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84 <div class="title">NeonWorkloads.hpp File Reference</div>  </div>
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86 <div class="contents">
87 <div class="textblock"><code>#include &quot;<a class="el" href="_neon_abs_workload_8hpp_source.html">NeonAbsWorkload.hpp</a>&quot;</code><br />
88 <code>#include &quot;<a class="el" href="_neon_activation_workload_8hpp_source.html">NeonActivationWorkload.hpp</a>&quot;</code><br />
89 <code>#include &quot;<a class="el" href="_neon_addition_workload_8hpp_source.html">NeonAdditionWorkload.hpp</a>&quot;</code><br />
90 <code>#include &quot;<a class="el" href="_neon_division_workload_8hpp_source.html">NeonDivisionWorkload.hpp</a>&quot;</code><br />
91 <code>#include &quot;<a class="el" href="_neon_arg_min_max_workload_8hpp_source.html">NeonArgMinMaxWorkload.hpp</a>&quot;</code><br />
92 <code>#include &quot;<a class="el" href="_neon_batch_normalization_workload_8hpp_source.html">NeonBatchNormalizationWorkload.hpp</a>&quot;</code><br />
93 <code>#include &quot;<a class="el" href="_neon_batch_to_space_nd_workload_8hpp_source.html">NeonBatchToSpaceNdWorkload.hpp</a>&quot;</code><br />
94 <code>#include &quot;<a class="el" href="_neon_constant_workload_8hpp_source.html">NeonConstantWorkload.hpp</a>&quot;</code><br />
95 <code>#include &quot;<a class="el" href="_neon_convert_fp16_to_fp32_workload_8hpp_source.html">NeonConvertFp16ToFp32Workload.hpp</a>&quot;</code><br />
96 <code>#include &quot;<a class="el" href="_neon_convert_fp32_to_fp16_workload_8hpp_source.html">NeonConvertFp32ToFp16Workload.hpp</a>&quot;</code><br />
97 <code>#include &quot;<a class="el" href="_neon_convolution2d_workload_8hpp_source.html">NeonConvolution2dWorkload.hpp</a>&quot;</code><br />
98 <code>#include &quot;<a class="el" href="_neon_depth_to_space_workload_8hpp_source.html">NeonDepthToSpaceWorkload.hpp</a>&quot;</code><br />
99 <code>#include &quot;<a class="el" href="_neon_depthwise_convolution_workload_8hpp_source.html">NeonDepthwiseConvolutionWorkload.hpp</a>&quot;</code><br />
100 <code>#include &quot;<a class="el" href="_neon_dequantize_workload_8hpp_source.html">NeonDequantizeWorkload.hpp</a>&quot;</code><br />
101 <code>#include &quot;<a class="el" href="_neon_detection_post_process_workload_8hpp_source.html">NeonDetectionPostProcessWorkload.hpp</a>&quot;</code><br />
102 <code>#include &quot;<a class="el" href="_neon_floor_float_workload_8hpp_source.html">NeonFloorFloatWorkload.hpp</a>&quot;</code><br />
103 <code>#include &quot;<a class="el" href="_neon_fully_connected_workload_8hpp_source.html">NeonFullyConnectedWorkload.hpp</a>&quot;</code><br />
104 <code>#include &quot;<a class="el" href="_neon_greater_workload_8hpp_source.html">NeonGreaterWorkload.hpp</a>&quot;</code><br />
105 <code>#include &quot;<a class="el" href="_neon_instance_normalization_workload_8hpp_source.html">NeonInstanceNormalizationWorkload.hpp</a>&quot;</code><br />
106 <code>#include &quot;<a class="el" href="_neon_l2_normalization_float_workload_8hpp_source.html">NeonL2NormalizationFloatWorkload.hpp</a>&quot;</code><br />
107 <code>#include &quot;<a class="el" href="_neon_lstm_float_workload_8hpp_source.html">NeonLstmFloatWorkload.hpp</a>&quot;</code><br />
108 <code>#include &quot;<a class="el" href="_neon_quantized_lstm_workload_8hpp_source.html">NeonQuantizedLstmWorkload.hpp</a>&quot;</code><br />
109 <code>#include &quot;<a class="el" href="_neon_maximum_workload_8hpp_source.html">NeonMaximumWorkload.hpp</a>&quot;</code><br />
110 <code>#include &quot;<a class="el" href="_neon_mean_workload_8hpp_source.html">NeonMeanWorkload.hpp</a>&quot;</code><br />
111 <code>#include &quot;<a class="el" href="_neon_concat_workload_8hpp_source.html">NeonConcatWorkload.hpp</a>&quot;</code><br />
112 <code>#include &quot;<a class="el" href="_neon_minimum_workload_8hpp_source.html">NeonMinimumWorkload.hpp</a>&quot;</code><br />
113 <code>#include &quot;<a class="el" href="_neon_multiplication_workload_8hpp_source.html">NeonMultiplicationWorkload.hpp</a>&quot;</code><br />
114 <code>#include &quot;<a class="el" href="_neon_normalization_float_workload_8hpp_source.html">NeonNormalizationFloatWorkload.hpp</a>&quot;</code><br />
115 <code>#include &quot;<a class="el" href="_neon_pad_workload_8hpp_source.html">NeonPadWorkload.hpp</a>&quot;</code><br />
116 <code>#include &quot;<a class="el" href="_neon_permute_workload_8hpp_source.html">NeonPermuteWorkload.hpp</a>&quot;</code><br />
117 <code>#include &quot;<a class="el" href="_neon_pooling2d_workload_8hpp_source.html">NeonPooling2dWorkload.hpp</a>&quot;</code><br />
118 <code>#include &quot;<a class="el" href="_neon_prelu_workload_8hpp_source.html">NeonPreluWorkload.hpp</a>&quot;</code><br />
119 <code>#include &quot;<a class="el" href="_neon_quantize_workload_8hpp_source.html">NeonQuantizeWorkload.hpp</a>&quot;</code><br />
120 <code>#include &quot;<a class="el" href="_neon_reshape_workload_8hpp_source.html">NeonReshapeWorkload.hpp</a>&quot;</code><br />
121 <code>#include &quot;<a class="el" href="_neon_resize_workload_8hpp_source.html">NeonResizeWorkload.hpp</a>&quot;</code><br />
122 <code>#include &quot;<a class="el" href="_neon_rsqrt_workload_8hpp_source.html">NeonRsqrtWorkload.hpp</a>&quot;</code><br />
123 <code>#include &quot;<a class="el" href="_neon_slice_workload_8hpp_source.html">NeonSliceWorkload.hpp</a>&quot;</code><br />
124 <code>#include &quot;<a class="el" href="_neon_softmax_float_workload_8hpp_source.html">NeonSoftmaxFloatWorkload.hpp</a>&quot;</code><br />
125 <code>#include &quot;<a class="el" href="_neon_softmax_uint8_workload_8hpp_source.html">NeonSoftmaxUint8Workload.hpp</a>&quot;</code><br />
126 <code>#include &quot;<a class="el" href="_neon_space_to_batch_nd_workload_8hpp_source.html">NeonSpaceToBatchNdWorkload.hpp</a>&quot;</code><br />
127 <code>#include &quot;<a class="el" href="_neon_space_to_depth_workload_8hpp_source.html">NeonSpaceToDepthWorkload.hpp</a>&quot;</code><br />
128 <code>#include &quot;<a class="el" href="_neon_splitter_workload_8hpp_source.html">NeonSplitterWorkload.hpp</a>&quot;</code><br />
129 <code>#include &quot;<a class="el" href="_neon_stack_workload_8hpp_source.html">NeonStackWorkload.hpp</a>&quot;</code><br />
130 <code>#include &quot;<a class="el" href="_neon_strided_slice_workload_8hpp_source.html">NeonStridedSliceWorkload.hpp</a>&quot;</code><br />
131 <code>#include &quot;<a class="el" href="_neon_subtraction_workload_8hpp_source.html">NeonSubtractionWorkload.hpp</a>&quot;</code><br />
132 <code>#include &quot;<a class="el" href="_neon_transpose_convolution2d_workload_8hpp_source.html">NeonTransposeConvolution2dWorkload.hpp</a>&quot;</code><br />
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134 <p><a href="_neon_workloads_8hpp_source.html">Go to the source code of this file.</a></p>
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