1 # Revision history for `glslang`
3 All notable changes to this project will be documented in this file.
4 This project adheres to [Semantic Versioning](https://semver.org/).
9 * Atomic memory function only for shader storage block member or shared variable
10 * Add support for gl_MaxVaryingVectors for ogl
11 * Fix loading bool arrays from interface blocks
12 * Generate separate stores for partially swizzled memory stores
13 * Allow layout(std430) uniform with GL_EXT_scalar_block_layout
14 * Support for pragma STDGL invariant(all)
15 * Support for GL_NV_ray_tracing_motion_blur
20 * Implement GLSL_EXT_shader_atomic_float2
21 * Implement GL_EXT_spirv_intrinsics
22 * Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs
23 * only declare compatibility gl_ variables in compatibility mode
24 * Add support for float spec const vector initialization
25 * Implement GL_EXT_subgroup_uniform_control_flow.
26 * Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
27 * Add support for 64bit integer scalar and vector types to bitCount() builtin
32 * Fix to keep source compatible with CMake 3.10.2
38 * Added --auto-sampled-textures
39 * Now supports InterpolateAt-based functions
40 * Supports cross-stage automatic IO mapping
41 * Supports GL_EXT_vulkan_glsl_relaxed (-R option)
46 * Removed Python requirement when not building with spirv-tools
47 * Add support for GL_EXT_shared_memory_block
48 * Implement GL_EXT_null_initializer
49 * Add CMake support for Fuschia
54 * Added ray-tracing extension support
60 #### Visual Studio 2013 is no longer supported
62 [As scheduled](https://github.com/KhronosGroup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals),
63 Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade
64 to at least Visual Studio 2015.
66 ## 10.15.3847 2020-07-20
70 * The following files have been removed:
71 * `glslang/include/revision.h`
72 * `glslang/include/revision.template`
74 The `GLSLANG_MINOR_VERSION` and `GLSLANG_PATCH_LEVEL` defines have been removed
75 from the public headers. \
76 Instead each build script now uses the new `build_info.py`
77 script along with the `build_info.h.tmpl` and this `CHANGES.md` file to generate
78 the glslang build-time generated header `glslang/build_info.h`.
80 The new public API to obtain the `glslang` version is `glslang::GetVersion()`.
83 * `glslang` shared objects produced by CMake are now `SONAME` versioned using
84 [Semantic Versioning 2.0.0](https://semver.org/).