Set copyright and package license
[platform/upstream/coreclr.git] / Directory.Build.props
1 <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2   <Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" Condition="'$(ArcadeBuild)' == 'True'"/>
3
4   <PropertyGroup Condition="'$(CopyrightNetFoundation)' != ''">
5     <Copyright>$(CopyrightNetFoundation)</Copyright>
6     <PackageLicenseExpression>MIT</PackageLicenseExpression>
7   </PropertyGroup>
8   
9   <PropertyGroup>
10     <CL_MPCount>$(NumberOfCores)</CL_MPCount>
11   </PropertyGroup>
12   <PropertyGroup>
13     <!-- Enables Strict mode for Roslyn compiler -->
14     <Features>strict</Features>
15   </PropertyGroup>
16 </Project>