Don't remove SPIR-V blocks before codegen.
[platform/upstream/glslang.git] / CMakeLists.txt
1 cmake_minimum_required(VERSION 2.8)
2
3 set(CMAKE_INSTALL_PREFIX "install" CACHE STRING "prefix")
4
5 project(glslang)
6
7 if(WIN32)
8     include(ChooseMSVCCRT.cmake)
9     add_definitions(-DGLSLANG_OSINCLUDE_WIN32)
10 elseif(UNIX)
11     add_definitions(-fPIC)
12     add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
13 else(WIN32)
14     message("unkown platform")
15 endif(WIN32)
16
17 if(CMAKE_COMPILER_IS_GNUCXX)
18     add_definitions(-std=c++11)
19 elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
20     add_definitions(-std=c++11)
21 endif()
22
23 add_subdirectory(glslang)
24 add_subdirectory(OGLCompilersDLL)
25 add_subdirectory(StandAlone)
26 add_subdirectory(SPIRV)