1 Everything you never wanted to know about kobjects, ksets, and ktypes
3 Greg Kroah-Hartman <gregkh@linuxfoundation.org>
5 Based on an original article by Jon Corbet for lwn.net written October 1,
6 2003 and located at http://lwn.net/Articles/51437/
8 Last updated December 19, 2007
11 Part of the difficulty in understanding the driver model - and the kobject
12 abstraction upon which it is built - is that there is no obvious starting
13 place. Dealing with kobjects requires understanding a few different types,
14 all of which make reference to each other. In an attempt to make things
15 easier, we'll take a multi-pass approach, starting with vague terms and
16 adding detail as we go. To that end, here are some quick definitions of
17 some terms we will be working with.
19 - A kobject is an object of type struct kobject. Kobjects have a name
20 and a reference count. A kobject also has a parent pointer (allowing
21 objects to be arranged into hierarchies), a specific type, and,
22 usually, a representation in the sysfs virtual filesystem.
24 Kobjects are generally not interesting on their own; instead, they are
25 usually embedded within some other structure which contains the stuff
26 the code is really interested in.
28 No structure should EVER have more than one kobject embedded within it.
29 If it does, the reference counting for the object is sure to be messed
30 up and incorrect, and your code will be buggy. So do not do this.
32 - A ktype is the type of object that embeds a kobject. Every structure
33 that embeds a kobject needs a corresponding ktype. The ktype controls
34 what happens to the kobject when it is created and destroyed.
36 - A kset is a group of kobjects. These kobjects can be of the same ktype
37 or belong to different ktypes. The kset is the basic container type for
38 collections of kobjects. Ksets contain their own kobjects, but you can
39 safely ignore that implementation detail as the kset core code handles
40 this kobject automatically.
42 When you see a sysfs directory full of other directories, generally each
43 of those directories corresponds to a kobject in the same kset.
45 We'll look at how to create and manipulate all of these types. A bottom-up
46 approach will be taken, so we'll go back to kobjects.
51 It is rare for kernel code to create a standalone kobject, with one major
52 exception explained below. Instead, kobjects are used to control access to
53 a larger, domain-specific object. To this end, kobjects will be found
54 embedded in other structures. If you are used to thinking of things in
55 object-oriented terms, kobjects can be seen as a top-level, abstract class
56 from which other classes are derived. A kobject implements a set of
57 capabilities which are not particularly useful by themselves, but which are
58 nice to have in other objects. The C language does not allow for the
59 direct expression of inheritance, so other techniques - such as structure
60 embedding - must be used.
62 (As an aside, for those familiar with the kernel linked list implementation,
63 this is analogous as to how "list_head" structs are rarely useful on
64 their own, but are invariably found embedded in the larger objects of
67 So, for example, the UIO code in drivers/uio/uio.c has a structure that
68 defines the memory region associated with a uio device:
75 If you have a struct uio_map structure, finding its embedded kobject is
76 just a matter of using the kobj member. Code that works with kobjects will
77 often have the opposite problem, however: given a struct kobject pointer,
78 what is the pointer to the containing structure? You must avoid tricks
79 (such as assuming that the kobject is at the beginning of the structure)
80 and, instead, use the container_of() macro, found in <linux/kernel.h>:
82 container_of(pointer, type, member)
86 * "pointer" is the pointer to the embedded kobject,
87 * "type" is the type of the containing structure, and
88 * "member" is the name of the structure field to which "pointer" points.
90 The return value from container_of() is a pointer to the corresponding
91 container type. So, for example, a pointer "kp" to a struct kobject
92 embedded *within* a struct uio_map could be converted to a pointer to the
93 *containing* uio_map structure with:
95 struct uio_map *u_map = container_of(kp, struct uio_map, kobj);
97 For convenience, programmers often define a simple macro for "back-casting"
98 kobject pointers to the containing type. Exactly this happens in the
99 earlier drivers/uio/uio.c, as you can see here:
106 #define to_map(map) container_of(map, struct uio_map, kobj)
108 where the macro argument "map" is a pointer to the struct kobject in
109 question. That macro is subsequently invoked with:
111 struct uio_map *map = to_map(kobj);
114 Initialization of kobjects
116 Code which creates a kobject must, of course, initialize that object. Some
117 of the internal fields are setup with a (mandatory) call to kobject_init():
119 void kobject_init(struct kobject *kobj, struct kobj_type *ktype);
121 The ktype is required for a kobject to be created properly, as every kobject
122 must have an associated kobj_type. After calling kobject_init(), to
123 register the kobject with sysfs, the function kobject_add() must be called:
125 int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...);
127 This sets up the parent of the kobject and the name for the kobject
128 properly. If the kobject is to be associated with a specific kset,
129 kobj->kset must be assigned before calling kobject_add(). If a kset is
130 associated with a kobject, then the parent for the kobject can be set to
131 NULL in the call to kobject_add() and then the kobject's parent will be the
134 As the name of the kobject is set when it is added to the kernel, the name
135 of the kobject should never be manipulated directly. If you must change
136 the name of the kobject, call kobject_rename():
138 int kobject_rename(struct kobject *kobj, const char *new_name);
140 kobject_rename does not perform any locking or have a solid notion of
141 what names are valid so the caller must provide their own sanity checking
144 There is a function called kobject_set_name() but that is legacy cruft and
145 is being removed. If your code needs to call this function, it is
146 incorrect and needs to be fixed.
148 To properly access the name of the kobject, use the function
151 const char *kobject_name(const struct kobject * kobj);
153 There is a helper function to both initialize and add the kobject to the
154 kernel at the same time, called surprisingly enough kobject_init_and_add():
156 int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype,
157 struct kobject *parent, const char *fmt, ...);
159 The arguments are the same as the individual kobject_init() and
160 kobject_add() functions described above.
165 After a kobject has been registered with the kobject core, you need to
166 announce to the world that it has been created. This can be done with a
167 call to kobject_uevent():
169 int kobject_uevent(struct kobject *kobj, enum kobject_action action);
171 Use the KOBJ_ADD action for when the kobject is first added to the kernel.
172 This should be done only after any attributes or children of the kobject
173 have been initialized properly, as userspace will instantly start to look
174 for them when this call happens.
176 When the kobject is removed from the kernel (details on how to do that is
177 below), the uevent for KOBJ_REMOVE will be automatically created by the
178 kobject core, so the caller does not have to worry about doing that by
184 One of the key functions of a kobject is to serve as a reference counter
185 for the object in which it is embedded. As long as references to the object
186 exist, the object (and the code which supports it) must continue to exist.
187 The low-level functions for manipulating a kobject's reference counts are:
189 struct kobject *kobject_get(struct kobject *kobj);
190 void kobject_put(struct kobject *kobj);
192 A successful call to kobject_get() will increment the kobject's reference
193 counter and return the pointer to the kobject.
195 When a reference is released, the call to kobject_put() will decrement the
196 reference count and, possibly, free the object. Note that kobject_init()
197 sets the reference count to one, so the code which sets up the kobject will
198 need to do a kobject_put() eventually to release that reference.
200 Because kobjects are dynamic, they must not be declared statically or on
201 the stack, but instead, always allocated dynamically. Future versions of
202 the kernel will contain a run-time check for kobjects that are created
203 statically and will warn the developer of this improper usage.
205 If all that you want to use a kobject for is to provide a reference counter
206 for your structure, please use the struct kref instead; a kobject would be
207 overkill. For more information on how to use struct kref, please see the
208 file Documentation/kref.txt in the Linux kernel source tree.
211 Creating "simple" kobjects
213 Sometimes all that a developer wants is a way to create a simple directory
214 in the sysfs hierarchy, and not have to mess with the whole complication of
215 ksets, show and store functions, and other details. This is the one
216 exception where a single kobject should be created. To create such an
217 entry, use the function:
219 struct kobject *kobject_create_and_add(char *name, struct kobject *parent);
221 This function will create a kobject and place it in sysfs in the location
222 underneath the specified parent kobject. To create simple attributes
223 associated with this kobject, use:
225 int sysfs_create_file(struct kobject *kobj, struct attribute *attr);
227 int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp);
229 Both types of attributes used here, with a kobject that has been created
230 with the kobject_create_and_add(), can be of type kobj_attribute, so no
231 special custom attribute is needed to be created.
233 See the example module, samples/kobject/kobject-example.c for an
234 implementation of a simple kobject and attributes.
238 ktypes and release methods
240 One important thing still missing from the discussion is what happens to a
241 kobject when its reference count reaches zero. The code which created the
242 kobject generally does not know when that will happen; if it did, there
243 would be little point in using a kobject in the first place. Even
244 predictable object lifecycles become more complicated when sysfs is brought
245 in as other portions of the kernel can get a reference on any kobject that
246 is registered in the system.
248 The end result is that a structure protected by a kobject cannot be freed
249 before its reference count goes to zero. The reference count is not under
250 the direct control of the code which created the kobject. So that code must
251 be notified asynchronously whenever the last reference to one of its
254 Once you registered your kobject via kobject_add(), you must never use
255 kfree() to free it directly. The only safe way is to use kobject_put(). It
256 is good practice to always use kobject_put() after kobject_init() to avoid
259 This notification is done through a kobject's release() method. Usually
260 such a method has a form like:
262 void my_object_release(struct kobject *kobj)
264 struct my_object *mine = container_of(kobj, struct my_object, kobj);
266 /* Perform any additional cleanup on this object, then... */
270 One important point cannot be overstated: every kobject must have a
271 release() method, and the kobject must persist (in a consistent state)
272 until that method is called. If these constraints are not met, the code is
273 flawed. Note that the kernel will warn you if you forget to provide a
274 release() method. Do not try to get rid of this warning by providing an
275 "empty" release function; you will be mocked mercilessly by the kobject
276 maintainer if you attempt this.
278 Note, the name of the kobject is available in the release function, but it
279 must NOT be changed within this callback. Otherwise there will be a memory
280 leak in the kobject core, which makes people unhappy.
282 Interestingly, the release() method is not stored in the kobject itself;
283 instead, it is associated with the ktype. So let us introduce struct
287 void (*release)(struct kobject *kobj);
288 const struct sysfs_ops *sysfs_ops;
289 struct attribute **default_attrs;
290 const struct kobj_ns_type_operations *(*child_ns_type)(struct kobject *kobj);
291 const void *(*namespace)(struct kobject *kobj);
294 This structure is used to describe a particular type of kobject (or, more
295 correctly, of containing object). Every kobject needs to have an associated
296 kobj_type structure; a pointer to that structure must be specified when you
297 call kobject_init() or kobject_init_and_add().
299 The release field in struct kobj_type is, of course, a pointer to the
300 release() method for this type of kobject. The other two fields (sysfs_ops
301 and default_attrs) control how objects of this type are represented in
302 sysfs; they are beyond the scope of this document.
304 The default_attrs pointer is a list of default attributes that will be
305 automatically created for any kobject that is registered with this ktype.
310 A kset is merely a collection of kobjects that want to be associated with
311 each other. There is no restriction that they be of the same ktype, but be
312 very careful if they are not.
314 A kset serves these functions:
316 - It serves as a bag containing a group of objects. A kset can be used by
317 the kernel to track "all block devices" or "all PCI device drivers."
319 - A kset is also a subdirectory in sysfs, where the associated kobjects
320 with the kset can show up. Every kset contains a kobject which can be
321 set up to be the parent of other kobjects; the top-level directories of
322 the sysfs hierarchy are constructed in this way.
324 - Ksets can support the "hotplugging" of kobjects and influence how
325 uevent events are reported to user space.
327 In object-oriented terms, "kset" is the top-level container class; ksets
328 contain their own kobject, but that kobject is managed by the kset code and
329 should not be manipulated by any other user.
331 A kset keeps its children in a standard kernel linked list. Kobjects point
332 back to their containing kset via their kset field. In almost all cases,
333 the kobjects belonging to a kset have that kset (or, strictly, its embedded
334 kobject) in their parent.
336 As a kset contains a kobject within it, it should always be dynamically
337 created and never declared statically or on the stack. To create a new
339 struct kset *kset_create_and_add(const char *name,
340 struct kset_uevent_ops *u,
341 struct kobject *parent);
343 When you are finished with the kset, call:
344 void kset_unregister(struct kset *kset);
347 An example of using a kset can be seen in the
348 samples/kobject/kset-example.c file in the kernel tree.
350 If a kset wishes to control the uevent operations of the kobjects
351 associated with it, it can use the struct kset_uevent_ops to handle it:
353 struct kset_uevent_ops {
354 int (*filter)(struct kset *kset, struct kobject *kobj);
355 const char *(*name)(struct kset *kset, struct kobject *kobj);
356 int (*uevent)(struct kset *kset, struct kobject *kobj,
357 struct kobj_uevent_env *env);
361 The filter function allows a kset to prevent a uevent from being emitted to
362 userspace for a specific kobject. If the function returns 0, the uevent
365 The name function will be called to override the default name of the kset
366 that the uevent sends to userspace. By default, the name will be the same
367 as the kset itself, but this function, if present, can override that name.
369 The uevent function will be called when the uevent is about to be sent to
370 userspace to allow more environment variables to be added to the uevent.
372 One might ask how, exactly, a kobject is added to a kset, given that no
373 functions which perform that function have been presented. The answer is
374 that this task is handled by kobject_add(). When a kobject is passed to
375 kobject_add(), its kset member should point to the kset to which the
376 kobject will belong. kobject_add() will handle the rest.
378 If the kobject belonging to a kset has no parent kobject set, it will be
379 added to the kset's directory. Not all members of a kset do necessarily
380 live in the kset directory. If an explicit parent kobject is assigned
381 before the kobject is added, the kobject is registered with the kset, but
382 added below the parent kobject.
387 After a kobject has been registered with the kobject core successfully, it
388 must be cleaned up when the code is finished with it. To do that, call
389 kobject_put(). By doing this, the kobject core will automatically clean up
390 all of the memory allocated by this kobject. If a KOBJ_ADD uevent has been
391 sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and
392 any other sysfs housekeeping will be handled for the caller properly.
394 If you need to do a two-stage delete of the kobject (say you are not
395 allowed to sleep when you need to destroy the object), then call
396 kobject_del() which will unregister the kobject from sysfs. This makes the
397 kobject "invisible", but it is not cleaned up, and the reference count of
398 the object is still the same. At a later time call kobject_put() to finish
399 the cleanup of the memory associated with the kobject.
401 kobject_del() can be used to drop the reference to the parent object, if
402 circular references are constructed. It is valid in some cases, that a
403 parent objects references a child. Circular references _must_ be broken
404 with an explicit call to kobject_del(), so that a release functions will be
405 called, and the objects in the former circle release each other.
408 Example code to copy from
410 For a more complete example of using ksets and kobjects properly, see the
411 example programs samples/kobject/{kobject-example.c,kset-example.c},
412 which will be built as loadable modules if you select CONFIG_SAMPLE_KOBJECT.