Imported Upstream version 2.81
[platform/upstream/libbullet.git] / Demos / DX11ClothDemo / DXUT / Optional / DXUTres.h
1 //----------------------------------------------------------------------------\r
2 // File: dxutres.h\r
3 //\r
4 // Functions to create DXUT media from arrays in memory \r
5 //\r
6 // Copyright (c) Microsoft Corp. All rights reserved.\r
7 //-----------------------------------------------------------------------------\r
8 #pragma once\r
9 #ifndef DXUT_RES_H\r
10 #define DXUT_RES_H\r
11 \r
12 HRESULT WINAPI DXUTCreateGUITextureFromInternalArray9( LPDIRECT3DDEVICE9 pd3dDevice, IDirect3DTexture9** ppTexture,\r
13                                                        D3DXIMAGE_INFO* pInfo );\r
14 HRESULT WINAPI DXUTCreateGUITextureFromInternalArray11( ID3D11Device* pd3dDevice, ID3D11Texture2D** ppTexture,\r
15                                                         D3DX11_IMAGE_INFO* pInfo );\r
16 HRESULT WINAPI DXUTCreateArrowMeshFromInternalArray( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh** ppMesh );\r
17 \r
18 #endif\r