1 LOCAL_PATH := $(call my-dir)
3 ###########################
7 ###########################
13 LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
15 LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
18 $(subst $(LOCAL_PATH)/,, \
19 $(wildcard $(LOCAL_PATH)/src/*.c) \
20 $(wildcard $(LOCAL_PATH)/src/audio/*.c) \
21 $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
22 $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
23 $(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
24 $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
25 $(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
26 $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
27 $(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
28 $(wildcard $(LOCAL_PATH)/src/events/*.c) \
29 $(wildcard $(LOCAL_PATH)/src/file/*.c) \
30 $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
31 $(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
32 $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
33 $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
34 $(LOCAL_PATH)/src/joystick/steam/SDL_steamcontroller.c \
35 $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
36 $(wildcard $(LOCAL_PATH)/src/power/*.c) \
37 $(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
38 $(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
39 $(wildcard $(LOCAL_PATH)/src/render/*.c) \
40 $(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
41 $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
42 $(wildcard $(LOCAL_PATH)/src/thread/*.c) \
43 $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
44 $(wildcard $(LOCAL_PATH)/src/timer/*.c) \
45 $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
46 $(wildcard $(LOCAL_PATH)/src/video/*.c) \
47 $(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
48 $(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
49 $(wildcard $(LOCAL_PATH)/src/test/*.c))
51 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
52 LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
56 include $(BUILD_SHARED_LIBRARY)
58 ###########################
62 ###########################
64 LOCAL_MODULE := SDL2_static
66 LOCAL_MODULE_FILENAME := libSDL2
69 LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
71 include $(BUILD_STATIC_LIBRARY)
73 ###########################
75 # SDL main static library
77 ###########################
81 LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
83 LOCAL_MODULE := SDL2_main
85 LOCAL_MODULE_FILENAME := libSDL2main
87 include $(BUILD_STATIC_LIBRARY)