() may need to be used explicitly.
2582 A similar situation may occur between an interrupt routine and two routines
2583 running on separate CPUs that communicate with each other. If such a case is
2584 likely, then interrupt-disabling locks should be used to guarantee ordering.
2587 ==========================
2588 KERNEL I/O BARRIER EFFECTS
2589 ==========================
2591 When accessing I/O memory, drivers should use the appropriate accessor
2596 These are intended to talk to I/O space rather than memory space, but
2597 that's primarily a CPU-specific concept. The i386 and x86_64 processors
2598 do indeed have special I/O space access cycles and instructions, but many
2599 CPUs don't have such a concept.
2601 The PCI bus, amongst others, defines an I/O space concept which - on such
2602 CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
2603 space. However, it may also be mapped as a virtual I/O space in the CPU's
2604 memory map, particularly on those CPUs that don't support alternate I/O
2607 Accesses to this space may be fully synchronous (as on i386), but
2608 intermediary bridges (such as the PCI host bridge) may not fully honour
2611 They are guaranteed to be fully ordered with respect to each other.
2613 They are not guaranteed to be fully ordered with respect to other types of
2614 memory and I/O operation.
2616 (*) readX(), writeX():
2618 Whether these are guaranteed to be fully ordered and uncombined with
2619 respect to each other on the issuing CPU depends on the characteristics
2620 defined for the memory window through which they're accessing. On later
2621 i386 architecture machines, for example, this is controlled by way of the
2624 Ordinarily, these will be guaranteed to be fully ordered and uncombined,
2625 provided they're not accessing a prefetchable device.
2627 However, intermediary hardware (such as a PCI bridge) may indulge in
2628 deferral if it so wishes; to flush a store, a load from the same location
2629 is preferred[*], but a load from the same device or from configuration
2630 space should suffice for PCI.
2632 [*] NOTE! attempting to load from the same location as was written to may
2633 cause a malfunction - consider the 16550 Rx/Tx serial registers for
2636 Used with prefetchable I/O memory, an mmiowb() barrier may be required to
2637 force stores to be ordered.
2639 Please refer to the PCI specification for more information on interactions
2640 between PCI transactions.
2642 (*) readX_relaxed(), writeX_relaxed()
2644 These are similar to readX() and writeX(), but provide weaker memory
2645 ordering guarantees. Specifically, they do not guarantee ordering with
2646 respect to normal memory accesses (e.g. DMA buffers) nor do they guarantee
2647 ordering with respect to LOCK or UNLOCK operations. If the latter is
2648 required, an mmiowb() barrier can be used. Note that relaxed accesses to
2649 the same peripheral are guaranteed to be ordered with respect to each
2652 (*) ioreadX(), iowriteX()
2654 These will perform appropriately for the type of access they're actually
2655 doing, be it inX()/outX() or readX()/writeX().
2658 ========================================
2659 ASSUMED MINIMUM EXECUTION ORDERING MODEL
2660 ========================================
2662 It has to be assumed that the conceptual CPU is weakly-ordered but that it will
2663 maintain the appearance of program causality with respect to itself. Some CPUs
2664 (such as i386 or x86_64) are more constrained than others (such as powerpc or
2665 frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
2666 of arch-specific code.
2668 This means that it must be considered that the CPU will execute its instruction
2669 stream in any order it feels like - or even in parallel - provided that if an
2670 instruction in the stream depends on an earlier instruction, then that
2671 earlier instruction must be sufficiently complete[*] before the later
2672 instruction may proceed; in other words: provided that the appearance of
2673 causality is maintained.
2675 [*] Some instructions have more than one effect - such as changing the
2676 condition codes, changing registers or changing memory - and different
2677 instructions may depend on different effects.
2679 A CPU may also discard any instruction sequence that winds up having no
2680 ultimate effect. For example, if two adjacent instructions both load an
2681 immediate value into the same register, the first may be discarded.
2684 Similarly, it has to be assumed that compiler might reorder the instruction
2685 stream in any way it sees fit, again provided the appearance of causality is
2689 ============================
2690 THE EFFECTS OF THE CPU CACHE
2691 ============================
2693 The way cached memory operations are perceived across the system is affected to
2694 a certain extent by the caches that lie between CPUs and memory, and by the
2695 memory coherence system that maintains the consistency of state in the system.
2697 As far as the way a CPU interacts with another part of the system through the
2698 caches goes, the memory system has to include the CPU's caches, and memory
2699 barriers for the most part act at the interface between the CPU and its cache
2700 (memory barriers logically act on the dotted line in the following diagram):
2702 <--- CPU ---> : <----------- Memory ----------->
2704 +--------+ +--------+ : +--------+ +-----------+
2705 | | | | : | | | | +--------+
2706 | CPU | | Memory | : | CPU | | | | |
2707 | Core |--->| Access |----->| Cache |<-->| | | |
2708 | | | Queue | : | | | |--->| Memory |
2709 | | | | : | | | | | |
2710 +--------+ +--------+ : +--------+ | | | |
2711 : | Cache | +--------+
2713 : | Mechanism | +--------+
2714 +--------+ +--------+ : +--------+ | | | |
2715 | | | | : | | | | | |
2716 | CPU | | Memory | : | CPU | | |--->| Device |
2717 | Core |--->| Access |----->| Cache |<-->| | | |
2718 | | | Queue | : | | | | | |
2719 | | | | : | | | | +--------+
2720 +--------+ +--------+ : +--------+ +-----------+
2724 Although any particular load or store may not actually appear outside of the
2725 CPU that issued it since it may have been satisfied within the CPU's own cache,
2726 it will still appear as if the full memory access had taken place as far as the
2727 other CPUs are concerned since the cache coherency mechanisms will migrate the
2728 cacheline over to the accessing CPU and propagate the effects upon conflict.
2730 The CPU core may execute instructions in any order it deems fit, provided the
2731 expected program causality appears to be maintained. Some of the instructions
2732 generate load and store operations which then go into the queue of memory
2733 accesses to be performed. The core may place these in the queue in any order
2734 it wishes, and continue execution until it is forced to wait for an instruction
2737 What memory barriers are concerned with is controlling the order in which
2738 accesses cross from the CPU side of things to the memory side of things, and
2739 the order in which the effects are perceived to happen by the other observers
2742 [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
2743 their own loads and stores as if they had happened in program order.
2745 [!] MMIO or other device accesses may bypass the cache system. This depends on
2746 the properties of the memory window through which devices are accessed and/or
2747 the use of any special device communication instructions the CPU may have.
2753 Life isn't quite as simple as it may appear above, however: for while the
2754 caches are expected to be coherent, there's no guarantee that that coherency
2755 will be ordered. This means that whilst changes made on one CPU will
2756 eventually become visible on all CPUs, there's no guarantee that they will
2757 become apparent in the same order on those other CPUs.
2760 Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
2761 has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
2766 +--------+ : +--->| Cache A |<------->| |
2767 | | : | +---------+ | |
2769 | | : | +---------+ | |
2770 +--------+ : +--->| Cache B |<------->| |
2773 : +---------+ | System |
2774 +--------+ : +--->| Cache C |<------->| |
2775 | | : | +---------+ | |
2777 | | : | +---------+ | |
2778 +--------+ : +--->| Cache D |<------->| |
2783 Imagine the system has the following properties:
2785 (*) an odd-numbered cache line may be in cache A, cache C or it may still be
2788 (*) an even-numbered cache line may be in cache B, cache D or it may still be
2791 (*) whilst the CPU core is interrogating one cache, the other cache may be
2792 making use of the bus to access the rest of the system - perhaps to
2793 displace a dirty cacheline or to do a speculative load;
2795 (*) each cache has a queue of operations that need to be applied to that cache
2796 to maintain coherency with the rest of the system;
2798 (*) the coherency queue is not flushed by normal loads to lines already
2799 present in the cache, even though the contents of the queue may
2800 potentially affect those loads.
2802 Imagine, then, that two writes are made on the first CPU, with a write barrier
2803 between them to guarantee that they will appear to reach that CPU's caches in
2804 the requisite order:
2807 =============== =============== =======================================
2808 u == 0, v == 1 and p == &u, q == &u
2810 smp_wmb(); Make sure change to v is visible before
2812 <A:modify v=2> v is now in cache A exclusively
2814 <B:modify p=&v> p is now in cache B exclusively
2816 The write memory barrier forces the other CPUs in the system to perceive that
2817 the local CPU's caches have apparently been updated in the correct order. But
2818 now imagine that the second CPU wants to read those values:
2821 =============== =============== =======================================
2826 The above pair of reads may then fail to happen in the expected order, as the
2827 cacheline holding p may get updated in one of the second CPU's caches whilst
2828 the update to the cacheline holding v is delayed in the other of the second
2829 CPU's caches by some other cache event:
2832 =============== =============== =======================================
2833 u == 0, v == 1 and p == &u, q == &u
2836 <A:modify v=2> <C:busy>
2840 <B:modify p=&v> <D:commit p=&v>
2843 <C:read *q> Reads from v before v updated in cache
2847 Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
2848 no guarantee that, without intervention, the order of update will be the same
2849 as that committed on CPU 1.
2852 To intervene, we need to interpolate a data dependency barrier or a read
2853 barrier between the loads (which as of v4.15 is supplied unconditionally
2854 by the READ_ONCE() macro). This will force the cache to commit its
2855 coherency queue before processing any further requests:
2858 =============== =============== =======================================
2859 u == 0, v == 1 and p == &u, q == &u
2862 <A:modify v=2> <C:busy>
2866 <B:modify p=&v> <D:commit p=&v>
2868 smp_read_barrier_depends()
2872 <C:read *q> Reads from v after v updated in cache
2875 This sort of problem can be encountered on DEC Alpha processors as they have a
2876 split cache that improves performance by making better use of the data bus.
2877 Whilst most CPUs do imply a data dependency barrier on the read when a memory
2878 access depends on a read, not all do, so it may not be relied on.
2880 Other CPUs may also have split caches, but must coordinate between the various
2881 cachelets for normal memory accesses. The semantics of the Alpha removes the
2882 need for hardware coordination in the absence of memory barriers, which
2883 permitted Alpha to sport higher CPU clock rates back in the day. However,
2884 please note that (again, as of v4.15) smp_read_barrier_depends() should not
2885 be used except in Alpha arch-specific code and within the READ_ONCE() macro.
2888 CACHE COHERENCY VS DMA
2889 ----------------------
2891 Not all systems maintain cache coherency with respect to devices doing DMA. In
2892 such cases, a device attempting DMA may obtain stale data from RAM because
2893 dirty cache lines may be resident in the caches of various CPUs, and may not
2894 have been written back to RAM yet. To deal with this, the appropriate part of
2895 the kernel must flush the overlapping bits of cache on each CPU (and maybe
2896 invalidate them as well).
2898 In addition, the data DMA'd to RAM by a device may be overwritten by dirty
2899 cache lines being written back to RAM from a CPU's cache after the device has
2900 installed its own data, or cache lines present in the CPU's cache may simply
2901 obscure the fact that RAM has been updated, until at such time as the cacheline
2902 is discarded from the CPU's cache and reloaded. To deal with this, the
2903 appropriate part of the kernel must invalidate the overlapping bits of the
2906 See Documentation/cachetlb.txt for more information on cache management.
2909 CACHE COHERENCY VS MMIO
2910 -----------------------
2912 Memory mapped I/O usually takes place through memory locations that are part of
2913 a window in the CPU's memory space that has different properties assigned than
2914 the usual RAM directed window.
2916 Amongst these properties is usually the fact that such accesses bypass the
2917 caching entirely and go directly to the device buses. This means MMIO accesses
2918 may, in effect, overtake accesses to cached memory that were emitted earlier.
2919 A memory barrier isn't sufficient in such a case, but rather the cache must be
2920 flushed between the cached memory write and the MMIO access if the two are in
2924 =========================
2925 THE THINGS CPUS GET UP TO
2926 =========================
2928 A programmer might take it for granted that the CPU will perform memory
2929 operations in exactly the order specified, so that if the CPU is, for example,
2930 given the following piece of code to execute:
2938 they would then expect that the CPU will complete the memory operation for each
2939 instruction before moving on to the next one, leading to a definite sequence of
2940 operations as seen by external observers in the system:
2942 LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
2945 Reality is, of course, much messier. With many CPUs and compilers, the above
2946 assumption doesn't hold because:
2948 (*) loads are more likely to need to be completed immediately to permit
2949 execution progress, whereas stores can often be deferred without a
2952 (*) loads may be done speculatively, and the result discarded should it prove
2953 to have been unnecessary;
2955 (*) loads may be done speculatively, leading to the result having been fetched
2956 at the wrong time in the expected sequence of events;
2958 (*) the order of the memory accesses may be rearranged to promote better use
2959 of the CPU buses and caches;
2961 (*) loads and stores may be combined to improve performance when talking to
2962 memory or I/O hardware that can do batched accesses of adjacent locations,
2963 thus cutting down on transaction setup costs (memory and PCI devices may
2964 both be able to do this); and
2966 (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
2967 mechanisms may alleviate this - once the store has actually hit the cache
2968 - there's no guarantee that the coherency management will be propagated in
2969 order to other CPUs.
2971 So what another CPU, say, might actually observe from the above piece of code
2974 LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
2976 (Where "LOAD {*C,*D}" is a combined load)
2979 However, it is guaranteed that a CPU will be self-consistent: it will see its
2980 _own_ accesses appear to be correctly ordered, without the need for a memory
2981 barrier. For instance with the following code:
2990 and assuming no intervention by an external influence, it can be assumed that
2991 the final result will appear to be:
2993 U == the original value of *A
2998 The code above may cause the CPU to generate the full sequence of memory
3001 U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
3003 in that order, but, without intervention, the sequence may have almost any
3004 combination of elements combined or discarded, provided the program's view
3005 of the world remains consistent. Note that READ_ONCE() and WRITE_ONCE()
3006 are -not- optional in the above example, as there are architectures
3007 where a given CPU might reorder successive loads to the same location.
3008 On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is
3009 necessary to prevent this, for example, on Itanium the volatile casts
3010 used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq
3011 and st.rel instructions (respectively) that prevent such reordering.
3013 The compiler may also combine, discard or defer elements of the sequence before
3014 the CPU even sees them.
3025 since, without either a write barrier or an WRITE_ONCE(), it can be
3026 assumed that the effect of the storage of V to *A is lost. Similarly:
3031 may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be
3037 and the LOAD operation never appear outside of the CPU.
3040 AND THEN THERE'S THE ALPHA
3041 --------------------------
3043 The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that,
3044 some versions of the Alpha CPU have a split data cache, permitting them to have
3045 two semantically-related cache lines updated at separate times. This is where
3046 the data dependency barrier really becomes necessary as this synchronises both
3047 caches with the memory coherence system, thus making it seem like pointer
3048 changes vs new data occur in the right order.
3050 The Alpha defines the Linux kernel's memory model, although as of v4.15
3051 the Linux kernel's addition of smp_read_barrier_depends() to READ_ONCE()
3052 greatly reduced Alpha's impact on the memory model.
3054 See the subsection on "Cache Coherency" above.
3057 VIRTUAL MACHINE GUESTS
3058 ----------------------
3060 Guests running within virtual machines might be affected by SMP effects even if
3061 the guest itself is compiled without SMP support. This is an artifact of
3062 interfacing with an SMP host while running an UP kernel. Using mandatory
3063 barriers for this use-case would be possible but is often suboptimal.
3065 To handle this case optimally, low-level virt_mb() etc macros are available.
3066 These have the same effect as smp_mb() etc when SMP is enabled, but generate
3067 identical code for SMP and non-SMP systems. For example, virtual machine guests
3068 should use virt_mb() rather than smp_mb() when synchronizing against a
3069 (possibly SMP) host.
3071 These are equivalent to smp_mb() etc counterparts in all other respects,
3072 in particular, they do not control MMIO effects: to control
3073 MMIO effects, use mandatory barriers.
3083 Memory barriers can be used to implement circular buffering without the need
3084 of a lock to serialise the producer with the consumer. See:
3086 Documentation/circular-buffers.txt
3095 Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
3097 Chapter 5.2: Physical Address Space Characteristics
3098 Chapter 5.4: Caches and Write Buffers
3099 Chapter 5.5: Data Sharing
3100 Chapter 5.6: Read/Write Ordering
3102 AMD64 Architecture Programmer's Manual Volume 2: System Programming
3103 Chapter 7.1: Memory-Access Ordering
3104 Chapter 7.4: Buffering and Combining Memory Writes
3106 ARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile)
3107 Chapter B2: The AArch64 Application Level Memory Model
3109 IA-32 Intel Architecture Software Developer's Manual, Volume 3:
3110 System Programming Guide
3111 Chapter 7.1: Locked Atomic Operations
3112 Chapter 7.2: Memory Ordering
3113 Chapter 7.4: Serializing Instructions
3115 The SPARC Architecture Manual, Version 9
3116 Chapter 8: Memory Models
3117 Appendix D: Formal Specification of the Memory Models
3118 Appendix J: Programming with the Memory Models
3120 Storage in the PowerPC (Stone and Fitzgerald)
3122 UltraSPARC Programmer Reference Manual
3123 Chapter 5: Memory Accesses and Cacheability
3124 Chapter 15: Sparc-V9 Memory Models
3126 UltraSPARC III Cu User's Manual
3127 Chapter 9: Memory Models
3129 UltraSPARC IIIi Processor User's Manual
3130 Chapter 8: Memory Models
3132 UltraSPARC Architecture 2005
3134 Appendix D: Formal Specifications of the Memory Models
3136 UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
3137 Chapter 8: Memory Models
3138 Appendix F: Caches and Cache Coherency
3140 Solaris Internals, Core Kernel Architecture, p63-68:
3141 Chapter 3.3: Hardware Considerations for Locks and
3144 Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
3145 for Kernel Programmers:
3146 Chapter 13: Other Memory Models
3148 Intel Itanium Architecture Software Developer's Manual: Volume 1:
3149 Section 2.6: Speculation
3150 Section 4.4: Memory Access