fix dwarf-based unwinding to the end of stack
[platform/upstream/coreclr.git] / Directory.Build.props
1 <Project>
2
3   <!-- Ensure our properties are set before Arcade defines defaults -->
4   <Import Project="dir.common.props" Condition="'$(ArcadeBuild)' == 'True'" />
5   <Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" Condition="'$(ArcadeBuild)' == 'True'"/>
6
7   <PropertyGroup Condition="'$(CopyrightNetFoundation)' != ''">
8     <Copyright>$(CopyrightNetFoundation)</Copyright>
9     <PackageLicenseExpression>MIT</PackageLicenseExpression>
10   </PropertyGroup>
11
12   <PropertyGroup>
13     <CL_MPCount>$(NumberOfCores)</CL_MPCount>
14   </PropertyGroup>
15   <PropertyGroup>
16     <!-- Enables Strict mode for Roslyn compiler -->
17     <Features>strict;nullablePublicOnly</Features>
18   </PropertyGroup>
19 </Project>