1 # This is basically the overall name of the project in Visual Studio this is the name of the Solution File
\r
4 # For every executable you have with a main method you should have an add_executable line below.
\r
5 # For every add executable line you should list every .cpp and .h file you have associated with that executable.
\r
8 # This is the variable for Windows. I use this to define the root of my directory structure.
\r
9 SET(GLUT_ROOT ${BULLET_PHYSICS_SOURCE_DIR}/Glut)
\r
11 # You shouldn't have to modify anything below this line
\r
12 ########################################################
\r
14 INCLUDE_DIRECTORIES(
\r
15 ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
\r
22 OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
\r
26 ADD_EXECUTABLE(AppConvexHullDistanceDemo
\r
28 ConvexHullDistanceDemo.cpp
\r
29 ${BULLET_PHYSICS_SOURCE_DIR}/msvc/bullet.rc
\r
32 ADD_EXECUTABLE(AppConvexHullDistanceDemo
\r
33 ConvexHullDistanceDemo.cpp
\r
41 IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
\r
44 TARGET AppConvexHullDistanceDemo
\r
46 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR}
\r
50 TARGET AppConvexHullDistanceDemo
\r
52 # COMMAND copy /Y ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
\r
53 COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
\r
56 ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
\r
64 OpenGLSupport BulletDynamics BulletCollision LinearMath ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
\r
68 ADD_EXECUTABLE(AppConvexHullDistanceDemo
\r
70 ../OpenGL/Win32AppMain.cpp
\r
71 ConvexHullDistanceDemo.cpp
\r
72 ${BULLET_PHYSICS_SOURCE_DIR}/msvc/bullet.rc
\r
78 IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
\r
79 SET_TARGET_PROPERTIES(AppConvexHullDistanceDemo PROPERTIES DEBUG_POSTFIX "_Debug")
\r
80 SET_TARGET_PROPERTIES(AppConvexHullDistanceDemo PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
\r
81 SET_TARGET_PROPERTIES(AppConvexHullDistanceDemo PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
\r
82 ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)