1 # Revision history for `glslang`
3 All notable changes to this project will be documented in this file.
4 This project adheres to [Semantic Versioning](https://semver.org/).
10 * Added --auto-sampled-textures
11 * Now supports InterpolateAt-based functions
12 * Supports cross-stage automatic IO mapping
13 * Supports GL_EXT_vulkan_glsl_relaxed (-R option)
18 * Removed Python requirement when not building with spirv-tools
19 * Add support for GL_EXT_shared_memory_block
20 * Implement GL_EXT_null_initializer
21 * Add CMake support for Fuschia
26 * Added ray-tracing extension support
32 #### Visual Studio 2013 is no longer supported
34 [As scheduled](https://github.com/KhronosGroup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals),
35 Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade
36 to at least Visual Studio 2015.
38 ## 10.15.3847 2020-07-20
42 * The following files have been removed:
43 * `glslang/include/revision.h`
44 * `glslang/include/revision.template`
46 The `GLSLANG_MINOR_VERSION` and `GLSLANG_PATCH_LEVEL` defines have been removed
47 from the public headers. \
48 Instead each build script now uses the new `build_info.py`
49 script along with the `build_info.h.tmpl` and this `CHANGES.md` file to generate
50 the glslang build-time generated header `glslang/build_info.h`.
52 The new public API to obtain the `glslang` version is `glslang::GetVersion()`.
55 * `glslang` shared objects produced by CMake are now `SONAME` versioned using
56 [Semantic Versioning 2.0.0](https://semver.org/).